Fix coding style in client code
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parent
227a9f7b47
commit
0d4b9c21b6
@ -1,3 +1,2 @@
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all:
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gcc -g -Wall -o client client.c
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356
client/client.c
356
client/client.c
@ -15,208 +15,208 @@
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int
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main(void)
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{
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int sockfd;
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struct addrinfo hints;
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struct addrinfo *servinfo;
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struct addrinfo *p;
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int rv;
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int connected;
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int sockfd;
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struct addrinfo hints;
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struct addrinfo *servinfo;
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struct addrinfo *p;
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int rv;
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int connected;
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// Set the hints
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memset(&hints, 0, sizeof hints);
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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// Set the hints
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memset(&hints, 0, sizeof hints);
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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// Get address info (AKA resolv hostname)
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if ((rv = getaddrinfo(SERVER_ADDRESS, PORT, &hints, &servinfo)) != 0)
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{
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fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
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return 1;
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}
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// Get address info (AKA resolv hostname)
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if ((rv = getaddrinfo(SERVER_ADDRESS, PORT, &hints, &servinfo)) != 0) {
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fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
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return 1;
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}
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// Cycle OUTER
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while (1)
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{
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int con;
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// Cycle OUTER
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while (1) {
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int con;
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// Here we assume that we are not connected.
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connected = 0;
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// Here we assume that we are not connected.
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connected = 0;
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printf("Connecting...\n");
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printf("Connecting...\n");
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// Create a socket
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for (p = servinfo; p != NULL; p = p->ai_next)
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{
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if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
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{
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perror("client: socket");
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continue;
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}
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// Create a socket
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for (p = servinfo; p != NULL; p = p->ai_next) {
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if ((sockfd = socket(p->ai_family,
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p->ai_socktype,
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p->ai_protocol)) == -1) {
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perror("client: socket");
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break;
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}
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continue;
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}
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// If p is NULL, we didn't succeed to create a socket. This should never happen
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if (p == NULL)
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{
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fprintf(stderr, "client: failed to connect\n");
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return 2;
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}
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break;
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}
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// Set the socket to non-blocking so we can control the timeout value
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fcntl(sockfd, F_SETFL, O_NONBLOCK);
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// If p is NULL, we didn't succeed to create a socket. This
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// should never happen
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if (p == NULL) {
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fprintf(stderr, "client: failed to connect\n");
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// Start the connection (it usually won't succeed yet)
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con = connect(sockfd, p->ai_addr, p->ai_addrlen);
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return 2;
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}
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// If connect() returned an error saying the connection is in progress
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if ((con < 0) && (errno == EINPROGRESS))
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{
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// Cycle INNER1
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while (1)
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{
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struct timeval tv;
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int t;
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fd_set master;
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// Set the socket to non-blocking so we can control the timeout value
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fcntl(sockfd, F_SETFL, O_NONBLOCK);
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// Create an empty descriptor set, and add our socket to it
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FD_ZERO(&master);
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FD_SET(sockfd, &master);
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// Start the connection (it usually won't succeed yet)
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con = connect(sockfd, p->ai_addr, p->ai_addrlen);
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// Set the timeout value to SENDING_FREQ seconds
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tv.tv_sec = SENDING_FREQ;
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tv.tv_usec = 0;
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// Run the select()
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t = select(sockfd + 1, NULL, &master, NULL, &tv);
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// If connect() returned an error saying the connection is in progress
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if ((con < 0) && (errno == EINPROGRESS)) {
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// Cycle INNER1
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while (1) {
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struct timeval tv;
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int t;
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fd_set master;
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if ((t < 0) && (errno != EINTR))
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{
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// Some serious error happened, let's exit
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perror("select");
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exit(1);
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}
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else if (t < 0)
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{
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// select() was interrupted, lets restart the INNER1 cycle
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printf("select() interrupted, continue\n");
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continue;
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}
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else if (t > 0)
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{
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size_t lon;
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int valopt;
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// Create an empty descriptor set, and add our socket to it
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FD_ZERO(&master);
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FD_SET(sockfd, &master);
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lon = sizeof(int);
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if (getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (void*)(&valopt), &lon) < 0)
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{
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fprintf(stderr, "Error in getsockopt() %d - %s\n", errno, strerror(errno));
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connected = 0;
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sleep(SENDING_FREQ);
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break;
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}
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// Check the value returned...
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if (valopt)
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{
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fprintf(stderr, "Error in delayed connection() %d - %s\n", valopt, strerror(valopt));
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connected = 0;
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sleep(SENDING_FREQ);
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break;
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}
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printf("Connected with select().\n");
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connected = 1;
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break;
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}
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else if (t == 0)
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{
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// Connection timed out, let's break out from INNER1
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printf("connect() timed out.\n");
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connected = 0;
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close(sockfd);
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break;
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}
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}
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}
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else if (con < 0)
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{
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// connect() error. Wait SENDING_FREQ seconds and try again (restarting the OUTER cycle)
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// XXX error handling?
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printf("connect() error, retry\n");
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sleep(SENDING_FREQ);
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connected = 0;
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continue;
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}
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else if (con == 0)
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{
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// We are now connected. Usually we won't get here, but in the select() loop above instead
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printf("Connected without select().\n");
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connected = 1;
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}
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// Set the timeout value to SENDING_FREQ seconds
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tv.tv_sec = SENDING_FREQ;
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tv.tv_usec = 0;
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if (connected)
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{
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// If we are connected, let's jump in the INNER2 cycle
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while (1)
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{
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fd_set read_fds;
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int t;
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struct timeval tv;
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char buf[MAXDATASIZE];
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// Run the select()
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t = select(sockfd + 1, NULL, &master, NULL, &tv);
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// Create and empty descriptor set and add our socket
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FD_ZERO(&read_fds);
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FD_SET(sockfd, &read_fds);
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if ((t < 0) && (errno != EINTR)) {
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// Some serious error happened, let's exit
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perror("select");
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// Set the timeout value to SENDING_FREQ seconds
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tv.tv_sec = SENDING_FREQ;
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tv.tv_usec = 0;
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// Let's run the select()
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t = select(sockfd + 1, &read_fds, NULL, NULL, &tv);
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exit(1);
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} else if (t < 0) {
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// select() was interrupted, lets restart the INNER1 cycle
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printf("select() interrupted, continue\n");
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if ((t < 0) && (errno != EINTR))
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{
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// select() ran into an error, this is bad. Let's exit
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perror("select");
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exit(1);
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}
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else if (t < 0)
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{
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// select() interrupted, try again by restarting the INNER2 cycle
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printf("select() interrupted\n");
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continue;
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}
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else if (t > 0)
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{
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// We got some data from the server
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size_t len;
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continue;
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} else if (t > 0) {
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size_t lon;
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int valopt;
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printf("Data from server.\n");
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lon = sizeof(int);
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if (getsockopt(sockfd,
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SOL_SOCKET, SO_ERROR,
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(void*)(&valopt), &lon) < 0) {
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fprintf(stderr,
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"Error in getsockopt() %d - %s\n",
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errno, strerror(errno));
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connected = 0;
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sleep(SENDING_FREQ);
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len = recv(sockfd, &buf, MAXDATASIZE, 0);
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break;
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}
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// Check the value returned...
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if (valopt) {
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fprintf(stderr,
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"Error in delayed connection() %d - %s\n",
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valopt, strerror(valopt));
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connected = 0;
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sleep(SENDING_FREQ);
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if (len <= 0)
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{
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// If the received data length is at most 0, we are disconnected, so break out from INNER2
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printf("Closing connection.\n");
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connected = 0;
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close(sockfd);
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break;
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}
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}
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break;
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}
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// If we arrive here, select() ran into timeout, so we should send some data to the server.
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printf("Sending data to server\n");
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send(sockfd, "!\n", 2, 0);
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}
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}
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}
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printf("Connected with select().\n");
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connected = 1;
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// This should never happen, but if so, let's clean up after ourselved
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freeaddrinfo(servinfo);
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break;
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} else if (t == 0) {
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// Connection timed out, let's break out from INNER1
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printf("connect() timed out.\n");
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connected = 0;
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close(sockfd);
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close(sockfd);
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break;
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}
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}
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} else if (con < 0) {
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// connect() error. Wait SENDING_FREQ seconds and try
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// again (restarting the OUTER cycle)
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return 0;
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// XXX error handling?
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printf("connect() error, retry\n");
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sleep(SENDING_FREQ);
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connected = 0;
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continue;
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} else if (con == 0) {
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// We are now connected. Usually we won't get here, but in
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// the select() loop above instead
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printf("Connected without select().\n");
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connected = 1;
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}
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if (connected) {
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// If we are connected, let's jump in the INNER2 cycle
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while (1) {
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fd_set read_fds;
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int t;
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struct timeval tv;
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char buf[MAXDATASIZE];
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// Create and empty descriptor set and add our socket
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FD_ZERO(&read_fds);
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FD_SET(sockfd, &read_fds);
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// Set the timeout value to SENDING_FREQ seconds
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tv.tv_sec = SENDING_FREQ;
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tv.tv_usec = 0;
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// Let's run the select()
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t = select(sockfd + 1, &read_fds, NULL, NULL, &tv);
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if ((t < 0) && (errno != EINTR)) {
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// select() ran into an error, this is bad. Let's exit
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perror("select");
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exit(1);
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} else if (t < 0) {
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// select() interrupted, try again by restarting
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// the INNER2 cycle
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printf("select() interrupted\n");
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continue;
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} else if (t > 0) {
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// We got some data from the server
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size_t len;
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printf("Data from server.\n");
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len = recv(sockfd, &buf, MAXDATASIZE, 0);
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if (len <= 0) {
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// If the received data length is at most 0,
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// we are disconnected, so break out from
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// INNER2
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printf("Closing connection.\n");
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connected = 0;
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close(sockfd);
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break;
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}
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}
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// If we arrive here, select() ran into timeout, so we
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// should send some data to the server.
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printf("Sending data to server\n");
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send(sockfd, "!\n", 2, 0);
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}
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}
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}
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// This should never happen, but if so, let's clean up after ourselved
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freeaddrinfo(servinfo);
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close(sockfd);
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return 0;
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}
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@ -2,4 +2,3 @@
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#define MAXDATASIZE 128
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#define SENDING_FREQ 10
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#define SERVER_ADDRESS "127.0.0.1"
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