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2 Commits
Author | SHA1 | Date | |
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e98aa3ccc2 | ||
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20816b89e3 |
@ -206,10 +206,10 @@ main(int argc, char **argv)
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current_config = wmud_configuration_new();
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// Process command line options
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wmud_configuration_update_from_cmdline(
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current_config,
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&argc, &argv,
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NULL);
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// wmud_configuration_update_from_cmdline(
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// current_config,
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// &argc, &argv,
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// NULL);
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/* TODO: Create signal handlers! */
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@ -1,180 +0,0 @@
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#include "wmud-configuration.h"
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typedef struct _WmudConfigurationPrivate {
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gchar *file_name;
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GKeyFile *key_file;
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gchar *admin_email;
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gboolean *hide_single_race;
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gboolean *hide_single_class;
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guint *house_occupy_time;
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guint *minimum_deities;
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gboolean *clan_wars;
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guint *maximum_group_size;
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gboolean *trainable_abilities;
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gboolean *reborn;
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} WmudConfigurationPrivate;
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// The following defines are the default values for configurable
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// items. These can be changed in run time!
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// If there is only one race, should the race changing step be hidden?
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#define DEFAULT_HIDE_SINGLE_RACE FALSE
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// If there is only one class, should the class changing step be hidden?
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#define DEFAULT_HIDE_SINGLE_CLASS FALSE
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// If the owner of the house is not present to this many (real world)
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// days, their house can be occupied (traps and the like may still
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// trigger, though! If this is set to 0, houses cannot be occupied.
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#define DEFAULT_HOUSE_OCCUPY_TIME 0
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// The minimum number of deities that must be choosen during character
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// generation. If the number of available deities is less than this,
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// it will be decremented runtime!
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#define DEFAULT_MINIMUM_DEITIES 0
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// TRUE if clans can declare war on each other (ie. PvP)
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#define DEFAULT_CLAN_WARS FALSE
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// The maximum size of a group
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#define DEFAULT_MAXIMUM_GROUP_SIZE 5
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// If TRUE, abilities (Strength, Intelligence, etc.) are trainable
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#define DEFAULT_TRAINABLE_ABILITIES FALSE
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// If TRUE, characters can choose to reborn (ie. reroll)
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#define DEFAULT_REBORN FALSE
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G_DEFINE_TYPE_WITH_PRIVATE(WmudConfiguration,
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wmud_configuration,
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G_TYPE_OBJECT);
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static void
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wmud_configuration_finalize(GObject *gobject)
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{
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g_signal_handlers_destroy(gobject);
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G_OBJECT_CLASS(wmud_configuration_parent_class)->finalize(gobject);
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}
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static void
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wmud_configuration_class_init(WmudConfigurationClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
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gobject_class->finalize = wmud_configuration_finalize;
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}
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static void
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wmud_configuration_init(WmudConfiguration *configuration)
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{
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WmudConfigurationPrivate *priv = wmud_configuration_get_instance_private(
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configuration);
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priv->key_file = NULL;
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priv->file_name = NULL;
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priv->admin_email = NULL;
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priv->hide_single_race = NULL;
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priv->hide_single_class = NULL;
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priv->house_occupy_time = NULL;
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priv->minimum_deities = NULL;
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priv->clan_wars = NULL;
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priv->maximum_group_size = NULL;
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priv->trainable_abilities = NULL;
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priv->reborn = NULL;
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}
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void
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wmud_configuration_update_from_cmdline(WmudConfiguration *configuration,
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gint *argc,
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gchar **argv[],
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GError **error)
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{
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WmudConfigurationPrivate *priv = wmud_configuration_get_instance_private(
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configuration);
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GOptionEntry entries[] = {
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{
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"config-file", 'c',
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0,
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G_OPTION_ARG_FILENAME,
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&(priv->file_name),
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"The name of the configuration file to parse",
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"FILE"
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},
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{NULL}
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};
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GError *err = NULL;
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GOptionContext *context;
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context = g_option_context_new("- Yet Another MUD Engine");
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g_option_context_add_main_entries(context, entries, NULL);
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if (!g_option_context_parse(context, argc, argv, &err)) {
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g_print("Option parsing failed: %s\n", err->message);
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g_object_unref(configuration);
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// TODO: Update error!
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return;
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}
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g_print("Config file: %s\n", priv->file_name);
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}
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void
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wmud_configuration_update_from_file(WmudConfiguration *configuration,
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gchar *filename,
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GError **error)
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{
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WmudConfigurationPrivate *priv = wmud_configuration_get_instance_private(
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configuration);
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if (filename != NULL) {
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g_free(priv->file_name);
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priv->file_name = g_strdup(filename);
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} else if (priv->file_name == NULL) {
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priv->file_name = g_strdup(WMUD_CONFDIR "/wmud.conf");
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}
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priv->key_file = g_key_file_new();
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if (!g_key_file_load_from_file(priv->key_file,
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priv->file_name,
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G_KEY_FILE_NONE,
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error)) {
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return;
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}
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}
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#define wmud_new(type, var, value) \
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var = g_new(type, 1); \
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*(var) = value;
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WmudConfiguration *
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wmud_configuration_new(void)
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{
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WmudConfiguration *configuration = g_object_new(
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WMUD_TYPE_CONFIGURATION, NULL);
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WmudConfigurationPrivate *priv = wmud_configuration_get_instance_private(
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configuration);
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wmud_new(gboolean, priv->hide_single_race, DEFAULT_HIDE_SINGLE_RACE);
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wmud_new(gboolean, priv->hide_single_class, DEFAULT_HIDE_SINGLE_CLASS);
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wmud_new(guint, priv->house_occupy_time, DEFAULT_HOUSE_OCCUPY_TIME);
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wmud_new(guint, priv->minimum_deities, DEFAULT_MINIMUM_DEITIES);
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wmud_new(gboolean, priv->clan_wars, DEFAULT_CLAN_WARS);
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wmud_new(guint, priv->maximum_group_size, DEFAULT_MAXIMUM_GROUP_SIZE);
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wmud_new(gboolean, priv->trainable_abilities, DEFAULT_TRAINABLE_ABILITIES);
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wmud_new(gboolean, priv->reborn, DEFAULT_REBORN);
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return configuration;
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}
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gchar *
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wmud_configuration_get_filename(WmudConfiguration *configuration)
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{
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WmudConfigurationPrivate *priv = wmud_configuration_get_instance_private(
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configuration);
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return priv->file_name;
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}
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@ -1,44 +0,0 @@
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#ifndef __WMUD_WMUD_CONFIGURATION_H__
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#define __WMUD_WMUD_CONFIGURATION_H__
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#include <glib-object.h>
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G_BEGIN_DECLS
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#define WMUD_TYPE_CONFIGURATION (wmud_configuration_get_type())
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#define WMUD_CONFIGURATION(o) (G_TYPE_CHECK_INSTANCE_CAST((o), WMUD_TYPE_CONFIGURATION, WmudConfiguration))
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#define WMUD_CONFIGURATION_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), WMUD_TYPE_CONFIGURATION, WmudConfigurationClass))
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#define WMUD_IS_CONFIGURATION(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), WMUD_TYPE_CONFIGURATION))
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#define WMUD_IS_CONFIGURATION_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), WMUD_TYPE_CONFIGURATION))
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#define WMUD_CONFIGURATION_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), WMUD_TYPE_CONFIGURATION, WmudConfigurationClass))
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typedef struct _WmudConfiguration WmudConfiguration;
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typedef struct _WmudConfigurationClass WmudConfigurationClass;
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struct _WmudConfiguration {
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/* Parent instance structure */
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GObject parent_instance;
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/* Instance members */
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};
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struct _WmudConfigurationClass {
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GObjectClass parent_class;
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};
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GType wmud_configuration_get_type(void) G_GNUC_CONST;
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WmudConfiguration *wmud_configuration_new(void);
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void wmud_configuration_update_from_cmdline(WmudConfiguration *configuration,
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gint *argc,
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gchar **argv[],
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GError **error);
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void wmud_configuration_update_from_file(WmudConfiguration *configuration,
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gchar *filename,
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GError **error);
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gchar *wmud_configuration_get_filename(WmudConfiguration *configuration);
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G_END_DECLS
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#endif /* __WMUD_WMUD_CONFIGURATION_H__ */
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59
wmud/wmud-configuration.vala
Normal file
59
wmud/wmud-configuration.vala
Normal file
@ -0,0 +1,59 @@
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public errordomain Wmud.ConfigError {
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NOGLOBAL;
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}
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extern const string WMUD_CONFDIR;
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public class Wmud.Configuration : Object {
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private string? filename = null;
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private GLib.KeyFile? key_file;
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private string? admin_email;
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private bool hide_single_race;
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private bool hide_single_class;
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private uint64 house_occupy_time;
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private uint64 minimum_deities;
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private bool clan_wars;
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private uint64 maximum_group_size;
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private bool trainable_abilities;
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private bool reborn;
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public void
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update_from_file(string? filename)
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throws FileError, KeyFileError, ConfigError
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{
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if (filename != null) {
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this.filename = filename;
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} else if (this.filename == null) {
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this.filename = WMUD_CONFDIR + "/wmud.conf";
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}
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key_file = new KeyFile();
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key_file.load_from_file(this.filename, KeyFileFlags.NONE);
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if (!key_file.has_group("global")) {
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throw new ConfigError.NOGLOBAL(
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"Configuration file (%s) does not contain the required [global] section!",
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this.filename);
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}
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admin_email = key_file.get_string("global", "admin email");
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hide_single_race = key_file.get_boolean("global", "hide single race");
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hide_single_class = key_file.get_boolean("global", "hide single class");
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house_occupy_time = key_file.get_uint64("global", "house occupy time");
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minimum_deities = key_file.get_uint64("global", "minimum deities");
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clan_wars = key_file.get_boolean("global", "clan wars");
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maximum_group_size = key_file.get_uint64("global", "maximum group size");
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trainable_abilities = key_file.get_boolean("global", "trainable abilities");
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reborn = key_file.get_boolean("global", "reborn");
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}
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public
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Configuration()
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{
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maximum_group_size = 5;
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reborn = true;
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}
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}
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