Removed the wmud_interpreter_init() function

This commit is contained in:
Gergely Polonkai (W00d5t0ck) 2012-03-22 12:19:42 +01:00
parent d888ed9104
commit ec5fec631f
3 changed files with 0 additions and 8 deletions

View File

@ -158,12 +158,6 @@ wmud_interpret_game_command(wmudClient *client)
g_slist_free(matches); g_slist_free(matches);
} }
gboolean
wmud_interpreter_init(void)
{
return TRUE;
}
WMUD_COMMAND(gcmd_quit) WMUD_COMMAND(gcmd_quit)
{ {
wmud_client_send(client, "Are you sure you want to get back to that freaky other reality? [y/N] "); wmud_client_send(client, "Are you sure you want to get back to that freaky other reality? [y/N] ");

View File

@ -11,7 +11,6 @@ typedef struct _wmudCommand {
wmudCommandFunc commandFunc; wmudCommandFunc commandFunc;
} wmudCommand; } wmudCommand;
gboolean wmud_interpreter_init(void);
void wmud_interpret_game_command(wmudClient *client); void wmud_interpret_game_command(wmudClient *client);
#endif /* __WMUD_INTERPRETER_H__ */ #endif /* __WMUD_INTERPRETER_H__ */

View File

@ -87,7 +87,6 @@ main(int argc, char **argv)
/* TODO: Create signal handlers! */ /* TODO: Create signal handlers! */
game_listener = g_socket_listener_new();
wmud_interpreter_init(); wmud_interpreter_init();
/* TODO: Change 4000 to the port number coming from configuration */ /* TODO: Change 4000 to the port number coming from configuration */