wmud/old-codebase/src/Makefile.in
2012-03-07 16:24:50 +01:00

209 lines
7.7 KiB
Makefile

# CircleMUD Makefile.in - Makefile template used by 'configure'
#
# C compiler to use
CC = @CC@
# Path to cxref utility
CXREF = cxref
# Any special flags you want to pass to the compiler
MYFLAGS = @MYFLAGS@
#flags for profiling (see hacker.doc for more information)
PROFILE =
##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################
BINDIR = ../bin
CFLAGS = @CFLAGS@ @SQLITE3_CFLAGS@ $(MYFLAGS) $(PROFILE)
LIBS = @LIBS@ @SQLITE3_LIBS@ @CRYPTLIB@ @NETLIB@
OBJFILES = act.comm.o act.informative.o act.item.o act.movement.o \
act.offensive.o act.other.o act.social.o act.wizard.o alias.o ban.o \
boards.o castle.o class.o comm.o config.o constants.o db.o fight.o \
graph.o handler.o house.o interpreter.o limits.o magic.o mail.o \
mobact.o modify.o objsave.o olc.o random.o shop.o spec_assign.o \
spec_procs.o spell_parser.o spells.o utils.o weather.o \
bsd-snprintf.o races.o
CXREF_FILES = act.comm.c act.informative.c act.item.c act.movement.c \
act.offensive.c act.other.c act.social.c act.wizard.c alias.c ban.c \
boards.c castle.c class.c comm.c config.c constants.c db.c fight.c \
graph.c handler.c house.c interpreter.c limits.c magic.c mail.c \
mobact.c modify.c objsave.c olc.c random.c shop.c spec_assign.c\
spec_procs.c spell_parser.c spells.c utils.c weather.c \
bsd-snprintf.c races.c
default: all
all: .accepted
$(MAKE) $(BINDIR)/circle
$(MAKE) utils
.accepted:
@./licheck @MORE@
utils: .accepted
(cd util; $(MAKE) all)
circle:
$(MAKE) $(BINDIR)/circle
$(BINDIR)/circle : $(OBJFILES)
$(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS)
clean:
rm -f *.o
ref:
#
# Create the cross reference files
# Note, this is not meant to be used unless you've installed cxref...
#
@for file in $(CXREF_FILES) ; do \
echo Cross referencing $$file ; \
$(CXREF) -D__CXREF__ -xref -Odoc -Ncircle $$file ; \
done
#
# Create the source files using cxref
#
@for file in $(CXREF_FILES) ; do \
echo Documenting $$file ; \
( cd . ; $(CXREF) -D__CXREF__ -warn-xref -xref -Odoc -Ncircle -html $$file ) ; \
rm -f $(DOCS) ; \
done
#
# Create the index using cxref
#
@echo Indexing
@( cd . ; $(CXREF) -D__CXREF__ -index-all -Odoc -Ncircle -html )
@rm -f $(DOCS)
#
# Make html files for the .h files
#
@echo Creating .h.html files...
@for file in *.h ; do \
echo $$file ; \
cat htmlh-head $$file htmlh-tail > doc/$$file.html ; \
done
# Copy over to the html directory
#cp doc/*.html $(HOME)/www/cxref
#chmod 644 $(HOME)/www/cxref/*.html
# Dependencies for the object files (automagically generated with
# gcc -MM)
act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
handler.h db.h screen.h
$(CC) -c $(CFLAGS) act.comm.c
act.informative.o: act.informative.c conf.h sysdep.h structs.h utils.h comm.h \
interpreter.h handler.h db.h spells.h screen.h constants.h
$(CC) -c $(CFLAGS) act.informative.c
act.item.o: act.item.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
handler.h db.h spells.h constants.h
$(CC) -c $(CFLAGS) act.item.c
act.movement.o: act.movement.c conf.h sysdep.h structs.h utils.h comm.h \
interpreter.h handler.h db.h spells.h house.h constants.h
$(CC) -c $(CFLAGS) act.movement.c
act.offensive.o: act.offensive.c conf.h sysdep.h structs.h utils.h comm.h \
interpreter.h handler.h db.h spells.h
$(CC) -c $(CFLAGS) act.offensive.c
act.other.o: act.other.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
handler.h db.h spells.h screen.h house.h constants.h
$(CC) -c $(CFLAGS) act.other.c
act.social.o: act.social.c conf.h sysdep.h structs.h utils.h comm.h \
interpreter.h handler.h db.h spells.h
$(CC) -c $(CFLAGS) act.social.c
act.wizard.o: act.wizard.c conf.h sysdep.h structs.h utils.h comm.h \
interpreter.h handler.h db.h spells.h house.h screen.h constants.h
$(CC) -c $(CFLAGS) act.wizard.c
alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h
$(CC) -c $(CFLAGS) alias.c
ban.o: ban.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h
$(CC) -c $(CFLAGS) ban.c
boards.o: boards.c conf.h sysdep.h structs.h utils.h comm.h db.h boards.h \
interpreter.h handler.h
$(CC) -c $(CFLAGS) boards.c
castle.o: castle.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
handler.h db.h spells.h
$(CC) -c $(CFLAGS) castle.c
class.o: class.c conf.h sysdep.h structs.h db.h utils.h spells.h interpreter.h \
constants.h
$(CC) -c $(CFLAGS) class.c
comm.o: comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \
db.h house.h
$(CC) -c $(CFLAGS) comm.c
config.o: config.c conf.h sysdep.h structs.h interpreter.h
$(CC) -c $(CFLAGS) config.c
constants.o: constants.c conf.h sysdep.h structs.h interpreter.h
$(CC) -c $(CFLAGS) constants.c
db.o: db.c conf.h sysdep.h structs.h utils.h db.h comm.h handler.h spells.h mail.h \
interpreter.h house.h constants.h
$(CC) -c $(CFLAGS) db.c
fight.o: fight.c conf.h sysdep.h structs.h utils.h comm.h handler.h interpreter.h \
db.h spells.h screen.h constants.h
$(CC) -c $(CFLAGS) fight.c
graph.o: graph.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \
db.h spells.h
$(CC) -c $(CFLAGS) graph.c
handler.o: handler.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \
interpreter.h spells.h
$(CC) -c $(CFLAGS) handler.c
house.o: house.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \
utils.h house.h constants.h
$(CC) -c $(CFLAGS) house.c
interpreter.o: interpreter.c conf.h sysdep.h structs.h comm.h interpreter.h db.h \
utils.h spells.h handler.h mail.h screen.h
$(CC) -c $(CFLAGS) interpreter.c
limits.o: limits.c conf.h sysdep.h structs.h utils.h spells.h comm.h db.h \
handler.h
$(CC) -c $(CFLAGS) limits.c
magic.o: magic.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h db.h \
constants.h
$(CC) -c $(CFLAGS) magic.c
mail.o: mail.c conf.h sysdep.h structs.h utils.h comm.h db.h interpreter.h \
handler.h mail.h
$(CC) -c $(CFLAGS) mail.c
mobact.o: mobact.c conf.h sysdep.h structs.h utils.h db.h comm.h interpreter.h \
handler.h spells.h constants.h
$(CC) -c $(CFLAGS) mobact.c
modify.o: modify.c conf.h sysdep.h structs.h utils.h interpreter.h handler.h db.h \
comm.h spells.h mail.h boards.h
$(CC) -c $(CFLAGS) modify.c
objsave.o: objsave.c conf.h sysdep.h structs.h comm.h handler.h db.h \
interpreter.h utils.h spells.h
$(CC) -c $(CFLAGS) objsave.c
olc.o: olc.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h \
olc.h
$(CC) -c $(CFLAGS) olc.c
races.o: races.c conf.h sysdep.h structs.h interpreter.h utils.h
$(CC) -c $(CFLAGS) races.c
random.o: random.c utils.h
$(CC) -c $(CFLAGS) random.c
shop.o: shop.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \
utils.h shop.h constants.h
$(CC) -c $(CFLAGS) shop.c
spec_assign.o: spec_assign.c conf.h sysdep.h structs.h db.h interpreter.h \
utils.h
$(CC) -c $(CFLAGS) spec_assign.c
spec_procs.o: spec_procs.c conf.h sysdep.h structs.h utils.h comm.h \
interpreter.h handler.h db.h spells.h constants.h
$(CC) -c $(CFLAGS) spec_procs.c
spell_parser.o: spell_parser.c conf.h sysdep.h structs.h utils.h interpreter.h \
spells.h handler.h comm.h db.h
$(CC) -c $(CFLAGS) spell_parser.c
spells.o: spells.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h \
db.h constants.h interpreter.h
$(CC) -c $(CFLAGS) spells.c
utils.o: utils.c conf.h sysdep.h structs.h utils.h comm.h screen.h spells.h \
handler.h db.h interpreter.h
$(CC) -c $(CFLAGS) utils.c
weather.o: weather.c conf.h sysdep.h structs.h utils.h comm.h handler.h \
interpreter.h db.h
$(CC) -c $(CFLAGS) weather.c
bsd-snprintf.o: bsd-snprintf.c conf.h sysdep.h
$(CC) -c $(CFLAGS) bsd-snprintf.c