Patch up Matrix.Event.RoomJoinRules
* Require an empty state key * Use JoinRules instead of JoinRules?
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@ -26,15 +26,21 @@
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* private are reserved keywords which are not implemented.
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*/
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public class Matrix.Event.RoomJoinRules : Matrix.Event.State {
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public Matrix.JoinRules? join_rules { get; set; default = null; }
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public JoinRules join_rules { get; set; default = JoinRules.UNKNOWN; }
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protected override void
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from_json(Json.Node json_data)
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throws Matrix.Error
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{
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var content_root = json_data.get_object()
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.get_member("content").get_object();
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Json.Node? node;
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var root = json_data.get_object();
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var content_root = root.get_member("content").get_object();
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Json.Node? node = null;
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if (Config.DEBUG && ((node = root.get_member("state_key")) != null)) {
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if (node.get_string() != "") {
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warning("state_key of a m.room.join_rules is non-empty");
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}
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}
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if ((node = content_root.get_member("join_rule")) != null) {
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Matrix.JoinRules? rules = (Matrix.JoinRules)_g_enum_nick_to_value(
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@ -64,9 +70,9 @@ public class Matrix.Event.RoomJoinRules : Matrix.Event.State {
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var content_root = json_data.get_object().
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get_member("content").get_object();
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if (_join_rules == null) {
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if (_state_key != "") {
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throw new Matrix.Error.INCOMPLETE(
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"Won't send a m.room.join_rules event without content.join_rule");
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"Won't generate a m.room.join_rules event with a non-empty state_key");
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}
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if (_join_rules == Matrix.JoinRules.UNKNOWN) {
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