Gergely Polonkai (W00d5t0ck)
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0d427d3f93
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Created the skeleton of the world loading routines
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
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2012-03-26 17:33:58 +02:00 |
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Gergely Polonkai (W00d5t0ck)
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f9994aa3ae
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Moved configuration code to configuration.c
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
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2012-03-26 16:55:36 +02:00 |
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Gergely POLONKAI
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4b61fc505e
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Renamed wmud_types.h to wmud-types.h
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
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2012-03-25 00:16:14 +01:00 |
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Gergely POLONKAI
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d80ed1820a
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Added C file header comments
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
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2012-03-23 16:45:38 +01:00 |
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Gergely Polonkai (W00d5t0ck)
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5aa4056633
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Made this commit on a wrong branch...
added basic player handling method (no login yet)
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2012-03-22 18:34:39 +01:00 |
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Polonkai Gergely
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63c37a8791
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Minor modifications and code cleaning
* Created a wmud_types.h file to hold all the basic data types used by wMUD
* Redefined wmud_db_init() so error reporting will be possible
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2012-03-22 09:49:19 +00:00 |
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Polonkai Gergely
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98967395c4
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Started creating database code
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2012-03-21 14:59:39 +00:00 |
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Gergely Polonkai (W00d5t0ck)
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dc1a6d7a0a
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Moved old codebase to old-codebase/
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2012-03-07 16:24:50 +01:00 |
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Polonkai Gergely
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9e36096953
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Added CircleMUD 3.1 as initial commit
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2012-03-03 21:35:30 +01:00 |
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