207 lines
7.6 KiB
Makefile
207 lines
7.6 KiB
Makefile
# CircleMUD Makefile.in - Makefile template used by 'configure'
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#
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# C compiler to use
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CC = @CC@
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# Path to cxref utility
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CXREF = cxref
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# Any special flags you want to pass to the compiler
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MYFLAGS = @MYFLAGS@
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#flags for profiling (see hacker.doc for more information)
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PROFILE =
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##############################################################################
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# Do Not Modify Anything Below This Line (unless you know what you're doing) #
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##############################################################################
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BINDIR = ../bin
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CFLAGS = @CFLAGS@ $(MYFLAGS) $(PROFILE)
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LIBS = @LIBS@ @CRYPTLIB@ @NETLIB@
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OBJFILES = act.comm.o act.informative.o act.item.o act.movement.o \
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act.offensive.o act.other.o act.social.o act.wizard.o alias.o ban.o \
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boards.o castle.o class.o comm.o config.o constants.o db.o fight.o \
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graph.o handler.o house.o interpreter.o limits.o magic.o mail.o \
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mobact.o modify.o objsave.o olc.o random.o shop.o spec_assign.o \
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spec_procs.o spell_parser.o spells.o utils.o weather.o \
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bsd-snprintf.o
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CXREF_FILES = act.comm.c act.informative.c act.item.c act.movement.c \
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act.offensive.c act.other.c act.social.c act.wizard.c alias.c ban.c \
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boards.c castle.c class.c comm.c config.c constants.c db.c fight.c \
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graph.c handler.c house.c interpreter.c limits.c magic.c mail.c \
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mobact.c modify.c objsave.c olc.c random.c shop.c spec_assign.c\
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spec_procs.c spell_parser.c spells.c utils.c weather.c \
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bsd-snprintf.c
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default: all
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all: .accepted
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$(MAKE) $(BINDIR)/circle
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$(MAKE) utils
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.accepted:
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@./licheck @MORE@
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utils: .accepted
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(cd util; $(MAKE) all)
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circle:
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$(MAKE) $(BINDIR)/circle
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$(BINDIR)/circle : $(OBJFILES)
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$(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS)
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clean:
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rm -f *.o
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ref:
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#
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# Create the cross reference files
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# Note, this is not meant to be used unless you've installed cxref...
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#
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@for file in $(CXREF_FILES) ; do \
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echo Cross referencing $$file ; \
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$(CXREF) -D__CXREF__ -xref -Odoc -Ncircle $$file ; \
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done
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#
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# Create the source files using cxref
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#
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@for file in $(CXREF_FILES) ; do \
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echo Documenting $$file ; \
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( cd . ; $(CXREF) -D__CXREF__ -warn-xref -xref -Odoc -Ncircle -html $$file ) ; \
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rm -f $(DOCS) ; \
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done
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#
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# Create the index using cxref
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#
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@echo Indexing
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@( cd . ; $(CXREF) -D__CXREF__ -index-all -Odoc -Ncircle -html )
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@rm -f $(DOCS)
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#
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# Make html files for the .h files
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#
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@echo Creating .h.html files...
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@for file in *.h ; do \
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echo $$file ; \
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cat htmlh-head $$file htmlh-tail > doc/$$file.html ; \
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done
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# Copy over to the html directory
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#cp doc/*.html $(HOME)/www/cxref
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#chmod 644 $(HOME)/www/cxref/*.html
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# Dependencies for the object files (automagically generated with
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# gcc -MM)
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act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
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handler.h db.h screen.h
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$(CC) -c $(CFLAGS) act.comm.c
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act.informative.o: act.informative.c conf.h sysdep.h structs.h utils.h comm.h \
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interpreter.h handler.h db.h spells.h screen.h constants.h
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$(CC) -c $(CFLAGS) act.informative.c
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act.item.o: act.item.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
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handler.h db.h spells.h constants.h
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$(CC) -c $(CFLAGS) act.item.c
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act.movement.o: act.movement.c conf.h sysdep.h structs.h utils.h comm.h \
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interpreter.h handler.h db.h spells.h house.h constants.h
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$(CC) -c $(CFLAGS) act.movement.c
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act.offensive.o: act.offensive.c conf.h sysdep.h structs.h utils.h comm.h \
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interpreter.h handler.h db.h spells.h
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$(CC) -c $(CFLAGS) act.offensive.c
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act.other.o: act.other.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
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handler.h db.h spells.h screen.h house.h constants.h
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$(CC) -c $(CFLAGS) act.other.c
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act.social.o: act.social.c conf.h sysdep.h structs.h utils.h comm.h \
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interpreter.h handler.h db.h spells.h
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$(CC) -c $(CFLAGS) act.social.c
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act.wizard.o: act.wizard.c conf.h sysdep.h structs.h utils.h comm.h \
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interpreter.h handler.h db.h spells.h house.h screen.h constants.h
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$(CC) -c $(CFLAGS) act.wizard.c
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alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h
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$(CC) -c $(CFLAGS) alias.c
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ban.o: ban.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h
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$(CC) -c $(CFLAGS) ban.c
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boards.o: boards.c conf.h sysdep.h structs.h utils.h comm.h db.h boards.h \
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interpreter.h handler.h
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$(CC) -c $(CFLAGS) boards.c
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castle.o: castle.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \
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handler.h db.h spells.h
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$(CC) -c $(CFLAGS) castle.c
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class.o: class.c conf.h sysdep.h structs.h db.h utils.h spells.h interpreter.h \
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constants.h
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$(CC) -c $(CFLAGS) class.c
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comm.o: comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \
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db.h house.h
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$(CC) -c $(CFLAGS) comm.c
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config.o: config.c conf.h sysdep.h structs.h interpreter.h
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$(CC) -c $(CFLAGS) config.c
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constants.o: constants.c conf.h sysdep.h structs.h interpreter.h
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$(CC) -c $(CFLAGS) constants.c
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db.o: db.c conf.h sysdep.h structs.h utils.h db.h comm.h handler.h spells.h mail.h \
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interpreter.h house.h constants.h
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$(CC) -c $(CFLAGS) db.c
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fight.o: fight.c conf.h sysdep.h structs.h utils.h comm.h handler.h interpreter.h \
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db.h spells.h screen.h constants.h
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$(CC) -c $(CFLAGS) fight.c
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graph.o: graph.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \
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db.h spells.h
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$(CC) -c $(CFLAGS) graph.c
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handler.o: handler.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \
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interpreter.h spells.h
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$(CC) -c $(CFLAGS) handler.c
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house.o: house.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \
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utils.h house.h constants.h
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$(CC) -c $(CFLAGS) house.c
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interpreter.o: interpreter.c conf.h sysdep.h structs.h comm.h interpreter.h db.h \
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utils.h spells.h handler.h mail.h screen.h
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$(CC) -c $(CFLAGS) interpreter.c
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limits.o: limits.c conf.h sysdep.h structs.h utils.h spells.h comm.h db.h \
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handler.h
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$(CC) -c $(CFLAGS) limits.c
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magic.o: magic.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h db.h \
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constants.h
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$(CC) -c $(CFLAGS) magic.c
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mail.o: mail.c conf.h sysdep.h structs.h utils.h comm.h db.h interpreter.h \
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handler.h mail.h
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$(CC) -c $(CFLAGS) mail.c
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mobact.o: mobact.c conf.h sysdep.h structs.h utils.h db.h comm.h interpreter.h \
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handler.h spells.h constants.h
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$(CC) -c $(CFLAGS) mobact.c
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modify.o: modify.c conf.h sysdep.h structs.h utils.h interpreter.h handler.h db.h \
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comm.h spells.h mail.h boards.h
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$(CC) -c $(CFLAGS) modify.c
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objsave.o: objsave.c conf.h sysdep.h structs.h comm.h handler.h db.h \
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interpreter.h utils.h spells.h
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$(CC) -c $(CFLAGS) objsave.c
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olc.o: olc.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h \
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olc.h
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$(CC) -c $(CFLAGS) olc.c
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random.o: random.c utils.h
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$(CC) -c $(CFLAGS) random.c
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shop.o: shop.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \
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utils.h shop.h constants.h
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$(CC) -c $(CFLAGS) shop.c
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spec_assign.o: spec_assign.c conf.h sysdep.h structs.h db.h interpreter.h \
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utils.h
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$(CC) -c $(CFLAGS) spec_assign.c
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spec_procs.o: spec_procs.c conf.h sysdep.h structs.h utils.h comm.h \
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interpreter.h handler.h db.h spells.h constants.h
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$(CC) -c $(CFLAGS) spec_procs.c
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spell_parser.o: spell_parser.c conf.h sysdep.h structs.h utils.h interpreter.h \
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spells.h handler.h comm.h db.h
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$(CC) -c $(CFLAGS) spell_parser.c
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spells.o: spells.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h \
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db.h constants.h interpreter.h
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$(CC) -c $(CFLAGS) spells.c
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utils.o: utils.c conf.h sysdep.h structs.h utils.h comm.h screen.h spells.h \
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handler.h db.h interpreter.h
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$(CC) -c $(CFLAGS) utils.c
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weather.o: weather.c conf.h sysdep.h structs.h utils.h comm.h handler.h \
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interpreter.h db.h
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$(CC) -c $(CFLAGS) weather.c
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bsd-snprintf.o: bsd-snprintf.c conf.h sysdep.h
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$(CC) -c $(CFLAGS) bsd-snprintf.c
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