* Added .anjuta and tags file to .gitignore
* Added new client states
* Moved client connection closing to a separate function
* Added conditional processing of client buffer depending on client state
* Created the basic player structure
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
GNet, which was originally chosen to be used as the networking library
is obsolete and upstream is no longer developed. Thus, I moved to GLib/GIO
(which sucks, without proper examples).