Gergely POLONKAI
2ecf738255
Renamed networking.* to game-networking.*
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Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-25 00:13:37 +01:00
Gergely POLONKAI
3163ad4783
Finished GtkDoc style code documenting.
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Added full GtkDoc support
Fixed code comment blocks
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-24 23:52:36 +01:00
Polonkai Gergely
cc8d1868cd
Added GtkDoc style comments to main.h and players.c
2012-03-23 16:06:01 +00:00
Gergely POLONKAI
d80ed1820a
Added C file header comments
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Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 16:45:38 +01:00
Gergely POLONKAI
4f601bb3dd
Created the wmud_player_dup() function
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This function duplicates a wmudPlayer struct.
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-23 14:33:12 +01:00
Polonkai Gergely
f92c9f5ade
Created wmud_player_auth()
2012-03-23 10:39:18 +00:00
Polonkai Gergely
9cdab465f1
Added password requesting
2012-03-23 10:05:51 +00:00
Gergely Polonkai (W00d5t0ck)
5aa4056633
Made this commit on a wrong branch...
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added basic player handling method (no login yet)
2012-03-22 18:34:39 +01:00
Gergely POLONKAI
71ffb83626
Player data processing, minor changes
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* Added .anjuta and tags file to .gitignore
* Added new client states
* Moved client connection closing to a separate function
* Added conditional processing of client buffer depending on client state
* Created the basic player structure
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
2012-03-21 16:07:02 +01:00