845 lines
13 KiB
Plaintext
845 lines
13 KiB
Plaintext
#6301
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The Webbed Entrance~
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Sticky, sticky, sticky! The ground is cluttered with leaves,
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decayed remains of webbed crickets, beetle, rats, dogs, and even
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humans. You begin to wonder about what lies ahead. The air is
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damp here, and even the little light that shines through the
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canopy seems to be absorbed into the webbing.
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63 c 1
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D0
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0 -1 6302
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D2
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#6302
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The Webby Passage~
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You find that footing here is very good, almost too good. The
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limbs are coated with cobwebs and seem unusually strong for tree
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branches. Paths lead in four directions. The eastward path goes
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down a bit.
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63 0 2
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0 -1 6304
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0 -1 6305
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D2
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0 -1 6301
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D3
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0 -1 6303
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#6303
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The Wasp Hive~
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Drones scuttle about in this room. The cells on the walls are
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honeycomb in shape and many of the maggots and wasps you see have
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fang-marks on their bodies. You sense some order in their markings.
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63 0 2
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D1
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0 -1 6302
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#6304
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The Webby Passage~
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Another webby passage, all sticky and wet. Tiny ballooning
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spiders fill the air. It seems that these young ones are newborns.
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63 0 2
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D1
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0 -1 6305
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D2
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0 -1 6302
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#6305
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Beneath The Busy Path~
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You here the sounds of crawling arachnids above. The rhythms of
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the footsteps suggest a primitive order in there movement. The light
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seems brighter upwards.
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63 0 2
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D3
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0 -1 6304
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D4
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0 -1 6306
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#6306
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On The Busy Path~
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Spiders, spiders, everywhere! It is almost ant-like in efficiency
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with one big difference. The spiders here are carrying ant-corpses,
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as well as rats, wolves, and humans.
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~
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63 0 2
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D2
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0 -1 6307
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D5
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0 -1 6305
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#6307
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On The Busy Path~
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Spiders, spiders, everywhere! It is almost ant-like in efficiency
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with one big difference. The spiders here are carrying ant-corpses,
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as well as cats, wolves, and humans.
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63 0 2
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D0
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0 -1 6306
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D1
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0 -1 6308
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#6308
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On The Busy Path~
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Spiders, spiders, everywhere! It is almost ant-like in efficiency
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with one big difference. The spiders here are carrying ant-corpses,
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as well as cats, dogs, and humans.
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~
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63 0 2
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D0
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0 -1 6307
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D1
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0 -1 6306
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D2
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0 -1 6305
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D3
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0 -1 6309
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S
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#6309
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A Split In The Path~
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As always, there is a split in the road. One road is strewn with
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cricket feelers. The other is well-kept and suitable for smooth
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travelling. The webbing that was prevalent in earlier rooms is almost
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non-existant now.
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63 0 2
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D0
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0 -1 6310
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D1
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0 -1 6308
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D2
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0 -1 6320
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#6310
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A Fuzzy Tree Limb~
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You are on a 'fuzzy' tree limb. Interesting, since the branches
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seem to have 'hairs' sprouting from its bark. As you look closer
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you see millions of aphids covering each limb.
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63 0 2
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D2
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0 -1 6309
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D3
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0 -1 6311
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#6311
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The Tree Trunk~
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You feel that you can rest here safely. There is evidence of
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webbing here, but it is of a finer quality.
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63 c 2
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D1
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0 -1 6310
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D2
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0 -1 6312
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S
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#6312
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The Tree Lair Entrance~
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It seems the inhabitant of this place does not web her victims,
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as evidenced by the remains before you. The area is cluttered with
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desiccated corpses, apparently bitten but unwebbed, and drained of
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their life juices.
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63 0 2
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D0
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0 -1 6311
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D3
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0 -1 6313
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S
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#6313
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The Wolf Spider Lair~
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Very dark, as all lairs of spiders are. Not much of furnishings
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save an exit. The wolf spider keeps no corpses here, but rather
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throws them out at her leisure.
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63 0 2
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D1
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0 -1 6312
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#6320
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The Webless Path~
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Strange. No webbing here. In fact, no sounds whatsoever.
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The path continues northward, where you find that you may have
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to tightrope your way across a ravine.
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63 0 2
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D0
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0 -1 6309
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D3
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0 -1 6321
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#6321
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Above The Ravine~
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Stranger still. Your feet get a real firm grip on the spiderline.
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You are above a deep ravine. This line connects you between two trees.
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Below you can see a prismatic web with lots of animal bones caught in it:
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some bear and small deer bones in fact. No human skeletons are visible
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(yet).
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63 0 2
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D1
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0 -1 6320
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D2
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0 -1 6323
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D5
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0 -1 6322
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#6322
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The Rainbow Web~
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This is the rainbow web -- each strand, each link, a hue of violently
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sharp colors and contrasts. The resident here seems to have a command
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of light as well.
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63 0 2
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D4
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0 -1 6321
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S
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#6323
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The Web Forest~
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The trees here take on a different appearance -- they are not trees
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anymore, but disjointed make-shift silken made shafts, sticky to the
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touch, and webby in texture. This is another world it would appear.
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~
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63 0 2
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D0
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0 -1 6321
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D5
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0 -1 6324
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#6324
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The Slave Pit~
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You have entered the slave pit. A voice blares in the distance,
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'Get back to work, maggots!' Rails upon rails of mined gold and silver
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clutter the trail beneath you.
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63 0 2
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D0
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0 -1 6325
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D4
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0 -1 6323
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#6325
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The Tether Path~
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Another tether path just like the rest of them. Surprisingly
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well-lit by the golden orbs that hang from the sides, you can see
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the paths become finer and finer in quality.
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63 0 2
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D1
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0 -1 6326
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D3
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0 -1 6324
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#6326
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A Road Crossing~
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Another shifty little strand of webs, almost ethereal in nature.
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63 0 2
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D3
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0 -1 6325
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D4
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0 -1 6327
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#6327
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A Leader Strand~
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This strand is weightier, more sturdy. It shimmers as you step on
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it. You are definitely not in the Midgaardian realms anymore. Just
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where you are you can't tell. It feels like you're moving through
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ether. You can still get back down to more surer lands.
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~
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63 0 2
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D0
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0 -1 6328
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D5
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0 -1 6326
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#6328
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The Entrance Of The Ethereal Web~
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You are at the entrance to ethereal web. Flickering in and out,
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in and out, each strand reveals a different hue from black to green
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to blue.
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63 0 2
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D2
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0 -1 6331
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#6330
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The Young Wormkin's Crib~
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A playpen of sorts, with maggots of wasps and other baby
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vermin lying about. You feel that humans have been played with
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here too, and eaten later. You sense that the maker of this
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place has an appetite for dragon meat, and uses this room as a
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breeding area.
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63 0 2
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D4
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0 -1 6331
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#6331
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The Base Of The Web~
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Large strands connect at this point. The node shimmers and
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flickers within the ether. You see many flying creatures --
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insects, pegasi, and dragon wormkins -- navigate the dangerous
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passages of the web. Exits go in many directions.
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63 0 2
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D0
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0 -1 6330
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D1
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0 -1 6332
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D2
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0 -1 6333
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D3
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0 -1 6334
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#6332
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Through The Trees~
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This part of the web intersects through the branches of some
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trees. Various leaves and other debris that the many drones have
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not picked up yet lie here.
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63 0 2
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D1
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0 -1 6331
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D2
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0 -1 6335
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D3
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0 -1 6333
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#6333
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Above The Clouds~
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You can see all of Midgaard in this ethereal web. Many
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of the larger dragons that do wish to fly seem to fly away
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from the sticky strands of the web.
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63 0 2
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D1
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0 -1 6331
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D2
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0 -1 6334
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D3
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0 -1 6335
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#6334
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On A Cloud~
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This cloud is rather thick in consistency. You suddenly realize
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this is not a typical cloud, but it might be the nest of an aerial
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creature.
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63 0 2
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D5
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0 -1 6331
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#6335
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A Link In The Ethereal Web~
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This is another link in the ethereal web. Various creatures seem
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to get caught (or hypnotized) by its sticky strands.
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63 0 2
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D1
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0 -1 6336
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D3
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0 -1 6331
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#6336
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The Tenuous Strand~
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Very windy here since it goes up into the sky somewhat. Still, it
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is safe enough to move around.
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63 0 2
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D2
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0 -1 6340
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D3
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0 -1 6341
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D5
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0 -1 6331
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#6340
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The Elder Wormkin's Room~
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A more mature wormkin it seems resides here. Various tomes
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of arcane lore clutter the area, along with shards of armor and
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weaponry.
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63 0 2
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D5
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0 -1 6331
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S
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#6341
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Another Tree Limb~
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Once again the web crosses another tree limb. To the side you
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see the possible entrance to another creature's lair.
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63 0 2
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D1
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0 -1 6342
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D2
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0 -1 6334
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D3
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0 -1 6345
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S
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#6342
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The Bird Spider's Lair~
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This is a big game hunter among most spiders. Crushed
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jewels and weapons suggest the inhabitant must have powerful
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jaws. Beware!
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~
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63 0 2
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D5
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~
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0 -1 6331
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S
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#6345
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A Link In The Ethereal Web~
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This is another link in the ethereal web. Various creatures
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seem to get caught (or hypnotized) by its sticky strands.
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~
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63 0 2
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D2
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~
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0 -1 6350
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D3
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0 -1 6346
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D4
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~
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0 -1 6345
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S
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#6346
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The Quiet Tree Top~
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This is a quiet tree top. Downwards you can see a familiar path
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that may lead back to Midgaard.
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~
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63 0 2
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D1
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0 -1 6345
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D3
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0 -1 6347
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D5
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~
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0 -1 6132
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S
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#6347
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On The Web~
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RRRRRRRRRRROOOOOOOOOOOOOAAAAAAAAAAAAAARR! You hear the roar
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of a powerful beast. Dragon, you think. You shiver in your boots
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as you tiptoe along this section of the web.
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~
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63 0 2
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D1
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0 -1 6346
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D2
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0 -1 6355
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D5
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~
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0 -1 6331
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S
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#6350
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The Ki-Rin Chamber~
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A wise ki-rin was entrapped here many years ago. It is from her
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that the ruler of this realm draws magical strength.
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~
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63 0 2
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D0
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~
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~
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0 -1 6347
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S
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#6355
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A Link In The Ethereal Web~
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This is another link in the ethereal web. Various creatures
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seem to get caught (or hypnotized) by its sticky strands. To
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the north you sense the heavy breathing of a fiery animal.
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~
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63 0 2
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D0
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~
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~
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0 -1 6360
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D2
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~
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0 -1 6365
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S
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#6360
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Yevaud's Lair~
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Yevaud, the Usurper of Midgaard, resides here. A voice cries
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out, 'BEWARE, the Usurper of Midgaard lives here! FLEE while you can!'
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But even Yevaud has his master... or so you deduce.
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~
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63 0 2
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D2
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~
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~
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0 -1 6355
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S
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#6365
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A Link In The Ethereal Web~
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This is another link in the ethereal web. Various creatures
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seem to get caught (or hypnotized) by its sticky strands. A
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single spider line lies to the north, while ghastly seemings are
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due southward. The grim entrance of Arachnos' Lair is downward.
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~
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63 0 2
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D0
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~
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~
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0 -1 6371
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D1
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0 -1 6331
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D2
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~
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0 -1 6366
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D5
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~
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~
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0 -1 6390
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S
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#6366
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|
The Entrance To The Donjonkeep~
|
|
A dark path at the end of the web strand, you see ahead
|
|
a torch lit chamber where the souls of unavenged adventurers
|
|
come and gnash their teeth. The howls and screams of many
|
|
echo through the hall ways. You see one definite path ahead.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6367
|
|
S
|
|
#6367
|
|
The Guardian's Room~
|
|
A chair sits here for a tireless guardian who ensures that no
|
|
soul escapes. Other than that, the room is undecorated.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6368
|
|
E
|
|
chair~
|
|
An ordinary chair, well used, glued to the ground by spiderweb.
|
|
~
|
|
S
|
|
#6368
|
|
The Realm Of The Hopeless~
|
|
Here you see many misguided souls who think they still live.
|
|
They search for those who killed them without warrant, and seek
|
|
the free souls of living beings to inhabit and perhaps adventure
|
|
once more.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6369
|
|
S
|
|
#6369
|
|
The Realm Of The Hopeless~
|
|
Here you see many misguided souls who think they still live.
|
|
They search for those who killed them without warrant, and seek
|
|
the free souls of living beings to inhabit and perhaps adventure
|
|
once more.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6368
|
|
D2
|
|
~
|
|
~
|
|
0 -1 6370
|
|
S
|
|
#6370
|
|
The Donjonkeep~
|
|
No souls have ever lived in this place. The wails of slaves and
|
|
the howls of wolves are the only way you can describe the sounds you
|
|
hear. The walls are thin and wispy. The only light you receive is
|
|
the shimmering from the strand of the ethereal web you used to get
|
|
here.
|
|
~
|
|
63 0 2
|
|
D1
|
|
~
|
|
~
|
|
0 -1 6371
|
|
S
|
|
#6371
|
|
The Single Spider Line~
|
|
A single spider line supports you once more. As you look across
|
|
the ether you seen a single shack up ahead with a light in the window.
|
|
You sense a great evil coming from the north and feel inclined to go
|
|
back on the ethereal web and take your chances there.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6331
|
|
D2
|
|
~
|
|
~
|
|
0 -1 6372
|
|
S
|
|
#6372
|
|
The Single Spider Line~
|
|
A single spider line supports you once more. The shack comes
|
|
closer into view and you are even more inclined to go back now.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6371
|
|
D2
|
|
~
|
|
~
|
|
0 -1 6373
|
|
S
|
|
#6373
|
|
The Hermit's Corner~
|
|
Here you see evidence of a vagrant's abode. The shack is to the
|
|
north, if you dare enter it. You get the sneaking feeling you should
|
|
go back now. The skies above you darken and roar with the laughter
|
|
of thunder.
|
|
~
|
|
63 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 -1 6372
|
|
D2
|
|
~
|
|
~
|
|
0 -1 6380
|
|
S
|
|
#6380
|
|
Mahatma's Inescapable Trap~
|
|
Mahatma, that silly thief, is here, and he steals everything you
|
|
have. He says 'Here, have a quick trip to the Temple of Midgaard.'
|
|
He plunges a black dagger into your back...
|
|
~
|
|
63 bd 0
|
|
S
|
|
#6390
|
|
The Entrance To The Arachnos' Lair~
|
|
All strands inevitably lead here, the center of the web, the
|
|
entrance to Arachnos' Lair.
|
|
~
|
|
63 0 2
|
|
D1
|
|
~
|
|
~
|
|
0 -1 6391
|
|
S
|
|
#6391
|
|
The Sticky Chamber~
|
|
You can still bail out since your knees are shaking from the
|
|
anticipation (or is it fear?). The sky is clear on this strand of
|
|
web, surprisingly unsticky. The strand does not vibrate like the
|
|
others. A few ballooning spiders pass by, cackling 'You're gonna
|
|
die, you're gonna fry. Good bye!'
|
|
~
|
|
63 0 2
|
|
D1
|
|
~
|
|
~
|
|
0 -1 6392
|
|
D5
|
|
~
|
|
~
|
|
0 -1 6331
|
|
S
|
|
#6392
|
|
The Great Door~
|
|
Before you you see a large, web-like door. Various designs
|
|
of ancient runes and names of Midgaard heroes are etched into
|
|
the webwork. Perhaps lists of victims? You can't tell.
|
|
~
|
|
63 d 2
|
|
D0
|
|
~
|
|
door~
|
|
2 6300 6399
|
|
D3
|
|
~
|
|
~
|
|
0 -1 6391
|
|
S
|
|
#6399
|
|
The Lair Of Arachnos~
|
|
This is the lair of the Empress Spider, Arachnos. You can
|
|
see a lavishly adorned rainbow web, her lair allows her to move
|
|
to any universe she wishes by using her magical strands to the
|
|
Prime Material Plane. Coffers upon coffers of gold, magical
|
|
jewels and gems await. Unfortunately Arachnos is a baggy spider
|
|
too, and webs all her treasures to her beautiful silken body.
|
|
~
|
|
63 g 2
|
|
D2
|
|
~
|
|
door~
|
|
2 6300 6392
|
|
S
|
|
$
|