Whitespace fix

This commit is contained in:
Gergely Polonkai 2015-11-04 13:46:15 +01:00
parent 9ee1f567a5
commit b180214152
1 changed files with 36 additions and 37 deletions

View File

@ -25,7 +25,7 @@ class ResourceStream
{
public:
virtual ~ResourceStream() { };
/// Get size of resource
virtual size_t getSize() = 0;
@ -49,7 +49,7 @@ class ResourceStream
};
/***
/***
* Low level resource file interface.
* Never use it, use ResourcesCollection instead.
***/
@ -61,7 +61,7 @@ class ResourceFile
std::wstring name; /// resource file name
Buffer *buffer;
bool ownBuffer;
public:
/// Resource file directory entry
typedef struct {
@ -74,7 +74,7 @@ class ResourceFile
} DirectoryEntry;
/// List of directory entries.
typedef std::list<DirectoryEntry> Directory;
public:
/// Create resource file. Throws exception if file can't be opened.
/// \param fileName the name of resource file.
@ -94,20 +94,20 @@ class ResourceFile
/// \param offset offset from start of resource file to packed data
/// \param packedSize size of packed resource
/// \param unpackedSize size of unpacked resource
void load(char *buf, long offset, long packedSize,
void load(char *buf, long offset, long packedSize,
long unpackedSize, int level);
/// Allocate buffer and load data. Memory returned by this
/// Allocate buffer and load data. Memory returned by this
/// method must be freed by free() function call.
/// \param offset offset from start of resource file to packed data
/// \param packedSize size of packed resource
/// \param unpackedSize size of unpacked resource
void* load(long offset, long packedSize, long unpackedSize,
void* load(long offset, long packedSize, long unpackedSize,
int level);
/// Get priority of this resource file.
int getPriority() const { return priority; };
/// Get the name of resource file.
const std::wstring& getFileName() const { return name; };
@ -133,7 +133,7 @@ class SimpleResourceFile: public ResourceFile
private:
typedef std::map<std::wstring, DirectoryEntry> DirectoryMap;
DirectoryMap directory; /// Directory map.
public:
/// Open resource file. Throws exception if file can't be opened.
/// \param fileName the name of resource file.
@ -156,7 +156,7 @@ class SimpleResourceFile: public ResourceFile
/// Internationalized resource entity.
class ResVariant
class ResVariant
{
private:
int i18nScore;
@ -167,7 +167,7 @@ class ResVariant
int refCnt;
void *data;
int level;
public:
/// Create resource variation.
/// \param file reesource file
@ -175,18 +175,18 @@ class ResVariant
/// \param entry entry in global resources directory
ResVariant(ResourceFile *file, int score,
const ResourceFile::DirectoryEntry &entry);
~ResVariant();
public:
/// Return locale compability score.
int getI18nScore() const { return i18nScore; };
/// Get pointer to unpacked resource data.
/// Get pointer to unpacked resource data.
/// Must be freed after use this delRef()
void* getRef();
/// Get pointer to unpacked resource data and return resource size.
/// Get pointer to unpacked resource data and return resource size.
/// Must be freed after use this delRef().
/// \param size returned size of resource data.
void* getRef(size_t &size);
@ -212,7 +212,7 @@ class ResVariant
/// Return data in buffer
/// \param buffer buffer to store data.
void getData(Buffer &buffer);
/// Create ResourceStream for resource.
/// This may be usefull for large streams unpacked data,
/// for example video and sound.
@ -223,7 +223,7 @@ class ResVariant
/// Internationalized resources.
/// Collection of localized data (ResVariant) with single name.
class Resource
class Resource
{
private:
typedef std::vector<ResVariant*> Variants;
@ -262,7 +262,7 @@ class Resource
/// \param variant variant number.
void* getRef(int variant=0);
/// Load data from variant.
/// Load data from variant.
/// data must be freed with delRef()
/// \param size size of data.
/// \param variant variant number.
@ -278,12 +278,12 @@ class Resource
/// Get name of this resource.
const std::wstring& getName() const { return name; };
/// Load data into buffer.
/// \param buffer buffer for data.
/// \param variant variant number.
void getData(Buffer &buffer, int variant=0);
/// Create ResourceStream for resource.
/// This may be usefull for large streams unpacked data,
/// for example video and sound.
@ -295,7 +295,7 @@ class Resource
/// Internationalized resource files collection.
/// When ResourceCollection created all resources checked against
/// current locale. Resources not belonged to current locale are
/// current locale. Resources not belonged to current locale are
/// ignored, resources that can be used in current locale sorted
/// by locale relevance score.
/// All resources names interpeted as name[_language][_COUNTRY].extension
@ -314,46 +314,46 @@ class ResourcesCollection
private:
/// Map resource names to resources.
typedef std::map<std::wstring, Resource*> ResourcesMap;
/// List of resources.
typedef std::list<Resource*> ResourcesList;
/// Map group names to resources list.
typedef std::map<std::wstring, ResourcesList> ResourcesListMap;
/// List of resource files.
typedef std::vector<ResourceFile*> ResourceFiles;
ResourcesMap resources; /// Map of all available resources.
ResourcesListMap groups; /// Map of all available groups.
ResourceFiles files; /// List of resource files.
Buffer buffer; /// Temporary buffer for resource files.
public:
/// Load resource files, make grouping and i18n optimizations.
ResourcesCollection(StringList &directories);
~ResourcesCollection();
public:
/// Returns resource entry.
/// Returns resource entry.
/// If resource not found Exception will be thrown.
Resource* getResource(const std::wstring &name);
/// Load resource.
/// Load resource.
/// Loaded data must be freed with delRef method.
void* getRef(const std::wstring &name, int &size);
/// Load resource.
/// Load resource.
/// Loaded data must be freed with delRef method.
void* getRef(const std::wstring &name);
/// Delete reference to resource.
void delRef(void *data);
/// Visit all group members.
void forEachInGroup(const std::wstring &groupName,
void forEachInGroup(const std::wstring &groupName,
Visitor<Resource*> &visitor);
/// Create ResourceStream for resource.
/// This may be usefull for large streams unpacked data,
/// for example video and sound.
@ -382,7 +382,7 @@ class ResDataHolder
private:
void *data;
size_t size;
public:
/// Create holder without data
ResDataHolder();
@ -404,10 +404,9 @@ class ResDataHolder
};
/// Global collection of resources.
/// Global collection of resources.
/// Careated at first step at boot time stage2
extern ResourcesCollection *resources;
#endif