wmud/src/main.h

14 lines
264 B
C

#ifndef __WMUD_MAIN_H__
# define __WMUD_MAIN_H__
# include <glib.h>
extern GMainContext *game_context;
extern guint32 elapsed_seconds;
extern GRand *main_rand;
#define random_number(a, b) g_rand_int_range(main_rand, (a), (b) + 1)
#endif /* __WMUD_MAIN_H__ */