wmud/old-codebase/src/util/Makefile.in
2012-03-07 16:24:50 +01:00

94 lines
2.9 KiB
Makefile

# CircleMUD Makefile.in - Makefile template used by 'configure'
# for the 'util' directory
# C compiler to use
CC = @CC@
# Any special flags you want to pass to the compiler
MYFLAGS = @MYFLAGS@ -DCIRCLE_UTIL
#flags for profiling (see hacker.doc for more information)
PROFILE =
##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################
# binary destination directory
BINDIR = ../../bin
# location of Circle include files
INCDIR = ..
CFLAGS = @CFLAGS@ @SQLITE3_CFLAGS@ $(MYFLAGS) $(PROFILE) -I$(INCDIR)
LIBS = @LIBS@ @SQLITE3_LIBS@
default: all
all: $(BINDIR)/autowiz $(BINDIR)/delobjs $(BINDIR)/listrent \
$(BINDIR)/mudpasswd $(BINDIR)/play2to3 $(BINDIR)/purgeplay \
$(BINDIR)/shopconv $(BINDIR)/showplay $(BINDIR)/sign $(BINDIR)/split \
$(BINDIR)/wld2html
autowiz: $(BINDIR)/autowiz
delobjs: $(BINDIR)/delobjs
listrent: $(BINDIR)/listrent
mudpasswd: $(BINDIR)/mudpasswd
play2to3: $(BINDIR)/play2to3
purgeplay: $(BINDIR)/purgeplay
shopconv: $(BINDIR)/shopconv
showplay: $(BINDIR)/showplay
sign: $(BINDIR)/sign
split: $(BINDIR)/split
wld2html: $(BINDIR)/wld2html
$(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/autowiz autowiz.c
$(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h $(INCDIR)/utils.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/delobjs delobjs.c
$(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/listrent listrent.c
$(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h $(INCDIR)/utils.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/mudpasswd mudpasswd.c @CRYPTLIB@
$(BINDIR)/play2to3: play2to3.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/play2to3 play2to3.c
$(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h $(INCDIR)/utils.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/purgeplay purgeplay.c
$(BINDIR)/shopconv: shopconv.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h $(INCDIR)/db.h $(INCDIR)/utils.h $(INCDIR)/shop.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/shopconv shopconv.c
$(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \
$(INCDIR)/structs.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/showplay showplay.c
$(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/sign sign.c @NETLIB@
$(BINDIR)/split: split.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/split split.c
$(BINDIR)/wld2html: wld2html.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h
$(CC) $(CFLAGS) $(LIBS) -o $(BINDIR)/wld2html wld2html.c