Removed the wmud_interpreter_init() function
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@ -158,12 +158,6 @@ wmud_interpret_game_command(wmudClient *client)
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g_slist_free(matches);
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}
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gboolean
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wmud_interpreter_init(void)
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{
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return TRUE;
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}
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WMUD_COMMAND(gcmd_quit)
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{
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wmud_client_send(client, "Are you sure you want to get back to that freaky other reality? [y/N] ");
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@ -11,7 +11,6 @@ typedef struct _wmudCommand {
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wmudCommandFunc commandFunc;
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} wmudCommand;
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gboolean wmud_interpreter_init(void);
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void wmud_interpret_game_command(wmudClient *client);
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#endif /* __WMUD_INTERPRETER_H__ */
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@ -87,7 +87,6 @@ main(int argc, char **argv)
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/* TODO: Create signal handlers! */
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game_listener = g_socket_listener_new();
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wmud_interpreter_init();
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/* TODO: Change 4000 to the port number coming from configuration */
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