Extended TODO list
Signed-off-by: Gergely POLONKAI (W00d5t0ck) <polesz@w00d5t0ck.info>
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							| @@ -90,7 +90,7 @@ Game world | ||||
| [  ]     . Tables and chairs | ||||
| [  ]     . Tables are private chat rooms with a maximum number of members | ||||
| [  ]     . Each tavern has a fixed amount of tables and chairs | ||||
| [  ]     . Chairs can be moved from one table to another | ||||
| [  ]     . Chairs can be moved from one table to another if not occupied | ||||
| [  ]     . Tables have a maximum number of chairs (which may vary depending on | ||||
|              the table's size) | ||||
|  | ||||
| @@ -117,24 +117,30 @@ Game world | ||||
|  | ||||
| [  ] * Item creation (AKA combining or Professions) | ||||
| [  ]   - Trainers, who know only specific recipes | ||||
| [  ]   - Recipe scrolls (e.g to be dropped by mobs and such) | ||||
| [  ]   - Corpse skinning (only specific corpses) | ||||
| [  ]   - Corpse butching (only specific corpses) | ||||
| [  ]   - Fishing | ||||
| [  ]   - Mining | ||||
| [  ]   - Foraging | ||||
| [  ]   - Blacksmithing | ||||
| [  ]   - Alchemy | ||||
| [  ]   - Recipe scrolls (e.g to be dropped by mobs and such) (item flag | ||||
| 	  'recipe'; custom fields must be added for Profession ID and recipe | ||||
|           ID) | ||||
| [  ]   - Corpse skinning (only corpses of mobs with the 'skinnable' flag) | ||||
| [  ]   - Corpse butching (only corpses of mobs with the 'butchable' flag) | ||||
| [  ]   - Fishing (only in rooms with the 'fishing' flag) | ||||
| [  ]   - Mining (only if the room has an item with the 'minable' flag) | ||||
| [  ]   - Foraging (only if the room has an item with the 'foragable' flag) | ||||
| [  ]   - Blacksmithing (only if the room has an item with the 'anvil' flag, and | ||||
|            the character has an item with the 'blacksmith-hammer' flag) | ||||
| [  ]   - Alchemy (some recipes may require an item in the room with the | ||||
|            'alchemytools' flag) | ||||
|  | ||||
| [  ] * Companions | ||||
| [  ]   - Combat/Pack animals | ||||
| [  [   - May be rented | ||||
| [  ]   - They should also advance in age | ||||
| [  ]   - Mounts (may also act as combat/pack animals) | ||||
| [  ]   - Charming | ||||
| [  ]   - Servants, pages | ||||
|  | ||||
| [  ] * Gods | ||||
| [  ]   - Gods may be chosen upon character creation (for wMUD, a character MUST | ||||
|          have at least two Gods in Iminiru. Amount is configurable) | ||||
| [  ]   - Gods may be chosen upon character creation. Amount is configurable. | ||||
|            (for Iminiru, a character MUST have at least two Gods)  | ||||
| [  ]   - Sacrifices | ||||
| [  ]   - Prayers | ||||
|  | ||||
| @@ -188,16 +194,16 @@ Game world | ||||
| [  ]   - Dual Wield | ||||
| [  ]   - Stun | ||||
|  | ||||
| [  ] * The whole system should be built with class support, although wMUD will | ||||
| 	 technically have only one "Adventurer" class. Also, multiclassing | ||||
| [  ] * The whole system should be built with class support, although Iminiru | ||||
| 	 will technically have only one "Adventurer" class. Also, multiclassing | ||||
|          should be possible | ||||
|  | ||||
| [  ] * Character aging, with racial maximum age. When a character is too old, | ||||
| 	 they can retire (e.g they will become story tellers or such), or die | ||||
| 	 and rebirth.  Reborn characters have a bonus to their maximum age. | ||||
| 	 Upon rebirth they create a totally new character, with all their old | ||||
| 	 data remaining in the database. Reborn characters have the possibility | ||||
|          to regain all their old powers after a few years | ||||
| 	 and reborn.  Reborn characters have a bonus to their maximum age. Upon | ||||
| 	 rebirth they create a totally new character, with all their old data | ||||
| 	 remaining in the database. Reborn characters have the possibility to | ||||
|          regain all their old powers after a few years | ||||
|  | ||||
| [  ] * Quests | ||||
| [  ]   - Quests given by NPCs | ||||
| @@ -226,7 +232,7 @@ Game world | ||||
| [  ]   - Player killing/thieving should be enabled/disabled per world | ||||
|  | ||||
| [  ] * Gossips | ||||
| [  ]   - Bragging NPCs: if a character gets killed by a specific NPCs, those | ||||
| [  ]   - Bragging NPCs: if a character gets killed by specific NPCs, those | ||||
|            NPCs will humiliate that character for a while | ||||
|  | ||||
| [  ] * Weapon USE: wielded weapons may do something (like cast spells or such) | ||||
| @@ -311,6 +317,8 @@ Game world | ||||
|  | ||||
| [  ] * Tattoes, scars, piercings, etc. | ||||
|  | ||||
| [  ] * Lights that shine on each other and on the world | ||||
|  | ||||
| Commands | ||||
| -------- | ||||
|  | ||||
|   | ||||
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