Fix coding style in client code

This commit is contained in:
Gergely Polonkai 2016-05-31 14:57:21 +02:00
parent 227a9f7b47
commit 0d4b9c21b6
3 changed files with 178 additions and 180 deletions

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@ -1,3 +1,2 @@
all:
gcc -g -Wall -o client client.c

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@ -15,208 +15,208 @@
int
main(void)
{
int sockfd;
struct addrinfo hints;
struct addrinfo *servinfo;
struct addrinfo *p;
int rv;
int connected;
int sockfd;
struct addrinfo hints;
struct addrinfo *servinfo;
struct addrinfo *p;
int rv;
int connected;
// Set the hints
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
// Set the hints
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
// Get address info (AKA resolv hostname)
if ((rv = getaddrinfo(SERVER_ADDRESS, PORT, &hints, &servinfo)) != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// Get address info (AKA resolv hostname)
if ((rv = getaddrinfo(SERVER_ADDRESS, PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// Cycle OUTER
while (1)
{
int con;
// Cycle OUTER
while (1) {
int con;
// Here we assume that we are not connected.
connected = 0;
// Here we assume that we are not connected.
connected = 0;
printf("Connecting...\n");
printf("Connecting...\n");
// Create a socket
for (p = servinfo; p != NULL; p = p->ai_next)
{
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
{
perror("client: socket");
continue;
}
// Create a socket
for (p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family,
p->ai_socktype,
p->ai_protocol)) == -1) {
perror("client: socket");
break;
}
continue;
}
// If p is NULL, we didn't succeed to create a socket. This should never happen
if (p == NULL)
{
fprintf(stderr, "client: failed to connect\n");
return 2;
}
break;
}
// Set the socket to non-blocking so we can control the timeout value
fcntl(sockfd, F_SETFL, O_NONBLOCK);
// If p is NULL, we didn't succeed to create a socket. This
// should never happen
if (p == NULL) {
fprintf(stderr, "client: failed to connect\n");
// Start the connection (it usually won't succeed yet)
con = connect(sockfd, p->ai_addr, p->ai_addrlen);
return 2;
}
// If connect() returned an error saying the connection is in progress
if ((con < 0) && (errno == EINPROGRESS))
{
// Cycle INNER1
while (1)
{
struct timeval tv;
int t;
fd_set master;
// Set the socket to non-blocking so we can control the timeout value
fcntl(sockfd, F_SETFL, O_NONBLOCK);
// Create an empty descriptor set, and add our socket to it
FD_ZERO(&master);
FD_SET(sockfd, &master);
// Start the connection (it usually won't succeed yet)
con = connect(sockfd, p->ai_addr, p->ai_addrlen);
// Set the timeout value to SENDING_FREQ seconds
tv.tv_sec = SENDING_FREQ;
tv.tv_usec = 0;
// Run the select()
t = select(sockfd + 1, NULL, &master, NULL, &tv);
// If connect() returned an error saying the connection is in progress
if ((con < 0) && (errno == EINPROGRESS)) {
// Cycle INNER1
while (1) {
struct timeval tv;
int t;
fd_set master;
if ((t < 0) && (errno != EINTR))
{
// Some serious error happened, let's exit
perror("select");
exit(1);
}
else if (t < 0)
{
// select() was interrupted, lets restart the INNER1 cycle
printf("select() interrupted, continue\n");
continue;
}
else if (t > 0)
{
size_t lon;
int valopt;
// Create an empty descriptor set, and add our socket to it
FD_ZERO(&master);
FD_SET(sockfd, &master);
lon = sizeof(int);
if (getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (void*)(&valopt), &lon) < 0)
{
fprintf(stderr, "Error in getsockopt() %d - %s\n", errno, strerror(errno));
connected = 0;
sleep(SENDING_FREQ);
break;
}
// Check the value returned...
if (valopt)
{
fprintf(stderr, "Error in delayed connection() %d - %s\n", valopt, strerror(valopt));
connected = 0;
sleep(SENDING_FREQ);
break;
}
printf("Connected with select().\n");
connected = 1;
break;
}
else if (t == 0)
{
// Connection timed out, let's break out from INNER1
printf("connect() timed out.\n");
connected = 0;
close(sockfd);
break;
}
}
}
else if (con < 0)
{
// connect() error. Wait SENDING_FREQ seconds and try again (restarting the OUTER cycle)
// XXX error handling?
printf("connect() error, retry\n");
sleep(SENDING_FREQ);
connected = 0;
continue;
}
else if (con == 0)
{
// We are now connected. Usually we won't get here, but in the select() loop above instead
printf("Connected without select().\n");
connected = 1;
}
// Set the timeout value to SENDING_FREQ seconds
tv.tv_sec = SENDING_FREQ;
tv.tv_usec = 0;
if (connected)
{
// If we are connected, let's jump in the INNER2 cycle
while (1)
{
fd_set read_fds;
int t;
struct timeval tv;
char buf[MAXDATASIZE];
// Run the select()
t = select(sockfd + 1, NULL, &master, NULL, &tv);
// Create and empty descriptor set and add our socket
FD_ZERO(&read_fds);
FD_SET(sockfd, &read_fds);
if ((t < 0) && (errno != EINTR)) {
// Some serious error happened, let's exit
perror("select");
// Set the timeout value to SENDING_FREQ seconds
tv.tv_sec = SENDING_FREQ;
tv.tv_usec = 0;
// Let's run the select()
t = select(sockfd + 1, &read_fds, NULL, NULL, &tv);
exit(1);
} else if (t < 0) {
// select() was interrupted, lets restart the INNER1 cycle
printf("select() interrupted, continue\n");
if ((t < 0) && (errno != EINTR))
{
// select() ran into an error, this is bad. Let's exit
perror("select");
exit(1);
}
else if (t < 0)
{
// select() interrupted, try again by restarting the INNER2 cycle
printf("select() interrupted\n");
continue;
}
else if (t > 0)
{
// We got some data from the server
size_t len;
continue;
} else if (t > 0) {
size_t lon;
int valopt;
printf("Data from server.\n");
lon = sizeof(int);
if (getsockopt(sockfd,
SOL_SOCKET, SO_ERROR,
(void*)(&valopt), &lon) < 0) {
fprintf(stderr,
"Error in getsockopt() %d - %s\n",
errno, strerror(errno));
connected = 0;
sleep(SENDING_FREQ);
len = recv(sockfd, &buf, MAXDATASIZE, 0);
break;
}
// Check the value returned...
if (valopt) {
fprintf(stderr,
"Error in delayed connection() %d - %s\n",
valopt, strerror(valopt));
connected = 0;
sleep(SENDING_FREQ);
if (len <= 0)
{
// If the received data length is at most 0, we are disconnected, so break out from INNER2
printf("Closing connection.\n");
connected = 0;
close(sockfd);
break;
}
}
break;
}
// If we arrive here, select() ran into timeout, so we should send some data to the server.
printf("Sending data to server\n");
send(sockfd, "!\n", 2, 0);
}
}
}
printf("Connected with select().\n");
connected = 1;
// This should never happen, but if so, let's clean up after ourselved
freeaddrinfo(servinfo);
break;
} else if (t == 0) {
// Connection timed out, let's break out from INNER1
printf("connect() timed out.\n");
connected = 0;
close(sockfd);
close(sockfd);
break;
}
}
} else if (con < 0) {
// connect() error. Wait SENDING_FREQ seconds and try
// again (restarting the OUTER cycle)
return 0;
// XXX error handling?
printf("connect() error, retry\n");
sleep(SENDING_FREQ);
connected = 0;
continue;
} else if (con == 0) {
// We are now connected. Usually we won't get here, but in
// the select() loop above instead
printf("Connected without select().\n");
connected = 1;
}
if (connected) {
// If we are connected, let's jump in the INNER2 cycle
while (1) {
fd_set read_fds;
int t;
struct timeval tv;
char buf[MAXDATASIZE];
// Create and empty descriptor set and add our socket
FD_ZERO(&read_fds);
FD_SET(sockfd, &read_fds);
// Set the timeout value to SENDING_FREQ seconds
tv.tv_sec = SENDING_FREQ;
tv.tv_usec = 0;
// Let's run the select()
t = select(sockfd + 1, &read_fds, NULL, NULL, &tv);
if ((t < 0) && (errno != EINTR)) {
// select() ran into an error, this is bad. Let's exit
perror("select");
exit(1);
} else if (t < 0) {
// select() interrupted, try again by restarting
// the INNER2 cycle
printf("select() interrupted\n");
continue;
} else if (t > 0) {
// We got some data from the server
size_t len;
printf("Data from server.\n");
len = recv(sockfd, &buf, MAXDATASIZE, 0);
if (len <= 0) {
// If the received data length is at most 0,
// we are disconnected, so break out from
// INNER2
printf("Closing connection.\n");
connected = 0;
close(sockfd);
break;
}
}
// If we arrive here, select() ran into timeout, so we
// should send some data to the server.
printf("Sending data to server\n");
send(sockfd, "!\n", 2, 0);
}
}
}
// This should never happen, but if so, let's clean up after ourselved
freeaddrinfo(servinfo);
close(sockfd);
return 0;
}

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@ -2,4 +2,3 @@
#define MAXDATASIZE 128
#define SENDING_FREQ 10
#define SERVER_ADDRESS "127.0.0.1"