wmud/wmud/main.h

22 lines
436 B
C

#ifndef __WMUD_MAIN_H__
# define __WMUD_MAIN_H__
# include <glib.h>
extern GMainContext *game_context;
extern guint32 elapsed_seconds;
/**
* random_number:
* @min: Minimum value for random number
* @max: Maximum value for random number
*
* Generates a random number between min and max
*/
#define random_number(min, max) g_random_int_range((min), (max) + 1)
gchar *wmud_random_string(gint len);
#endif /* __WMUD_MAIN_H__ */