Commit Graph

217 Commits

Author SHA1 Message Date
Gergely Polonkai (W00d5t0ck)
ae8ab4542e Renamed directory src to wmud
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-27 17:14:55 +02:00
Gergely Polonkai (W00d5t0ck)
188ce00473 Now removing all known telnet codes from the string received from the client
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-27 12:38:57 +02:00
Gergely Polonkai (W00d5t0ck)
419321d9b9 Typo fix in configuration.c that prevented configuration loading.
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-27 12:38:05 +02:00
Polonkai Gergely
d1f761fe49 Completely redesigned the TODO list 2012-03-27 08:39:33 +00:00
Polonkai Gergely
4bdb549e07 Added some text to README 2012-03-26 16:34:12 +00:00
Polonkai Gergely
ac98135221 Merge branch 'new-codebase' of /home/polesz/repos/wmud into new-codebase 2012-03-26 16:08:15 +00:00
Polonkai Gergely
4f3c915ee2 Added some TODO items to game-networking 2012-03-26 16:08:11 +00:00
Gergely Polonkai (W00d5t0ck)
0d427d3f93 Created the skeleton of the world loading routines
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-26 17:33:58 +02:00
Gergely Polonkai (W00d5t0ck)
027359eb85 Removed main_rand
main_rand was unnecessary, so it is now removed. Using g_random_* instead of g_rand_* now.

Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-26 17:02:11 +02:00
Gergely Polonkai (W00d5t0ck)
f9994aa3ae Moved configuration code to configuration.c
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-26 16:55:36 +02:00
Gergely Polonkai (W00d5t0ck)
e56e4a2f8f Reorganized comment documentation blocks.
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-26 16:52:39 +02:00
Gergely Polonkai (W00d5t0ck)
eea085dcdc Reorganized documentation
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-26 16:49:04 +02:00
Gergely Polonkai (W00d5t0ck)
480714fc3c Typo fixes in documentation comment block.
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
2012-03-26 16:43:09 +02:00
Gergely POLONKAI
46f3d39917 Removed some unnecessary functions from game-networking.c
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-26 10:07:02 +02:00
Gergely POLONKAI
f8b5feb361 Moved the game thread to game.c
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-25 14:32:28 +02:00
Gergely POLONKAI
a391b1e8f6 Added the HACKING file for later fill, with only a very basic description 2012-03-25 11:58:14 +02:00
Gergely POLONKAI
e7b142ea31 Added *.bak to global .gitignore 2012-03-25 11:57:49 +02:00
Gergely POLONKAI
738f9742d5 Added some more SQL files for later use. The world Iminiru already uses this structure. 2012-03-25 11:57:12 +02:00
Gergely POLONKAI
d0d763788d Added the very basic dump of the world Iminiru.
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-25 11:56:40 +02:00
Gergely POLONKAI
fae9f3c23e Started re-creating the TODO list structure.
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-25 11:55:57 +02:00
Gergely POLONKAI
4b61fc505e Renamed wmud_types.h to wmud-types.h
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-25 00:16:14 +01:00
Gergely POLONKAI
2ecf738255 Renamed networking.* to game-networking.*
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-25 00:13:37 +01:00
Gergely POLONKAI
3163ad4783 Finished GtkDoc style code documenting.
Added full GtkDoc support
Fixed code comment blocks

Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-24 23:52:36 +01:00
Gergely POLONKAI
d17203f2a3 Moved maintenance thread code into maintenance.c
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-24 20:51:06 +01:00
Polonkai Gergely
74e84919d7 Modified the WMUD_COMMAND macro
The WMUD_COMMAND macro now automatically prefixes command handlers
with gcmd_. It is convenient.
2012-03-24 19:37:37 +00:00
Polonkai Gergely
570d31ad4c Code refactoring in networking.c
Renamed some client to client_socket, and client_data to client. Simply following naming conventions now.
2012-03-24 19:35:47 +00:00
Polonkai Gergely
7e78b2b7de Added GtkDoc style in-code documentation 2012-03-24 19:34:36 +00:00
Polonkai Gergely
604c4c4589 Now setting client->authenticated to TRUE upon successful login
Also reformatted long code lines
2012-03-23 16:10:07 +00:00
Polonkai Gergely
cc8d1868cd Added GtkDoc style comments to main.h and players.c 2012-03-23 16:06:01 +00:00
Gergely POLONKAI
486d5bdba6 Merge branch 'new-codebase' of ssh://w00d5t0ck.info/home/polesz/repos/wmud into new-codebase 2012-03-23 16:47:15 +01:00
Gergely POLONKAI
d80ed1820a Added C file header comments
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 16:45:38 +01:00
Polonkai Gergely
4ac5d60adf Merge branch 'new-codebase' of /home/polesz/repos/wmud into new-codebase 2012-03-23 15:43:31 +00:00
Polonkai Gergely
f28667db72 Added GtkDoc comments to wmud_types.h 2012-03-23 15:42:58 +00:00
Polonkai Gergely
0d0300b5da Added GtkDoc comments 2012-03-23 15:42:46 +00:00
Gergely POLONKAI
6ab48b5f7b Created player authentication code
Added code to authenticate the logging in player.

Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 14:40:10 +01:00
Gergely POLONKAI
e7a5e2976f Added socket_source to wmudClient struct
Added socket_source GSource to the wmudClient struct, so it can be removed
upon connection closing. It sometimes caused a bug.

Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 14:38:36 +01:00
Gergely POLONKAI
f44b1ac6d8 Renamed client_callback() to wmud_client_callback()
Renamed client_callback() to follow naming conventions.

Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 14:36:43 +01:00
Gergely POLONKAI
42e0254457 Refactored wmud_client_close()
Removed the error checking TODO comment from wmud_client_close()
as g_socket_close() doesn't necessarily needs to be checked for errors.

Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 14:34:49 +01:00
Gergely POLONKAI
4f601bb3dd Created the wmud_player_dup() function
This function duplicates a wmudPlayer struct.

Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 14:33:12 +01:00
Gergely POLONKAI
b91ad8d87f Removed registering field from wmudPlayer 2012-03-23 13:07:27 +01:00
Polonkai Gergely
f92c9f5ade Created wmud_player_auth() 2012-03-23 10:39:18 +00:00
Polonkai Gergely
82199f0737 Merge branch 'new-codebase' of /home/polesz/repos/wmud into new-codebase
Conflicts:
	configure.ac
	src/main.c
2012-03-23 10:08:12 +00:00
Polonkai Gergely
9cdab465f1 Added password requesting 2012-03-23 10:05:51 +00:00
Polonkai Gergely
c082fc4f3c Added basic maintenance code, with lots of hurtful debug log 2012-03-23 10:04:53 +00:00
Polonkai Gergely
0302c84815 M4 macro call fix for AC_DEFINE 2012-03-22 18:58:39 +00:00
Polonkai Gergely
cf01fddc15 Moved MAX_RECV_LEN into config.h 2012-03-22 18:57:48 +00:00
Polonkai Gergely
edf1ea0a59 Moved MAX_RECV_LEN into config.h 2012-03-22 18:49:59 +00:00
Polonkai Gergely
a8c7a04cfe Moved the game loop into a new thread (yet this is the only one)
Signed-off-by: Polonkai Gergely <polesz@w00d5t0ck.info>
2012-03-22 18:46:15 +01:00
Polonkai Gergely
c054543641 Changed log level of "Connection closed" messages to INFO
Signed-off-by: Polonkai Gergely <polesz@w00d5t0ck.info>
2012-03-22 18:45:45 +01:00
Gergely Polonkai (W00d5t0ck)
5aa4056633 Made this commit on a wrong branch...
added basic player handling method (no login yet)
2012-03-22 18:34:39 +01:00