my-emacs-d/elpa/xpm-1.0.3/xpm-m2z.el

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;;; xpm-m2z.el --- (% span 2) => 0 -*- lexical-binding: t -*-
;; Copyright (C) 2014 Free Software Foundation, Inc.
;; Author: Thien-Thi Nguyen <ttn@gnu.org>
;; Maintainer: Thien-Thi Nguyen <ttn@gnu.org>
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;; Although artist.el is wonderful, it doesn't (yet) do subpixel-centered
;; circles (or ellipses). Those shapes are always rendered with an odd
;; "span", i.e., (% (- HI LO -1) 2) => 1, since the origin is *on* an
;; integral coordinate (i.e., intersection of row and column).
;;
;; This file provides funcs `xpm-m2z-ellipse' and `xpm-m2z-circle' to
;; locally rectify the current situation ("m2z" means "modulo 2 => 0"),
;; with the hope that eventually a generalization can be worked back
;; into artist.el, perhaps as a subpixel-center minor mode of some sort.
;;; Code:
(require 'artist)
(require 'cl-lib)
;;;###autoload
(defun xpm-m2z-ellipse (cx cy rx ry)
"Return an ellipse with center (CX,CY) and radii RX and RY.
Both CX and CY must be non-integer, preferably
precisely half-way between integers, e.g., 13/2 => 6.5.
The ellipse is represented as a list of unique XPM coords,
with the \"span\", i.e., (- HI LO -1), of the extreme X and Y
components equal to twice the rounded (to integer) value of
RX and RY, respectively. For example:
(xpm-m2z-ellipse 1.5 3.5 5.8 4.2)
=> list of length 20
min max span
X -3 6 10
Y 0 7 8
The span is always an even number. As a special case, if the
absolute value of RX or RY is less than 1, the value is nil."
(cl-assert (and (not (integerp cx))
(not (integerp cy)))
nil "Integer component in center coordinate: (%S,%S)"
cx cy)
(unless (or (> 1 (abs rx))
(> 1 (abs ry)))
(cl-flet*
((offset (coord idx)
(- (aref coord idx) 0.5))
(normal (coord)
;; flip axes: artist (ROW,COL) to xpm (X,Y)
(cons
(offset coord 1) ; 1: COL -> car: X
(offset coord 0))) ; 0: ROW -> cdr: Y
(placed (origin scale n)
(truncate (+ origin (* scale n))))
(orient (coords quadrant)
(cl-loop
with (sx . sy) = quadrant
for (x . y) in coords
collect (cons (placed cx sx x)
(placed cy sy y)))))
(delete-dups
(cl-loop
with coords = (mapcar
#'normal
(artist-ellipse-generate-quadrant
;; Specify row first; artist.el is like that.
;; (That's why normal does what it does...)
ry rx))
for quadrant ; these are in order: I-IV
in '(( 1 . 1) ; todo: "manually" remove single
(-1 . 1) ; (border point) overlaps;
(-1 . -1) ; avoid delete-dups
( 1 . -1))
append (orient coords quadrant))))))
;;;###autoload
(defun xpm-m2z-circle (cx cy radius)
"Like `xpm-m2z-ellipse' with a shared radius RADIUS."
(xpm-m2z-ellipse cx cy radius radius))
(provide 'xpm-m2z)
;;; xpm-m2z.el ends here