Added 2003-06-10 CVS patches
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48
bin/vms_circlemud.com
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48
bin/vms_circlemud.com
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$!
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$! VMS_CIRCLEMUD.COM
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$! Written By: Robert Alan Byer
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$! byer@mail.ourservers.net
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$!
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$! This command procedure is called from [-]VMS_AUTORUN.COM to run CIRCLE.EXE
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$! as a standalone detached process.
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$!
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$! The CIRCLE.EXE accepts the following parameters.
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$!
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$! -m Mini-Mud Mode. Mini-mud will be one of your most powerful
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$! debugging tools; it causes Circle to boot with an abridged
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$! world, cutting the boot time down to several seconds. It
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$! is useful for testing features with are not world-related.
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$! (i.e. new commands or spells)
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$!
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$! -q Quick boot. Prevents checking of times out object files.
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$! Every time Circle boots, it checks every object file to
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$! see if it has timed out; if so, it is deleted. This is
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$! done primarily to save disk space. If time is more important
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$! to you than disk space, use the -q option. "-q" is
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$! automatically activated when you use "-m"
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$!
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$! -d Data directory. Useful as a debugging and development tool,
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$! if you want to keep one or more sets of game data in addition
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$! to the standard set, and choose which set is to be used at
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$! run-time. Example, you can copy the entire world into a
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$! seperate directory so you can test additions without
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$! messing up the existing world files. The default directory
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$! is "lib". Any core dumps (may they never happen to you!)
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$! will take place in the selected data directory.
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$!
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$! port Port selection. Allows you to choose on which port the
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$! game is to listen for connections. The default is 4000,
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$! which is historically the port used by most DikuMUDs.
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$!
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$!
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$! Define The Symbol For CIRCLE.EXE
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$!
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$ CIRCLE :== $CIRCLEMUD_ROOT:[BIN]CIRCLE.EXE
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$!
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$! Run CircleMUD.
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$!
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$ CIRCLE
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$!
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$! Time To Exit This Procedure.
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$!
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$ EXIT
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16
bin/vms_circlemud_utils.com
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16
bin/vms_circlemud_utils.com
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$!
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$! VMS_CIRCLEMUD_UTILS.COM
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$! Written By: Robert Alan Byer
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$! byer@mail.ourservers.net
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$!
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$! Define The CircleMUD Symbols.
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$!
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$ DELOBJS :== $CIRCLEMUD_BIN:DELOBJS.EXE
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$ LISTRENT :== $CIRCLEMUD_BIN:LISTRENT.EXE
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$ MUDPASSWD :== $CIRCLEMUD_BIN:MUDPASSWD.EXE
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$ PLAY2TO3 :== $CIRCLEMUD_BIN:PLAY2TO3.EXE
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$ PURGEPLAY :== $CIRCLEMUD_BIN:PURGEPLAY.EXE
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$ SHOPCONV :== $CIRCLEMUD_BIN:SHOPCONV.EXE
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$ SHOWPLAY :== $CIRCLEMUD_BIN:SHOWPLAY.EXE
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$ SPLIT :== $CIRCLEMUD_BIN:SPLIT.EXE
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$ WLD2HTML :== $CIRCLEMUD_BIN:WLD2HTML.EXE
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