Added other MUD's command lists

This commit is contained in:
Gergely Polonkai 2012-03-11 15:09:50 +01:00
parent 44a5a07874
commit dc9089946e

522
TODO
View File

@ -285,3 +285,525 @@ wMUD TODO file
o There should be a racial maximum o There should be a racial maximum
o May be modified by affections and worn items o May be modified by affections and worn items
o May increase/decrease with age o May increase/decrease with age
Materia Magica command list
===========================
$ = gold
. = shout
/ = chat
; = formtalk
? = help
away
affects
affected
auction
align
alias
alliance
bury
build
backstab
bash
breathe
bank
cast
channels
combat
ctf
clear
cls
commands
consider
chat
clan
clantalk
ct
close
charge
chess
changes
credits
class
challenge
description
donate
dream
dig
drink
drop
disarm
dismount
effects
evoke
equipment
examine
enter
extinguish
emote
eat
empty
equip
fill
feed
flee
friends
faction
formation
ft
feign
get
gold
give
grab
grapple
guide
gohome
hitch
help
hold
herald
hint
hide
history
home
inventory
invoke
ignore
kill
kick
knock
look
light
levels
lock
locker
lay
mix
memorize
mail
marks
mount
news
novice
notify
order
open
practice
pktalk
pray
pick
put
pull
push
play
protocols
page
quest
quit
rest
read
report
rules
relay
reply
remove
run
recall
rewardunit
religion
raise
snare
sit
stand
sweep
score
socials
skills
scan
survey
say
sayto
shop
shout
search
sacrifice
set
sleep
sneak
ship
steal
shift
slit
strike
tell
tag
time
termreset
typo
title
turn
take
throw
track
train
unhitch
use
unequip
unlock
vendor
visible
version
wield
who
whisper
weather
wimpy
wear
write
wake
where
yell
CircleMUD commands
==================
{ "north" , POS_STANDING, do_move , 0, SCMD_NORTH },
{ "east" , POS_STANDING, do_move , 0, SCMD_EAST },
{ "south" , POS_STANDING, do_move , 0, SCMD_SOUTH },
{ "west" , POS_STANDING, do_move , 0, SCMD_WEST },
{ "up" , POS_STANDING, do_move , 0, SCMD_UP },
{ "down" , POS_STANDING, do_move , 0, SCMD_DOWN },
{ "at" , POS_DEAD , do_at , LVL_IMMORT, 0 },
{ "advance" , POS_DEAD , do_advance , LVL_IMPL, 0 },
{ "alias" , POS_DEAD , do_alias , 0, 0 },
{ "accuse" , POS_SITTING , do_action , 0, 0 },
{ "applaud" , POS_RESTING , do_action , 0, 0 },
{ "assist" , POS_FIGHTING, do_assist , 1, 0 },
{ "ask" , POS_RESTING , do_spec_comm, 0, SCMD_ASK },
{ "auction" , POS_SLEEPING, do_gen_comm , 0, SCMD_AUCTION },
{ "autoexit" , POS_DEAD , do_gen_tog , 0, SCMD_AUTOEXIT },
{ "autoloot" , POS_DEAD , do_gen_tog , 0, SCMD_AUTOLOOT },
{ "autodrain", POS_DEAD , do_gen_tog , 0, SCMD_AUTODRAIN },
{ "bounce" , POS_STANDING, do_action , 0, 0 },
{ "backstab" , POS_STANDING, do_backstab , 1, 0 },
{ "ban" , POS_DEAD , do_ban , LVL_GRGOD, 0 },
{ "balance" , POS_STANDING, do_not_here , 1, 0 },
{ "bash" , POS_FIGHTING, do_bash , 1, 0 },
{ "beg" , POS_RESTING , do_action , 0, 0 },
{ "bleed" , POS_RESTING , do_action , 0, 0 },
{ "blush" , POS_RESTING , do_action , 0, 0 },
{ "bow" , POS_STANDING, do_action , 0, 0 },
{ "brb" , POS_RESTING , do_action , 0, 0 },
{ "brief" , POS_DEAD , do_gen_tog , 0, SCMD_BRIEF },
{ "burp" , POS_RESTING , do_action , 0, 0 },
{ "bury" , POS_STANDING, do_bury , 0, 0 },
{ "buy" , POS_STANDING, do_not_here , 0, 0 },
{ "bug" , POS_DEAD , do_gen_write, 0, SCMD_BUG },
{ "cast" , POS_SITTING , do_cast , 1, 0 },
{ "cackle" , POS_RESTING , do_action , 0, 0 },
{ "check" , POS_STANDING, do_not_here , 1, 0 },
{ "chuckle" , POS_RESTING , do_action , 0, 0 },
{ "clap" , POS_RESTING , do_action , 0, 0 },
{ "clear" , POS_DEAD , do_gen_ps , 0, SCMD_CLEAR },
{ "close" , POS_SITTING , do_gen_door , 0, SCMD_CLOSE },
{ "cls" , POS_DEAD , do_gen_ps , 0, SCMD_CLEAR },
{ "consider" , POS_RESTING , do_consider , 0, 0 },
{ "color" , POS_DEAD , do_color , 0, 0 },
{ "comfort" , POS_RESTING , do_action , 0, 0 },
{ "comb" , POS_RESTING , do_action , 0, 0 },
{ "commands" , POS_DEAD , do_commands , 0, SCMD_COMMANDS },
{ "compact" , POS_DEAD , do_gen_tog , 0, SCMD_COMPACT },
{ "cough" , POS_RESTING , do_action , 0, 0 },
{ "credits" , POS_DEAD , do_gen_ps , 0, SCMD_CREDITS },
{ "cringe" , POS_RESTING , do_action , 0, 0 },
{ "cry" , POS_RESTING , do_action , 0, 0 },
{ "cuddle" , POS_RESTING , do_action , 0, 0 },
{ "curse" , POS_RESTING , do_action , 0, 0 },
{ "curtsey" , POS_STANDING, do_action , 0, 0 },
{ "dance" , POS_STANDING, do_action , 0, 0 },
{ "date" , POS_DEAD , do_date , LVL_IMMORT, SCMD_DATE },
{ "daydream" , POS_SLEEPING, do_action , 0, 0 },
{ "dc" , POS_DEAD , do_dc , LVL_GOD, 0 },
{ "deposit" , POS_STANDING, do_not_here , 1, 0 },
{ "diagnose" , POS_RESTING , do_diagnose , 0, 0 },
{ "dig" , POS_STANDING, do_dig , 0, 0 },
{ "display" , POS_DEAD , do_display , 0, 0 },
{ "donate" , POS_RESTING , do_drop , 0, SCMD_DONATE },
{ "drain" , POS_STANDING, do_drain , 0, 0 },
{ "drink" , POS_RESTING , do_drink , 0, SCMD_DRINK },
{ "drop" , POS_RESTING , do_drop , 0, SCMD_DROP },
{ "drool" , POS_RESTING , do_action , 0, 0 },
{ "eat" , POS_RESTING , do_eat , 0, SCMD_EAT },
{ "echo" , POS_SLEEPING, do_echo , LVL_IMMORT, SCMD_ECHO },
{ "emote" , POS_RESTING , do_echo , 1, SCMD_EMOTE },
{ ":" , POS_RESTING, do_echo , 1, SCMD_EMOTE },
{ "embrace" , POS_STANDING, do_action , 0, 0 },
{ "enter" , POS_STANDING, do_enter , 0, 0 },
{ "equipment", POS_SLEEPING, do_equipment, 0, 0 },
{ "exits" , POS_RESTING , do_exits , 0, 0 },
{ "examine" , POS_SITTING , do_examine , 0, 0 },
{ "force" , POS_SLEEPING, do_force , LVL_GOD, 0 },
{ "fart" , POS_RESTING , do_action , 0, 0 },
{ "fill" , POS_STANDING, do_pour , 0, SCMD_FILL },
{ "flee" , POS_FIGHTING, do_flee , 1, 0 },
{ "flip" , POS_STANDING, do_action , 0, 0 },
{ "flirt" , POS_RESTING , do_action , 0, 0 },
{ "follow" , POS_RESTING , do_follow , 0, 0 },
{ "fondle" , POS_RESTING , do_action , 0, 0 },
{ "freeze" , POS_DEAD , do_wizutil , LVL_FREEZE, SCMD_FREEZE },
{ "french" , POS_RESTING , do_action , 0, 0 },
{ "frown" , POS_RESTING , do_action , 0, 0 },
{ "fume" , POS_RESTING , do_action , 0, 0 },
{ "get" , POS_RESTING , do_get , 0, 0 },
{ "gasp" , POS_RESTING , do_action , 0, 0 },
{ "gecho" , POS_DEAD , do_gecho , LVL_GOD, 0 },
{ "give" , POS_RESTING , do_give , 0, 0 },
{ "giggle" , POS_RESTING , do_action , 0, 0 },
{ "glare" , POS_RESTING , do_action , 0, 0 },
{ "goto" , POS_SLEEPING, do_goto , LVL_IMMORT, 0 },
{ "gold" , POS_RESTING , do_gold , 0, 0 },
{ "gossip" , POS_SLEEPING, do_gen_comm , 0, SCMD_GOSSIP },
{ "group" , POS_RESTING , do_group , 1, 0 },
{ "grab" , POS_RESTING , do_grab , 0, 0 },
{ "grats" , POS_SLEEPING, do_gen_comm , 0, SCMD_GRATZ },
{ "greet" , POS_RESTING , do_action , 0, 0 },
{ "grin" , POS_RESTING , do_action , 0, 0 },
{ "groan" , POS_RESTING , do_action , 0, 0 },
{ "grope" , POS_RESTING , do_action , 0, 0 },
{ "grovel" , POS_RESTING , do_action , 0, 0 },
{ "growl" , POS_RESTING , do_action , 0, 0 },
{ "gsay" , POS_SLEEPING, do_gsay , 0, 0 },
{ "gtell" , POS_SLEEPING, do_gsay , 0, 0 },
{ "help" , POS_DEAD , do_help , 0, 0 },
{ "handbook" , POS_DEAD , do_gen_ps , LVL_IMMORT, SCMD_HANDBOOK },
{ "hcontrol" , POS_DEAD , do_hcontrol , LVL_GRGOD, 0 },
{ "hiccup" , POS_RESTING , do_action , 0, 0 },
{ "hide" , POS_RESTING , do_hide , 1, 0 },
{ "hit" , POS_FIGHTING, do_hit , 0, SCMD_HIT },
{ "hold" , POS_RESTING , do_grab , 1, 0 },
{ "holler" , POS_RESTING , do_gen_comm , 1, SCMD_HOLLER },
{ "holylight", POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_HOLYLIGHT },
{ "hop" , POS_RESTING , do_action , 0, 0 },
{ "house" , POS_RESTING , do_house , 0, 0 },
{ "hug" , POS_RESTING , do_action , 0, 0 },
{ "inventory", POS_DEAD , do_inventory, 0, 0 },
{ "idea" , POS_DEAD , do_gen_write, 0, SCMD_IDEA },
{ "imotd" , POS_DEAD , do_gen_ps , LVL_IMMORT, SCMD_IMOTD },
{ "immlist" , POS_DEAD , do_gen_ps , 0, SCMD_IMMLIST },
{ "info" , POS_SLEEPING, do_gen_ps , 0, SCMD_INFO },
{ "insult" , POS_RESTING , do_insult , 0, 0 },
{ "invis" , POS_DEAD , do_invis , LVL_IMMORT, 0 },
{ "junk" , POS_RESTING , do_drop , 0, SCMD_JUNK },
{ "kill" , POS_FIGHTING, do_kill , 0, 0 },
{ "kick" , POS_FIGHTING, do_kick , 1, 0 },
{ "kiss" , POS_RESTING , do_action , 0, 0 },
{ "look" , POS_RESTING , do_look , 0, SCMD_LOOK },
{ "laugh" , POS_RESTING , do_action , 0, 0 },
{ "last" , POS_DEAD , do_last , LVL_GOD, 0 },
{ "leave" , POS_STANDING, do_leave , 0, 0 },
{ "levels" , POS_DEAD , do_levels , 0, 0 },
{ "list" , POS_STANDING, do_not_here , 0, 0 },
{ "lick" , POS_RESTING , do_action , 0, 0 },
{ "lock" , POS_SITTING , do_gen_door , 0, SCMD_LOCK },
{ "load" , POS_DEAD , do_load , LVL_GOD, 0 },
{ "love" , POS_RESTING , do_action , 0, 0 },
{ "moan" , POS_RESTING , do_action , 0, 0 },
{ "motd" , POS_DEAD , do_gen_ps , 0, SCMD_MOTD },
{ "mail" , POS_STANDING, do_not_here , 1, 0 },
{ "massage" , POS_RESTING , do_action , 0, 0 },
{ "mute" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_SQUELCH },
{ "murder" , POS_FIGHTING, do_hit , 0, SCMD_MURDER },
{ "news" , POS_SLEEPING, do_gen_ps , 0, SCMD_NEWS },
{ "nibble" , POS_RESTING , do_action , 0, 0 },
{ "nod" , POS_RESTING , do_action , 0, 0 },
{ "noauction", POS_DEAD , do_gen_tog , 0, SCMD_NOAUCTION },
{ "nogossip" , POS_DEAD , do_gen_tog , 0, SCMD_NOGOSSIP },
{ "nograts" , POS_DEAD , do_gen_tog , 0, SCMD_NOGRATZ },
{ "nohassle" , POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_NOHASSLE },
{ "norepeat" , POS_DEAD , do_gen_tog , 0, SCMD_NOREPEAT },
{ "noshout" , POS_SLEEPING, do_gen_tog , 1, SCMD_DEAF },
{ "nosummon" , POS_DEAD , do_gen_tog , 1, SCMD_NOSUMMON },
{ "notell" , POS_DEAD , do_gen_tog , 1, SCMD_NOTELL },
{ "notitle" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_NOTITLE },
{ "nowiz" , POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_NOWIZ },
{ "nudge" , POS_RESTING , do_action , 0, 0 },
{ "nuzzle" , POS_RESTING , do_action , 0, 0 },
{ "olc" , POS_DEAD , do_olc , LVL_IMPL, 0 },
{ "order" , POS_RESTING , do_order , 1, 0 },
{ "offer" , POS_STANDING, do_not_here , 1, 0 },
{ "open" , POS_SITTING , do_gen_door , 0, SCMD_OPEN },
{ "put" , POS_RESTING , do_put , 0, 0 },
{ "pat" , POS_RESTING , do_action , 0, 0 },
{ "page" , POS_DEAD , do_page , LVL_GOD, 0 },
{ "pardon" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_PARDON },
{ "peer" , POS_RESTING , do_action , 0, 0 },
{ "pick" , POS_STANDING, do_gen_door , 1, SCMD_PICK },
{ "point" , POS_RESTING , do_action , 0, 0 },
{ "poke" , POS_RESTING , do_action , 0, 0 },
{ "policy" , POS_DEAD , do_gen_ps , 0, SCMD_POLICIES },
{ "ponder" , POS_RESTING , do_action , 0, 0 },
{ "poofin" , POS_DEAD , do_poofset , LVL_IMMORT, SCMD_POOFIN },
{ "poofout" , POS_DEAD , do_poofset , LVL_IMMORT, SCMD_POOFOUT },
{ "pour" , POS_STANDING, do_pour , 0, SCMD_POUR },
{ "pout" , POS_RESTING , do_action , 0, 0 },
{ "prompt" , POS_DEAD , do_display , 0, 0 },
{ "practice" , POS_RESTING , do_practice , 1, 0 },
{ "pray" , POS_SITTING , do_action , 0, 0 },
{ "puke" , POS_RESTING , do_action , 0, 0 },
{ "punch" , POS_RESTING , do_action , 0, 0 },
{ "purr" , POS_RESTING , do_action , 0, 0 },
{ "purge" , POS_DEAD , do_purge , LVL_GOD, 0 },
{ "quaff" , POS_RESTING , do_use , 0, SCMD_QUAFF },
{ "qecho" , POS_DEAD , do_qcomm , LVL_IMMORT, SCMD_QECHO },
{ "quest" , POS_DEAD , do_gen_tog , 0, SCMD_QUEST },
{ "qui" , POS_DEAD , do_quit , 0, 0 },
{ "quit" , POS_DEAD , do_quit , 0, SCMD_QUIT },
{ "qsay" , POS_RESTING , do_qcomm , 0, SCMD_QSAY },
{ "reply" , POS_SLEEPING, do_reply , 0, 0 },
{ "rest" , POS_RESTING , do_rest , 0, 0 },
{ "read" , POS_RESTING , do_look , 0, SCMD_READ },
{ "reload" , POS_DEAD , do_reboot , LVL_IMPL, 0 },
{ "recite" , POS_RESTING , do_use , 0, SCMD_RECITE },
{ "receive" , POS_STANDING, do_not_here , 1, 0 },
{ "remove" , POS_RESTING , do_remove , 0, 0 },
{ "rent" , POS_STANDING, do_not_here , 1, 0 },
{ "report" , POS_RESTING , do_report , 0, 0 },
{ "reroll" , POS_DEAD , do_wizutil , LVL_GRGOD, SCMD_REROLL },
{ "rescue" , POS_FIGHTING, do_rescue , 1, 0 },
{ "restore" , POS_DEAD , do_restore , LVL_GOD, 0 },
{ "return" , POS_DEAD , do_return , 0, 0 },
{ "roll" , POS_RESTING , do_action , 0, 0 },
{ "roomflags", POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_ROOMFLAGS },
{ "ruffle" , POS_STANDING, do_action , 0, 0 },
{ "say" , POS_RESTING , do_say , 0, 0 },
{ "'" , POS_RESTING , do_say , 0, 0 },
{ "save" , POS_SLEEPING, do_save , 0, 0 },
{ "score" , POS_DEAD , do_score , 0, 0 },
{ "scream" , POS_RESTING , do_action , 0, 0 },
{ "sell" , POS_STANDING, do_not_here , 0, 0 },
{ "send" , POS_SLEEPING, do_send , LVL_GOD, 0 },
{ "set" , POS_DEAD , do_set , LVL_GOD, 0 },
{ "shout" , POS_RESTING , do_gen_comm , 0, SCMD_SHOUT },
{ "shake" , POS_RESTING , do_action , 0, 0 },
{ "shiver" , POS_RESTING , do_action , 0, 0 },
{ "show" , POS_DEAD , do_show , LVL_IMMORT, 0 },
{ "shrug" , POS_RESTING , do_action , 0, 0 },
{ "shutdow" , POS_DEAD , do_shutdown , LVL_IMPL, 0 },
{ "shutdown" , POS_DEAD , do_shutdown , LVL_IMPL, SCMD_SHUTDOWN },
{ "sigh" , POS_RESTING , do_action , 0, 0 },
{ "sing" , POS_RESTING , do_action , 0, 0 },
{ "sip" , POS_RESTING , do_drink , 0, SCMD_SIP },
{ "sit" , POS_RESTING , do_sit , 0, 0 },
{ "skillset" , POS_SLEEPING, do_skillset , LVL_GRGOD, 0 },
{ "sleep" , POS_SLEEPING, do_sleep , 0, 0 },
{ "slap" , POS_RESTING , do_action , 0, 0 },
{ "slowns" , POS_DEAD , do_gen_tog , LVL_IMPL, SCMD_SLOWNS },
{ "smile" , POS_RESTING , do_action , 0, 0 },
{ "smirk" , POS_RESTING , do_action , 0, 0 },
{ "snicker" , POS_RESTING , do_action , 0, 0 },
{ "snap" , POS_RESTING , do_action , 0, 0 },
{ "snarl" , POS_RESTING , do_action , 0, 0 },
{ "sneeze" , POS_RESTING , do_action , 0, 0 },
{ "sneak" , POS_STANDING, do_sneak , 1, 0 },
{ "sniff" , POS_RESTING , do_action , 0, 0 },
{ "snore" , POS_SLEEPING, do_action , 0, 0 },
{ "snowball" , POS_STANDING, do_action , LVL_IMMORT, 0 },
{ "snoop" , POS_DEAD , do_snoop , LVL_GOD, 0 },
{ "snuggle" , POS_RESTING , do_action , 0, 0 },
{ "socials" , POS_DEAD , do_commands , 0, SCMD_SOCIALS },
{ "split" , POS_SITTING , do_split , 1, 0 },
{ "spank" , POS_RESTING , do_action , 0, 0 },
{ "spit" , POS_STANDING, do_action , 0, 0 },
{ "squeeze" , POS_RESTING , do_action , 0, 0 },
{ "stand" , POS_RESTING , do_stand , 0, 0 },
{ "stare" , POS_RESTING , do_action , 0, 0 },
{ "stat" , POS_DEAD , do_stat , LVL_IMMORT, 0 },
{ "steal" , POS_STANDING, do_steal , 1, 0 },
{ "steam" , POS_RESTING , do_action , 0, 0 },
{ "stroke" , POS_RESTING , do_action , 0, 0 },
{ "strut" , POS_STANDING, do_action , 0, 0 },
{ "sulk" , POS_RESTING , do_action , 0, 0 },
{ "switch" , POS_DEAD , do_switch , LVL_GRGOD, 0 },
{ "syslog" , POS_DEAD , do_syslog , LVL_IMMORT, 0 },
{ "tell" , POS_DEAD , do_tell , 0, 0 },
{ "tackle" , POS_RESTING , do_action , 0, 0 },
{ "take" , POS_RESTING , do_get , 0, 0 },
{ "tango" , POS_STANDING, do_action , 0, 0 },
{ "taunt" , POS_RESTING , do_action , 0, 0 },
{ "taste" , POS_RESTING , do_eat , 0, SCMD_TASTE },
{ "teleport" , POS_DEAD , do_teleport , LVL_GOD, 0 },
{ "thank" , POS_RESTING , do_action , 0, 0 },
{ "think" , POS_RESTING , do_action , 0, 0 },
{ "thaw" , POS_DEAD , do_wizutil , LVL_FREEZE, SCMD_THAW },
{ "title" , POS_DEAD , do_title , 0, 0 },
{ "tickle" , POS_RESTING , do_action , 0, 0 },
{ "time" , POS_DEAD , do_time , 0, 0 },
{ "toggle" , POS_DEAD , do_toggle , 0, 0 },
{ "track" , POS_STANDING, do_track , 0, 0 },
{ "trackthru", POS_DEAD , do_gen_tog , LVL_IMPL, SCMD_TRACK },
{ "transfer" , POS_SLEEPING, do_trans , LVL_GOD, 0 },
{ "twiddle" , POS_RESTING , do_action , 0, 0 },
{ "typo" , POS_DEAD , do_gen_write, 0, SCMD_TYPO },
{ "unlock" , POS_SITTING , do_gen_door , 0, SCMD_UNLOCK },
{ "ungroup" , POS_DEAD , do_ungroup , 0, 0 },
{ "unban" , POS_DEAD , do_unban , LVL_GRGOD, 0 },
{ "unaffect" , POS_DEAD , do_wizutil , LVL_GOD, SCMD_UNAFFECT },
{ "uptime" , POS_DEAD , do_date , LVL_IMMORT, SCMD_UPTIME },
{ "use" , POS_SITTING , do_use , 1, SCMD_USE },
{ "users" , POS_DEAD , do_users , LVL_IMMORT, 0 },
{ "value" , POS_STANDING, do_not_here , 0, 0 },
{ "version" , POS_DEAD , do_gen_ps , 0, SCMD_VERSION },
{ "visible" , POS_RESTING , do_visible , 1, 0 },
{ "vnum" , POS_DEAD , do_vnum , LVL_IMMORT, 0 },
{ "vstat" , POS_DEAD , do_vstat , LVL_IMMORT, 0 },
{ "wake" , POS_SLEEPING, do_wake , 0, 0 },
{ "wave" , POS_RESTING , do_action , 0, 0 },
{ "wear" , POS_RESTING , do_wear , 0, 0 },
{ "weather" , POS_RESTING , do_weather , 0, 0 },
{ "who" , POS_DEAD , do_who , 0, 0 },
{ "whoami" , POS_DEAD , do_gen_ps , 0, SCMD_WHOAMI },
{ "where" , POS_RESTING , do_where , 1, 0 },
{ "whisper" , POS_RESTING , do_spec_comm, 0, SCMD_WHISPER },
{ "whine" , POS_RESTING , do_action , 0, 0 },
{ "whistle" , POS_RESTING , do_action , 0, 0 },
{ "wield" , POS_RESTING , do_wield , 0, 0 },
{ "wiggle" , POS_STANDING, do_action , 0, 0 },
{ "wimpy" , POS_DEAD , do_wimpy , 0, 0 },
{ "wink" , POS_RESTING , do_action , 0, 0 },
{ "withdraw" , POS_STANDING, do_not_here , 1, 0 },
{ "wiznet" , POS_DEAD , do_wiznet , LVL_IMMORT, 0 },
{ ";" , POS_DEAD , do_wiznet , LVL_IMMORT, 0 },
{ "wizhelp" , POS_SLEEPING, do_commands , LVL_IMMORT, SCMD_WIZHELP },
{ "wizlist" , POS_DEAD , do_gen_ps , 0, SCMD_WIZLIST },
{ "wizlock" , POS_DEAD , do_wizlock , LVL_IMPL, 0 },
{ "worship" , POS_RESTING , do_action , 0, 0 },
{ "write" , POS_STANDING, do_write , 1, 0 },
{ "yawn" , POS_RESTING , do_action , 0, 0 },
{ "yodel" , POS_RESTING , do_action , 0, 0 },
{ "zreset" , POS_DEAD , do_zreset , LVL_GRGOD, 0 },
const char *fill[] =
{
"in",
"from",
"with",
"the",
"on",
"at",
"to",
"\n"
};
const char *reserved[] =
{
"a",
"an",
"self",
"me",
"all",
"room",
"someone",
"something",
"\n"
};