455 lines
14 KiB
EmacsLisp
455 lines
14 KiB
EmacsLisp
;;; projectile-autoloads.el --- automatically extracted autoloads
|
||
;;
|
||
;;; Code:
|
||
(add-to-list 'load-path (or (file-name-directory #$) (car load-path)))
|
||
|
||
;;;### (autoloads nil "projectile" "projectile.el" (22490 24925 611436
|
||
;;;;;; 906000))
|
||
;;; Generated autoloads from projectile.el
|
||
|
||
(autoload 'projectile-version "projectile" "\
|
||
Get the Projectile version as string.
|
||
|
||
If called interactively or if SHOW-VERSION is non-nil, show the
|
||
version in the echo area and the messages buffer.
|
||
|
||
The returned string includes both, the version from package.el
|
||
and the library version, if both a present and different.
|
||
|
||
If the version number could not be determined, signal an error,
|
||
if called interactively, or if SHOW-VERSION is non-nil, otherwise
|
||
just return nil.
|
||
|
||
\(fn &optional SHOW-VERSION)" t nil)
|
||
|
||
(autoload 'projectile-invalidate-cache "projectile" "\
|
||
Remove the current project's files from `projectile-projects-cache'.
|
||
|
||
With a prefix argument ARG prompts for the name of the project whose cache
|
||
to invalidate.
|
||
|
||
\(fn ARG)" t nil)
|
||
|
||
(autoload 'projectile-purge-file-from-cache "projectile" "\
|
||
Purge FILE from the cache of the current project.
|
||
|
||
\(fn FILE)" t nil)
|
||
|
||
(autoload 'projectile-purge-dir-from-cache "projectile" "\
|
||
Purge DIR from the cache of the current project.
|
||
|
||
\(fn DIR)" t nil)
|
||
|
||
(autoload 'projectile-cache-current-file "projectile" "\
|
||
Add the currently visited file to the cache.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-discover-projects-in-directory "projectile" "\
|
||
Discover any projects in DIRECTORY and add them to the projectile cache.
|
||
This function is not recursive and only adds projects with roots
|
||
at the top level of DIRECTORY.
|
||
|
||
\(fn DIRECTORY)" t nil)
|
||
|
||
(autoload 'projectile-switch-to-buffer "projectile" "\
|
||
Switch to a project buffer.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-switch-to-buffer-other-window "projectile" "\
|
||
Switch to a project buffer and show it in another window.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-display-buffer "projectile" "\
|
||
Display a project buffer in another window without selecting it.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-project-buffers-other-buffer "projectile" "\
|
||
Switch to the most recently selected buffer project buffer.
|
||
Only buffers not visible in windows are returned.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-multi-occur "projectile" "\
|
||
Do a `multi-occur' in the project's buffers.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-find-other-file "projectile" "\
|
||
Switch between files with the same name but different extensions.
|
||
With FLEX-MATCHING, match any file that contains the base name of current file.
|
||
Other file extensions can be customized with the variable `projectile-other-file-alist'.
|
||
|
||
\(fn &optional FLEX-MATCHING)" t nil)
|
||
|
||
(autoload 'projectile-find-other-file-other-window "projectile" "\
|
||
Switch between files with the same name but different extensions in other window.
|
||
With FLEX-MATCHING, match any file that contains the base name of current file.
|
||
Other file extensions can be customized with the variable `projectile-other-file-alist'.
|
||
|
||
\(fn &optional FLEX-MATCHING)" t nil)
|
||
|
||
(autoload 'projectile-find-file-dwim "projectile" "\
|
||
Jump to a project's files using completion based on context.
|
||
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
If point is on a filename, Projectile first tries to search for that
|
||
file in project:
|
||
|
||
- If it finds just a file, it switches to that file instantly. This works even
|
||
if the filename is incomplete, but there's only a single file in the current project
|
||
that matches the filename at point. For example, if there's only a single file named
|
||
\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete),
|
||
`projectile-find-file' still switches to \"projectile/projectile.el\" immediately
|
||
because this is the only filename that matches.
|
||
|
||
- If it finds a list of files, the list is displayed for selecting. A list of
|
||
files is displayed when a filename appears more than one in the project or the
|
||
filename at point is a prefix of more than two files in a project. For example,
|
||
if `projectile-find-file' is executed on a filepath like \"projectile/\", it lists
|
||
the content of that directory. If it is executed on a partial filename like
|
||
\"projectile/a\", a list of files with character 'a' in that directory is presented.
|
||
|
||
- If it finds nothing, display a list of all files in project for selecting.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-file-dwim-other-window "projectile" "\
|
||
Jump to a project's files using completion based on context in other window.
|
||
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
If point is on a filename, Projectile first tries to search for that
|
||
file in project:
|
||
|
||
- If it finds just a file, it switches to that file instantly. This works even
|
||
if the filename is incomplete, but there's only a single file in the current project
|
||
that matches the filename at point. For example, if there's only a single file named
|
||
\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete),
|
||
`projectile-find-file' still switches to \"projectile/projectile.el\"
|
||
immediately because this is the only filename that matches.
|
||
|
||
- If it finds a list of files, the list is displayed for selecting. A list of
|
||
files is displayed when a filename appears more than one in the project or the
|
||
filename at point is a prefix of more than two files in a project. For example,
|
||
if `projectile-find-file' is executed on a filepath like \"projectile/\", it lists
|
||
the content of that directory. If it is executed on a partial filename
|
||
like \"projectile/a\", a list of files with character 'a' in that directory
|
||
is presented.
|
||
|
||
- If it finds nothing, display a list of all files in project for selecting.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-file "projectile" "\
|
||
Jump to a project's file using completion.
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-file-other-window "projectile" "\
|
||
Jump to a project's file using completion and show it in another window.
|
||
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-dir "projectile" "\
|
||
Jump to a project's directory using completion.
|
||
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-dir-other-window "projectile" "\
|
||
Jump to a project's directory in other window using completion.
|
||
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-test-file "projectile" "\
|
||
Jump to a project's test file using completion.
|
||
|
||
With a prefix ARG invalidates the cache first.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-project-info "projectile" "\
|
||
Display info for current project.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-find-implementation-or-test-other-window "projectile" "\
|
||
Open matching implementation or test file in other window.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-toggle-between-implementation-and-test "projectile" "\
|
||
Toggle between an implementation file and its test file.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-grep "projectile" "\
|
||
Perform rgrep in the project.
|
||
|
||
With a prefix ARG asks for files (globbing-aware) which to grep in.
|
||
With prefix ARG of `-' (such as `M--'), default the files (without prompt),
|
||
to `projectile-grep-default-files'.
|
||
|
||
With REGEXP given, don't query the user for a regexp.
|
||
|
||
\(fn &optional REGEXP ARG)" t nil)
|
||
|
||
(autoload 'projectile-ag "projectile" "\
|
||
Run an ag search with SEARCH-TERM in the project.
|
||
|
||
With an optional prefix argument ARG SEARCH-TERM is interpreted as a
|
||
regular expression.
|
||
|
||
\(fn SEARCH-TERM &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-regenerate-tags "projectile" "\
|
||
Regenerate the project's [e|g]tags.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-find-tag "projectile" "\
|
||
Find tag in project.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-run-command-in-root "projectile" "\
|
||
Invoke `execute-extended-command' in the project's root.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-run-shell-command-in-root "projectile" "\
|
||
Invoke `shell-command' in the project's root.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-run-async-shell-command-in-root "projectile" "\
|
||
Invoke `async-shell-command' in the project's root.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-run-shell "projectile" "\
|
||
Invoke `shell' in the project's root.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-run-eshell "projectile" "\
|
||
Invoke `eshell' in the project's root.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-run-term "projectile" "\
|
||
Invoke `term' in the project's root.
|
||
|
||
\(fn PROGRAM)" t nil)
|
||
|
||
(autoload 'projectile-replace "projectile" "\
|
||
Replace literal string in project using non-regexp `tags-query-replace'.
|
||
|
||
With a prefix argument ARG prompts you for a directory on which
|
||
to run the replacement.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-replace-regexp "projectile" "\
|
||
Replace a regexp in the project using `tags-query-replace'.
|
||
|
||
With a prefix argument ARG prompts you for a directory on which
|
||
to run the replacement.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-kill-buffers "projectile" "\
|
||
Kill all project buffers.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-save-project-buffers "projectile" "\
|
||
Save all project buffers.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-dired "projectile" "\
|
||
Open `dired' at the root of the project.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-vc "projectile" "\
|
||
Open `vc-dir' at the root of the project.
|
||
|
||
For git projects `magit-status-internal' is used if available.
|
||
For hg projects `monky-status' is used if available.
|
||
|
||
\(fn &optional PROJECT-ROOT)" t nil)
|
||
|
||
(autoload 'projectile-recentf "projectile" "\
|
||
Show a list of recently visited files in a project.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-compile-project "projectile" "\
|
||
Run project compilation command.
|
||
|
||
Normally you'll be prompted for a compilation command, unless
|
||
variable `compilation-read-command'. You can force the prompt
|
||
with a prefix ARG.
|
||
|
||
\(fn ARG &optional DIR)" t nil)
|
||
|
||
(autoload 'projectile-test-project "projectile" "\
|
||
Run project test command.
|
||
|
||
Normally you'll be prompted for a compilation command, unless
|
||
variable `compilation-read-command'. You can force the prompt
|
||
with a prefix ARG.
|
||
|
||
\(fn ARG)" t nil)
|
||
|
||
(autoload 'projectile-run-project "projectile" "\
|
||
Run project run command.
|
||
|
||
Normally you'll be prompted for a compilation command, unless
|
||
variable `compilation-read-command'. You can force the prompt
|
||
with a prefix ARG.
|
||
|
||
\(fn ARG)" t nil)
|
||
|
||
(autoload 'projectile-switch-project "projectile" "\
|
||
Switch to a project we have visited before.
|
||
Invokes the command referenced by `projectile-switch-project-action' on switch.
|
||
With a prefix ARG invokes `projectile-commander' instead of
|
||
`projectile-switch-project-action.'
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-switch-open-project "projectile" "\
|
||
Switch to a project we have currently opened.
|
||
Invokes the command referenced by `projectile-switch-project-action' on switch.
|
||
With a prefix ARG invokes `projectile-commander' instead of
|
||
`projectile-switch-project-action.'
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(autoload 'projectile-find-file-in-directory "projectile" "\
|
||
Jump to a file in a (maybe regular) DIRECTORY.
|
||
|
||
This command will first prompt for the directory the file is in.
|
||
|
||
\(fn &optional DIRECTORY)" t nil)
|
||
|
||
(autoload 'projectile-find-file-in-known-projects "projectile" "\
|
||
Jump to a file in any of the known projects.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-cleanup-known-projects "projectile" "\
|
||
Remove known projects that don't exist anymore.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-clear-known-projects "projectile" "\
|
||
Clear both `projectile-known-projects' and `projectile-known-projects-file'.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-remove-known-project "projectile" "\
|
||
Remove PROJECT from the list of known projects.
|
||
|
||
\(fn &optional PROJECT)" t nil)
|
||
|
||
(autoload 'projectile-remove-current-project-from-known-projects "projectile" "\
|
||
Remove the current project from the list of known projects.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-ibuffer "projectile" "\
|
||
Open an IBuffer window showing all buffers in the current project.
|
||
|
||
Let user choose another project when PREFIX is supplied.
|
||
|
||
\(fn PREFIX)" t nil)
|
||
|
||
(autoload 'projectile-commander "projectile" "\
|
||
Execute a Projectile command with a single letter.
|
||
The user is prompted for a single character indicating the action to invoke.
|
||
The `?' character describes then
|
||
available actions.
|
||
|
||
See `def-projectile-commander-method' for defining new methods.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(autoload 'projectile-edit-dir-locals "projectile" "\
|
||
Edit or create a .dir-locals.el file of the project.
|
||
|
||
\(fn)" t nil)
|
||
|
||
(defvar projectile-mode-line '(:eval (if (file-remote-p default-directory) " Projectile" (format " Projectile[%s]" (projectile-project-name)))) "\
|
||
Mode line lighter for Projectile.
|
||
|
||
The value of this variable is a mode line template as in
|
||
`mode-line-format'. See Info Node `(elisp)Mode Line Format' for
|
||
details about mode line templates.
|
||
|
||
Customize this variable to change how Projectile displays its
|
||
status in the mode line. The default value displays the project
|
||
name. Set this variable to nil to disable the mode line
|
||
entirely.")
|
||
|
||
(custom-autoload 'projectile-mode-line "projectile" t)
|
||
|
||
(autoload 'projectile-mode "projectile" "\
|
||
Minor mode to assist project management and navigation.
|
||
|
||
When called interactively, toggle `projectile-mode'. With prefix
|
||
ARG, enable `projectile-mode' if ARG is positive, otherwise disable
|
||
it.
|
||
|
||
When called from Lisp, enable `projectile-mode' if ARG is omitted,
|
||
nil or positive. If ARG is `toggle', toggle `projectile-mode'.
|
||
Otherwise behave as if called interactively.
|
||
|
||
\\{projectile-mode-map}
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
(defvar projectile-global-mode nil "\
|
||
Non-nil if Projectile-Global mode is enabled.
|
||
See the command `projectile-global-mode' for a description of this minor mode.
|
||
Setting this variable directly does not take effect;
|
||
either customize it (see the info node `Easy Customization')
|
||
or call the function `projectile-global-mode'.")
|
||
|
||
(custom-autoload 'projectile-global-mode "projectile" nil)
|
||
|
||
(autoload 'projectile-global-mode "projectile" "\
|
||
Toggle Projectile mode in all buffers.
|
||
With prefix ARG, enable Projectile-Global mode if ARG is positive;
|
||
otherwise, disable it. If called from Lisp, enable the mode if
|
||
ARG is omitted or nil.
|
||
|
||
Projectile mode is enabled in all buffers where
|
||
`projectile-mode' would do it.
|
||
See `projectile-mode' for more information on Projectile mode.
|
||
|
||
\(fn &optional ARG)" t nil)
|
||
|
||
;;;***
|
||
|
||
;; Local Variables:
|
||
;; version-control: never
|
||
;; no-byte-compile: t
|
||
;; no-update-autoloads: t
|
||
;; End:
|
||
;;; projectile-autoloads.el ends here
|