Created a yet unused WmudWorld object for later world handling
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@ -20,6 +20,7 @@
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<xi:include href="xml/utils.xml"/>
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<xi:include href="xml/utils.xml"/>
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<xi:include href="xml/wmudclient.xml"/>
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<xi:include href="xml/wmudclient.xml"/>
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<xi:include href="xml/wmudplayer.xml"/>
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<xi:include href="xml/wmudplayer.xml"/>
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<xi:include href="xml/wmudworld.xml"/>
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<xi:include href="xml/configuration.xml"/>
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<xi:include href="xml/configuration.xml"/>
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<xi:include href="xml/maintenance-thread.xml"/>
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<xi:include href="xml/maintenance-thread.xml"/>
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<xi:include href="xml/game-thread.xml"/>
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<xi:include href="xml/game-thread.xml"/>
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@ -67,6 +67,19 @@ wmud_player_set_player_name
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wmud_player_set_registered
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wmud_player_set_registered
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</SECTION>
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</SECTION>
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<SECTION>
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<TITLE>WmudWorld</TITLE>
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<FILE>wmudworld</FILE>
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WMUD_IS_WORLD
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WMUD_IS_WORLD_CLASS
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WMUD_TYPE_WORLD
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WMUD_WORLD
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WMUD_WORLD_CLASS
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WMUD_WORLD_GET_CLASS
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WmudWorldPrivate
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wmud_world_new
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</SECTION>
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<SECTION>
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<SECTION>
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<TITLE></TITLE>
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<TITLE></TITLE>
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<FILE>utils</FILE>
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<FILE>utils</FILE>
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@ -30,7 +30,9 @@ wmud_SOURCES = \
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wmudplayer.h \
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wmudplayer.h \
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wmudclientstate.h \
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wmudclientstate.h \
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enumtypes.h \
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enumtypes.h \
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enumtypes.c
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enumtypes.c \
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wmudworld.c \
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wmudworld.h
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wmud_LDADD = $(MEMCACHED_LIBS) $(GLIB_LIBS) $(GIO_LIBS) $(GTHREAD_LIBS) $(GDA_LIBS) $(CURL_LIBS)
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wmud_LDADD = $(MEMCACHED_LIBS) $(GLIB_LIBS) $(GIO_LIBS) $(GTHREAD_LIBS) $(GDA_LIBS) $(CURL_LIBS)
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70
wmud/wmudworld.c
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70
wmud/wmudworld.c
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/* wMUD - Yet another MUD codebase by W00d5t0ck
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* Copyright (C) 2012 - Gergely POLONKAI
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*
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* wmudworld.c: the WmudWorld object
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "wmudworld.h"
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/**
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* SECTION:wmudworld
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* @short_description: wMUD World
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* @include: wmudworld.h
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*
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* #WmudWorld is for storing an online world
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*/
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G_DEFINE_TYPE(WmudWorld, wmud_world, G_TYPE_OBJECT);
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#define WMUD_WORLD_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE((obj), WMUD_TYPE_WORLD, WmudWorldPrivate))
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struct _WmudWorldPrivate
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{
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};
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static void
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wmud_world_dispose(GObject *gobject)
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{
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G_OBJECT_CLASS(wmud_world_parent_class)->dispose(gobject);
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}
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static void
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wmud_world_finalize(GObject *gobject)
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{
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G_OBJECT_CLASS(wmud_world_parent_class)->finalize(gobject);
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}
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static void
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wmud_world_class_init(WmudWorldClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS(klass);
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gobject_class->dispose = wmud_world_dispose;
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gobject_class->finalize = wmud_world_finalize;
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g_type_class_add_private(klass, sizeof(WmudWorldPrivate));
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}
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static void
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wmud_world_init(WmudWorld *self)
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{
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self->priv = WMUD_WORLD_GET_PRIVATE(self);
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}
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WmudWorld *
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wmud_world_new(void)
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{
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return g_object_new(WMUD_TYPE_WORLD, NULL, NULL);
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}
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56
wmud/wmudworld.h
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56
wmud/wmudworld.h
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/* wMUD - Yet another MUD codebase by W00d5t0ck
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* Copyright (C) 2012 - Gergely POLONKAI
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*
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* wmudworld.h: header file for the WmudWorld object
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __WMUD_WMUDWORLD_H__
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#define __WMUD_WMUDWORLD_H__
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#include <glib-object.h>
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#include <glib.h>
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#define WMUD_TYPE_WORLD (wmud_world_get_type())
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#define WMUD_WORLD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), WMUD_TYPE_WORLD, WmudWorld))
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#define WMUD_IS_WORLD(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), WMUD_TYPE_WORLD))
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#define WMUD_WORLD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), WMUD_TYPE_WORLD, WmudWorldClass))
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#define WMUD_IS_WORLD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), WMUD_TYPE_WORLD))
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#define WMUD_WORLD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), WMUT_TYPE_WORLD, WmudWorldClass))
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/**
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* WmudWorld:
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*
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* An online wMUD world
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*/
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typedef struct _WmudWorld WmudWorld;
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typedef struct _WmudWorldClass WmudWorldClass;
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typedef struct _WmudWorldPrivate WmudWorldPrivate;
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struct _WmudWorld
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{
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/*<private>*/
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GObject parent_instance;
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WmudWorldPrivate *priv;
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};
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struct _WmudWorldClass
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{
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GObjectClass parent_class;
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};
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WmudWorld *wmud_world_new(void);
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#endif /* __WMUD_WMUDWORLD_H__ */
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