/* * players.h * * Copyright (C) 2012 - Gergely POLONKAI * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __WMUD_PLAYERS_H__ #define __WMUD_PLAYERS_H__ #include #include "networking.h" typedef struct _wmudPlayer { guint32 id; /* User ID */ gchar *player_name; /* Player login name */ gchar *cpassword; /* Crypted password */ } wmudPlayer; gboolean wmud_player_auth(wmudClient *client); #endif /* __WMUD_PLAYERS_H__ */