70 lines
1.6 KiB
C
70 lines
1.6 KiB
C
/* wMUD - Yet another MUD codebase by W00d5t0ck
|
|
* Copyright (C) 2012 - Gergely POLONKAI
|
|
*
|
|
* game-networking.h: basic networking function headers, variables and defines
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifndef __WMUD_NETWORKING_H__
|
|
# define __WMUD_NETWORKING_H__
|
|
|
|
#include <glib.h>
|
|
|
|
#include "wmudclient.h"
|
|
|
|
/**
|
|
* TELNET_IAC:
|
|
*
|
|
* Telnet IAC code
|
|
*/
|
|
#define TELNET_IAC '\xff'
|
|
/**
|
|
* TELNET_WONT:
|
|
*
|
|
* Telnet WON'T code
|
|
*/
|
|
#define TELNET_WONT '\xfc'
|
|
/**
|
|
* TELNET_WILL:
|
|
*
|
|
* Telnet WILL code
|
|
*/
|
|
#define TELNET_WILL '\xfb'
|
|
/**
|
|
* TELNET_DO:
|
|
*
|
|
* Telnet DO code
|
|
*/
|
|
#define TELNET_DO '\xfd'
|
|
/**
|
|
* TELNET_DONT:
|
|
*
|
|
* Telnet DONT code
|
|
*/
|
|
#define TELNET_DONT '\xfe'
|
|
/**
|
|
* TELNET_ECHO:
|
|
*
|
|
* Telnet ECHO code
|
|
*/
|
|
#define TELNET_ECHO '\x01'
|
|
|
|
extern GSList *clients;
|
|
|
|
gboolean wmud_networking_init(guint port_number, GMainContext *game_context, GSList *menu_items, GError **err);
|
|
void wmud_client_quitanswer(WmudClient *client, gboolean answer);
|
|
void wmud_client_newchar_answer(WmudClient *client, gboolean answer);
|
|
|
|
#endif
|