93 lines
3.2 KiB
YAML
93 lines
3.2 KiB
YAML
name: Merchant Generator
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source: Gonzo RPG content from someone who can't decide what to run
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source-url: https://boxfullofboxes.blogspot.com/2025/03/far-afield-in-search-of-riches-merchant.html
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type: object-generator
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properties:
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- question: Where are they from?
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roll-type: d8
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results:
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- min-roll: 1
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max-roll: 1
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value: Far, far away. So far that you may not have even heard of it.
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- min-roll: 2
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max-roll: 4
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value: From across the continent.
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- min-roll: 5
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max-roll: 7
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value: From a neighboring kingdom or state.
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- min-roll: 8
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max-roll: 8
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value: Your own homeland.
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- question: What are they selling?
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roll-type: d8
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results:
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- min-roll: 1
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max-roll: 1
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value: Raw materials like timber, ores, or unworked stone.
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- min-roll: 2
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max-roll: 2
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value: Something illegal or heinous in nature such as slaves, harmful drugs, or stolen goods.
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- min-roll: 3
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max-roll: 3
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value: Weapons, armor, and other accouterments of war.
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- min-roll: 4
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max-roll: 4
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value: Cattle such as cows, horses, or something even more exotic.
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- min-roll: 5
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max-roll: 5
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value: Fine goods such as carpets, jewels, or silks.
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- min-roll: 6
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max-roll: 6
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value: Exotic raw goods such as medicinal plants, rare preserved fruits, or ivory.
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- min-roll: 7
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max-roll: 7
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value: Information. This could take the form of rumors and hearsay, but more likely books, maps, or scrolls.
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- min-roll: 8
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max-roll: 8
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value: Services. They could be actors, tinkers, or traveling laborers.
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- question: What is their demeanor, along with the bargains they strike?
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roll-type: d8
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results:
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- min-roll: 1
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max-roll: 1
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value: Honest and forthright.
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- min-roll: 2
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max-roll: 2
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value: Misleading and exploitative.
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- min-roll: 3
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max-roll: 3
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value: Harsh and stand-offish. Fair.
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- min-roll: 4
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max-roll: 4
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value: Kind but ultimately unyielding.
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- min-roll: 5
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max-roll: 5
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value: Eccentric, impressed by strange or otherwise unique goods.
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- min-roll: 6
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max-roll: 6
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value: Criminal, actively seeking to fleece.
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- min-roll: 7
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max-roll: 7
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value: Quibbling and endlessly desiring to haggle.
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- min-roll: 8
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max-roll: 8
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value: Easily fooled and equally easily agitated.
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- question: "How do they defend themselves?"
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roll-type: "d8"
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results:
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- min-roll: 1
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max-roll: 3
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value: Mercenary guards. Heavily armed and armored.
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- min-roll: 4
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max-roll: 5
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value: The prestige of their tradehouse or guild. Being blacklisted by them would be ruinous.
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- min-roll: 6
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max-roll: 6
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value: Great, ferocious beasts trained to kill on a word from their handlers
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- min-roll: 7
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max-roll: 7
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value: Mystical wards or shields which can be activated to keep attackers at bay.
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- min-roll: 8
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max-roll: 8
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value: Magically animated wagons which roll and smash attackers by their own accord.
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