66 lines
2.1 KiB
C
66 lines
2.1 KiB
C
/* wMUD - Yet another MUD codebase by W00d5t0ck
|
|
* Copyright (C) 2012 - Gergely POLONKAI
|
|
*
|
|
* interpreter.h: game command interpreter prototypes and variables
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifndef __WMUD_INTERPRETER_H__
|
|
# define __WMUD_INTERPRETER_H__
|
|
|
|
#include "game-networking.h"
|
|
|
|
/**
|
|
* wmudCommandFunc:
|
|
* @client: the client from whom the command arrived
|
|
* @command: the command itself
|
|
* @token_list: the command arguments
|
|
*
|
|
* Command handler function type
|
|
*/
|
|
typedef void (*wmudCommandFunc)(WmudClient *client, gchar *command, GSList *token_list);
|
|
/**
|
|
* WMUD_COMMAND:
|
|
* @name: the name of the command. Should be in lowercase
|
|
*
|
|
* Shorthand to create the function header for command handlers
|
|
*/
|
|
#define WMUD_COMMAND(name) void gcmd_ ## name(WmudClient *client, gchar *command, GSList *token_list)
|
|
|
|
/**
|
|
* wmudCommand:
|
|
* @command: the command itself. Should be in uppercase, but doesn't actually
|
|
* matter
|
|
* @commandFunc: the command handler function for this command
|
|
*
|
|
* This structure holds the different properties of the in-game commands.
|
|
*/
|
|
typedef struct _wmudCommand {
|
|
gchar *command;
|
|
wmudCommandFunc commandFunc;
|
|
} wmudCommand;
|
|
|
|
#define WMUD_INTERPRETER_ERROR wmud_interpreter_error_quark()
|
|
GQuark wmud_interpreter_error_quark();
|
|
|
|
typedef enum {
|
|
WMUD_INTERPRETER_ERROR_DUPCMD
|
|
} wmudInterpreterError;
|
|
|
|
gboolean wmud_interpreter_check_directions(GSList *directions,
|
|
GError **err);
|
|
void wmud_interpret_game_command(WmudClient *client);
|
|
|
|
#endif /* __WMUD_INTERPRETER_H__ */
|