#ifndef __WMUD_MAIN_H__ # define __WMUD_MAIN_H__ # include extern GMainContext *game_context; extern guint32 elapsed_seconds; extern GRand *main_rand; extern gchar *database_file; extern GQuark WMUD_DB_ERROR; extern gchar *admin_email; #define random_number(a, b) g_rand_int_range(main_rand, (a), (b) + 1) #endif /* __WMUD_MAIN_H__ */