1767 lines
39 KiB
Plaintext
1767 lines
39 KiB
Plaintext
#15000
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The King's Road~
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You stand at the beginning of the actual King's Road. The road is wide
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enough for several horses to ride along side by side with room to spare.
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The stones which make up the road have been put into place with such skill
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that the road seems to be perfectly smooth and perfectly straight.
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You spot a small trail leading to the south through the undergrowth which
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surrounds the road at this point.
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A traveller passes by and waves cheerfully at you.
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~
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150 c 1
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D1
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The King's Road continues in a straight line to the east towards a grand
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castle.
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~
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~
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0 -1 15001
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D2
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A small overgrown trail leads through the undergrowth to the south.
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~
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~
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0 -1 15061
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D3
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The King's Road thins out a bit into a lane just to the west.
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~
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~
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0 -1 3502
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E
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traveller~
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The traveller smiles cheerfully and calls 'hello' when you greet him,
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but continues on his way.
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The traveller is in excellent condition.
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~
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S
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#15001
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The King's Road~
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You stand in the center of the great King's Road. The road is very well
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built, and goes in a straight line due east-west.
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~
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150 0 1
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D1
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The King's Road continues in a straight line to the east.
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~
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~
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0 -1 15002
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D3
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You see that the King's Road continues westwards towards a large city.
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~
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~
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0 -1 15000
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S
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#15002
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The King's Road~
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You stand on the King's Road, which leads east and west. The
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skill of the builders is apparent, since it is impossible to notice
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any turn or irregularity in the road.
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~
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150 0 1
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D1
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You see a castle in the far east.
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~
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~
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0 -1 15003
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D3
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The King's Road continues in a straight line to the west.
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~
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~
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0 -1 15001
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S
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#15003
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On The King's Road Outside A Castle~
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You are standing on the King's Road. Before you is a large
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Castle, evidently built not so much for strength as for beauty.
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It is not totally without defences, though, for it is surrounded
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by a deep moat, and its windows are just narrow slits for archers
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to shoot through. To the north there is a drawbridge across the
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moat.
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~
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150 0 1
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D0
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You see the drawbridge.
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~
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~
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0 -1 15004
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D3
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The King's Road continues in a straight line to the west.
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~
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~
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0 -1 15002
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S
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#15004
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On The Drawbridge~
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You have arrived at the drawbridge leading into the Castle. Before
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you is a huge, double-doored gate. It seems very strong. You see some
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whirls in the moat.
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~
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150 c 1
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D0
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The gate has huge, but intricately carved hinges. As the Castle itself,
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it seems designed not only for strength, but also for beauty.
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~
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gate door~
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1 -1 15007
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D2
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You see the King's Road.
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~
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~
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0 -1 15003
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E
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whirls whirl moat~
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You can't see much, but it seems that something beneath the surface
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is creating them.
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~
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S
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#15005
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The Kitchen~
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You are in the Kitchen. Lots of helpers hurry to do the Chief Cook's
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bidding, and there is a wonderful smell that makes you feel very hungry.
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All around the room, there are shelves with different kinds of cooking
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gear stacked on them. There is an exit to the north, and one to the east;
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both leading to small passages.
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~
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150 d 0
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D0
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You see a small, dimly lit passage.
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~
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~
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0 -1 15010
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D1
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You see a small, dimly lit passage.
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~
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~
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0 -1 15006
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S
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#15006
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A Small Passage~
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You are standing in a small passage, that is clearly intended mostly
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for the servants of the Castle. It is only dimly lit and quite narrow.
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The passage leads west, and to the east there is a small door.
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~
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150 d 0
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D1
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The door is small and uninteresting.
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~
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door small~
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1 -1 15007
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D3
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You hear clanging of pots, and smell cooking meat.
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~
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0 -1 15005
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S
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#15007
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The Entrance Hall~
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You are standing in the impressive Entrance Hall of the Castle.
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To the north is an exit into the Great Hall. There is also an exit
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east, and a small door to the west.
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~
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150 d 0
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D0
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You see the King's Great Hall.
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~
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~
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0 -1 15012
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D1
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There seems to be a small guard room to the east.
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~
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~
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0 -1 15008
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D2
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To the south, there is a gate, that leads to the Drawbridge.
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~
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gate~
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1 -1 15004
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D3
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The door is small and uninteresting.
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~
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door small~
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1 -1 15006
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S
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#15008
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The Guard Room~
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You are in a small room, evidently meant for guards currently
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not on duty. There is only one exit, back to the entrance hall.
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~
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150 d 0
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D3
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You see the Castle Entrance.
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~
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~
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0 -1 15007
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S
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#15009
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Under The Tower~
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You are below one the three mighty towers of the Castle. There are
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no guards here, and you sense that this part of the Castle is largely
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unused. There are stairs going up to the tower, and there is also an
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exit to the north.
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~
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150 cd 0
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D0
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You see a small, dimly lit passage.
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~
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~
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0 -1 15014
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D4
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The stairs are old, but in good repair. They lead up into the tower.
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~
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~
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0 -1 15034
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E
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stairs~
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The stairs are old, but in good repair. They lead up into the tower.
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~
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S
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#15010
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The Small Passage~
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You are standing in a small passage, that is clearly intended
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mainly for the servants of the Castle. The passage leads north
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and south.
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~
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150 d 0
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D0
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You see a small, dimly lit passage.
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~
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~
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0 -1 15015
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D2
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You hear the clanging of pots, and smell cooking meat.
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~
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~
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0 -1 15005
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S
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#15011
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The Great Hall~
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You are standing in the south-west end of the Great Hall. It
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is truly vast; the roof is so high above your head, that it seems no
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closer than the clouds outside. The roof is beautifully painted, by
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someone who must have been a true master. The hall is very large,
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and could easily seat several hundred people at a banquet.
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~
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150 d 0
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D0
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You see the King's Great Hall.
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~
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~
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0 -1 15016
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D1
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You see the King's Great Hall.
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~
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~
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0 -1 15012
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E
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roof paintings paint~
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The paintings on the roof depict the great heroes and gods. One of
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the gods is fairly heavy-bellied and incredibly hairy, with a massive
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beard. Also among them are the great enemies and wrongdoers, such as
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the evil Goddess Yochlol and the powerful evil Wizard Tharoecon.
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~
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S
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#15012
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The Great Hall~
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You are standing in the southern end of the Great Hall. It
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is truly vast; the roof is so high above your head, that it seems no
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closer than the clouds outside. The roof is beautifully painted, by
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someone who must have been a true master. The hall is very large,
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and could easily seat several hundred people at a banquet. To your
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north, you see King Welmar's great throne, and to the south is the
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Castle Entrance.
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~
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150 d 0
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D0
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You see the part of the Great Hall where the throne is.
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~
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~
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0 -1 15017
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D1
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You see the King's Great Hall.
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~
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~
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0 -1 15013
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D2
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You see the Castle Entrance.
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~
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~
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0 -1 15007
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D3
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You see the King's Great Hall.
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~
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~
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0 -1 15011
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E
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roof paintings paint~
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The paintings on the roof depict the great heroes and gods. One of
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the gods is fairly heavy-bellied and incredibly hairy, with a massive
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beard. Also among them are the great enemies and wrongdoers, such as
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the evil Goddess Yochlol and the powerful evil Wizard Tharoecon.
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~
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S
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#15013
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The Great Hall~
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You are standing in the south-east end of the Great Hall. It
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is truly vast; the roof is so high above your head, that it seems no
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closer than the clouds outside. The roof is beautifully painted, by
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someone who must have been a true master. The hall is very large,
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and could easily seat several hundred people at a banquet.
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~
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150 d 0
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D0
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You see the King's Great Hall.
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~
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~
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0 -1 15018
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D3
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You see the King's Great Hall.
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~
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~
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0 -1 15012
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E
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roof paintings paint~
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The paintings on the roof depict the great heroes and gods. One of
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the gods is fairly heavy-bellied and incredibly hairy, with a massive
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beard. Also among them are the great enemies and wrongdoers, such as
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the evil Goddess Yochlol and the powerful, evil Wizard Tharoecon.
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~
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S
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#15014
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A Passage~
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You are standing in a passage, that leads north and south. To the south
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it leads towards one of towers.
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~
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150 d 0
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D0
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You see the small passage continue.
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~
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~
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0 -1 15019
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D2
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~
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~
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0 -1 15009
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S
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#15015
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The Passage~
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You are in a passage, that leads north and south. To the east there
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is an exit to the Great Hall.
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~
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150 d 0
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D0
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You see the passage continue.
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~
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~
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0 -1 15020
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D1
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You see the King's Great Hall.
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~
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~
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0 -1 15016
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D2
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You see the passage continue.
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~
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~
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0 -1 15010
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S
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#15016
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The Great Hall~
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You are standing in the north-west end of the Great Hall. It
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is truly vast; the roof is so high above your head, that it seems no
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closer than the clouds outside. The roof is beautifully painted, by
|
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someone who must have been a true master. The hall is very large,
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and could easily seat several hundred people at a banquet. To your
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east, you see King Welmar's great throne, and to the west there is
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an exit to a passage.
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~
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150 d 0
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D1
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You see the part of the Great Hall where the throne is.
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~
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~
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0 -1 15017
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D2
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You see the King's Great Hall.
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~
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~
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0 -1 15011
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D3
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You see a passage.
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~
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~
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0 -1 15015
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E
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roof paintings paint~
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The paintings on the roof depict the great heroes and gods. One of
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the gods is fairly heavy-bellied and incredibly hairy, with a massive
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beard. Also among them are the great enemies and wrongdoers, such as
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the evil Goddess Yochlol and the powerful evil Wizard Tharoecon.
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~
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S
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#15017
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By The Throne In The Great Hall~
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You are standing by the King's huge ivory throne. The throne is, to
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an even greater degree than the Hall itself, a masterpiece. It is
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intricately and beautifully carved, and it seems to be made out of a
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single block of ivory, though you shiver at the thought of meeting
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the animal that died to yield a piece of that size. The Hall continues
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to the east, west and south.
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~
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150 d 0
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D1
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You see the King's Great Hall.
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~
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~
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0 -1 15018
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D2
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You see the King's Great Hall.
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~
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~
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0 -1 15012
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D3
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You see the King's Great Hall.
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~
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~
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0 -1 15016
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E
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roof paintings paint~
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The paintings on the roof depict the great heroes and gods. One of
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the gods is fairly heavy-bellied and incredibly hairy, with a massive
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beard. Also among them are the great enemies and wrongdoers, such as
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the evil Goddess Yochlol and the powerful evil Wizard Tharoecon.
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~
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E
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throne ivory~
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It is large and very beautiful. The carvings are mainly of animals and
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magic beasts.
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~
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S
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#15018
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The Great Hall~
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You are standing in the north-east end of the Great Hall. It
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is truly vast; the roof is so high above your head, that it seems no
|
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closer than the clouds outside. The roof is beautifully painted, by
|
|
someone who must have been a true master. The hall is very large,
|
|
and could easily seat several hundred people at a banquet. To your
|
|
west, you see King Welmar's great throne, and to the east there is
|
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an exit to a small passage.
|
|
~
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150 d 0
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D1
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You see a passage.
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~
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~
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0 -1 15019
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D2
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You see the King's Great Hall.
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~
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~
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0 -1 15013
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D3
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You see the part of the Great Hall where the throne is.
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~
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~
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0 -1 15017
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E
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roof paintings paint~
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The paintings on the roof depict the great heroes and gods. One of
|
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the gods is fairly heavy-bellied and incredibly hairy, with a massive
|
|
beard. Also among them are the great enemies and wrongdoers, such as
|
|
the evil Goddess Yochlol and the powerful evil Wizard Tharoecon.
|
|
~
|
|
S
|
|
#15019
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The Small Passage~
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You are standing in a small passage, that leads north and south.
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To the west, there is an exit into the Great Hall.
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~
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150 d 0
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D0
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The passage continues to the north.
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~
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~
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0 -1 15024
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D2
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The passage continues to the south.
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~
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~
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0 -1 15014
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D3
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To the west you see the Great Hall.
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~
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~
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0 -1 15018
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S
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#15020
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The Passage~
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You are standing in a north-south leading passage. There is a door
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to the east.
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~
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150 d 0
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D0
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The passage leads to a staircase.
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~
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~
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0 -1 15025
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D1
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The door is quite small and unobtrusive.
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~
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door~
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1 -1 15021
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D2
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The passage continues to the south.
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~
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~
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0 -1 15015
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S
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#15021
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The Servants' Corridor~
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You are standing in a corridor, that stretches further to the east.
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There are doors to the north and west. The corridor itself is mainly
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used by servants, and lacks some of the beauty of the rest of the
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castle.
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~
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150 d 0
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D0
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There is a door there!
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~
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door~
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1 -1 15026
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D1
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The corridor seems to come to its end a bit further east.
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~
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~
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0 -1 15022
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D3
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The door to the west is made out of wood.
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~
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door wood~
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1 -1 15020
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S
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#15022
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The End Of The Servants' Corridor~
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The corridor leads only west from here, but there is a door to
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the north.
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~
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150 d 0
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D0
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The door leads to a room intended for the butler.
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~
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door~
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1 15009 15027
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D3
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You see the corridor continue.
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~
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~
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0 -1 15021
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S
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#15023
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The Training Room~
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This is the Training Room of the men of the Castle guard. It is
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very large, with weapons standing in racks by all the walls. Most
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of the weapons seem to be intended for training only, with blunt
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edges and the like, but there are some that might be useful for
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real fighting. There is a door to the north.
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~
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150 d 0
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D0
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The door is large and heavy.
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~
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door large heavy~
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1 -1 15028
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D1
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You see a small passage.
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~
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~
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0 -1 15024
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S
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#15024
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The Small Passage~
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You are standing in a small passage leading north and south. There
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is also an exit to the west, from which grunts, cheers and heavy blows
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can be heard.
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~
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150 d 0
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D0
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The passage leads north to some stairs.
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~
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~
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0 -1 15029
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D2
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You see the passage continuing.
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~
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~
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0 -1 15019
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D3
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|
You see the Training Room.
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~
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~
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0 -1 15023
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S
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#15025
|
|
The Stair Room~
|
|
You are standing below a great staircase, that leads up to the
|
|
second floor of the Castle. The stairs are made of marble, and there
|
|
are pillars carved in the likenesses of trees with little animals
|
|
running up and down the trunks.
|
|
~
|
|
150 d 0
|
|
D2
|
|
You see the passage.
|
|
~
|
|
~
|
|
0 -1 15020
|
|
D4
|
|
The stairs lead up to the second floor.
|
|
~
|
|
~
|
|
0 -1 15049
|
|
E
|
|
stairs stair~
|
|
Made out of marble, and as all the rest of the Castle made primarily
|
|
for beauty and with great skill.
|
|
~
|
|
E
|
|
pillar pillars tree trees~
|
|
Very nice. Squirrels and little birds all over.
|
|
~
|
|
S
|
|
#15026
|
|
The Servants' Quarters~
|
|
You are standing in a large room, that seems to house many of the
|
|
servants. The room is full of comfortable-looking beds. There is also
|
|
a large chest, probably containing some of the servants' belongings.
|
|
~
|
|
150 d 0
|
|
D2
|
|
The door is made out of wood.
|
|
~
|
|
door wood~
|
|
1 -1 15021
|
|
E
|
|
bed~
|
|
The beds all look comfortable, despite the fact that this is just
|
|
the servants' place.
|
|
~
|
|
S
|
|
#15027
|
|
The Butler's Quarters~
|
|
You see at once that this must be the butler's room, for it lies
|
|
in the servants' wing, and still it is large and comfortable; almost
|
|
luxurious, in fact. There is a large bed and a drawer in the room.
|
|
The only exit is via the door to the south.
|
|
~
|
|
150 d 0
|
|
D2
|
|
You see the corridor.
|
|
~
|
|
door~
|
|
1 15009 15022
|
|
E
|
|
bed~
|
|
Looks very comfortable indeed.
|
|
~
|
|
S
|
|
#15028
|
|
The Guards' Barracks~
|
|
You are standing in a very large room with bunks all over. It is
|
|
obvious, that this is where the guards off duty spend most of their
|
|
time, drinking and gambling or, probably, mostly sleeping.
|
|
~
|
|
150 d 0
|
|
D2
|
|
The door is large and heavy.
|
|
~
|
|
door large heavy~
|
|
1 -1 15023
|
|
E
|
|
bunk bunks~
|
|
They look a bit hard, but you could sleep in them.
|
|
~
|
|
S
|
|
#15029
|
|
The Stairs~
|
|
You are standing by a staircase leading down. As you look down,
|
|
you notice that for the first time since you entered the castle,
|
|
things are not aesthetically made. Instead it looks more functional
|
|
and prison-like.
|
|
~
|
|
150 d 0
|
|
D2
|
|
You see the small passage.
|
|
~
|
|
~
|
|
0 -1 15024
|
|
D5
|
|
The stairs down lead into darkness.
|
|
~
|
|
~
|
|
0 -1 15055
|
|
E
|
|
stairs stair staircase~
|
|
They seem to be made of granite, and stretch down into a more dimly
|
|
lit area than where you come from.
|
|
~
|
|
S
|
|
#15030
|
|
At A Bend In The Corridor~
|
|
You are standing at a place where the corridor bends from east to north.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15035
|
|
D1
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15031
|
|
S
|
|
#15031
|
|
The Corridor~
|
|
You are standing in a long corridor, decorated with tapestries
|
|
depicting old times and old heroes. It leads east and west.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15032
|
|
D3
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15030
|
|
S
|
|
#15032
|
|
The Corridor~
|
|
You are standing in a long corridor, decorated with tapestries
|
|
depicting old times and old heroes. It leads east and west.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15033
|
|
D3
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15031
|
|
S
|
|
#15033
|
|
The Corridor~
|
|
You are standing in a long corridor, decorated with tapestries
|
|
depicting old times and old heroes. The corridor continues west,
|
|
and to the north you see the luxurious guest wing.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the guest wing.
|
|
~
|
|
~
|
|
0 -1 15038
|
|
D3
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15032
|
|
S
|
|
#15034
|
|
In The South-East Tower~
|
|
This part of the tower is fairly uninteresting, but it leads further
|
|
upwards...
|
|
~
|
|
150 d 0
|
|
D4
|
|
The room at the top of the tower seems darkish for some reason.
|
|
~
|
|
~
|
|
0 -1 15052
|
|
D5
|
|
You see the stairs at the bottom of the tower.
|
|
~
|
|
~
|
|
0 -1 15009
|
|
S
|
|
#15035
|
|
The Corridor~
|
|
You are standing in a long corridor, decorated with tapestries
|
|
depicting old times and old heroes. It leads north and south. There
|
|
is also an exit to the east here.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15040
|
|
D1
|
|
You see a small room.
|
|
~
|
|
~
|
|
0 -1 15036
|
|
D2
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15030
|
|
S
|
|
#15036
|
|
By The Treasure Room~
|
|
You are standing by a great iron door. The door is very large, and
|
|
seems very solid indeed. There is a sign posted by it.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You see a large steel door.
|
|
~
|
|
door steel large~
|
|
2 15007 15037
|
|
D3
|
|
You see the corridor.
|
|
~
|
|
~
|
|
0 -1 15035
|
|
E
|
|
sign~
|
|
|
|
TREASURE ROOM
|
|
|
|
Authorized personnel only - all others keep out.
|
|
ANY trespassing will be SEVERELY punished!!
|
|
|
|
~
|
|
S
|
|
#15037
|
|
The Great Treasury~
|
|
As you enter this room, you are astonished by the riches that
|
|
are stowed away here; not so much in gold, but paintings, tapestries,
|
|
skillful carvings and sculptures all over the vast room. You realise,
|
|
however, that most of these things are too well known to be sold
|
|
anywhere, without branding yourself as a thief, and condemning yourself
|
|
to instant death at the hands of the Royal Guard.
|
|
~
|
|
150 d 0
|
|
D3
|
|
You see a large steel door.
|
|
~
|
|
door large steel~
|
|
2 15007 15036
|
|
E
|
|
painting paintings carving carvings sculptures tapestries~
|
|
It seems they are stored here temporarily to enable changing
|
|
of the decoration in the Castle on a regular basis.
|
|
~
|
|
S
|
|
#15038
|
|
The Guest Wing~
|
|
You have arrived at the part of the Castle where prominent
|
|
guests are housed. To the east there is a large, ornamented
|
|
door, and a somewhat smaller one leads north.
|
|
~
|
|
150 d 0
|
|
D0
|
|
The door seems to lead to a guest room.
|
|
~
|
|
door small~
|
|
1 -1 15043
|
|
D1
|
|
You see the guest suite behind the ornamented door.
|
|
~
|
|
door ornament ornamented~
|
|
1 -1 15039
|
|
D2
|
|
You see the corridor.
|
|
~
|
|
~
|
|
0 -1 15033
|
|
S
|
|
#15039
|
|
The Guest Suite~
|
|
This must be where only the most highly regarded guests stay, since
|
|
it is luxurious beyond your wildest imagination. This is only the living
|
|
room of the suite, but it is huge and tastefully decorated. All the
|
|
furniture is not only beautiful, but also made for comfort. To the
|
|
north, there is an exit to the bedroom, and there is a door to the west.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the bedroom.
|
|
~
|
|
~
|
|
0 -1 15044
|
|
D3
|
|
Behind the door you see the entrance to the Guest Wing.
|
|
~
|
|
door~
|
|
1 -1 15038
|
|
S
|
|
#15040
|
|
The Corridor~
|
|
You are standing in a long corridor, decorated with tapestries
|
|
depicting old times and old heroes. It leads north and south.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15045
|
|
D2
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15035
|
|
S
|
|
#15041
|
|
The Ball Room~
|
|
You are standing in the great Ball Room. It is a truly large room,
|
|
with a stage for an orchestra in the south-east end.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15046
|
|
D1
|
|
To the east you see the stage.
|
|
~
|
|
~
|
|
0 -1 15042
|
|
S
|
|
#15042
|
|
By The Stage~
|
|
Before you you see the stage. It is large enough for some 40
|
|
musicians to play on at the same time. The Ball Room continues
|
|
to the west and north.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15047
|
|
D3
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15041
|
|
S
|
|
#15043
|
|
A Guest Room~
|
|
You are standing in a large room. Although it is comfortable enough,
|
|
you can tell it is not meant for any of the most illustrious guests,
|
|
since it lacks that extreme luxury found elsewhere in the Castle.
|
|
~
|
|
150 d 0
|
|
D2
|
|
Behind the door, you see the entrance to the Guest Wing.
|
|
~
|
|
door~
|
|
1 -1 15038
|
|
S
|
|
#15044
|
|
The Bedroom~
|
|
This room is dominated by the huge four-poster bed, that stands
|
|
against the northern wall. The room is large and cosy, and the bed
|
|
virtually begs you to lie down in it and sleep.
|
|
~
|
|
150 d 0
|
|
D2
|
|
You see the living room of the suite.
|
|
~
|
|
~
|
|
0 -1 15039
|
|
E
|
|
bed~
|
|
Large, comfortable, bolstered... Invites you to sleep in it.
|
|
~
|
|
S
|
|
#15045
|
|
The Corridor~
|
|
You are standing in a long corridor, decorated with tapestries
|
|
depicting old times and old heroes. It leads north and south. There
|
|
is an exit to the east, that leads to a large room.
|
|
~
|
|
150 d 0
|
|
D0
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15049
|
|
D1
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15046
|
|
D2
|
|
You see the corridor continue.
|
|
~
|
|
~
|
|
0 -1 15040
|
|
S
|
|
#15046
|
|
The Ball Room~
|
|
You are standing in the great Ball Room. It is a truly large room,
|
|
with a stage for an orchestra in the south-east end.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15047
|
|
D2
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15041
|
|
D3
|
|
You see the corridor.
|
|
~
|
|
~
|
|
0 -1 15045
|
|
S
|
|
#15047
|
|
The Ball Room~
|
|
You are standing in the great Ball Room. It is a truly large room,
|
|
with a stage for an orchestra in the south-east end.
|
|
~
|
|
150 d 0
|
|
D1
|
|
To the east, you can enter a tower.
|
|
~
|
|
~
|
|
0 -1 15048
|
|
D2
|
|
To the south you see the stage.
|
|
~
|
|
~
|
|
0 -1 15042
|
|
D3
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15046
|
|
S
|
|
#15048
|
|
In The Tower~
|
|
You are standing in the north-eastern of the three great watch-
|
|
towers of the Castle. To the west, you can enter the Ball Room and
|
|
there are stairs leading up into the Tower.
|
|
~
|
|
150 d 0
|
|
D3
|
|
You see the Ball Room.
|
|
~
|
|
~
|
|
0 -1 15047
|
|
D4
|
|
The stairs lead a long way up to the top of the Tower.
|
|
~
|
|
~
|
|
0 -1 15054
|
|
E
|
|
stairs~
|
|
The stairs are made out of granite, and seem solid enough.
|
|
~
|
|
S
|
|
#15049
|
|
The Grand Staircase~
|
|
You are standing on a great staircase, that leads up and down. To
|
|
the east, there is a large oak door, and a corridor leads south.
|
|
~
|
|
150 d 0
|
|
D1
|
|
The door is large and made out of oak.
|
|
~
|
|
door oak large~
|
|
1 15014 15050
|
|
D2
|
|
You see the corridor.
|
|
~
|
|
~
|
|
0 -1 15045
|
|
D4
|
|
The stairs continue up to the top of the tower.
|
|
~
|
|
~
|
|
0 -1 15053
|
|
D5
|
|
The stairs lead down to the first floor of the Castle.
|
|
~
|
|
~
|
|
0 -1 15025
|
|
E
|
|
stairs~
|
|
The stairs are made of marble, and there are pillars carved in the
|
|
likenesses of trees with little animals running up and down the
|
|
trunks.
|
|
~
|
|
S
|
|
#15050
|
|
The Cosy Room~
|
|
You have entered a large, cosy living room. There is a fireplace
|
|
with a fire burning, and a few comfortable chairs around a little
|
|
table. There is a door to the west, and also an exit to the east.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You see a large bedroom.
|
|
~
|
|
~
|
|
0 -1 15051
|
|
D3
|
|
The door is large, and made out of oak.
|
|
~
|
|
door large oak~
|
|
1 15014 15049
|
|
E
|
|
fire fireplace~
|
|
The fire is built out of logs, and seems to be able to burn for
|
|
quite a while longer.
|
|
~
|
|
E
|
|
table~
|
|
The table is made of mahogany, and elegant in a cosy way(!)
|
|
~
|
|
E
|
|
chairs~
|
|
The chairs are arranged around the fireplace.
|
|
~
|
|
S
|
|
#15051
|
|
King Welmar's Bedroom~
|
|
This is a large room, with a wonderful view. To one side of the
|
|
room, stands a large four-poster bed. All around the room there are
|
|
massive bookshelves, filled with all kinds of books. The titles include
|
|
works such as: 'A Treatise on the History of Midgaard and surrounding
|
|
areas', 'Magic - A Beginner's Introduction' and many others. There is
|
|
an exit to the west.
|
|
~
|
|
150 d 0
|
|
D3
|
|
There is a large and cosy room to the west.
|
|
~
|
|
~
|
|
0 -1 15050
|
|
E
|
|
books book shelf shelves bookshelf bookshelves~
|
|
Most of the books seem worn, as if thoroughly studied. The King
|
|
evidently is interested in keeping himself educated.
|
|
~
|
|
E
|
|
bed~
|
|
Seems nice enough to sleep in, though you would never dare to, since
|
|
it is a Royal Bed!
|
|
~
|
|
E
|
|
history midgaard~
|
|
A dry tome, filled with boring knowledge.
|
|
~
|
|
E
|
|
magic~
|
|
Beginner? This book goes beyond most of what YOU know about magic
|
|
anyway. But then, there are levels of magical knowledge, it seems.
|
|
~
|
|
S
|
|
#15052
|
|
Up In The Tower~
|
|
After a long climb, you finally reach the top of the tower. This
|
|
room is small, and the only light source is a flickering candle, on
|
|
a cluttered table, in the middle of the room. The only obvious exit
|
|
is back down the stairs.
|
|
~
|
|
150 d 0
|
|
D5
|
|
The stairs go down the tower.
|
|
~
|
|
~
|
|
0 -1 15034
|
|
E
|
|
table~
|
|
On the table are various objects, all very strange-looking.
|
|
~
|
|
E
|
|
candle~
|
|
Small, uninteresting... A candle that is as normal as can be.
|
|
~
|
|
S
|
|
#15053
|
|
The Top Of The Tower~
|
|
You have arrived at the top of the tower. This tower is pretty
|
|
uninteresting, and seems made purely for reasons of defence and
|
|
guarding. The windows are slits for bowmen, very narrow on the
|
|
outward side and broad inwards to allow a wide shooting angle.
|
|
The only evident exit is down the stairs again.
|
|
~
|
|
150 d 0
|
|
D5
|
|
The stairs go down to the second floor.
|
|
~
|
|
~
|
|
0 -1 15049
|
|
E
|
|
window slit~
|
|
As you look out the windows, you are granted a view of the countryside.
|
|
~
|
|
S
|
|
#15054
|
|
The Top Of The Tower~
|
|
This is the highest of all the towers, and is obviously used for
|
|
lookout purposes. The view is splendid in all four directions. All
|
|
around you, the rich countryside spreads out to the horizon. To the
|
|
north and east you see a vast mountain range, and far to the west
|
|
a beautiful lake. A bit closer, the town of Midgaard lies at the
|
|
end of the King's Road. The only exit you can see is down again.
|
|
~
|
|
150 d 0
|
|
D0
|
|
To the north, the tall White Mountains have their highest peaks.
|
|
The mountaintops disappear in the white clouds, far above the
|
|
plains. The sight of those high, far mountains fills you with a
|
|
desire to scale them, to see the world from that vantage.
|
|
~
|
|
~
|
|
0 -1 -1
|
|
D1
|
|
In the east you see an arm of the dominating mountain range on this
|
|
continent, the White Mountains. Though not as high as those in the
|
|
north, the sight of those mountains fills you with awe.
|
|
~
|
|
~
|
|
0 -1 -1
|
|
D2
|
|
To the south, rolling hills stretch away, as far as you can see.
|
|
~
|
|
~
|
|
0 -1 -1
|
|
D3
|
|
As you look west, you see a river flowing through all of Midgaard
|
|
and continuing beyond it towards a great lake. Still further
|
|
away, you can glimpse something silvery that has to be the Sea.
|
|
~
|
|
~
|
|
0 -1 -1
|
|
D5
|
|
You see the stairs going back down to the second floor.
|
|
~
|
|
~
|
|
0 -1 15048
|
|
S
|
|
#15055
|
|
The Bottom Of The Stairs~
|
|
The stairs lead down to a damp part of the castle, you can hear
|
|
water dripping somewhere around you. The area is lit by a single
|
|
torch flickering in the room which this staircase is built off of.
|
|
The stairs lead upwards and they open up onto a fairly small
|
|
room to the east.
|
|
~
|
|
150 d 0
|
|
D1
|
|
A small room opens up to the east.
|
|
~
|
|
~
|
|
0 -1 15056
|
|
D4
|
|
The stairs lead upwards out of this dank, dark place.
|
|
~
|
|
~
|
|
0 -1 15029
|
|
S
|
|
#15056
|
|
The Guard Room~
|
|
You are at a loss to explain why someone would want to spend all
|
|
day down here. The only explanation that seems even remotely logical
|
|
to you is that there must be an important prisoner kept in one of the
|
|
cells through the south door.
|
|
The decorations of the room are sparse, merely a table, a chair,
|
|
and a deck of cards. A stairwell has been built into the western wall
|
|
and it leads upwards.
|
|
~
|
|
150 d 0
|
|
D2
|
|
Through the peep hole at the top of the small wooden door you can see
|
|
that there is a small corridor leading past several cells.
|
|
~
|
|
door wooden~
|
|
1 15017 15057
|
|
D3
|
|
A small stairwell built into the western wall of the room leads upwards.
|
|
~
|
|
~
|
|
0 -1 15055
|
|
E
|
|
table cards deck~
|
|
There is a deck of cards on the table in a small pile. There is one card
|
|
lying on the floor however.
|
|
~
|
|
E
|
|
card floor~
|
|
The card on the floor seems to be the Ace of Spades... a bad card to find
|
|
indeed. What could be the bad luck brought about by this discovery?
|
|
~
|
|
S
|
|
#15057
|
|
The Prison~
|
|
This small passage is about thirty feet long and is well lit by the
|
|
torches on each wall. The torches have been locked inside small metal
|
|
cages to ensure that they are not removed. The strangest thing about
|
|
the torches however, is the manner in which they burn, they have what
|
|
appears to be a constant flame in that it does not flicker whatsoever,
|
|
and does not give off any smoke. Perhaps they have been magicked to
|
|
burn forever...
|
|
There are three cells along this passage way, one on each side of
|
|
the corridor right near the north end and one isolated at the south
|
|
end of the corridor with a small metal plaque located over the door
|
|
in the keystone of the archway.
|
|
~
|
|
150 d 0
|
|
D0
|
|
A small wooden door blocks the way out of the prison.
|
|
~
|
|
door wooden~
|
|
1 15017 15056
|
|
D1
|
|
A cell door is set into the eastern wall.
|
|
~
|
|
door cell~
|
|
2 15017 15060
|
|
D2
|
|
The cell door to the south has been double padlocked and there is a
|
|
plaque placed in the keystone above the door.
|
|
~
|
|
door cell~
|
|
2 15017 15059
|
|
D3
|
|
A cell door is set into the western wall.
|
|
~
|
|
door cell~
|
|
2 15017 15058
|
|
E
|
|
plaque keystone~
|
|
The plaque in the keystone is engraved with four simple words:
|
|
|
|
Ergan, Murderer of Townsbridge
|
|
|
|
~
|
|
S
|
|
#15058
|
|
A Cell~
|
|
This cell is in a shambles. There is a small hole in the
|
|
western wall where something has broken through the stones
|
|
into the cell. There is a cell door in the eastern wall.
|
|
~
|
|
150 d 0
|
|
D1
|
|
The cell door to the east leads back to the prison hallway.
|
|
~
|
|
door cell~
|
|
2 15017 15057
|
|
E
|
|
hole~
|
|
The hole is much too small for you to clamber through.
|
|
~
|
|
S
|
|
#15059
|
|
Ergan's Cell~
|
|
This large cell is almost like a living quarters with a cot
|
|
in one corner serving as a bed, a small table built out of the
|
|
wall in another corner. There is even a rug in the center of
|
|
the floor to keep some warmth. It seems that the prisoner kept
|
|
here is treated quite well, almost too well for a murderer of
|
|
an entire town...
|
|
~
|
|
150 d 0
|
|
D0
|
|
The cell door to the north leads back to the prison hallway.
|
|
~
|
|
door cell~
|
|
2 15017 15057
|
|
S
|
|
#15060
|
|
A Cell~
|
|
This small cell is damp and dark and looks like noone and nothing
|
|
has lived in it for quite some time. A small cell door is located in
|
|
the west wall.
|
|
~
|
|
150 d 0
|
|
D3
|
|
The cell door to the west leads back to the prison hallway.
|
|
~
|
|
door cell~
|
|
2 15017 15057
|
|
S
|
|
#15061
|
|
An Overgrown Trail~
|
|
Moving off of the King's Road, you find yourself on a small
|
|
fading trail which appears to have been so little used that it
|
|
has almost completely grown over with vegitation from the woods
|
|
here. Sounds of the forest can be heard all round and you feel
|
|
a peaceful feeling come over you as you realize that mankind
|
|
has not passed this way for some time.
|
|
The faded trail appears to lead north and south.
|
|
~
|
|
150 0 4
|
|
D0
|
|
The travel upon the King's Road can be heard off to the north.
|
|
~
|
|
~
|
|
0 -1 15000
|
|
D2
|
|
The trail continues southwards.
|
|
~
|
|
~
|
|
0 -1 15062
|
|
S
|
|
#15062
|
|
An Overgrown Trail~
|
|
Continuing through the heavy undergrowth, you find yourself
|
|
in the middle of the forest. The sounds of the forest can be
|
|
heard all round and you feel a peaceful feeling come over you
|
|
as you realize that mankind has not passed this way for some
|
|
time.
|
|
The fading trail you are on appears to have been so little
|
|
used that it has almost completely grown over with vegitation
|
|
from the woods here.
|
|
The faded trail appears to lead north and east.
|
|
~
|
|
150 0 4
|
|
D0
|
|
The trail continues northwards.
|
|
~
|
|
~
|
|
0 -1 15061
|
|
D1
|
|
The trail appears to continue to the east.
|
|
~
|
|
~
|
|
0 -1 15063
|
|
S
|
|
#15063
|
|
An Overgrown Trail~
|
|
Continuing through the heavy undergrowth, you find yourself
|
|
in the middle of the forest. The sounds of the forest can be
|
|
heard all round and you feel a peaceful feeling come over you
|
|
as you realize that mankind has not passed this way for some
|
|
time.
|
|
The fading trail you are on appears to have been so little
|
|
used that it has almost completely grown over with vegitation
|
|
from the woods here.
|
|
The faded trail appears to lead west and south. To the south
|
|
a strange eerie silence seems to hang in the air, almost blocking
|
|
out all the sounds that you can hear from the north and east.
|
|
~
|
|
150 0 4
|
|
D2
|
|
The undergrowth begins to open up to the south and you can see what
|
|
appears to be a small village to the south. It is very quiet, almost
|
|
too quiet.
|
|
~
|
|
~
|
|
0 -1 15064
|
|
D3
|
|
The overgrown trail continues to the northwest.
|
|
~
|
|
~
|
|
0 -1 15062
|
|
S
|
|
#15064
|
|
A Dirt Road~
|
|
As you leave the forest to the north, you find yourself at
|
|
what appears to be the beginning of a dirt road and a small
|
|
village. Upon first laying eyes on this place you realize
|
|
that there is something funny about this settlement... there
|
|
is no sound other that the whistling wind here. You would have
|
|
expected to hear people going about their regular business, but
|
|
the village is silent. You cannot see any movement around the
|
|
village either. It is almost as still and silent as the woods
|
|
to the north.
|
|
There is a small sign lying by the side of the road here.
|
|
~
|
|
150 0 2
|
|
D0
|
|
An trail leads into the heavy undergrowth to the north.
|
|
~
|
|
~
|
|
0 -1 15063
|
|
D2
|
|
The dirt road continues through the village to the south.
|
|
~
|
|
~
|
|
0 -1 15065
|
|
D3
|
|
A house stands a short distance off the west side of the road, its
|
|
door hanging ajar.
|
|
~
|
|
~
|
|
0 -1 15068
|
|
E
|
|
sign~
|
|
|
|
/----------------------------------\
|
|
| Welcome to the hamlet of |
|
|
| Townsbridge |
|
|
| |
|
|
| |
|
|
| Population: 276 |
|
|
| |
|
|
\----------------------------------/
|
|
|
|
The number 276 has been scratched out and replaced with the
|
|
number 0.
|
|
|
|
~
|
|
S
|
|
#15065
|
|
A Small Intersection~
|
|
Continuing along the dirt road, you find yourself at a place where
|
|
a small path splits away from the main road and leads off to the west.
|
|
The woods around the village seem to be pressing inwards towards you
|
|
as if the village hides a secret which they do not want to be spread
|
|
about.
|
|
There is another house standing on the east side of the road.
|
|
~
|
|
150 0 2
|
|
D0
|
|
The dirt road continues to the north.
|
|
~
|
|
~
|
|
0 -1 15064
|
|
D1
|
|
You can hear a wailing sound coming from the house to the east.
|
|
~
|
|
~
|
|
0 -1 15069
|
|
D2
|
|
The dirt road continues towards the south where a horrible smell
|
|
permeates the air.
|
|
~
|
|
~
|
|
0 -1 15066
|
|
D3
|
|
A small, dark trail leads off into the woods to the west.
|
|
~
|
|
~
|
|
0 -1 15072
|
|
S
|
|
#15066
|
|
A Dirt Road~
|
|
This section of the dirt road is quiet, but there is an awful stench
|
|
in the air. It brings to mind rotting corpses and raw sewage. The woods
|
|
contiue to press closely about you, and almost totally surround the small
|
|
building to the west with a thatched roof. There is a blackened shell of
|
|
a building to the east with a small sign hanging out front from a black
|
|
and charred chain.
|
|
The dirt road continues north and south.
|
|
~
|
|
150 0 2
|
|
D0
|
|
The small dirt road continues towards the north.
|
|
~
|
|
~
|
|
0 -1 15065
|
|
D1
|
|
The building to the east is merely a shell of what it once probably
|
|
was. The walls are blackened as if they had been exposed to fire at
|
|
some point in the past...
|
|
~
|
|
~
|
|
0 -1 15071
|
|
D2
|
|
The stench from the south is almost overpowering now... it seems that
|
|
the source wouldn't be too far from here.
|
|
~
|
|
~
|
|
0 -1 15067
|
|
D3
|
|
A small quiet cottage stands on the west side of the road, apparently
|
|
untouched by the desecration and destruction that appears to have hit
|
|
this small village.
|
|
~
|
|
~
|
|
0 -1 15070
|
|
E
|
|
sign~
|
|
The sign is covered with soot and the wood is quite charred, but you can
|
|
still make out the following letters:
|
|
|
|
T TO SB DGE NER L RE
|
|
|
|
~
|
|
S
|
|
#15067
|
|
A Large Pit~
|
|
The dirt road ends at the edge of a large pit here and you now
|
|
realize where the awful smell was coming from. This pit appears
|
|
to be a mass grave for the citizens of the village. There are
|
|
bones and corpses lying all over the place. A lot of the corpses
|
|
look too recent to be from the Townsbridge murders of almost a
|
|
decade ago, but the village seems to have been empty for almost
|
|
that long.
|
|
The dirt road leads away from the carnage to the north.
|
|
~
|
|
150 0 2
|
|
D0
|
|
Just near the north edge of the pit a small and narrow trail leads
|
|
away.
|
|
~
|
|
~
|
|
0 -1 15066
|
|
S
|
|
#15068
|
|
A House~
|
|
This house is a wreck, furniture has been strewn all about
|
|
the room, and it looks like a tornado landed right in the middle
|
|
of the room. The destruction that has taken place in this room
|
|
is almost beyond belief. The oddest part of it all though, is
|
|
how it all seems so recent, since there are no cobwebs, and there
|
|
is no dust on anything.
|
|
The dirt road can be seen to the east through the doorway.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You can see the dirt road through the doorway to the east.
|
|
~
|
|
~
|
|
0 -1 15064
|
|
S
|
|
#15069
|
|
A House~
|
|
This darkened room is barely lit by the outdoor light, but what
|
|
you can see of it gives you the creeps. There are cobwebs dangling
|
|
from everything, a thick layer of dust begins to rise up at your
|
|
passage, and a strange howl comes from somewhere around you. The
|
|
furniture in this house is old and of a type that hasn't been seen
|
|
around these lands for some time. If it was in better shape, you
|
|
might be able to sell it as antique.
|
|
The meager light of the road shines through the doorway to the
|
|
west.
|
|
~
|
|
150 ad 0
|
|
D3
|
|
You can see the dirt road through the doorway to the west.
|
|
~
|
|
~
|
|
0 -1 15065
|
|
S
|
|
#15070
|
|
A Small Cottage~
|
|
This cottage looks to have been left in exactly the same shape as
|
|
it was in quite some time ago. It looks as if the residents left one
|
|
day and haven't returned home yet. Oddly enough, the furniture is
|
|
dust free and the food on the table still looks fresh. This house is
|
|
really strange, perhaps it wuld be in your best interests to leave as
|
|
soon as humanly possible.
|
|
The road is back through the open doorway to the east.
|
|
~
|
|
150 d 0
|
|
D1
|
|
You can see the dirt road through the doorway to the east.
|
|
~
|
|
~
|
|
0 -1 15066
|
|
S
|
|
#15071
|
|
The Burned Shop~
|
|
As you enter this small building, you notice that that blackened
|
|
walls are due to a fire that seemed to burn here unattended for quite
|
|
some time. There is almost nothing left of the roof that would have
|
|
once covered this building, and the north and east walls have been
|
|
burnt to almost half the height of the other two walls. There are
|
|
some burnt goods around on the ground and the remains of a counter
|
|
near what is left of the north wall seems to indicate that this was
|
|
once a shop.
|
|
The road lies to the west through the blackened wall.
|
|
~
|
|
150 0 2
|
|
D3
|
|
You can see the dirt road to the west.
|
|
~
|
|
~
|
|
0 -1 15066
|
|
S
|
|
#15072
|
|
A Dark Path~
|
|
As you move away form the open air into the darkness of the path
|
|
and the sinister looking woods around you, you get a feeling of awe
|
|
and something almost akin to horror. The wood around is completely
|
|
silent, not even the rustling of leaves or the cracking of branches
|
|
breaks the silence. The final thing you notice is that the darkness
|
|
all around you seems to be almost contrived, and doesn't seem natural
|
|
for this kind of vegitation.
|
|
The path continues west and you can see light to the east.
|
|
~
|
|
150 ad 1
|
|
D1
|
|
The path continues towards a small intersection with a dirt road.
|
|
~
|
|
~
|
|
0 -1 15065
|
|
D3
|
|
The path continues through the darkness.
|
|
~
|
|
~
|
|
0 -1 15073
|
|
S
|
|
#15073
|
|
A Dark Path~
|
|
This narrow path leads through the overhanging trees in the unnatural
|
|
darkness. It seems almost as if the trees are crowding in on you here,
|
|
as if they didn't want to feel your presence. The wood is almost totally
|
|
silent and you wonder silently to yourself why this could be.
|
|
The path appears to continue east and west.
|
|
~
|
|
150 ad 1
|
|
D1
|
|
The path continues through the darkness.
|
|
~
|
|
~
|
|
0 -1 15072
|
|
D3
|
|
The glow from the west appears to be quite strong, but it does not
|
|
give enough light to see by here, nor can you see the source of the
|
|
glow.
|
|
~
|
|
~
|
|
0 -1 15074
|
|
S
|
|
#15074
|
|
The Circle Of Stones~
|
|
You are at the edge of a circle of seven large monolith-like stones.
|
|
Each stone towers over your head and appears to be at least double your
|
|
height. The stones are made of a dark black material, almost black in
|
|
colour.
|
|
In the center of the ring of stones, you can see a black circular
|
|
mirror-like disk on the ground. The surface is highly reflective and
|
|
almost appears to be rippling. The trees surrounding the circle tower
|
|
far above your heads blocking out the sky.
|
|
A strange glow seems to be emanating from each stone, almost green
|
|
in colour. This glow provides enough light for you to see with even
|
|
though the sky above has been blotted out.
|
|
~
|
|
150 d 1
|
|
D1
|
|
A narrow path leads away into the darkness.
|
|
~
|
|
~
|
|
0 -1 15073
|
|
D4
|
|
You cannot see the sky above since the trees around the stone ring
|
|
block it out entirely.
|
|
~
|
|
~
|
|
0 -1 -1
|
|
E
|
|
stones glow stone ring circle~
|
|
Each stone is at least fifteen feet tall, maybe more, and the dark
|
|
material glows with a greenish aura providing more than enough light
|
|
for you to see by.
|
|
~
|
|
S
|
|
$
|