126 lines
3.4 KiB
C
126 lines
3.4 KiB
C
|
/* wMUD - Yet another MUD codebase by W00d5t0ck
|
||
|
* Copyright (C) 2012 - Gergely POLONKAI
|
||
|
*
|
||
|
* maintenance.c: game maintenance and self-check functions
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
#include "config.h"
|
||
|
#endif
|
||
|
|
||
|
#include <glib.h>
|
||
|
#ifdef HAVE_CRYPT_H
|
||
|
#include <crypt.h>
|
||
|
#endif
|
||
|
|
||
|
#include "wmud_types.h"
|
||
|
#include "maintenance.h"
|
||
|
#include "main.h"
|
||
|
#include "players.h"
|
||
|
|
||
|
/**
|
||
|
* wmud_maintenance_check_new_players:
|
||
|
* @player: #wmudPLayer structure of the player record to check
|
||
|
* @user_data: not used
|
||
|
*
|
||
|
* Callback called from within the maintenance loop. Checks if the player has
|
||
|
* an unset password, and generate one for them, if so.
|
||
|
*/
|
||
|
void
|
||
|
wmud_maintenance_check_new_players(wmudPlayer *player, gpointer user_data)
|
||
|
{
|
||
|
if (player->cpassword == NULL)
|
||
|
{
|
||
|
gchar *pw,
|
||
|
*salt,
|
||
|
*cpw;
|
||
|
GString *full_salt;
|
||
|
|
||
|
pw = wmud_random_string(8);
|
||
|
salt = wmud_random_string(8);
|
||
|
full_salt = g_string_new("$1$");
|
||
|
g_string_append(full_salt, salt);
|
||
|
cpw = g_strdup(crypt(pw, full_salt->str));
|
||
|
|
||
|
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Player %s has no"
|
||
|
" password set", player->player_name);
|
||
|
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "New password will be %s", pw);
|
||
|
player->cpassword = cpw;
|
||
|
/* TODO: Send e-mail about the new password. Upon completion,
|
||
|
* set it in the database */
|
||
|
|
||
|
g_free(pw);
|
||
|
g_free(salt);
|
||
|
g_string_free(full_salt, TRUE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* wmud_maintenance:
|
||
|
* @user_data: not used
|
||
|
*
|
||
|
* Timeout source function for maintenance tasks
|
||
|
*/
|
||
|
gboolean
|
||
|
wmud_maintenance(gpointer user_data)
|
||
|
{
|
||
|
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Starting maintenance...");
|
||
|
/* Run through the player list, and generate a random password for each
|
||
|
* newly registered player */
|
||
|
g_slist_foreach(players, (GFunc)wmud_maintenance_check_new_players, NULL);
|
||
|
|
||
|
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Finished maintenance...");
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* maint_thread_func:
|
||
|
* @main_loop: the main loop to be associated with the maintenance thread
|
||
|
*
|
||
|
* The maintenance thread's main function.
|
||
|
*
|
||
|
* Return value: This function always returns %NULL.
|
||
|
*/
|
||
|
gpointer
|
||
|
maint_thread_func(GMainLoop *maint_loop)
|
||
|
{
|
||
|
g_main_loop_run(maint_loop);
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
wmud_maintenance_init(void)
|
||
|
{
|
||
|
GSource *timeout_source;
|
||
|
GMainLoop *maint_loop;
|
||
|
GMainContext *maint_context;
|
||
|
GError *err = NULL;
|
||
|
|
||
|
/* Create the maintenance context and main loop */
|
||
|
maint_context = g_main_context_new();
|
||
|
maint_loop = g_main_loop_new(maint_context, FALSE);
|
||
|
|
||
|
/* Create the timeout source which will do the maintenance tasks */
|
||
|
timeout_source = g_timeout_source_new_seconds(3);
|
||
|
g_source_set_callback(timeout_source, wmud_maintenance, NULL, NULL);
|
||
|
g_source_attach(timeout_source, maint_context);
|
||
|
g_source_unref(timeout_source);
|
||
|
|
||
|
g_thread_create((GThreadFunc)maint_thread_func, maint_loop, FALSE, &err);
|
||
|
}
|
||
|
|