Extended TODO list

Signed-off-by: Gergely POLONKAI (W00d5t0ck) <polesz@w00d5t0ck.info>
This commit is contained in:
Gergely POLONKAI (W00d5t0ck) 2012-03-27 23:28:47 +02:00
parent 68b472e1f6
commit fb6f3fdc08
1 changed files with 26 additions and 18 deletions

44
TODO
View File

@ -90,7 +90,7 @@ Game world
[ ] . Tables and chairs
[ ] . Tables are private chat rooms with a maximum number of members
[ ] . Each tavern has a fixed amount of tables and chairs
[ ] . Chairs can be moved from one table to another
[ ] . Chairs can be moved from one table to another if not occupied
[ ] . Tables have a maximum number of chairs (which may vary depending on
the table's size)
@ -117,24 +117,30 @@ Game world
[ ] * Item creation (AKA combining or Professions)
[ ] - Trainers, who know only specific recipes
[ ] - Recipe scrolls (e.g to be dropped by mobs and such)
[ ] - Corpse skinning (only specific corpses)
[ ] - Corpse butching (only specific corpses)
[ ] - Fishing
[ ] - Mining
[ ] - Foraging
[ ] - Blacksmithing
[ ] - Alchemy
[ ] - Recipe scrolls (e.g to be dropped by mobs and such) (item flag
'recipe'; custom fields must be added for Profession ID and recipe
ID)
[ ] - Corpse skinning (only corpses of mobs with the 'skinnable' flag)
[ ] - Corpse butching (only corpses of mobs with the 'butchable' flag)
[ ] - Fishing (only in rooms with the 'fishing' flag)
[ ] - Mining (only if the room has an item with the 'minable' flag)
[ ] - Foraging (only if the room has an item with the 'foragable' flag)
[ ] - Blacksmithing (only if the room has an item with the 'anvil' flag, and
the character has an item with the 'blacksmith-hammer' flag)
[ ] - Alchemy (some recipes may require an item in the room with the
'alchemytools' flag)
[ ] * Companions
[ ] - Combat/Pack animals
[ [ - May be rented
[ ] - They should also advance in age
[ ] - Mounts (may also act as combat/pack animals)
[ ] - Charming
[ ] - Servants, pages
[ ] * Gods
[ ] - Gods may be chosen upon character creation (for wMUD, a character MUST
have at least two Gods in Iminiru. Amount is configurable)
[ ] - Gods may be chosen upon character creation. Amount is configurable.
(for Iminiru, a character MUST have at least two Gods)
[ ] - Sacrifices
[ ] - Prayers
@ -188,16 +194,16 @@ Game world
[ ] - Dual Wield
[ ] - Stun
[ ] * The whole system should be built with class support, although wMUD will
technically have only one "Adventurer" class. Also, multiclassing
[ ] * The whole system should be built with class support, although Iminiru
will technically have only one "Adventurer" class. Also, multiclassing
should be possible
[ ] * Character aging, with racial maximum age. When a character is too old,
they can retire (e.g they will become story tellers or such), or die
and rebirth. Reborn characters have a bonus to their maximum age.
Upon rebirth they create a totally new character, with all their old
data remaining in the database. Reborn characters have the possibility
to regain all their old powers after a few years
and reborn. Reborn characters have a bonus to their maximum age. Upon
rebirth they create a totally new character, with all their old data
remaining in the database. Reborn characters have the possibility to
regain all their old powers after a few years
[ ] * Quests
[ ] - Quests given by NPCs
@ -226,7 +232,7 @@ Game world
[ ] - Player killing/thieving should be enabled/disabled per world
[ ] * Gossips
[ ] - Bragging NPCs: if a character gets killed by a specific NPCs, those
[ ] - Bragging NPCs: if a character gets killed by specific NPCs, those
NPCs will humiliate that character for a while
[ ] * Weapon USE: wielded weapons may do something (like cast spells or such)
@ -311,6 +317,8 @@ Game world
[ ] * Tattoes, scars, piercings, etc.
[ ] * Lights that shine on each other and on the world
Commands
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