Port MatrixRoom to C
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@ -69,4 +69,3 @@ Makefile.in
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/src/matrix-event-call-hangup.c
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/src/matrix-glib-0.0.pc
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/src/matrix-message-notice.c
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/src/matrix-room.c
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@ -36,7 +36,6 @@ libmatrix_glib_0_0_la_VALA_SOURCES = \
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matrix-event-call-answer.vala \
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matrix-event-call-hangup.vala \
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matrix-message-notice.vala \
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matrix-room.vala \
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$(NULL)
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AM_CPPFLAGS += \
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@ -115,6 +114,7 @@ INST_H_SRC_FILES = \
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matrix-event-receipt.h \
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utils.h \
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matrix-profile.h \
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matrix-room.h \
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$(NULL)
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INST_H_BUILT_FILES = \
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@ -157,6 +157,7 @@ libmatrix_glib_0_0_la_SOURCES = \
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matrix-event-room-avatar.c \
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matrix-event-room-name.c \
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matrix-profile.c \
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matrix-room.c \
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utils.c \
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matrix-enumtypes.c \
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$(INST_H_SRC_FILES) \
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1615
src/matrix-room.c
Normal file
1615
src/matrix-room.c
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File diff suppressed because it is too large
Load Diff
93
src/matrix-room.h
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93
src/matrix-room.h
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@ -0,0 +1,93 @@
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/*
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* This file is part of matrix-glib-sdk
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*
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* matrix-glib-sdk is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, either
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* version 3 of the License, or (at your option) any later version.
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*
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* matrix-glib-sdk is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with matrix-glib-sdk. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MATRIX_GLIB_SDK_ROOM_H__
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# define __MATRIX_GLIB_SDK_ROOM_H__
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# include <glib-object.h>
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# include "matrix-profile.h"
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# include "matrix-types.h"
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G_BEGIN_DECLS
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# define MATRIX_TYPE_ROOM matrix_room_get_type()
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G_DECLARE_DERIVABLE_TYPE(MatrixRoom, matrix_room, MATRIX, ROOM, GObject);
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struct _MatrixRoomClass {
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GObjectClass parent_class;
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};
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MatrixRoom *matrix_room_new(const gchar *room_id);
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MatrixRoom *matrix_room_construct(GType object_type, const gchar *room_id);
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void matrix_room_add_member(MatrixRoom *room, const gchar *user_id, MatrixProfile *profile, gboolean third_party, GError **error);
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MatrixProfile *matrix_room_get_or_add_member(MatrixRoom *room, const gchar *user_id, gboolean third_party, GError **error);
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MatrixProfile *matrix_room_get_member(MatrixRoom *room, const gchar *user_id, gboolean *third_party, GError **error);
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void matrix_room_remove_member(MatrixRoom *room, const gchar *user_id, GError **error);
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void matrix_room_clear_user_levels(MatrixRoom *room);
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void matrix_room_set_user_level(MatrixRoom *room, const gchar *user_id, gint level);
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gint matrix_room_get_user_level(MatrixRoom *room, const gchar *user_id);
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void matrix_room_clear_event_levels(MatrixRoom *room);
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void matrix_room_set_event_level(MatrixRoom *room, const gchar *event_type, gint level);
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gint matrix_room_get_event_level(MatrixRoom *room, const gchar *event_type, GError **error);
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const gchar *matrix_room_get_room_id(MatrixRoom *room);
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gchar **matrix_room_get_aliases(MatrixRoom *room, int *n_aliases);
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void matrix_room_set_aliases(MatrixRoom *room, const gchar **aliases, int n_aliases);
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const gchar *matrix_room_get_avatar_url(MatrixRoom *room);
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void matrix_room_set_avatar_url(MatrixRoom *room, const gchar *avatar_url);
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MatrixImageInfo *matrix_room_get_avatar_info(MatrixRoom *room);
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void matrix_room_set_avatar_info(MatrixRoom *room, MatrixImageInfo *avatar_info);
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const gchar *matrix_room_get_avatar_thumbnail_url(MatrixRoom *room);
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void matrix_room_set_avatar_thumbnail_url(MatrixRoom *room, const gchar *avatar_thumbnail_url);
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MatrixImageInfo *matrix_room_get_avatar_thumbnail_info(MatrixRoom *room);
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void matrix_room_set_avatar_thumbnail_info(MatrixRoom *room, MatrixImageInfo *avatar_thumbnail_info);
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const gchar *matrix_room_get_canonical_alias(MatrixRoom *room);
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void matrix_room_set_canonical_alias(MatrixRoom *room, const gchar *canonical_alias);
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const gchar *matrix_room_get_creator(MatrixRoom *room);
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void matrix_room_set_creator(MatrixRoom *room, const gchar *creator);
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gboolean matrix_room_get_federate(MatrixRoom *room);
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void matrix_room_set_federate(MatrixRoom *room, gboolean federate);
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MatrixGuestAccess matrix_room_get_guest_access(MatrixRoom *room);
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void matrix_room_set_guest_access(MatrixRoom *room, MatrixGuestAccess guest_access);
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MatrixHistoryVisibility matrix_room_get_history_visibility(MatrixRoom *room);
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void matrix_room_set_history_visibility(MatrixRoom *room, MatrixHistoryVisibility history_visibility);
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MatrixJoinRules matrix_room_get_join_rules(MatrixRoom *room);
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void matrix_room_set_join_rules(MatrixRoom *room, MatrixJoinRules join_rules);
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const gchar *matrix_room_get_name(MatrixRoom *room);
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void matrix_room_set_name(MatrixRoom *room, const gchar *name);
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gint matrix_room_get_default_power_level(MatrixRoom *room);
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void matrix_room_set_default_power_level(MatrixRoom *room, gint default_power_level);
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gint matrix_room_get_default_event_level(MatrixRoom *room);
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void matrix_room_set_default_event_level(MatrixRoom *room, gint default_event_level);
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gint matrix_room_get_default_state_level(MatrixRoom *room);
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void matrix_room_set_default_state_level(MatrixRoom *room, gint default_state_level);
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gint matrix_room_get_ban_level(MatrixRoom *room);
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void matrix_room_set_ban_level(MatrixRoom *room, gint ban_level);
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gint matrix_room_get_kick_level(MatrixRoom *room);
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void matrix_room_set_kick_level(MatrixRoom *room, gint kick_level);
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gint matrix_room_get_redact_level(MatrixRoom *room);
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void matrix_room_set_redact_level(MatrixRoom *room, gint redact_level);
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gint matrix_room_get_invite_level(MatrixRoom *room);
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void matrix_room_set_invite_level(MatrixRoom *room, gint invite_level);
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const gchar *matrix_room_get_topic(MatrixRoom *room);
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void matrix_room_set_topic(MatrixRoom *room, const gchar *topic);
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gchar **matrix_room_get_typing_users(MatrixRoom *room, int *n_typing_users);
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void matrix_room_set_typing_users(MatrixRoom *room, gchar **typing_users, int n_typing_users);
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G_END_DECLS
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#endif /* __MATRIX_GLIB_SDK_ROOM_H__ */
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@ -1,347 +0,0 @@
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/*
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* This file is part of matrix-glib-sdk
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*
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* matrix-glib-sdk is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, either
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* version 3 of the License, or (at your option) any later version.
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*
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* matrix-glib-sdk is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with matrix-glib-sdk. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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/**
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* Class to hold data about rooms
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*
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* The Room class is there to hold different parameters of a room like
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* its known aliases, its members, etc.
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*/
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public class Matrix.Room : GLib.Object {
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/**
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* The ID of the room this object belongs to.
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*/
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public string room_id { get; construct; }
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/**
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* All the known room aliases.
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*/
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public string[] aliases { get; set; }
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/**
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* The URL of the room’s avatar.
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*/
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public string? avatar_url { get; set; default = null; }
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/**
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* ImageInfo relevant to the room avatar.
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*/
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public ImageInfo? avatar_info { get; set; default = null; }
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/**
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* The URL of the room avatar’s thumbnail.
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*/
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public string? avatar_thumbnail_url { get; set; default = null; }
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/**
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* ImageInfo relevant to the room avatar’s thumbnail.
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*/
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public ImageInfo? avatar_thumbnail_info { get; set; default = null; }
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/**
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* The canonical alias of the room.
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*/
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public string? canonical_alias { get; set; default = null; }
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/**
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* The Matrix ID of the room’s creator.
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*/
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public string? creator { get; set; default = null; }
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/**
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* If false, the room is not federated.
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*/
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public bool federate { get; set; default = false; }
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/**
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* Wether guests are allowed to join the room.
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*/
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public GuestAccess guest_access { get; set; default = GuestAccess.UNKNOWN; }
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/**
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* This value controls the visibility of the room’s history.
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*/
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public HistoryVisibility history_visibility {
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get; set;
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default = HistoryVisibility.UNKNOWN;
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}
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/**
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* Controls who can join the room.
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*/
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public JoinRules join_rules { get; set; default = JoinRules.UNKNOWN; }
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/**
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* The room’s name.
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*/
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public string? name { get; set; default = null; }
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/**
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* The default power level users get upon joining the room.
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*/
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public int default_power_level { get; set; default = 0; }
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/**
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* The power level required to send non-state events to the
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* room. This gets applied if the event type doesn’t have an
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* explicit level requirement (see set_event_level() and
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* get_event_level()).
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*/
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public int default_event_level { get; set; default = 0; }
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/**
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* The power level required to send state events to the room. This
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* get applied if the event type doesn’t have an explicit level
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* requirement (see set_event_level() and get_event_level()).
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*/
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public int default_state_level { get; set; default = 10; }
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/**
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* The power level required to ban other users from the room.
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*/
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public int ban_level { get; set; default = 5; }
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/**
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* The power level required to kick other users from the room.
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*/
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public int kick_level { get; set; default = 5; }
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/**
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* The power level required to redact events in the room.
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*/
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public int redact_level { get; set; default = 20; }
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/**
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* The power level required to invite users to the room.
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*/
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public int invite_level { get; set; default = 0; }
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/**
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* The room’s topic.
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*/
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public string? topic { get; set; default = null; }
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/**
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* The users currently typing in the room.
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*/
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public string[] typing_users { get; set; }
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private HashTable<string, int?> _event_levels =
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new HashTable<string, int?>(str_hash, str_equal);
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private HashTable<string, int?> _user_levels =
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new HashTable<string, int?>(str_hash, str_equal);
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private struct MemberData {
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Profile profile;
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bool thirdparty;
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}
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private HashTable<string, MemberData?> _members =
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new HashTable<string, MemberData?>(str_hash, str_equal);
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/**
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* Create a new Room object.
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*/
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public
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Room(string room_id)
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{
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Object(room_id : room_id);
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}
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/**
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* Add a member to the room member list. If a member with the
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* same @user_id exists, {@link Matrix.Error.ALREADY_EXISTS} is
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* thrown.
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*
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* @param user_id the Matrix ID of the user to add
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* @param third_party if true, the member is marked as a pending
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* 3rd party invitation
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*/
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public void
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add_member(string user_id, Profile? profile, bool third_party)
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throws Matrix.Error
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{
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MemberData? data = null;
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if ((data = _members[user_id]) != null) {
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throw new Matrix.Error.ALREADY_EXISTS(
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"User already exists in that room");
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}
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data = MemberData();
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if (profile == null) {
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data.profile = new Profile();
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} else {
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data.profile = profile;
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}
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data.thirdparty = third_party;
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_members[user_id] = data;
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}
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/**
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* Gets the profile of the room member specified in @user_id. If
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* that user is not added to the room yet, it gets added with an
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* empty profile and that profile is returned.
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*
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* @param user_id the Matrix ID of the user to add
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* @param third_party if true, the member is marked as a pending
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* 3rd party invitation
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* @return the {@link Matrix.Profile} of the user
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*/
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public Profile
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get_or_add_member(string user_id, bool third_party = false)
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throws Matrix.Error
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{
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try {
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return get_member(user_id, null);
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} catch (Matrix.Error e) {
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add_member(user_id, null, third_party);
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return get_member(user_id, null);
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}
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}
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/**
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* Gets the profile of the room member specified in @user_id. If
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* that user is not added to the room yet,
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* {@link Matrix.Error.NOT_FOUND} is thrown.
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*
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* @param user_id the Matrix ID of the user to find
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* @param third_party gets a true value if the member is actually
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* a pending 3rd party invitation
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* @return the profile of the user
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*/
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public Profile
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get_member(string user_id, out bool third_party)
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throws Matrix.Error
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{
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MemberData? data = null;
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if ((data = _members[user_id]) == null) {
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throw new Matrix.Error.NOT_FOUND(
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"No such room member");
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}
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third_party = data.thirdparty;
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return data.profile;
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}
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/**
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* Removes a member from the member list.
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*/
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public void
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remove_member(string user_id)
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throws Matrix.Error
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{
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MemberData? data = null;
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if ((data = _members[user_id]) == null) {
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throw new Matrix.Error.NOT_FOUND(
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"No such room member");
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}
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_members.remove(user_id);
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}
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/**
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* Clear the stored individual user levels. This should be called
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* e.g. when receiving a new m.room.power_levels event.
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*/
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public void
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clear_user_levels()
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{
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_user_levels.remove_all();
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}
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/**
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* Set an individual power level for a user.
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*
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* @param user_id a fully qualified Matrix ID
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* @param level the new power level
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*/
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public void
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set_user_level(string user_id, int level)
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{
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_user_levels[user_id] = level;
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}
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/**
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* Get the power level of a user.
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*
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* @param user_id a fully qualified Matrix ID
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* @return the level of the user. If the user doesn’t have an
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* individually set power level, the default value is
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* returned
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*/
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public int
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get_user_level(string user_id)
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{
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int? level = _user_levels[user_id];
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if (level == null) {
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level = _default_power_level;
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}
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return level;
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}
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/**
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* Clear the stored event level requirements. This should be
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* called e.g. when receiving a new m.room.power_levels event.
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*/
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public void
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clear_event_levels()
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{
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_event_levels.remove_all();
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}
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/**
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* Set the required level to send an event of
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* type @param event_type.
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*
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* @param event_type the event type to restrict
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* @param level the desired level for the event type
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*/
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public void
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set_event_level(string event_type, int level)
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{
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_event_levels[event_type] = level;
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}
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/**
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* Get the required level to send an event of
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* type @param event_type.
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*
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* @param event_type the event type to query
|
||||
* @return the level required to send a specific event. If there
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* is no level requirement is set for this event type,
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* this function returns null as there is no way to decide
|
||||
* if {@link Matrix.Room.default_state_level} or
|
||||
* {@link Matrix.Room.default_event_level} should be used
|
||||
*/
|
||||
public int?
|
||||
get_event_level(string event_type)
|
||||
{
|
||||
return _event_levels[event_type];
|
||||
}
|
||||
}
|
@ -405,6 +405,61 @@ namespace Matrix {
|
||||
throws Matrix.Error;
|
||||
}
|
||||
|
||||
[CCode (cheader_filename = "matrix-room.h")]
|
||||
public class Room : GLib.Object {
|
||||
public string room_id { get; construct; }
|
||||
public string[] aliases { get; set; }
|
||||
public string? avatar_url { get; set; default = null; }
|
||||
public Matrix.ImageInfo? avatar_info { get; set; default = null; }
|
||||
public string? avatar_thumbnail_url { get; set; default = null; }
|
||||
public Matrix.ImageInfo? avatar_thumbnail_info { get; set; default = null; }
|
||||
public string? canonical_alias { get; set; default = null; }
|
||||
public string? creator { get; set; default = null; }
|
||||
public bool federate { get; set; default = false; }
|
||||
public Matrix.GuestAccess guest_access { get; set; default = Matrix.GuestAccess.UNKNOWN; }
|
||||
public Matrix.HistoryVisibility history_visibility { get; set; default = Matrix.HistoryVisibility.UNKNOWN; }
|
||||
public Matrix.JoinRules join_rules { get; set; default = Matrix.JoinRules.UNKNOWN; }
|
||||
public string? name { get; set; default = null; }
|
||||
public int default_power_level { get; set; default = 0; }
|
||||
public int default_event_level { get; set; default = 0; }
|
||||
public int default_state_level { get; set; default = 10; }
|
||||
public int ban_level { get; set; default = 5; }
|
||||
public int kick_level { get; set; default = 5; }
|
||||
public int redact_level { get; set; default = 20; }
|
||||
public int invite_level { get; set; default = 0; }
|
||||
public string? topic { get; set; default = null; }
|
||||
public string[] typing_users { get; set; }
|
||||
|
||||
public Room(string room_id);
|
||||
|
||||
public void add_member(string user_id, Profile? profile, bool third_party)
|
||||
throws Matrix.Error;
|
||||
|
||||
public Profile
|
||||
get_or_add_member(string user_id, bool third_party = false)
|
||||
throws Matrix.Error;
|
||||
|
||||
public Profile
|
||||
get_member(string user_id, out bool third_party)
|
||||
throws Matrix.Error;
|
||||
|
||||
public void
|
||||
remove_member(string user_id)
|
||||
throws Matrix.Error;
|
||||
|
||||
public void clear_user_levels();
|
||||
|
||||
public void set_user_level(string user_id, int level);
|
||||
|
||||
public int get_user_level(string user_id)
|
||||
throws Matrix.Error;
|
||||
|
||||
public void clear_event_levels();
|
||||
|
||||
public void set_event_level(string event_type, int level);
|
||||
|
||||
public int? get_event_level(string event_type);
|
||||
}
|
||||
/* Utilities */
|
||||
[CCode (cheader_filename = "utils.h", cname = "_matrix_g_enum_to_string")]
|
||||
public string? _g_enum_value_to_nick(GLib.Type enum_type, int value, char convert_dashes = '_');
|
||||
|
Loading…
Reference in New Issue
Block a user