Added the state-change signal for WmudClient

This commit is contained in:
Gergely Polonkai 2013-01-06 04:31:11 +01:00
parent 17ed835d09
commit ce5d5b1a62
1 changed files with 23 additions and 2 deletions

View File

@ -35,6 +35,7 @@ enum {
SIG_CONNECTED,
SIG_NET_HUP,
SIG_NET_RECV,
SIG_STATE_CHANGE,
SIG_LAST
};
@ -136,6 +137,22 @@ wmud_client_class_init(WmudClientClass *klass)
NULL,
G_TYPE_NONE, 0, NULL);
/**
* WmudClient::state-change:
* @client: The client emitting the signal
* @old_state: The state which we are changing from.
* @new_state: The state which we are changing to.
*
* Emitted when the client changes state
**/
signals[SIG_STATE_CHANGE] = g_signal_new("state-change",
WMUD_TYPE_CLIENT,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
NULL,
G_TYPE_NONE, 2, WMUD_TYPE_CLIENT_STATE, WMUD_TYPE_CLIENT_STATE);
g_type_class_add_private(klass, sizeof(WmudClientPrivate));
}
@ -256,9 +273,13 @@ wmud_client_get_state(WmudClient *self)
}
void
wmud_client_set_state(WmudClient *self, WmudClientState state)
wmud_client_set_state(WmudClient *self, WmudClientState new_state)
{
self->priv->state = state;
WmudClientState old_state = self->priv->state;
self->priv->state = new_state;
g_signal_emit_by_name(self, "state-change", old_state, new_state, G_TYPE_NONE);
}
void