# CircleMUD Makefile.in - Makefile template used by 'configure' # # C compiler to use CC = gcc # Any special flags you want to pass to the compiler MYFLAGS = #Amiga Stuff MYFLAGS = -g -Wall -DAMIGA -DNOCRYPT LIBS = -lc -lamiga -lauto #flags for profiling (see hacker.doc for more information) PROFILE = ############################################################################## # Do Not Modify Anything Below This Line (unless you know what you're doing) # ############################################################################## CFLAGS = $(MYFLAGS) $(PROFILE) OBJFILES = comm.o act.comm.o act.informative.o act.movement.o act.item.o \ act.offensive.o act.other.o act.social.o act.wizard.o ban.o boards.o \ castle.o class.o config.o constants.o db.o fight.o graph.o handler.o \ house.o interpreter.o limits.o magic.o mail.o mobact.o modify.o \ objsave.o olc.o shop.o spec_assign.o spec_procs.o spell_parser.o \ spells.o utils.o weather.o alias.o default: .accepted $(MAKE) ../bin/circle .accepted: ./licheck utils: .accepted $(MAKE) ../bin/autowiz $(MAKE) ../bin/delobjs $(MAKE) ../bin/listrent $(MAKE) ../bin/mudpasswd $(MAKE) ../bin/play2to3 $(MAKE) ../bin/purgeplay $(MAKE) ../bin/shopconv $(MAKE) ../bin/showplay $(MAKE) ../bin/sign $(MAKE) ../bin/split $(MAKE) ../bin/wld2html all: .accepted $(MAKE) ../bin/circle $(MAKE) utils circle: $(MAKE) ../bin/circle autowiz: $(MAKE) ../bin/autowiz delobjs: $(MAKE) ../bin/delobjs listrent: $(MAKE) ../bin/listrent mudpasswd: $(MAKE) ../bin/mudpasswd play2to3: $(MAKE) ../bin/play2to3 purgeplay: $(MAKE) ../bin/purgeplay shopconv: $(MAKE) ../bin/shopconv showplay: $(MAKE) ../bin/showplay sign: $(MAKE) ../bin/sign split: $(MAKE) ../bin/split wld2html: $(MAKE) ../bin/wld2html ../bin/autowiz: util/autowiz.c conf.h sysdep.h structs.h utils.h db.h $(CC) $(CFLAGS) -o ../bin/autowiz util/autowiz.c ../bin/delobjs: util/delobjs.c conf.h sysdep.h structs.h $(CC) $(CFLAGS) -o ../bin/delobjs util/delobjs.c ../bin/listrent: util/listrent.c conf.h sysdep.h structs.h $(CC) $(CFLAGS) -o ../bin/listrent util/listrent.c ../bin/mudpasswd: util/mudpasswd.c conf.h sysdep.h structs.h utils.h $(CC) $(CFLAGS) -o ../bin/mudpasswd util/mudpasswd.c $(LIBS) ../bin/play2to3: util/play2to3.c $(CC) $(CFLAGS) -o ../bin/play2to3 util/play2to3.c ../bin/purgeplay: util/purgeplay.c conf.h sysdep.h structs.h utils.h $(CC) $(CFLAGS) -o ../bin/purgeplay util/purgeplay.c ../bin/shopconv: util/shopconv.c conf.h sysdep.h structs.h db.h utils.h shop.h $(CC) $(CFLAGS) -o ../bin/shopconv util/shopconv.c ../bin/showplay: util/showplay.c conf.h sysdep.h structs.h $(CC) $(CFLAGS) -o ../bin/showplay util/showplay.c ../bin/sign: util/sign.c conf.h sysdep.h $(CC) $(CFLAGS) -o ../bin/sign util/sign.c $(LIBS) ../bin/split: util/split.c $(CC) $(CFLAGS) -o ../bin/split util/split.c ../bin/wld2html: util/wld2html.c $(CC) $(CFLAGS) -o ../bin/wld2html util/wld2html.c ../bin/circle : $(OBJFILES) $(CC) -o ../bin/circle $(PROFILE) $(OBJFILES) $(LIBS) clean: rm -f *.o # Dependencies for the object files (automagically generated with # gcc -MM) alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h $(CC) -c $(CFLAGS) alias.c act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h screen.h $(CC) -c $(CFLAGS) act.comm.c act.informative.o: act.informative.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h screen.h constants.h $(CC) -c $(CFLAGS) act.informative.c act.item.o: act.item.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h $(CC) -c $(CFLAGS) act.item.c act.movement.o: act.movement.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h house.h constants.h $(CC) -c $(CFLAGS) act.movement.c act.offensive.o: act.offensive.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h $(CC) -c $(CFLAGS) act.offensive.c act.other.o: act.other.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h screen.h house.h $(CC) -c $(CFLAGS) act.other.c act.social.o: act.social.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h $(CC) -c $(CFLAGS) act.social.c act.wizard.o: act.wizard.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h house.h screen.h constants.h $(CC) -c $(CFLAGS) act.wizard.c ban.o: ban.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h $(CC) -c $(CFLAGS) ban.c boards.o: boards.c conf.h sysdep.h structs.h utils.h comm.h db.h boards.h \ interpreter.h handler.h $(CC) -c $(CFLAGS) boards.c castle.o: castle.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h $(CC) -c $(CFLAGS) castle.c class.o: class.c conf.h sysdep.h structs.h db.h utils.h spells.h interpreter.h $(CC) -c $(CFLAGS) class.c comm.o: comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \ db.h house.h $(CC) -c $(CFLAGS) comm.c config.o: config.c conf.h sysdep.h structs.h $(CC) -c $(CFLAGS) config.c constants.o: constants.c conf.h sysdep.h structs.h $(CC) -c $(CFLAGS) constants.c db.o: db.c conf.h sysdep.h structs.h utils.h db.h comm.h handler.h spells.h mail.h \ interpreter.h house.h $(CC) -c $(CFLAGS) db.c fight.o: fight.c conf.h sysdep.h structs.h utils.h comm.h handler.h interpreter.h \ db.h spells.h screen.h $(CC) -c $(CFLAGS) fight.c graph.o: graph.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \ db.h spells.h $(CC) -c $(CFLAGS) graph.c handler.o: handler.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \ interpreter.h spells.h $(CC) -c $(CFLAGS) handler.c house.o: house.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \ utils.h house.h constants.h $(CC) -c $(CFLAGS) house.c interpreter.o: interpreter.c conf.h sysdep.h structs.h comm.h interpreter.h db.h \ utils.h spells.h handler.h mail.h screen.h $(CC) -c $(CFLAGS) interpreter.c limits.o: limits.c conf.h sysdep.h structs.h utils.h spells.h comm.h db.h \ handler.h $(CC) -c $(CFLAGS) limits.c magic.o: magic.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h db.h $(CC) -c $(CFLAGS) magic.c mail.o: mail.c conf.h sysdep.h structs.h utils.h comm.h db.h interpreter.h \ handler.h mail.h $(CC) -c $(CFLAGS) mail.c mobact.o: mobact.c conf.h sysdep.h structs.h utils.h db.h comm.h interpreter.h \ handler.h spells.h $(CC) -c $(CFLAGS) mobact.c modify.o: modify.c conf.h sysdep.h structs.h utils.h interpreter.h handler.h db.h \ comm.h spells.h mail.h boards.h $(CC) -c $(CFLAGS) modify.c objsave.o: objsave.c conf.h sysdep.h structs.h comm.h handler.h db.h \ interpreter.h utils.h spells.h $(CC) -c $(CFLAGS) objsave.c olc.o: olc.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h \ olc.h $(CC) -c $(CFLAGS) olc.c random.o: random.c $(CC) -c $(CFLAGS) random.c shop.o: shop.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \ utils.h shop.h $(CC) -c $(CFLAGS) shop.c spec_assign.o: spec_assign.c conf.h sysdep.h structs.h db.h interpreter.h \ utils.h $(CC) -c $(CFLAGS) spec_assign.c spec_procs.o: spec_procs.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h $(CC) -c $(CFLAGS) spec_procs.c spell_parser.o: spell_parser.c conf.h sysdep.h structs.h utils.h interpreter.h \ spells.h handler.h comm.h db.h $(CC) -c $(CFLAGS) spell_parser.c spells.o: spells.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h \ db.h constants.h $(CC) -c $(CFLAGS) spells.c utils.o: utils.c conf.h sysdep.h structs.h utils.h comm.h screen.h spells.h \ handler.h $(CC) -c $(CFLAGS) utils.c weather.o: weather.c conf.h sysdep.h structs.h utils.h comm.h handler.h \ interpreter.h db.h $(CC) -c $(CFLAGS) weather.c