wmud/wmud
Gergely Polonkai 003b56f6a0 Change variable name elapsed_seconds to elapsed_ticks
This new name makes more sense, as later commits will introduce
config.h variables that can change tick length.
2013-11-25 12:10:43 +01:00
..
.gitignore Renamed directory src to wmud 2012-03-27 17:14:55 +02:00
configuration.c Moved from direct SQLite to GDA 2013-01-06 21:41:29 +01:00
configuration.h Fixed GTK-DOC related errors 2013-06-18 16:42:42 +02:00
db.c Redesign wmud_db_player_save() for GDA 2013-11-24 20:17:55 +01:00
db.h Add error checking to some DB functions 2013-11-22 19:32:54 +01:00
enumtypes.c Refactored WmudClientState to enumtypes.[ch] 2013-01-06 14:52:12 +01:00
enumtypes.c.template Refactored WmudClientState to enumtypes.[ch] 2013-01-06 14:52:12 +01:00
enumtypes.h Refactored WmudClientState to enumtypes.[ch] 2013-01-06 14:52:12 +01:00
enumtypes.h.template Refactored WmudClientState to enumtypes.[ch] 2013-01-06 14:52:12 +01:00
game-networking.c Add an extra line break before post-register message 2013-11-25 00:19:02 +01:00
game-networking.h Consolidated WmudClientState into wmudclient.[ch] 2013-01-05 21:17:43 +01:00
game.c Change variable name elapsed_seconds to elapsed_ticks 2013-11-25 12:10:43 +01:00
game.h Renamed directory src to wmud 2012-03-27 17:14:55 +02:00
interpreter.c Migrated struct wmudClient to the WmudClient GObject 2013-01-05 03:43:31 +01:00
interpreter.h Migrated struct wmudClient to the WmudClient GObject 2013-01-05 03:43:31 +01:00
main.c Add log domain to console log messages 2013-11-25 00:22:33 +01:00
main.h Fixed spacing of logger skeleton. Added initial comment to main.h 2012-05-18 15:53:48 +02:00
maintenance.c Consolidated WmudClientState into wmudclient.[ch] 2013-01-05 21:17:43 +01:00
maintenance.h Added the self-standard comments to maintenance.h 2012-03-29 17:58:58 +02:00
Makefile.am Add log domain to console log messages 2013-11-25 00:22:33 +01:00
menu.c Fixed GTK-DOC related errors 2013-06-18 16:42:42 +02:00
menu.h Migrated struct wmudClient to the WmudClient GObject 2013-01-05 03:43:31 +01:00
players.c Migrated the old wmudPlayer struct to the WmudPlayer GObject 2013-01-05 04:47:04 +01:00
players.h Fixed some header inclusions 2013-01-06 03:08:06 +01:00
texts.c Fixed some header inclusions 2013-01-06 03:08:06 +01:00
texts.h Fixed some header inclusions 2013-01-06 03:08:06 +01:00
wmudclient.c Documentation fix for WmudClient 2013-06-21 13:55:19 +02:00
wmudclient.h Documentation fix for WmudClient 2013-06-21 13:55:19 +02:00
wmudclientstate.h Refactored WmudClientState to enumtypes.[ch] 2013-01-06 14:52:12 +01:00
wmudplayer.c Documentation fix for WmudPlayer 2013-06-21 13:56:41 +02:00
wmudplayer.h Documentation fix for WmudPlayer 2013-06-21 13:56:41 +02:00
wmudworld.c Created a yet unused WmudWorld object for later world handling 2013-06-21 13:57:47 +02:00
wmudworld.h Created a yet unused WmudWorld object for later world handling 2013-06-21 13:57:47 +02:00
world.c Fixed typo in world.c error messages 2013-01-06 19:32:49 +01:00
world.h Almost finished world loading code 2012-03-30 19:53:47 +02:00