Add some more debugging messages
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2f73630a38
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@ -59,9 +59,11 @@ wmud_db_init(GError **err)
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{
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{
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GError *local_err = NULL;
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GError *local_err = NULL;
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Initializing database");
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gda_init();
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gda_init();
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/* TODO: error checking! */
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Database DSN is \"%s\"", active_config->database_dsn);
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dbh = gda_connection_open_from_string(NULL, active_config->database_dsn, NULL, GDA_CONNECTION_OPTIONS_THREAD_SAFE, &local_err);
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dbh = gda_connection_open_from_string(NULL, active_config->database_dsn, NULL, GDA_CONNECTION_OPTIONS_THREAD_SAFE, &local_err);
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if (dbh == NULL) {
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if (dbh == NULL) {
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@ -72,6 +74,8 @@ wmud_db_init(GError **err)
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parser = gda_sql_parser_new();
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parser = gda_sql_parser_new();
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Database initialization finished.");
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return TRUE;
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return TRUE;
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}
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}
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@ -128,6 +132,7 @@ wmud_db_load_players(GError **err)
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g_object_unref(iter);
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g_object_unref(iter);
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g_object_unref(sth);
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g_object_unref(sth);
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Finished loading players");
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return FALSE;
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return FALSE;
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}
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}
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