Fix wmud_db_update_player_password() SEGFAULT
A missing NULL at the end of gda_connection_update_row_in_table() param list caused it
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@ -187,7 +187,7 @@ gboolean
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wmud_db_update_player_password(WmudPlayer *player, gchar *crypted_password, GError **err)
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{
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GValue *cpw,
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player_id = G_VALUE_INIT;
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*player_id;
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GError *local_err = NULL;
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g_log(G_LOG_DOMAIN, G_LOG_LEVEL_DEBUG, "Saving player password for %s", wmud_player_get_player_name(player));
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@ -198,11 +198,11 @@ wmud_db_update_player_password(WmudPlayer *player, gchar *crypted_password, GErr
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return FALSE;
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}
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g_value_init(&player_id, G_TYPE_UINT);
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g_value_set_uint(&player_id, wmud_player_get_id(player));
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player_id = gda_value_new(G_TYPE_UINT);
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g_value_set_uint(player_id, wmud_player_get_id(player));
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cpw = gda_value_new_from_string(crypted_password, G_TYPE_STRING);
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if (!gda_connection_update_row_in_table(dbh, "players", "id", &player_id, &local_err, "password", cpw)) {
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if (!gda_connection_update_row_in_table(dbh, "players", "id", player_id, &local_err, "password", cpw, NULL)) {
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g_set_error(err, WMUD_DB_ERROR, WMUD_DB_ERROR_BADQUERY, "Error saving player password: %s", local_err->message);
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return FALSE;
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