Moved some TODO items to GitHub's issue tracker
Signed-off-by: Gergely POLONKAI (W00d5t0ck) <polesz@w00d5t0ck.info>
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TODO
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TODO
@ -12,45 +12,9 @@ Legend
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[ i] implementation began
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[ i] implementation began
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[XX] finished
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[XX] finished
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Data storage and code flow
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--------------------------
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[ i] * Store EVERYTHING in an SQLite3 database
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[ i] * Separate threads for separate jobs. Game thread for accepting players,
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maintenance thread to continuously maintain the database, chat threads
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for different chat protocols, world builder thread for online world
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building.
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[ ] * All descriptions should be written in a markup language to support bold,
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underline, colours, and such
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[f ] * Loadable modules for commands, races, classes, etc.
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[f ] * Forgot password option
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[f ] * Remind the player if they had changed their password too long ago
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Game world
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Game world
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----------
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----------
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[ ] * Movement
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[ X] - Directions are loaded from the database
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[ ] - Rooms may have other exits, like portals, which can be ENTER'ed.
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[ ] - Doors can be locked or hidden
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[ ] - <mob> arrives from <direction>
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[ X] * Planets/Planes
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[ X] - Rooms are connected to Planets
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[ X] - Planets are connected to Planes
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[ ] - Rooms may have different descriptions depending on the Plane the
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Character is active on
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[f ] * Player grouping (AKA Party or formations)
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[f ] - Group leader (can promote others, demoting themselves)
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[f ] - Maximum group size
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[ ] - Following is not grouping
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[ ] * People start in a well-defined start location (randomly selected during
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[ ] * People start in a well-defined start location (randomly selected during
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character generation)
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character generation)
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[ ] - Races may have at least one possible start locations, so different
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[ ] - Races may have at least one possible start locations, so different
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