59 lines
2.5 KiB
Plaintext
59 lines
2.5 KiB
Plaintext
It's here. It's been a long time coming (9 years and a day in fact[1]),
|
|
but it has finally arrived.
|
|
|
|
CircleMUD 3.1 is now made officially available for your consumption.
|
|
|
|
This is the final[2] release that all of the beta patchlevels over the
|
|
last several years have been building towards.
|
|
|
|
Some brief history on the CircleMUD 3.x releases:
|
|
|
|
After the highly successful release of CircleMUD 2.20, steps were quickly
|
|
made towards overhauling the codebase from ground up, extending what could
|
|
be done, and removing bugs and loopholes all over the place. This
|
|
culminated in an "internal" release of CircleMUD 3.0, which over the
|
|
course of a few months led to a release of Patch Level 4 on September 24,
|
|
1994, a little less than a year after the 2.20 release. A mere 8+ years
|
|
later, many additions, 20 patchlevels, many new bugs, and something called
|
|
"documentation", the beta testing period is over, and we have made a full
|
|
and proper release!
|
|
|
|
The changes are too numerous to list[3], but some highlights of
|
|
differences from CircleMUD 2.20[4] include an entirely new world, new shop
|
|
structure, several new core members for the development team, and coherent[5]
|
|
documentation on the world and core components of the source code.
|
|
|
|
Work will begin shortly on the CircleMUD 4.x series, with a release
|
|
expected in late 2010[6].
|
|
|
|
Don't run with scissors, but make your way to:
|
|
ftp://ftp.circlemud.org/pub/CircleMUD/3.x/
|
|
|
|
Special thanks to all of those on the CircleMUD Mailing List and everyone
|
|
who submitted bug reports over the last decade, we couldn't have done it
|
|
without you.[7]
|
|
|
|
Best Regards,
|
|
|
|
The CircleMUD Development Team, 2002
|
|
<cdev@circlemud.org>
|
|
Jeremy Elson <jelson@circlemud.org> Since Jul 16, 1993
|
|
Chris Epler <cepler@circlemud.org> Since Late , 1994
|
|
Alex Fletcher <furry@circlemud.org> Since Feb 23, 1995
|
|
George Greer <greerga@circlemud.org> Since Oct 14, 1997
|
|
Daniel A. Koepke <dkoepke@circlemud.org> Since Jul 11, 1999
|
|
|
|
|
|
[1] CircleMUD 2.20 was released on November 17, 1993. CircleMUD 3.1 was
|
|
released November 18, 2002.
|
|
[2] We, the CircleMUD Group, reserve the right to all and any future "final"
|
|
CircleMUD releases.
|
|
[3] But they're listed in the Changelog file anyhow, just in case you're
|
|
really curious.
|
|
[4] Everyone compares to their last full version, why can't we?
|
|
[5] Well, we'd like to think so at least.
|
|
[6] We're hoping to time it with the discovery of a monolith around Jupiter.
|
|
[7] And had you not submitted so many damned bug reports, we would have had
|
|
this finished almost a decade ago!
|
|
|