diff --git a/wmud/game-networking.c b/wmud/game-networking.c index ac414e6..0bb6504 100644 --- a/wmud/game-networking.c +++ b/wmud/game-networking.c @@ -86,6 +86,9 @@ wmud_client_close(wmudClient *client, gboolean send_goodbye) * @client: the wmudClient structure of the client * * Processes incoming client data, and client hangup + * + * Return value: %FALSE if the connection is closed after this call, %TRUE + * otherwise */ static gboolean wmud_client_callback(GSocket *client_socket, GIOCondition condition, wmudClient *client)