.. |
.gitignore
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
configuration.c
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
configuration.h
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
db.c
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Created the room_exits loading code.
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2012-03-29 19:12:45 +02:00 |
db.h
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Moved wmudDbERror struct to db.h
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2012-03-27 19:47:29 +00:00 |
game-networking.c
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Fixed non-working failcount sending code.
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2012-03-29 19:01:53 +02:00 |
game-networking.h
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
game.c
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
game.h
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
interpreter.c
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Fixed direction list checking code.
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2012-03-29 19:13:00 +02:00 |
interpreter.h
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Continued world loading code
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2012-03-27 20:00:01 +00:00 |
main.c
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Advanced forward with the world loading code.
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2012-03-29 18:51:24 +02:00 |
main.h
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
maintenance.c
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Renamed wmud_maintenance_check_new_players() to wmud_maintenance_check_players()
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2012-03-29 18:43:36 +02:00 |
maintenance.h
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Added the self-standard comments to maintenance.h
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2012-03-29 17:58:58 +02:00 |
Makefile.am
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
players.c
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
players.h
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Renamed directory src to wmud
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2012-03-27 17:14:55 +02:00 |
wmud-types.h
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Now increasing the player login fail count, and displaying it to logging in players if non-zero.
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2012-03-29 18:42:18 +02:00 |
world.c
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Advanced forward with the world loading code.
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2012-03-29 18:51:24 +02:00 |
world.h
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Created the room_exits loading code.
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2012-03-29 19:12:45 +02:00 |