Add Matrix.Room to hold room data

This commit is contained in:
Gergely Polonkai 2016-03-16 17:38:30 +01:00
parent fcc592b072
commit f6df2200b7
4 changed files with 166 additions and 0 deletions

1
.gitignore vendored
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@ -92,3 +92,4 @@ Makefile.in
/src/matrix-message-video.c /src/matrix-message-video.c
/src/matrix-message-location.c /src/matrix-message-location.c
/src/matrix-profile.c /src/matrix-profile.c
/src/matrix-room.c

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@ -60,6 +60,7 @@ libmatrix_glib_0_0_la_VALA_SOURCES = \
matrix-message-video.vala \ matrix-message-video.vala \
matrix-message-location.vala \ matrix-message-location.vala \
matrix-profile.vala \ matrix-profile.vala \
matrix-room.vala \
$(NULL) $(NULL)
AM_CPPFLAGS += \ AM_CPPFLAGS += \

159
src/matrix-room.vala Normal file
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@ -0,0 +1,159 @@
/*
* This file is part of matrix-glib-sdk
*
* matrix-glib-sdk is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* matrix-glib-sdk is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with matrix-glib-sdk. If not, see
* <http://www.gnu.org/licenses/>.
*/
/**
* Class to hold data about rooms
*
* The Room class is there to hold different parameters of a room like
* its known aliases, its members, etc.
*/
public class Matrix.Room : GLib.Object {
public string room_id { get; construct; }
public string[] aliases { get; set; }
public string? avatar_url { get; set; default = null; }
public ImageInfo? avatar_info { get; set; default = null; }
public string? avatar_thumbnail_url { get; set; default = null; }
public ImageInfo? avatar_thumbnail_info { get; set; default = null; }
public string? canonical_alias { get; set; default = null; }
public string? creator { get; set; default = null; }
public bool federate { get; set; default = false; }
public GuestAccess guest_access { get; set; default = GuestAccess.UNKNOWN; }
public HistoryVisibility history_visibility {
get; set;
default = HistoryVisibility.UNKNOWN;
}
public JoinRules join_rules { get; set; default = JoinRules.UNKNOWN; }
public string? name { get; set; default = null; }
public int default_power_level { get; set; default = 0; }
public int default_event_level { get; set; default = 0; }
public int default_state_level { get; set; default = 10; }
public int ban_level { get; set; default = 5; }
public int kick_level { get; set; default = 5; }
public int redact_level { get; set; default = 20; }
public int invite_level { get; set; default = 0; }
public string? topic { get; set; default = null; }
public string[] typing_users { get; set; }
private Gee.HashMap<string, int?> _event_levels =
new Gee.HashMap<string, int?>();
private Gee.HashMap<string, int?> _user_levels =
new Gee.HashMap<string, int?>();
private struct MemberData {
Profile profile;
bool thirdparty;
}
private Gee.HashMap<string, MemberData?> _members =
new Gee.HashMap<string, MemberData?>();
public
Room(string room_id)
{
Object(room_id : room_id);
}
public void
add_member(string user_id, Profile? profile, bool third_party)
throws Matrix.Error
{
MemberData? data = null;
if ((data = _members[user_id]) != null) {
throw new Matrix.Error.ALREADY_EXISTS(
"User already exists in that room");
}
data = MemberData();
if (profile == null) {
data.profile = new Profile();
} else {
data.profile = profile;
}
data.thirdparty = third_party;
_members[user_id] = data;
}
public Profile
get_or_add_member(string user_id, bool third_party = false)
throws Matrix.Error
{
try {
return get_member(user_id, null);
} catch (Matrix.Error e) {
add_member(user_id, null, third_party);
return get_member(user_id, null);
}
}
public Profile
get_member(string user_id, out bool third_party)
throws Matrix.Error
{
MemberData? data = null;
if ((data = _members[user_id]) == null) {
throw new Matrix.Error.NOT_FOUND(
"No such room member");
}
third_party = data.thirdparty;
return data.profile;
}
public void
remove_member(string user_id)
throws Matrix.Error
{
MemberData? data = null;
if ((data = _members[user_id]) == null) {
throw new Matrix.Error.NOT_FOUND(
"No such room member");
}
_members.unset(user_id);
}
}

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@ -42,6 +42,11 @@ namespace Matrix {
/// yet. Clients getting this message /// yet. Clients getting this message
/// may go online by some means to get /// may go online by some means to get
/// the data /// the data
NOT_FOUND, /// the requested data (e.g. member of
/// a room) can not be found
ALREADY_EXISTS, /// the data to create (e.g. when
/// adding a new member to a Room
/// object) already exists
/* Add Matrix-defined error codes under here, prefixing them with /* Add Matrix-defined error codes under here, prefixing them with
* `MATRIX_ERROR_`, i.e. `M_FORBIDDEN` => * `MATRIX_ERROR_`, i.e. `M_FORBIDDEN` =>