2012-03-12 12:55:53 +00:00
|
|
|
#ifndef __WMUD_MAIN_H__
|
|
|
|
# define __WMUD_MAIN_H__
|
|
|
|
|
|
|
|
# include <glib.h>
|
|
|
|
|
|
|
|
extern GMainContext *game_context;
|
2012-03-12 22:51:17 +00:00
|
|
|
extern guint32 elapsed_seconds;
|
2012-03-14 19:19:05 +00:00
|
|
|
|
2012-03-23 16:06:01 +00:00
|
|
|
/**
|
|
|
|
* random_number:
|
|
|
|
* @min: Minimum value for random number
|
|
|
|
* @max: Maximum value for random number
|
|
|
|
*
|
|
|
|
* Generates a random number between min and max
|
|
|
|
*/
|
2012-03-26 15:02:11 +00:00
|
|
|
#define random_number(min, max) g_random_int_range((min), (max) + 1)
|
2012-03-12 12:55:53 +00:00
|
|
|
|
2012-03-24 19:51:06 +00:00
|
|
|
gchar *wmud_random_string(gint len);
|
|
|
|
|
2012-03-12 12:55:53 +00:00
|
|
|
#endif /* __WMUD_MAIN_H__ */
|
|
|
|
|