Minor modifications and code cleaning
* Created a wmud_types.h file to hold all the basic data types used by wMUD * Redefined wmud_db_init() so error reporting will be possible
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		@@ -281,3 +281,9 @@ wmud_client_send(wmudClient *client, const gchar *fmt, ...)
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	g_string_free(buf, TRUE);
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}
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void
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wmud_client_start_login(wmudClient *client)
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{
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	g_print("Trying to login with playername '%s'\n", client->buffer->str);
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}
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