Typo fixes in documentation comment block.
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
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@ -40,7 +40,7 @@
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* @WMUD_CLIENT_STATE_INGAME: Character login was successful, player is now
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* @WMUD_CLIENT_STATE_INGAME: Character login was successful, player is now
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* in-game
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* in-game
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* @WMUD_CLIENT_STATE_QUITWAIT: Player entered the in-game QUIT command, and we
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* @WMUD_CLIENT_STATE_QUITWAIT: Player entered the in-game QUIT command, and we
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* are now waiting for an answer if they reallz want to quit
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* are now waiting for an answer if they really want to quit
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* Will be removed soon, this should work totally different (TODO)
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* Will be removed soon, this should work totally different (TODO)
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* @WMUD_CLIENT_STATE_NEWCHAR: Player name entered on the login screen was
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* @WMUD_CLIENT_STATE_NEWCHAR: Player name entered on the login screen was
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* invalid. Waiting for answer if this is a new player
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* invalid. Waiting for answer if this is a new player
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@ -66,7 +66,7 @@ typedef enum {
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* wmudPlayer:
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* wmudPlayer:
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* @id: Player's database ID
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* @id: Player's database ID
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* @player_name: Player's login name
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* @player_name: Player's login name
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* @cpassword: crzpt()ed password of the player. This is NULL for newly
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* @cpassword: crypt()ed password of the player. This is NULL for newly
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* registered players, who have no password generated for them by the
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* registered players, who have no password generated for them by the
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* maintenance loop
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* maintenance loop
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* @email: E-mail address of the player
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* @email: E-mail address of the player
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