#ifndef __WMUD_MAIN_H__ # define __WMUD_MAIN_H__ # include extern GMainContext *game_context; extern guint32 elapsed_seconds; extern GRand *main_rand; extern gchar *database_file; extern GQuark WMUD_DB_ERROR; extern gchar *admin_email; /** * random_number: * @min: Minimum value for random number * @max: Maximum value for random number * * Generates a random number between min and max */ #define random_number(min, max) g_rand_int_range(main_rand, (min), (max) + 1) #endif /* __WMUD_MAIN_H__ */