Documentation fix for WmudPlayer

This commit is contained in:
Gergely Polonkai 2013-06-21 13:56:41 +02:00
parent 054cda3e38
commit 419fc3fc7f
4 changed files with 29 additions and 4 deletions

View File

@ -19,6 +19,7 @@
<!--xi:include href="xml/types.xml"/-->
<xi:include href="xml/utils.xml"/>
<xi:include href="xml/wmudclient.xml"/>
<xi:include href="xml/wmudplayer.xml"/>
<xi:include href="xml/configuration.xml"/>
<xi:include href="xml/maintenance-thread.xml"/>
<xi:include href="xml/game-thread.xml"/>

View File

@ -42,6 +42,29 @@ wmud_client_state_get_type
<TITLE>WmudPlayer</TITLE>
<FILE>wmudplayer</FILE>
WmudPlayer
WmudPlayerPrivate
WMUD_IS_PLAYER
WMUD_IS_PLAYER_CLASS
WMUD_PLAYER
WMUD_PLAYER_CLASS
WMUD_PLAYER_GET_CLASS
WMUD_TYPE_PLAYER
wmud_player_get_cpassword
wmud_player_get_email
wmud_player_get_fail_count
wmud_player_get_id
wmud_player_get_player_name
wmud_player_get_registered
wmud_player_get_type
wmud_player_increase_fail_count
wmud_player_new
wmud_player_password_valid
wmud_player_reset_fail_count
wmud_player_set_cpassword
wmud_player_set_email
wmud_player_set_id
wmud_player_set_player_name
wmud_player_set_registered
</SECTION>
<SECTION>

View File

@ -195,7 +195,7 @@ wmud_player_dup(WmudPlayer *self)
/**
* wmud_player_password_valid:
* @client: The client to be authenticated
* @player: The client to be authenticated
* @password: The password in clear text
*
* Tries to authenticate a client with the name stored in the player object,
@ -204,8 +204,8 @@ wmud_player_dup(WmudPlayer *self)
* Return value: %TRUE if the password is valid, %FALSE otherwise.
*/
gboolean
wmud_player_password_valid(WmudPlayer *self, const gchar *password)
wmud_player_password_valid(WmudPlayer *player, const gchar *password)
{
return (g_strcmp0(crypt(password, self->priv->cpassword), self->priv->cpassword) == 0);
return (g_strcmp0(crypt(password, player->priv->cpassword), player->priv->cpassword) == 0);
}

View File

@ -36,6 +36,7 @@ typedef struct _WmudPlayerPrivate WmudPlayerPrivate;
struct _WmudPlayer
{
/*< private >*/
GObject parent_instance;
/*< private >*/
@ -63,7 +64,7 @@ gchar *wmud_player_get_email(WmudPlayer *player);
void wmud_player_set_id(WmudPlayer *player, guint32 id);
guint32 wmud_player_get_id(WmudPlayer *player);
WmudPlayer *wmud_player_dup(WmudPlayer *player);
gboolean wmud_player_password_valid(WmudPlayer *self, const gchar *password);
gboolean wmud_player_password_valid(WmudPlayer *player, const gchar *password);
#endif /* __WMUD_WMUDPLAYER_H__ */