72 lines
2.4 KiB
Plaintext
72 lines
2.4 KiB
Plaintext
[global]
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# The game thread will listen on this port.
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port = 4000
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# The e-mail address of the MUD's administrator
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admin email = gergely@polonkai.eu
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# If set to true and only one race is defined in the database, registering
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# players will automatically "choose" that, and they will not get any
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# notification about this. Useful if your MUD is actually raceless.
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hide single race = true
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# If set to true and only one class is defined in the database, registering
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# players will automatically "choose" that, and they will not get any
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# notification about this. Useful if your MUD is actually classless.
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hide single class = true
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# If non-zero, characters can occupy houses not visited by their owner in the
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# last <number> in-game days with the HOUSE OCCUPY command (of course only if
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# they can get inside).
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house occupy time = 100
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# The minimum number of deities a player must choose during character
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# generation.
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minimum deities = 2
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# If set to true, clans can decide war on other clans (the number of other
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# clans depends on the clan's level)
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clan wars = true
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# The maximum size of a player group. You should not set this too high.
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maximum group size = 5
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# If set to true, abilities are trainable
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trainable abilities = true
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# If set to true, characters can choose to die, and reborn in a new body if
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# they are old enough (80% of the racial maximum age)
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reborn = true
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# SMTP related settings go here. SMTP is required to send out initially
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# generated passwords
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[smtp]
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# The SMTP server's address. It's in the format server[:port]. If port is
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# omitted, the default given by libcurl will be used
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smtp server = smtp.gmail.com:587
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# Set to true if the SMTP server provides or requires TLS connections. It's a
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# wise idea to set it to true, if you know your server supports it, even if it
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# does not require it.
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smtp tls = true
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# The username to use to send e-mails
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smtp username = wmud
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# The password to use to send e-mails
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smtp password = wmudPassWD1
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# The sender's e-mail address. This will appear in all sent e-mails. Should be
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# in the form Name <e-mail@address>, where Name can be omitted
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smtp sender = wMUD <polesz@w00d5t0ck.info>
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[database]
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# The world database file. This file holds everything needed to create the
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# in-game world and let players login.
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#
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# WARNING! If you are using SQLite as a backend, your database filename will
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# WARNING! automatically have .db appended after the name you specify here!
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dsn = SQLite://DB_DIR={statedir};DB_NAME=iminiru
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