Advanced forward with the world loading code.
Signed-off-by: Gergely Polonkai (W00d5t0ck) <polesz@w00d5t0ck.info>
This commit is contained in:
parent
d098d0d1ba
commit
b4fbb99ec4
14
wmud/main.c
14
wmud/main.c
@ -35,6 +35,7 @@
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#include "maintenance.h"
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#include "game.h"
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#include "configuration.h"
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#include "world.h"
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/**
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* SECTION:utils
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@ -120,9 +121,10 @@ debug_context(char *file, int line)
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void
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wmud_type_init(void)
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{
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WMUD_CONFIG_ERROR = g_quark_from_string("wmud_config_error");
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WMUD_DB_ERROR = g_quark_from_string("wmud_db_error");
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WMUD_INTERPRETER_ERROR = g_quark_from_string("wmud_interpreter_error");
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WMUD_CONFIG_ERROR = g_quark_from_string("wmud-config-error");
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WMUD_DB_ERROR = g_quark_from_string("wmud-db-error");
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WMUD_INTERPRETER_ERROR = g_quark_from_string("wmud-interpreter-error");
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WMUD_WORLD_ERROR = g_quark_from_string("wmud-world-error");
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}
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/**
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@ -178,7 +180,11 @@ main(int argc, char **argv)
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g_clear_error(&err);
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wmud_db_load_players(&err);
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wmud_world_load(&err);
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if (!wmud_world_load(&err))
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{
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/* TODO: Send some kind of an error? */
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return 1;
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}
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/* Initialization ends here */
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468
wmud/world.c
468
wmud/world.c
@ -30,6 +30,33 @@
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*
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*/
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struct findData {
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GSList *list;
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guint found;
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gchar *last;
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};
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GQuark WMUD_WORLD_ERROR = 0;
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static gint
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check_plane_dups2(wmudPlane *plane, gchar *name)
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{
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return (g_ascii_strcasecmp(plane->name, name));
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}
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static void
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check_plane_dups1(wmudPlane *plane, struct findData *find_data)
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{
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if (find_data->last != plane->name)
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{
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find_data->last = plane->name;
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find_data->found = (find_data->found > 1) ? find_data->found : 0;
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}
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if (g_slist_find_custom(find_data->list, plane->name, (GCompareFunc)check_plane_dups2))
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find_data->found++;
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}
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/**
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* wmud_world_check_planes:
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* @planes: a #GSList of wmudPlane structs
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@ -42,7 +69,35 @@
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gboolean
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wmud_world_check_planes(GSList *planes, GError **err)
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{
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return FALSE;
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struct findData find_data = {planes, 0, NULL};
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Checking plane names for duplicates");
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g_slist_foreach(planes, (GFunc)check_plane_dups1, &find_data);
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if (find_data.found > 1)
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g_set_error(err, WMUD_WORLD_ERROR, WMUD_WORLD_ERROR_DUPPLANE, "Duplicate plane names found. Please check your database!\n");
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return (find_data.found < 2);
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}
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static gint
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check_planet_dups2(wmudPlanet *planet, gchar *name)
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{
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return (g_ascii_strcasecmp(planet->name, name));
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}
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static void
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check_planet_dups1(wmudPlanet *planet, struct findData *find_data)
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{
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if (find_data->last != planet->name)
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{
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find_data->last = planet->name;
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find_data->found = (find_data->found > 1) ? find_data->found : 0;
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}
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if (g_slist_find_custom(find_data->list, planet->name, (GCompareFunc)check_planet_dups2))
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find_data->found++;
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}
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/**
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@ -57,7 +112,35 @@ wmud_world_check_planes(GSList *planes, GError **err)
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gboolean
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wmud_world_check_planets(GSList *planets, GError **err)
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{
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return FALSE;
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struct findData find_data = {planets, 0, NULL};
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Checking planet names for duplicates");
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g_slist_foreach(planets, (GFunc)check_planet_dups1, &find_data);
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if (find_data.found > 1)
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g_set_error(err, WMUD_WORLD_ERROR, WMUD_WORLD_ERROR_DUPPLANET, "Duplicate planet names found. Please check your database!\n");
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return (find_data.found < 2);
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}
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static gint
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check_area_dups2(wmudArea *area, gchar *name)
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{
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return (g_ascii_strcasecmp(area->name, name));
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}
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static void
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check_area_dups1(wmudArea *area, struct findData *find_data)
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{
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if (find_data->last != area->name)
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{
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find_data->last = area->name;
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find_data->found = (find_data->found > 1) ? find_data->found : 0;
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}
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if (g_slist_find_custom(find_data->list, area->name, (GCompareFunc)check_area_dups2))
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find_data->found++;
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}
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/**
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@ -72,7 +155,16 @@ wmud_world_check_planets(GSList *planets, GError **err)
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gboolean
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wmud_world_check_areas(GSList *areas, GError **err)
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{
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return FALSE;
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struct findData find_data = {areas, 0, NULL};
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Checking area names for duplicates");
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g_slist_foreach(areas, (GFunc)check_area_dups1, &find_data);
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if (find_data.found > 1)
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g_set_error(err, WMUD_WORLD_ERROR, WMUD_WORLD_ERROR_DUPAREA, "Duplicate area names found. Please check your database!");
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return (find_data.found < 2);
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}
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/**
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@ -93,6 +185,53 @@ wmud_world_check_exits(GSList *exits, GSList *directions, GSList *rooms, GError
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return FALSE;
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}
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static gint
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check_room_dups2(wmudRoom *room1, wmudRoom *room2)
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{
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if (room1->area_id == room2->area_id)
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{
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return g_ascii_strcasecmp(room1->name, room2->name);
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}
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return 1;
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}
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static void
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check_room_dups1(wmudRoom *room, struct findData *find_data)
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{
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if (find_data->last != (gchar *)room)
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{
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find_data->last = (gchar *)room;
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find_data->found = (find_data->found > 1) ? find_data->found : 0;
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}
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if (g_slist_find_custom(find_data->list, room, (GCompareFunc)check_room_dups2))
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find_data->found++;
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}
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/**
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* wmud_world_check_rooms:
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* @rooms: a #GSList of wmudRoom structs
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* @err: a #GError where this function can send back error messages
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*
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* Check rooms.
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*
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* Return value: %TRUE if everything goes well, %FALSE otherwise
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*/
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gboolean
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wmud_world_check_rooms(GSList *rooms, GError **err)
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{
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struct findData find_data = {rooms, 0, NULL};
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Checking room consistency");
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g_slist_foreach(rooms, (GFunc)check_room_dups1, &find_data);
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if (find_data.found > 1)
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g_set_error(err, WMUD_WORLD_ERROR, WMUD_WORLD_ERROR_DUPROOM, "Duplicate room names found. Please check your database!");
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return (find_data.found < 2);
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}
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/**
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* wmud_world_assoc_planets_planes:
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* @planets: a #GSList of wmudPlanets
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@ -159,6 +298,126 @@ wmud_world_assoc_exits_rooms(GSList *exits, GSList *rooms, GError **err)
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{
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}
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static void
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free_direction(wmudDirection *dir)
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{
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if (dir->short_name)
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g_free(dir->short_name);
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if (dir->name)
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g_free(dir->name);
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g_free(dir);
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}
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void
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wmud_world_free_directions(GSList *directions)
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{
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if (directions)
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{
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#if GLIB_CHECK_VERSION(2, 28, 0)
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g_slist_free_full(directions, (GDestroyNotify)free_direction);
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#else
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g_slist_foreach(directions, (GFunc)free_direction, NULL);
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g_slist_free(directions);
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#endif
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}
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}
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static void
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free_plane(wmudPlane *plane)
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{
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if (plane->name)
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g_free(plane->name);
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g_free(plane);
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}
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void
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wmud_world_free_planes(GSList *planes)
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{
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if (planes)
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{
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#if GLIB_CHECK_VERSION(2, 28, 0)
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g_slist_free_full(planes, (GDestroyNotify)free_plane);
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#else
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g_slist_foreach(planes, (GFunc)free_plane, NULL);
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g_slist_free(planes);
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#endif
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}
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}
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static void
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free_planet(wmudPlanet *planet)
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{
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if (planet->name)
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g_free(planet->name);
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g_free(planet);
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}
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void
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wmud_world_free_planets(GSList *planets)
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{
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if (planets)
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{
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#if GLIB_CHECK_VERSION(2, 28, 0)
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g_slist_free_full(planets, (GDestroyNotify)free_planet);
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#else
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g_slist_foreach(planets, (GFunc)free_planet, NULL);
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g_slist_free(planets);
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#endif
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}
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}
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static void
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free_area(wmudArea *area)
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{
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if (area->name)
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g_free(area->name);
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g_free(area);
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}
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void
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wmud_world_free_areas(GSList *areas)
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{
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if (areas)
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{
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#if GLIB_CHECK_VERSION(2, 28, 0)
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g_slist_free_full(areas, (GDestroyNotify)free_area);
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#else
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g_slist_foreach(areas, (GFunc)free_area, NULL);
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g_slist_free(areas);
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#endif
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}
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}
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static void
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free_room(wmudRoom *room)
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{
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if (room->name)
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g_free(room->name);
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if (room->distant_description)
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g_free(room->distant_description);
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if (room->close_description)
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g_free(room->close_description);
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g_free(room);
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}
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void
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wmud_world_free_rooms(GSList *rooms)
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{
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if (rooms)
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{
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#if GLIB_CHECK_VERSION(2, 28, 0)
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g_slist_free_full(rooms, (GDestroyNotify)free_room);
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#else
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g_slist_foreach(rooms, (GFunc)free_room, NULL);
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g_slist_free(rooms);
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#endif
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}
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}
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/**
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* wmud_world_load:
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* @err: a #GError to put error messages into
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@ -176,62 +435,191 @@ wmud_world_load(GError **err)
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*exits = NULL;
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GError *in_err = NULL;
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/* Load directions from the database */
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wmud_db_load_directions(&directions, &in_err);
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/* Check if the loaded directions conform to the rules */
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/* Load directions from the database and check them */
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if (!wmud_db_load_directions(&directions, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Could not load directions from database: %s", in_err->message);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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wmud_interpreter_check_directions(directions, &in_err);
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/* Load planes from the database */
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return FALSE;
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}
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if (!directions)
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "No directions were found in the database!");
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g_clear_error(&in_err);
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wmud_db_load_planes(&planes, &in_err);
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/* Check if the loaded planes conform to the rules */
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return FALSE;
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}
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g_clear_error(&in_err);
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if (!wmud_interpreter_check_directions(directions, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Direction list pre-flight check error: %s", in_err->message);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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wmud_world_check_planes(planes, &in_err);
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/* Load planets from the database */
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g_clear_error(&in_err);
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wmud_db_load_planets(&planets, &in_err);
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return FALSE;
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}
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/* Check if the planets conform to the rules */
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/* Load planes from the database and check them */
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g_clear_error(&in_err);
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wmud_world_check_planets(planets, &in_err);
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if (!wmud_db_load_planes(&planes, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Could not load planes from database: %s", in_err->message);
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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if (!planes)
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "No planes were found in the database!");
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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g_clear_error(&in_err);
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if (!wmud_world_check_planes(planes, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Plane list pre-flight check error: %s", in_err->message);
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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/* Load planets from the database and check them */
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g_clear_error(&in_err);
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if (!wmud_db_load_planets(&planets, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Could not load planets from database: %s", in_err->message);
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wmud_world_free_planets(planets);
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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if (!planets)
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "No planets were found in the database!");
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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g_clear_error(&in_err);
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if (!wmud_world_check_planets(planets, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Planet list pre-flight check error: %s", in_err->message);
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wmud_world_free_planets(planets);
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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/* Load areas from the database and check them */
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g_clear_error(&in_err);
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if (!wmud_db_load_areas(&areas, &in_err))
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Could not load areas from database: %s", in_err->message);
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wmud_world_free_areas(areas);
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wmud_world_free_planets(planets);
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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if (!areas)
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{
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "No areas were found in the database!");
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wmud_world_free_planets(planets);
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wmud_world_free_planes(planes);
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wmud_world_free_directions(directions);
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g_clear_error(&in_err);
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return FALSE;
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}
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g_clear_error(&in_err);
|
||||
if (!wmud_world_check_areas(areas, &in_err))
|
||||
{
|
||||
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Area list pre-flight check error: %s", in_err->message);
|
||||
wmud_world_free_areas(areas);
|
||||
wmud_world_free_planets(planets);
|
||||
wmud_world_free_planes(planes);
|
||||
wmud_world_free_directions(directions);
|
||||
g_clear_error(&in_err);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Load rooms from the database and check them */
|
||||
g_clear_error(&in_err);
|
||||
if (!wmud_db_load_rooms(&rooms, &in_err))
|
||||
{
|
||||
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Could not load areas from database: %s", in_err->message);
|
||||
wmud_world_free_rooms(rooms);
|
||||
wmud_world_free_areas(areas);
|
||||
wmud_world_free_planets(planets);
|
||||
wmud_world_free_planes(planes);
|
||||
wmud_world_free_directions(directions);
|
||||
g_clear_error(&in_err);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
if (!rooms)
|
||||
{
|
||||
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "No rooms were found in the database!");
|
||||
wmud_world_free_areas(areas);
|
||||
wmud_world_free_planets(planets);
|
||||
wmud_world_free_planes(planes);
|
||||
wmud_world_free_directions(directions);
|
||||
g_clear_error(&in_err);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
g_clear_error(&in_err);
|
||||
if (!wmud_world_check_rooms(rooms, &in_err))
|
||||
{
|
||||
g_log(G_LOG_DOMAIN, G_LOG_LEVEL_CRITICAL, "Room list pre-flight check error: %s", in_err->message);
|
||||
wmud_world_free_rooms(rooms);
|
||||
wmud_world_free_areas(areas);
|
||||
wmud_world_free_planets(planets);
|
||||
wmud_world_free_planes(planes);
|
||||
wmud_world_free_directions(directions);
|
||||
g_clear_error(&in_err);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Load room exits from the database and check them */
|
||||
g_clear_error(&in_err);
|
||||
wmud_db_load_exits(&exits, &in_err);
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_check_exits(exits, directions, rooms, &in_err);
|
||||
|
||||
/* World loading finished. Now let's tie the parts together... */
|
||||
|
||||
/* Put the planets on the planes */
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_assoc_planets_planes(planets, planes, &in_err);
|
||||
|
||||
/* Load areas from the database */
|
||||
g_clear_error(&in_err);
|
||||
wmud_db_load_areas(&areas, &in_err);
|
||||
|
||||
/* Check if the areas conform to the rules */
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_check_areas(areas, &in_err);
|
||||
|
||||
/* Load rooms from the database */
|
||||
g_clear_error(&in_err);
|
||||
wmud_db_load_rooms(&rooms, &in_err);
|
||||
|
||||
/* Associate rooms with the areas */
|
||||
/* Generate the areas */
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_assoc_rooms_areas(rooms, areas, &in_err);
|
||||
|
||||
/* Associate rooms with planets */
|
||||
/* Teleport the previously built areas to the planets */
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_assoc_rooms_planets(rooms, planets, &in_err);
|
||||
|
||||
/* Load room exits from the database */
|
||||
g_clear_error(&in_err);
|
||||
wmud_db_load_exits(&exits, &in_err);
|
||||
|
||||
/* Check if the exits conform to the rules */
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_check_exits(exits, &in_err);
|
||||
|
||||
/* Associate exits with rooms */
|
||||
/* And finally, create the doors between the rooms */
|
||||
g_clear_error(&in_err);
|
||||
wmud_world_assoc_exits_rooms(exits, rooms, &in_err);
|
||||
|
||||
|
31
wmud/world.h
31
wmud/world.h
@ -21,11 +21,37 @@
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
extern GQuark WMUD_WORLD_ERROR;
|
||||
typedef enum {
|
||||
WMUD_WORLD_ERROR_DUPPLANE,
|
||||
WMUD_WORLD_ERROR_DUPPLANET,
|
||||
WMUD_WORLD_ERROR_DUPAREA,
|
||||
WMUD_WORLD_ERROR_DUPROOM
|
||||
} wmudWorldError;
|
||||
|
||||
typedef struct _wmudPlane {
|
||||
guint id;
|
||||
gchar *name;
|
||||
} wmudPlane;
|
||||
|
||||
typedef struct _wmudPlanet {
|
||||
guint id;
|
||||
gchar *name;
|
||||
} wmudPlanet;
|
||||
|
||||
typedef struct _wmudArea {
|
||||
guint id;
|
||||
gchar *name;
|
||||
} wmudArea;
|
||||
|
||||
typedef struct _wmudRoom {
|
||||
guint id;
|
||||
guint area_id;
|
||||
gchar *name;
|
||||
gchar *distant_description;
|
||||
gchar *close_description;
|
||||
} wmudRoom;
|
||||
|
||||
typedef struct _wmudDirection {
|
||||
guint id;
|
||||
gchar *short_name;
|
||||
@ -35,12 +61,15 @@ typedef struct _wmudDirection {
|
||||
gboolean wmud_world_check_planes(GSList *planes, GError **err);
|
||||
gboolean wmud_world_check_planets(GSList *planets, GError **err);
|
||||
gboolean wmud_world_check_areas(GSList *areas, GError **err);
|
||||
gboolean wmud_world_check_exits(GSList *exits, GError **err);
|
||||
gboolean wmud_world_check_rooms(GSList *rooms, GError **err);
|
||||
gboolean wmud_world_check_exits(GSList *exits, GSList *directions, GSList *rooms, GError **err);
|
||||
|
||||
gboolean wmud_world_assoc_planets_planes(GSList *planets, GSList *planes, GError **err);
|
||||
gboolean wmud_world_assoc_rooms_areas(GSList *rooms, GSList *areas, GError **err);
|
||||
gboolean wmud_world_assoc_rooms_planets(GSList *rooms, GSList *planets, GError **err);
|
||||
void wmud_world_assoc_exits_rooms(GSList *exits, GSList *rooms, GError **err);
|
||||
|
||||
gboolean wmud_world_load(GError **err);
|
||||
|
||||
#endif /* __WMUD_WORLD_H__ */
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user