Renamed networking.* to game-networking.*
Signed-off-by: Gergely POLONKAI <polesz@w00d5t0ck.info>
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@ -1,5 +1,5 @@
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bin_PROGRAMS = wmud
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AM_CPPFLAGS = -DWMUD_STATEDIR=\""$(localstatedir)"\" -DWMUD_CONFDIR=\""$(sysconfdir)"\" $(MEMCACHED_CFLAGS) $(GLIB_CFLAGS) $(GIO_CFLAGS) $(GTHREAD_CFLAGS) $(SQLITE3_CFLAGS)
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wmud_SOURCES = main.c networking.c interpreter.c db.c players.c maintenance.c
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wmud_SOURCES = main.c game-networking.c interpreter.c db.c players.c maintenance.c
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wmud_LDADD = $(MEMCACHED_LIBS) $(GLIB_LIBS) $(GIO_LIBS) $(GTHREAD_LIBS) $(SQLITE3_LIBS)
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@ -1,7 +1,7 @@
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/* wMUD - Yet another MUD codebase by W00d5t0ck
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* Copyright (C) 2012 - Gergely POLONKAI
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*
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* networking.c: basic networking functions
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* game-networking.c: basic networking functions
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -26,7 +26,7 @@
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#endif /* HAVE_CONFIG_H */
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#include "main.h"
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#include "networking.h"
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#include "game-networking.h"
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#include "interpreter.h"
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#include "players.h"
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#include "db.h"
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@ -1,7 +1,7 @@
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/* wMUD - Yet another MUD codebase by W00d5t0ck
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* Copyright (C) 2012 - Gergely POLONKAI
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*
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* networking.h: basic networking function headers, variables and defines
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* game-networking.h: basic networking function headers, variables and defines
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -21,7 +21,7 @@
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#include <string.h>
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#include "interpreter.h"
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#include "networking.h"
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#include "game-networking.h"
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#include "main.h"
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/**
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@ -19,7 +19,7 @@
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#ifndef __WMUD_INTERPRETER_H__
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# define __WMUD_INTERPRETER_H__
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#include "networking.h"
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#include "game-networking.h"
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/**
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* wmudCommandFunc:
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@ -28,7 +28,7 @@
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#include "wmud_types.h"
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#include "main.h"
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#include "networking.h"
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#include "game-networking.h"
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#include "interpreter.h"
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#include "db.h"
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#include "players.h"
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@ -25,7 +25,7 @@
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#include <crypt.h>
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#endif
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#include "networking.h"
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#include "game-networking.h"
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#include "players.h"
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/**
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