4254 lines
156 KiB
Plaintext
4254 lines
156 KiB
Plaintext
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Release history:
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Version 3.1 (yes, no beta pl): November 18, 2002
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Version 3.00 beta pl22 release: October 4, 2002
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Version 3.00 beta pl21 release: April 15, 2002
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Version 3.00 beta pl20 release: January 15, 2002
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Version 3.00 beta pl19 release: August 14, 2001
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Version 3.00 beta pl18 release: March 18, 2001
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Version 3.00 beta pl17 release: January 23, 2000
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Version 3.00 beta pl16 release: August 30, 1999
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Version 3.00 beta pl15 release: March 16, 1999
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Version 3.00 beta pl14 release: July 3, 1998
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Version 3.00 beta pl13a release: June 4, 1998
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Version 3.00 beta pl13 release: June 1, 1998
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Version 3.00 beta pl12 release: October 29, 1997
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Version 3.00 beta pl11 release: April 14, 1996
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Version 3.00 beta pl10 release: March 11, 1996
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Version 3.00 beta pl9 release: February 6, 1996
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Version 3.00 beta pl8 release: May 23, 1995
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Version 3.00 beta pl7 release: March 9, 1995
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Version 3.00 beta pl6 release: March 6, 1995
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Version 3.00 beta pl5 release: February 23, 1995
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Version 3.00 beta pl4 release: September 28, 1994
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Version 3.00 beta pl1-3, internal releases for beta-testers.
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Version 3.00 alpha: Ran on net for testing. Code not released.
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Version 2.20 release: November 17, 1993
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Version 2.11 release: September 19, 1993
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Version 2.10 release: September 1, 1993
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Version 2.02 release: Late August 1993
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Version 2.01 release: Early August 1993
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Version 2.00 release: July 16, 1993 (Initial public release)
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Legend
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------
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JE = Jeremy Elson (jelson@circlemud.org) Since Jul 16, 1993
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AE = Alex Fletcher (furry@circlemud.org) Since Feb 23, 1995
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GG = George Greer (greerga@circlemud.org) Since Oct 14, 1997
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DK = Daniel A. Koepke (dkoepke@circlemud.org) Since Jul 11, 1999
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<joke> New applicants must have a last name alphabetically after
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'Koepke' and will only be accepted on December 2, 2001. </joke>
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--- CircleMUD 3.0 patchlevel 3
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8/31/94 JE Added a GET_REAL_LEVEL macro which returns the actual
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level taking switched characters into account. Used
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in CAN_SEE so that switched immorts can't see invis
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gods.
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8/31/94 JE Added restriction to interpreter.c so that immort commands
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cannot be used by NPCs. Removed all the IS_NPC checks from
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the individual god commands since they are now redundant.
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8/31/94 JE Made newsign.c into sign.c and deleted the old DIKU sign.c.
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newsign.c forks to handle its kids and is generally more
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concise and robust.
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8/31/94 JE Changed the type argument of affect_from_char and
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affected_by_spell to sh_int (from char) to match the fact
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that the 'type' member of the affected_type structure is
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now a sh_int instead of a char. Spotted by Jean-Jack
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Riethoven.
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8/31/94 JE Fixed MIN statement using uninitialized 'water' var in
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spell_create_water. Spotted by JJR.
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8/31/94 JE Ken Cavness noted that MOBs were getting past guildguards.
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Not surprising, since I changed the relationship between
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do_move/do_simple_move/perform_move so many times. The
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discipline has now changed again; MOBs calling perform_move
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must call with 3rd arg of 1 instead of 0. Changed the
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arg from 'following' to 'need_specials_check' so its purpose
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would be clearer.
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8/31/94 JE Added 'worn_on' short integer to obj_data structure to go
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with worn_by char_data pointer. Indicates which eq pos
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eq is being worn on. (Will be used to facilitate a cleaner
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version of objectmagic.)
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8/31/94 JE extract_obj now automatically unequips the obj first if it
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is being used as equipment (uses worn_by and the new worn_on).
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do_use no longer unequips. objectmagic didn't have to be
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changed since extract_obj automatically does the work now. :)
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8/31/94 JE Fixed cityguard routine with a CAN_SEE check so that blinded
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guards no longer banzai people, and so that guards don't
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banzai invis people etc. Spotted by Ken Cavness.
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8/31/94 JE Fixed do_reply to make sure the person you're replying to
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is still in the game before calling perform_tell. Note, I
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think it still may be possible for your reply to go to
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someone else if the recipient logs out and someone else logs
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in. In particular, this will break in a big way if I ever
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implement some scheme where it keeps a pool of char_data
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structures for reuse.
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8/31/94 JE CHA added to display when rerolling a character.
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8/31/94 JE Changed TOUNGE to TONGUE throughout.
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8/31/94 JE Made the '*' (ignore) case in zone reset tables (used for
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invalid vnums) set last_cmd = 0 for proper resetting.
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8/31/94 JE Enhanced (added?) NeXT compatibility with FOPEN_MAX, my_signal,
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and O_NDELAY.
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8/31/94 JE Changed boards back to listing lowest to highest since people
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seemed to hate it the other way.
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8/31/94 JE Added sanity checks to perform_move since king_welmar seems
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to cause crashes when he's moving on occasion, and I'd rather
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remove that area than try to debug it.
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8/31/94 JE Changed 'SEC' to 'RL_SEC' in structs.h to avoid conflicts
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with many OS's #defines of SEC
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9/1/94 JE Good God, is it September already?
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9/1/94 JE Changed list_skills to accumulate in a buffer instead of
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using send_to_char, and use page_string. This system really
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sucks. There should be a "page_to_char" command, or something.
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It shouldn't even require too much conceptual difference now
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that output buffers are limited!
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9/1/94 JE Added a 'sort_spells()' function and changed list_skills
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to use sorted spell list instead of arbitrarily ordered list.
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sort_spells() called once on boot from db.c.
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9/1/94 JE Finally finished making the background story paged. Now that
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process_input and command_interpreter, etc., have been
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rewritten, all it took was changing it from SEND_TO_Q to
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page_string. Whoo hoo!
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9/1/94 JE Jeff Fink suggested having perform_act do some run-time
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sanity checking in order to make it more robust. Thus,
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I created the CHECK_NULL macro for it in comm.c.
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9/1/94 JE Made mobs hit you if you try to cast an offensive spell
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at them and fail.
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9/1/94 JE Completed line-by-line zone-parsing routines. Instead of
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using scanf() to read from disk, Circle now uses fgets().
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This allows MUCH more robustness, more accurate and sensitive
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error-checking of zone files, both at boot-time and run-time.
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In addition, the error reporting now gives you a specific
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_line number_ in the zone file of the error. :)
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9/2/94 JE Made a 'qecho' command, combined with qsay in do_qcomm
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of act.comm.c.
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9/2/94 JE Updated the README file.
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9/2/94 JE Circle 3.00 beta patchlevel 3 released
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-- Patchlevel 4
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9/9/94 JE Added IS_NPC check to do_score to prevent crashes.
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9/9/94 JE Added #undef MAX and MIN for NeXT compatibility.
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9/19/94 JE Started work again after 10 days of real life (school's
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starting up again, ya know.)
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9/19/94 JE Changed lantern-handling in update_char_objects in handler.c;
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now gives warning one tick before the light expires (idea
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from Chris <ttl6u@fulton.seas.virginia.edu>) and correctly
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decrements world[ch->in_room].light as it should have from
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the very beginning.
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9/19/94 JE Changed the build_house parser in house.c to allow for
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a house which has more than one exit (i.e., only one of
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which is access-controlled) because people seem to want
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multi-room access-controlled areas.
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9/19/94 JE Fixed multi-room-shared-atrium bug in house_control_house,
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house.c (I haven't heard of this bug ever manifesting itself
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but looking at the code I realized the error.)
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9/19/94 JE Changed 'long' to 'time_t' where appropriate.
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9/19/94 JE Added graceful handling of missing playerfile in db.c
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-- Patchlevel 5
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10/4/94 JE ban.c:98: long int format, time_t arg, fixed with cast
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10/4/94 JE Made default action of hcontrol to be a help screen;
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added 'show' subcommand.
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10/4/94 JE Added reni's NeXT function prototypes to utils.h
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10/5/94 JE Fixed !IS_NPC in do_score (act.informative.c)
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10/9/94 JE Added charisma-to-25 code to do_restore (act.wizard.c)
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-- Sanity break
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2/20/95 JE Added max length check to set_title in limits.c -- all
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title setting should go through this function
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2/22/95 JE Added check for null name in 'show player'
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2/22/95 JE included unistd.h in house.c, boards.c and objsave.c
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for unlink prototype
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2/22/95 JE Low-lev imms can no longer see invstart people above their
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level entering game
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2/22/95 JE Changed 'color' and 'syslog' to show current levels if typed
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without arguments, instead of help text.
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2/22/95 JE fixed castle by adding terminator to end of move string
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reported by Ed Mackey (emackey@BIX.com)
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2/22/95 JE If you try to return to your original body, and someone else
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has connected into it, disconnect them. act.wizard.c,
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do_return().
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reported by Aaron Mills
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2/22/95 JE interpreter.c - changed the code to sense if a switched
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persona of yourself is connected when you log in. Should
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make switch more stable.
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reported by Aaron Mills
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2/22/95 JE new timediff in comm.c to work on systems for which
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tv_sec and tv_usec are unsigned
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reported by Steven Serocki <ss@sirocco.cup.hp.com>
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2/22/95 JE change RLIMIT code for systems that don't have RLIMIT_INFINITY
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reported by Steven Serocki <ss@sirocco.cup.hp.com>
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2/22/95 JE changed title_type[4][35] to [NUM_CLASSES][LVL_IMPL + 1]
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throughout
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reported by Darel Cullen
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2/22/95 JE changed "his arm" to "$s arm" in act.obj.c
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reported by Chris Epler <cepler@ucsee.eecs.berkeley.edu>
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2/22/95 JE act.other.c, do_quit() -- kill off all sockets connected to
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the same player as the one who is trying to quit. Helps to
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maintain sanity as well as prevent duping.
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duping reported by Chris Epler <cepler@ucsee.eecs.berkeley.edu>
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2/22/95 JE installed new version of Jeff Fink's shop.c code
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2/22/95 JE Patched bug in Jeff Fink's shop code reported by him.
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Patch sent by Jeff Fink
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2/22/95 JE created player_specials structure for new players coming in
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after having been deleted. Yet another example of a bug that
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could have been avoided completely if we'd been using C++.
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Reported by Jeff Fink
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2/22/95 JE Added code to support 'R' command in zone resets (remove
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obj from room). Code sent by Jeff Fink.
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2/22/95 JE Changed plain 'stat' to make better assumptions about what
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you're trying to stat.
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Code sent by Jeff Fink
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2/22/95 JE Added go_gen_door code written by Jeff Fink to eliminate
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duplication of checks, etc. for open/close/lock/unlock/pick
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2/22/95 JE Fixed shop code -- changed keeper = 0 to keeper = me
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2/22/95 JE Added magic_alter_objs code submitted by Jeff Fink
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2/22/95 JE Added break statement to mag_damage, energy drain
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Spotted by Jeff Fink
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2/22/95 JE Added ASCII flag system to db.c for world, obj, mob files
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2/22/95 JE Brought in the new 3.0 world files from Furry
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2/23/95 JE Created 'random.c' as Circle's new, portable random number
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generator.
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2/23/95 JE Added 'POSIX_NONBLOCK_BROKEN' option to work around OSs
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such as AIX which don't implement POSIX nonblocking I/O
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correctly, causing the MUD to hang in places such as the
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Password: prompt.
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2/23/95 JE Added a case for SGI (IRIX) in utils.h OS-specific header
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section for cleaner compiles
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-- Patchlevel 6
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2/24/95 JE Fixed asciiflag_conv in db.c for uppercase flags (typo,
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'a' instead of 'A').
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2/24/95 JE Added max_bad_pws to config.c.
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2/24/95 JE (logged retroactively) Added max_filesize to config.c to
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set max limit on size of bug, typo and idea files to prevent
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bombing
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2/24/95 JE Moved 'pfilepos' from descriptor_data to char_data where is
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belongs. More logical, plus fixes the switch-into-a-PC-and
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save bug reported on rec.games.mud.diku by
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shruew@amiserv.xnet.com (Johnny Mnemonic).
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2/24/95 JE Similarly moved password from descriptor to character.
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2/24/95 JE Changed nonblock to OR-in O_NONBLOCK to the current flag
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bitvector of descriptors instead of setting directly.
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2/24/95 JE Changed 'last_tell' (used by reply) to use player ID number
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instead of a pointer to the character. Much safer because
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I don't have to worry about pointer reuse, plus it'll still
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work if the person you're replying to logs out and back in
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again.
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2/24/95 JE Changed distribution-default of nameserver_is_slow to NO.
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2/24/95 JE Fixed src/util/showplay.c
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2/24/95 JE Added MAG_ALTER_OBJS to SPELL_INVISIBILITY in spell_parser.c
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2/25/95 JE Fixed PC/NPC checks in act.wizard.c, do_set.
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Reported by Eric Green and Stefan Wasilewski
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2/25/95 JE Fixed carried-by/worn-by reporting of objects
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act.wizard.c, do_stat_object.
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Reported by Eric Green and Stefan Wasilewski
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2/25/95 JE Deleted 'equipment status' from do_stat_obj in act.wizard.c
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--didn't seem particularly useful and took up valuable screen
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space
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2/25/95 JE do_wiznet, act.wizard.c, wiznet chops off first letter of
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message when levels are used. Reported by Eric Green and
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Stefan Wasilewski
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2/25/95 JE do_ungroup, act.other.c, fixed so that disbanding a group
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doesn't un-charm charmed mobs following you.
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Reported by Eric Green and Stefan Wasilewski
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2/25/95 JE magic.c, changed so you can't sanct sancted mobs
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Reported by Eric Green and Stefan Wasilewski
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2/25/95 JE Brought in fixed world files from furry and corresponding
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castle.c and spec_assign.c for new specproc assignments
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2/26/95 JE Removed minor output display but on object statting, do_stat,
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act.wizard.c Spotted by Eric Green.
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2/26/95 JE Added max string length checks in perform_subst(), comm.c
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Reported by Eric Green and Stefan Wasilewski. Also added
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comments to the function.
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2/26/95 JE Similar length checks in perform_complex_alias, interpreter.c
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2/26/95 JE Made buffers MAX_INPUT_LENGTH size to handle very large output;
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tmp_name in interpreter.c, *_search in do_who and do_users
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in act.informative.c
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2/26/95 JE Rewrote most of do_group, act.other.c
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2/26/95 JE do_ungroup, act.other.c - disbanding a group also ungroups
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yourself.
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2/27/95 JE Added olc.c and olc.h.
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2/28/95 JE Added bank card specproc to spec_assign.c
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2/28/95 JE Updated FAQ and README-BETA
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3/3/95 JE Patchlevel 6 released
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--- Patchlevel 7
|
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3/4/95 JE Added PFILEPOS assignment in interpreter.c so deleted
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characters are not replicated in plrfile. (near "Did I get
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that right, X?")
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3/4/95- JE Extensive rewrite of documentation
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3/7/95
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3/8/95 JE Changed qecho to LVL_IMMORT (interpreter.c)
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3/8/95 JE Created GET_PFILEPOS macro and used it throughout.
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3/8/95 JE Changed extern declaration of thaco in fight.c from [4][35]
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to [NUM_CLASSES][LVL_IMPL+1]. Spotted by Marcin Zaranski.
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3/8/95 JE Problems reported with stop_fighting called when char not
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fighting. Most probably the call of stop_fighting() in
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||
|
hit() when ch->in_room != vict->in_room. Added check for
|
||
|
FIGHTING(ch) before calling stop_fighting. Also made
|
||
|
stop_fighting tolerant of being called at the wrong time.
|
||
|
Problem spotted by Marcin Zaranski.
|
||
|
|
||
|
3/8/95 JE Also changed stop_fighting to use REMOVE_FROM_LIST macro.
|
||
|
|
||
|
3/9/95 JE Implemented ROOM_TUNNEL.
|
||
|
|
||
|
3/9/95 JE Fixed a bug causing the MUD to crash under pathological
|
||
|
input-overflow conditions (such as someone holding down a
|
||
|
key for 60 seconds.)
|
||
|
Reported by Carl Tashian <TASHIACM@ctrvax.Vanderbilt.Edu>
|
||
|
|
||
|
3/9/95 JE "set class" output corrected.
|
||
|
Spotted by Ryan Baker <ed209@free.org>.
|
||
|
|
||
|
3/9/95 JE Added Jeff Fink's do_gen_door patch for picking. Also
|
||
|
initialized obj and vict to NULL, might have been causing
|
||
|
double messages.
|
||
|
|
||
|
3/9/95 JE Fixed find_door to give a better message with a null arg.
|
||
|
|
||
|
3/9/95 JE Brought in new version of world files from Furry
|
||
|
Deleted that stupid '#99999' from the end of all the world
|
||
|
files since the new parser doesn't need them.
|
||
|
|
||
|
3/9/95 JE Changed perform_group so "group all" doesn't group people
|
||
|
you can't see.
|
||
|
|
||
|
|
||
|
--- Patchlevel 8
|
||
|
|
||
|
5/5/95 JE Changed my email address to jelson@jhu.edu throughout.
|
||
|
|
||
|
5/5/95 JE Implemented AFF_WATERWALK flag.
|
||
|
|
||
|
5/5/95 JE Implemented MOB_AWARE flag (mobs that cannot be backstabbed).
|
||
|
|
||
|
5/5/95 JE Implemented MOB_NOBASH flag.
|
||
|
|
||
|
5/5/95 JE db.c, added support for type E (Enhanced) mobs
|
||
|
|
||
|
5/5/95 JE Implemented ROOM_PEACEFUL flag (rooms in which fighting
|
||
|
is not permitted.)
|
||
|
|
||
|
5/5/95 JE Implemented ROOM_NOTRACK flag.
|
||
|
|
||
|
5/5/95 JE Implemented AFF_NOTRACK.
|
||
|
|
||
|
5/5/95 JE Added some sanity checking to obj_to_obj.
|
||
|
|
||
|
5/5/95 JE Neatened up the saving throw table in magic.c.
|
||
|
|
||
|
5/10/95 JE Implemented bless and curse spells for objects.
|
||
|
Code submitted by Jeff Fink.
|
||
|
|
||
|
5/10/95 JE Implemented poisoned objects and remove-poison for objs.
|
||
|
Code submitted by Jeff Fink.
|
||
|
|
||
|
5/10/95 JE Implemented MOB_NOCHARM flag.
|
||
|
|
||
|
5/17/95 JE Completely new building.doc world builders' documentation.
|
||
|
|
||
|
5/20/95 JE Imported latest version of Furry's world files
|
||
|
|
||
|
5/21/95 JE handler.c, extract_char()... if a char is extracted and
|
||
|
has no descriptor associated with it, free the char.
|
||
|
Prevents a memory leak if players get purged.
|
||
|
Suggested by Eric Green.
|
||
|
|
||
|
5/21/95 JE Set mob's default charisma to 11.
|
||
|
Spotted by Jeff Fink.
|
||
|
|
||
|
5/21/95 JE Changed obj num loaded for 'create food' to 10, waybread.
|
||
|
|
||
|
5/21/95 JE Removed strange code from db.c, reset_zone, 'O' command,
|
||
|
that seemed to prevent two objs of the same vnum from being
|
||
|
loaded in the same room.
|
||
|
Suggested by Jeff Fink.
|
||
|
|
||
|
5/21/95 JE handler.c, affect_join() - fixed bug preventing spells
|
||
|
with multiple effects from coexisting.
|
||
|
First reported by Thomas Katzlberger.
|
||
|
|
||
|
5/21/95 JE boards.c - changed board so it will respond to 'examine'
|
||
|
as well as 'look'
|
||
|
Suggested by Chris Epler.
|
||
|
|
||
|
5/21/95 JE Initialized GET_LAST_TELL to NOBODY.
|
||
|
Spotted by Eric Green and Stefan Wasilewski
|
||
|
|
||
|
5/21/95 JE Changed around wiz-invisibility for better compatibility with
|
||
|
the 'visible' command, and to give better messages.
|
||
|
Suggested by Chris Epler.
|
||
|
|
||
|
5/21/95 JE Fixed mag_groups so caster is only hit once per cast.
|
||
|
Spotted by dodger@WPI.EDU (DoDGeR)
|
||
|
|
||
|
5/21/95 JE Fixed the bug causing crashes on some systems if an
|
||
|
incorrect class is entered when a new character is created.
|
||
|
For the record I think this was happening on architectures
|
||
|
on which the 'char' type is defined as being unsigned.
|
||
|
|
||
|
5/21/95 JE Made is_abbrev asymmetrical as it should be; fixes
|
||
|
"look ingerwal" as being interpreted as "look in"
|
||
|
Reported by Mike Higuchi and others.
|
||
|
|
||
|
5/21/95 JE Changed spells_to_learn from byte to int; used one of the
|
||
|
spares in the playerfile so that people already running
|
||
|
MUDs with 3.0 won't get screwed (grrrrr....).
|
||
|
Spotted by Marcin
|
||
|
|
||
|
5/21/95 JE spell_parser.c, say_spell() - target of spell now only
|
||
|
sees caster casting if they're in the room together.
|
||
|
Spotted by Marcin
|
||
|
|
||
|
5/21/95 JE Also changed say_spell so that object messages will be
|
||
|
correctly reported if target obj is in caster's inventory
|
||
|
as well as in same room.
|
||
|
|
||
|
5/21/95 JE Changed mag_alter_objs to give the room a message as well
|
||
|
as the caster.
|
||
|
|
||
|
5/21/95 JE handler.c, char_from_room(), changed so that if char is
|
||
|
fighting when removed from room, stop_fighting is called
|
||
|
immediately to stop the fight.
|
||
|
Problem found by Marcin
|
||
|
|
||
|
5/21/95 JE Corrected errors with RUSAGE section in comm.c.
|
||
|
Spotted by Thomas Knight
|
||
|
|
||
|
5/21/95 JE Fixed the ancient "pour canteen out" bug -- the problem
|
||
|
was that any drink container whose weight was less than
|
||
|
its quantity could go negative since the MUD assumes that
|
||
|
all drinks weigh one pound per unit of drink. parse_room,
|
||
|
db.c, now checks drink containers and fountains to make
|
||
|
sure that weight is greater than quantity.
|
||
|
|
||
|
5/21/95 JE Fixed the cleaning woman in Welmar's castle so that she
|
||
|
only picks up trash.
|
||
|
Fix submitted by Christopher Dickey
|
||
|
|
||
|
5/21/95 JE Fixed up show_string so that the display works properly;
|
||
|
fix submitted by Michael Buselli
|
||
|
|
||
|
5/21/95 JE Player killers' damage no longer set to 0 if they're inflicting
|
||
|
damage on themselves.
|
||
|
Reported by Julian Fong.
|
||
|
|
||
|
5/21/95 JE Fixed do_gen_door to correctly sense when no arg is given.
|
||
|
Problem spotted by Eric Green
|
||
|
|
||
|
5/21/95 JE *** WAIT_STATE set for all uses of magic items ***
|
||
|
Suggested by Eric Green
|
||
|
|
||
|
5/21/95 JE Found irrefutable clues & figured out who shot Mr. Burns.
|
||
|
|
||
|
5/21/95 JE Bug in mobact.c prevented alignment-aggressive monsters from
|
||
|
working if they were set not in conjunction with the normal
|
||
|
AGGRESSIVE bit.
|
||
|
Problem spotted by Chris Epler
|
||
|
|
||
|
5/21/95 JE Problem with HELPER mobs getting extra hits fixed.
|
||
|
Problem spotted by Chris Epler
|
||
|
|
||
|
5/22/95 JE Created the CircleMUD License. Changed Makefile so that
|
||
|
the license is displayed the first time the MUD is compiled.
|
||
|
Sorry if this is a dickish thing to do, but it's a Derek
|
||
|
Snyder countermeasure.
|
||
|
|
||
|
5/22/95 JE Added logging for whole-world-resets using zreset command.
|
||
|
|
||
|
5/22/95 JE fight.c, hit() -- Changed declaration of all intermediate
|
||
|
vars used to calculate hitroll and damroll to be int to
|
||
|
avoid problems with unsigned bytes on certain architectures.
|
||
|
Same change to 'percent' vars in act.offensive.c.
|
||
|
Suggested by Al Thompson
|
||
|
|
||
|
5/22/95 JE Rewrote mag_affects in magic.c to be more readable and easier
|
||
|
to use, as well as correcting some old bugs (i.e., being able
|
||
|
to un-affect mobs by re-affecting them and then waiting for
|
||
|
the affect to fade.)
|
||
|
|
||
|
5/22/95 JE fight.c, damage() - WIMPY mobs do not flee if they are
|
||
|
damaging themselves.
|
||
|
|
||
|
5/22/95 JE comm.c, close_socket(). When a player loses link, all
|
||
|
players with same idnum are also disconnected. Fixes a
|
||
|
duping bug.
|
||
|
Found by Clay Hardin
|
||
|
|
||
|
5/22/95 JE Added "NOEFFECT" char constant to config.c.
|
||
|
|
||
|
5/22/95 JE Fixed bug in zone-reset 'R' command where second arg was
|
||
|
being resolved as a room vnum instead of an obj vnum.
|
||
|
Fix sent in by BUG.
|
||
|
|
||
|
5/22/95 JE Added two prototypes to comm.h so that comm.c will compile
|
||
|
cleanly under Ultrix.
|
||
|
|
||
|
5/22/95 JE spell_parser.c, cast_spell() - prevents ungrouped chars from
|
||
|
casting MAG_GROUPS classes of spells (returns error msg and
|
||
|
does not take mana).
|
||
|
|
||
|
5/22/95 JE Added the GET_EQ macro for character equipment and SECT
|
||
|
macro for sector types; changed code throughout to use
|
||
|
the new macros.
|
||
|
|
||
|
5/22/95 JE act.movement.c, has_boat - added has_boat function so that
|
||
|
unwearable boats in inventory and boats worn will work as
|
||
|
boats.
|
||
|
|
||
|
5/22/95 JE Added sun386 (SunOS 4.0.x) compatibility by defining
|
||
|
sigaction as signal for it.
|
||
|
Patch sent by Tim Aldric.
|
||
|
|
||
|
5/22/95 JE Implemented detect poison as a manual spell.
|
||
|
|
||
|
5/22/95 JE Fixed up mag_areas (generally) and earthquake (specifically).
|
||
|
|
||
|
5/22/95 JE Changed 'invis' command so it will not work on mobs.
|
||
|
Bug spotted by v932459@si.hhs.nl.
|
||
|
|
||
|
5/23/95 JE Fixed get_char_room_vis so that you can no longer access
|
||
|
PC's throughout the world with the '.' syntax. (Oops..)
|
||
|
|
||
|
5/23/95 JE Changed GET_POS==FIGHTING check to if(FIGHTING) in
|
||
|
cityguard specproc, spec_procs.c
|
||
|
Bug spotted & fix submitted by Jason Fischer
|
||
|
|
||
|
5/23/95 JE fight.c, perform_violence() - Implemented wait states for
|
||
|
mobs, so that mobs who are bashed etc. are actually taken out
|
||
|
of the violence for some number of rounds (depending on the
|
||
|
skill), like it is supposed to be.
|
||
|
|
||
|
5/23/95 JE limits.c, gain_exp*(), changed level message so you aren't
|
||
|
spammed if you gain more than one level at once.
|
||
|
|
||
|
5/23/95 JE Added bash as a level 12 warrior skill.
|
||
|
If successful, your opponent loses 1 round.
|
||
|
If unsuccessful, you lose 2 rounds of combat.
|
||
|
You cannot try to bash again for 2 rounds.
|
||
|
|
||
|
5/23/95 JE Fully implemented the bash-class of skills; i.e., for skills
|
||
|
where it tells you you fall on your ass and have to stand up
|
||
|
again, you actually lose the rounds of combat while you're
|
||
|
still sitting.
|
||
|
|
||
|
5/23/95 JE Brought in new lib/misc/messages file from Furry with some
|
||
|
additional attack types.
|
||
|
|
||
|
5/23/95 JE Wrote the E-Spec parser and brought in Furry's world files
|
||
|
that use E-Specs.
|
||
|
|
||
|
5/23/95 JE Fixed all the utilities, including autowiz which now works
|
||
|
again.
|
||
|
|
||
|
5/23/95 JE Took out the scheck utility and replaced it with the -c
|
||
|
option on the server (Check syntax only - do not run game).
|
||
|
Another fantastic idea from Gekke Eekhoorn, the source of many
|
||
|
fantastic ideas.
|
||
|
|
||
|
5/23/95 JE Deleted some extraneous lines from the Makefile (rules for
|
||
|
compiling utilities that no longer exist).
|
||
|
Found by Jared McDonald
|
||
|
|
||
|
5/23/95 JE Released patchlevel 8.
|
||
|
|
||
|
|
||
|
--- Patchlevel 9
|
||
|
|
||
|
(No dates on this patchlevel... sorry!)
|
||
|
-- Made Circle self-configuring using the GNU 'autoconf' package; created
|
||
|
new header files conf.h and sysdep.h. Most standard library files are
|
||
|
now conditionally included from sysdep.h and have been removed from the
|
||
|
.c files. -lsocket/-lnsl libraries are automatically used if needed.
|
||
|
Circle's built-in 'random' function is used only if there is no random()
|
||
|
on the system.. many other autoconfigured aspects as well.
|
||
|
|
||
|
-- Rewrote much of the code for the login/load sequence to prevent duping.
|
||
|
Duping should hopefully be impossible now. Fixed the dumb bug that allowed
|
||
|
people to cut off players by logging in and out without a password.
|
||
|
|
||
|
-- Added 20 second limit to entering a password before you're cut off.
|
||
|
|
||
|
-- Fixed the braindead way LOADROOM works. Syntax is now simply "set ras
|
||
|
loadroom <vnum>" or "set ras loadroom off". Loadroom now properly set
|
||
|
when someone quits out of their house, so they go back there by default.
|
||
|
|
||
|
-- Truncate message board titles to 80 characters or less - fixes a crash
|
||
|
bug.
|
||
|
|
||
|
-- Changed tunnels so that they are "full" only if filled with a PC, not
|
||
|
just any char.
|
||
|
|
||
|
-- Redid the code for setting the minimum levels classes need to be before
|
||
|
they can use spells and skills, and moved it to class.c. It's now *much*
|
||
|
easier to add new classes--- stupidly, under the old system, every time
|
||
|
you added a new class all of the existing spello() calls had to be
|
||
|
changed! See class.c to see how spell-level setting is done now.
|
||
|
|
||
|
-- Fixed the bug which popped up in systems such as FreeBSD which incorrectly
|
||
|
reported the number of available file descriptors if the number was
|
||
|
unlimited (RLIM_INFINITY).
|
||
|
|
||
|
-- Fixed a bug causing crashes if text files (motd/imotd/news/etc) are empty.
|
||
|
|
||
|
-- FINALLY fixed the dumb bug causing the first char (implementor) to log
|
||
|
in to come in with all stats of 0.
|
||
|
|
||
|
-- Changed magic.c so the number of affects a spell can have is not
|
||
|
arbitrarily limited to 2.
|
||
|
|
||
|
-- Immortals can walk past guildguards.
|
||
|
|
||
|
-- Fixed up some spells (create water works now).
|
||
|
|
||
|
-- Added 'show houses' for Mr. Christopher Epler. :)
|
||
|
|
||
|
-- Fixed a small error in one of the comments in boards.c describing how
|
||
|
to add a new board.
|
||
|
Found by Stefan Rensing
|
||
|
|
||
|
******** Patchlevel 10 ***************************************************
|
||
|
|
||
|
-- Fixed all the (dumb) definitions of str_app, int_app, etc. -- these
|
||
|
used to be arrays of 36 because a long time ago I stupidly thought those
|
||
|
arrays had to be extended to the number of levels on the MUD. They have
|
||
|
been correctly changed to reflect the possible attribute values of
|
||
|
characters (3-18 for PCs, 3-25 for NPCs and Gods).
|
||
|
|
||
|
-- Added Michael Buselli's patches for an enhanced "more" pager that lets
|
||
|
you go back, forward, refresh, etc. Nice work, Michael.
|
||
|
|
||
|
-- Made Circle compile under HP/UX with the help of Ben Denckla (required
|
||
|
an #ifdef for RLIM_INFINITY). Made some other fixes to get_max_descs()
|
||
|
in comm.c as well. I hate this function.
|
||
|
|
||
|
-- Removed the REUSEPORT setsockopt() call from comm.c when opening the
|
||
|
mother connection. This never made any sense in the first place since
|
||
|
REUSEPORT is a UDP and not a TCP thing, plus it broke Circle under IRIX
|
||
|
5.3+.
|
||
|
|
||
|
-- Incorporated David Carver's OS/2 patches. Circle should now compile
|
||
|
under OS/2 more or less out of the box (instructions included).
|
||
|
|
||
|
-- Added error checking to number() in case its called with the arguments
|
||
|
backwards.
|
||
|
|
||
|
-- Added the skill_name() function to safely resolve spell numbers to
|
||
|
spell or skill names. Now used to stat potions, staves, etc.
|
||
|
|
||
|
-- Fixed the but in the usage of is_abbrev in find_skill_num that prevented
|
||
|
spell names from being abbreviated. Reported by numerous people.
|
||
|
|
||
|
-- Fixed a bug which prevented mag_materials() from working at all (although
|
||
|
it isn't used in standard Circle code, anyway.)
|
||
|
|
||
|
-- Changed a str_cmp to isname in the FIND_OBJ_EQUIP case of generic_find()
|
||
|
in handler.c for better location of objects.
|
||
|
Sent by one of our best bugfinding teams, Eric Green and Stefan Wasilewski,
|
||
|
KEEP IT UP, GUYS! :-)
|
||
|
|
||
|
-- Fixed the operation of peaceful rooms so that bash, etc, also don't work.
|
||
|
|
||
|
-- Fixed a dumb bug where aliases (which use player_specials) were freed
|
||
|
*after* player_specials were freed. Reported by numerous people.
|
||
|
|
||
|
-- Added values for movement loss for flying and underwater sector types.
|
||
|
|
||
|
-- Bug fixed in do_set which made the PC/NPC checks not work.
|
||
|
|
||
|
-- Changed backstab multipliers from a table to a formula to make adding
|
||
|
new levels easier. (Adding new levels is now trivial; you just have to
|
||
|
change the #defines in structs.h for the LVL_xx constants, and then
|
||
|
define the titles and exp required for each level in constants.c).
|
||
|
|
||
|
-- do_stat_obj (act.wizard.c) updated to reflect building.doc (very old
|
||
|
bugs lurking in here) -- stat display changed to reflect real meanings
|
||
|
of values[0] - values[3] of objects.
|
||
|
|
||
|
-- do_steal changed to simplify the no-psteal code (psteal simply always
|
||
|
fails on muds where it is not allowed).
|
||
|
|
||
|
-- You can't wake up someone who's dying. (do_wake)
|
||
|
Patch sent by Lincoln Chan <linc@CSUA.Berkeley.EDU>
|
||
|
|
||
|
-- Message seen when a door opens from the other side fixed. (do_open)
|
||
|
Patch sent by Lincoln Chan <linc@CSUA.Berkeley.EDU>
|
||
|
|
||
|
-- All utilities ported and fixed.
|
||
|
|
||
|
-- Some changes to Makefile template Makefile.in
|
||
|
|
||
|
-- Help system completely rewritten to use split help files and an
|
||
|
'index' file just like the world files; help files are loaded into
|
||
|
memory entirely instead of keeping file positions and an open file.
|
||
|
New copy of help files imported from Chris Epler (cepler@cambot.res.jhu.edu)
|
||
|
|
||
|
-- Rewrote one_word() in interpreter.c (used to be modify.c) as part of the
|
||
|
help system rewrite.
|
||
|
|
||
|
-- New world/ hierarchy from Furry (furry@cambot.res.jhu.edu)
|
||
|
|
||
|
-- New 'messages' file from Furry (furry@cambot.res.jhu.edu)
|
||
|
|
||
|
-- New 'configure' script which should detect nsl and socket libraries
|
||
|
more reliably.
|
||
|
|
||
|
-- All scripts rewritten (autorun, automaint, purgeobjs, etc.) to use sh
|
||
|
instead of csh. They've been fixed, too (most of them were broken because
|
||
|
they had not been modified since the location of certain files changed).
|
||
|
Autorun rewrite by Stuart Lamble
|
||
|
|
||
|
-- New FAQ by Furry (furry@cambot.res.jhu.edu)
|
||
|
|
||
|
|
||
|
******** Patchlevel 11 ***************************************************
|
||
|
|
||
|
|
||
|
-- Patches to make Circle compile under MSVC++ 4.0 under Windows 95:
|
||
|
Created a 'conf.h.win' to act as Windows' conf.h. Created a new
|
||
|
constant, CIRCLE_WINDOWS, to use for #ifdef's. Changed OS2's constant
|
||
|
from OS2 to CIRCLE_OS2 for consistency.
|
||
|
|
||
|
Changes to some of the types throughout the code (e.g. changing some
|
||
|
int's to size_t's.
|
||
|
|
||
|
Changed the type of all sockets from int to socket_t; sysdep.h
|
||
|
typedef's int as being socket_t under UNIX and SOCKET to socket_t
|
||
|
under Windows.
|
||
|
|
||
|
Changes to some of the code in comm.c (with ifdef's) to account for
|
||
|
some of the differences between WinSock and Berkeley Sockets.
|
||
|
|
||
|
Wrote a "fake" gettimeofday() function which is an interface to the
|
||
|
Win32 GetTickCount() and a WinSock-compatible nonblock().
|
||
|
|
||
|
Renamed 'act.obj.c' to 'act.item.c' to defeat an apparent bug in
|
||
|
MSVC++ that refuses to properly object files that have the word
|
||
|
"obj" in their name (i.e. act.obj.obj).
|
||
|
|
||
|
Changed the boot-up procedure so that the max player calculation is
|
||
|
done before socket initialization (this is done so that the max can
|
||
|
be reduced from the MAX_PLAYERS value in comm.c if WSAStartup() tells
|
||
|
us we have less than that number of max sockets available.
|
||
|
|
||
|
Created a CLOSE_SOCKET macro: under UNIX, this is #defined as
|
||
|
close(); under Windows, it's defined as closesocket.
|
||
|
|
||
|
#defined log(x) as basic_mud_log(x) to prevent namespace collision
|
||
|
with the mathematical log() function.
|
||
|
|
||
|
-- Various fixes to the 'configure' script:
|
||
|
The '-lsocket' library should hopefully be detected more reliably
|
||
|
(by detecting -lnsl first; some systems need -lnsl before -lsocket
|
||
|
will link successfully).
|
||
|
|
||
|
The -cckr option is given to the compiler if we are not using gcc and
|
||
|
it is determined that your system's cc can take the -cckr argument.
|
||
|
|
||
|
-fno-strict-prototypes given if we're using gcc (this should hopefully
|
||
|
alleviate the continuing headache of getting function prototypes to
|
||
|
work).
|
||
|
|
||
|
Include a prototype for random and srandom if it's determined that
|
||
|
we're using Circle's random/srandom functions and not libc's.
|
||
|
|
||
|
Check for the presence of arpa/telnet.h, and use our own local copy
|
||
|
(telnet.h is now included with the Circle distribution) if it does
|
||
|
not exist.
|
||
|
|
||
|
Check for sys/types.h before including it.
|
||
|
|
||
|
Configure recreated with GNU autoconf v2.9 (previously was 2.7).
|
||
|
|
||
|
-- Made some fixes to the autorun script: most notably, it was not passing
|
||
|
command-line parameters to the MUD, meaning that you had to change the
|
||
|
port in config.c in order for it to be changed if you were using autorun.
|
||
|
This means that port-number changing now works the way it was documented
|
||
|
(autorun setting takes precedence over config.c).
|
||
|
|
||
|
-- Made some changes to conf.h.os2 to reflect the new configure script and
|
||
|
the changing of the constant from OS2 to CIRCLE_OS2.
|
||
|
|
||
|
-- Moved heartbeat functions out of game_loop and into their own function
|
||
|
which is called by game_loop (seems more logical this way to me).
|
||
|
|
||
|
-- game_loop, comm.c: The code which controls the tick-timing was rewritten;
|
||
|
the timer is now much more accurate (does not drift with time), and
|
||
|
gracefully handles making up for lost ticks if the MUD is suspended for
|
||
|
more than a single tick-length (e.g. if the scheduler keeps it waiting
|
||
|
for a long time under heavy load). Added a 'timeadd' function to add
|
||
|
two timevals for use with the calculations.
|
||
|
|
||
|
-- Added a timeout to the "What is your name?" prompt; should prevent denial
|
||
|
of service attacks whereby people use up all available descriptors by
|
||
|
repeatedly telnetting into the game and staying idle. (Though I have not
|
||
|
received reports of this happening, I'm sure someone has thought of it.)
|
||
|
|
||
|
-- Fixed various typos in the code, help files, and libraries.
|
||
|
|
||
|
-- do_advance, act.wizard.c: Does not allow someone to be advanced to the
|
||
|
level they already are.
|
||
|
|
||
|
-- invalid_name, ban.c: Changed the buffer size from MAX_NAME_LENGTH to
|
||
|
MAX_INPUT_LENGTH; was causing crashes when very long names were given.
|
||
|
|
||
|
-- Fixed look_in_obj, act.informative.c, to prevent crashes when looking into
|
||
|
fountains or cups with invalid values.
|
||
|
|
||
|
-- Changed the semantics of top_of_helpt so that it points to the top element,
|
||
|
not the number of elements, in the help table (done to be consistent with
|
||
|
the other top_of_xxx variables). Fixed do_help in act.informative.c to
|
||
|
prevent crashes if "help zzzzzz" is typed.
|
||
|
|
||
|
-- Reshuffled the position of alias freeing in free_char yet again (I think
|
||
|
I've finally gotten this one right).
|
||
|
|
||
|
-- handler.c, affect_from_char(): Changed the list traversal over to the
|
||
|
classic method used when traversing a list and deleting items as we go
|
||
|
(i.e. keeping around a temp variable with hjp->next). (This bug was found
|
||
|
courtesy of Win95's completely unforgiving memory manager.. unlike most
|
||
|
UNIX memory managers, it causes crashes if you try to use memory that
|
||
|
was just freed.... Win95 is almost as good as Electric Fence! :-))
|
||
|
|
||
|
-- handler.c, extract_char(): Changed "if (ch->desc != NULL)" to
|
||
|
"if (!freed && ch->desc != NULL)" because ch was potentially freed in the
|
||
|
previous statement. (This bug was also found by Win 95...)
|
||
|
|
||
|
-- limits.c, point_update(): gain_condition called first rather than last;
|
||
|
causes crashes when gain_condition() is called on a character that has just
|
||
|
bled to death (i.e. killed by point_update()). (This bug was also found
|
||
|
by Win 95...)
|
||
|
|
||
|
-- Some similar cases of structures being used after they were freed in
|
||
|
shop.c fixed (found by Win95...)
|
||
|
|
||
|
-- Fixed the pet shops so pets are no longer priced at 0 coins; pet prices
|
||
|
are now 300 coins times the level of the pet.
|
||
|
|
||
|
-- spell_parser.c, get_skillname(): If the skill is -1, return UNUSED instead
|
||
|
of UNDEFINED (makes stat and scroll of identify output look better).
|
||
|
|
||
|
-- Added more sanity checks to spell_parser.c (spell_level() and cast_spell())
|
||
|
to prevent crashes if scrolls are created with wild spell numbers.
|
||
|
|
||
|
-- spell_parser.c, spello() and unused_spell(): Changed to use a loop
|
||
|
instead of enumerating all classes; should make adding new classes easier.
|
||
|
|
||
|
-- spells.h: Changed types of mana_{min,max,change} to int to correctly handle
|
||
|
spells which take large mana requirements.
|
||
|
|
||
|
-- handler.c, generic_find(): Silly bug introduced in pl10 fixed whereby
|
||
|
you can't look in objects if you are equipped.
|
||
|
|
||
|
-- mail.h: Changed a '1' to a 'sizeof(char)' in the MudMail system (caused
|
||
|
assertion failures on architectures where sizeof(char) != 1)
|
||
|
|
||
|
-- utils.c, sprinttype(): Cleaned up the code. Looked silly before.
|
||
|
|
||
|
-- Fixes to autowiz.c: Added an fflush() at the end so that wizlists are
|
||
|
correctly updated. Also removed some old bzero() calls that were still
|
||
|
lurking from the old days (modern SYSV systems don't like bzero() at all.)
|
||
|
Took out the SO_REUSEPORT socket option.
|
||
|
|
||
|
-- Fixed wld2html.c: The parser code was quite old and could not handle
|
||
|
the 3.0 world files with ASCII bitvectors. wld2html now works correctly.
|
||
|
|
||
|
-- Changed "++col" to "col++" in Michael Buselli's pager code (patch sent by
|
||
|
him).
|
||
|
|
||
|
-- Brought in the new world files and 'messages' file from Furry (scrolls
|
||
|
of identify and the 'harm' spell now work) and new help files from
|
||
|
Chris Epler.
|
||
|
|
||
|
-- Took out the very old bug, typo, and idea files from the standard
|
||
|
distribution.
|
||
|
|
||
|
|
||
|
******** Patchlevel 12 ***************************************************
|
||
|
|
||
|
-- I changed the logic of prompt generation so that prompts are generated
|
||
|
as plain output, the same as all other output (e.g. using send_to_char()),
|
||
|
specifically so that both the regular output and the player's new prompt
|
||
|
can be written to the operating system using a single write() system call.
|
||
|
In many cases, this cuts in half the number of TCP packets generated
|
||
|
and received! This is a big win for slow machines and machines with
|
||
|
slow Internet links (e.g. a modem)!
|
||
|
|
||
|
|
||
|
To illustrate this point, I'll show typical TCP exchanges between MUD
|
||
|
clients and servers under pl11 vs. pl12. These exchanges were all
|
||
|
recorded using Van Jacobson's tcpdump tool, which can be downloaded from
|
||
|
ftp.ee.lbl.gov. The window advertisements have been removed from the
|
||
|
output to make it more readable.
|
||
|
|
||
|
Here's a typical packet exchange between a MUD client and server under
|
||
|
pl11 when a player enters a command (in this case, "look"):
|
||
|
|
||
|
16:17:35.287187 client.32877 > mudserver.4000: P 41:47(6) ack 2579
|
||
|
16:17:35.333721 mudserver.4000 > client.32877: . ack 47
|
||
|
16:17:35.334197 mudserver.4000 > client.32877: P 2579:3132(553) ack 47
|
||
|
16:17:35.376089 client.32877 > mudserver.4000: . ack 3132 win 8760 (DF)
|
||
|
16:17:35.376162 mudserver.4000 > client.32877: P 3132:3134(2) ack 47
|
||
|
16:17:35.426039 client.32877 > mudserver.4000: . ack 3134
|
||
|
|
||
|
The first packet is the 6-byte command, "look\r\n", sent from client to
|
||
|
server. The second packet is the server's TCP acknowledgement (ACK) of
|
||
|
those 6 bytes. The third packet is the 553-byte output of the command
|
||
|
"look" sent from server to client. The fourth packet is the client's TCP
|
||
|
ACK of those 553 bytes. The fifth and sixth packets are the 2-byte prompt
|
||
|
sent from server to client followed by the client's TCP ACK.
|
||
|
|
||
|
Note that the second and third packets are often compressed into a single
|
||
|
packet, if the MUD happens to service that player before the server TCP
|
||
|
stack's delayed ACK timer expires.
|
||
|
|
||
|
This is a much bigger waste of resources than you might expect; keep in
|
||
|
mind that each of these packets usually carry at least 40 bytes worth of
|
||
|
overhead, and IP packet processing is typically takes a lot of CPU time.
|
||
|
|
||
|
Here's the same exchange under pl12:
|
||
|
|
||
|
16:20:15.445465 client.32878 > mudserver.4000: P 29:35(6) ack 2016
|
||
|
16:20:15.492610 mudserver.4000 > client.32878: . ack 35
|
||
|
16:20:15.504223 mudserver.4000 > client.32878: P 2016:2571(555) ack 35
|
||
|
16:20:15.549806 client.32878 > mudserver.4000: . ack 2571
|
||
|
|
||
|
The same exchange now requires only 4 packets instead of 6. (Or, if we
|
||
|
service the client before the delayed ACK timer expires, we could do it in
|
||
|
3 packets.) Note that the third packet is now both the 553-byte output of
|
||
|
"look" *and* the 2-byte prompt. This causes only a single TCP ACK from
|
||
|
the client, instead of two ACKs as in the previous example.
|
||
|
|
||
|
Here's a typical round of combat under pl11:
|
||
|
|
||
|
16:19:02.673794 mudserver.4000 > client.32875: P 4976:5067(91) ack 120
|
||
|
16:19:02.717357 client.32875 > mudserver.4000: . ack 5067
|
||
|
16:19:02.717409 mudserver.4000 > client.32875: P 5067:5069(2) ack 120
|
||
|
16:19:02.767418 client.32875 > mudserver.4000: . ack 5069
|
||
|
|
||
|
The first packet is the combat message (e.g., "The beastly fido hits you
|
||
|
very hard.") The second packet is the client's TCP ACK of those bytes.
|
||
|
The third and fourth packets are the 2-byte prompt and its ACK.
|
||
|
|
||
|
Under pl12:
|
||
|
|
||
|
16:21:33.572363 mudserver.4000 > client.32876: P 8418:8505(87) ack 131
|
||
|
16:21:33.620336 client.32876 > mudserver.4000: . ack 8505
|
||
|
|
||
|
Each round of combat is reported using only a single TCP packet, which in
|
||
|
turn elicits only a single ACK from the client. The exchange requires
|
||
|
only 2 packets instead of 4. If you have a large MUD, where many players
|
||
|
might simultaneously be in combat, the savings can be very significant.
|
||
|
MUDs with slow links or slow CPUs will probably benefit the most from this
|
||
|
change.
|
||
|
|
||
|
|
||
|
-- comm.c, and structs.h, various functions: replaced the "prompt_mode"
|
||
|
variable with the less obfuscated "has_prompt", which has the opposite
|
||
|
meaning.
|
||
|
|
||
|
-- mobact.c:mobile_activity() - What a terrible bug!! Mob spec-procs
|
||
|
were never called if the mob was fighting or asleep. The mayor would
|
||
|
never wake up, but more importantly, mobs with special specprocs for
|
||
|
fighting (e.g. mobs that use magic during battle) were never getting
|
||
|
called. The check for FIGHTING and !AWAKE has been moved to after
|
||
|
the specproc calls but before the mob default actions.
|
||
|
Found by realm@styx.ph.msstate.edu.
|
||
|
|
||
|
-- act.offensive.c:do_flee() - Added check to make sure you're at least in
|
||
|
POS_FIGHTING (not injured) to flee; necessary because wimpy calls
|
||
|
do_flee() directly and doesn't go through the interpreter.
|
||
|
|
||
|
-- spells.c:spell_summon() - Changed so that a MOB_NOSUMMON flag prevents
|
||
|
mobs from being summoned instead of MON_NOCHARM. Found by Daniel
|
||
|
Burke.
|
||
|
|
||
|
-- magic.c:mag_affects() - Changed the protection against re-affecting
|
||
|
affected mobs to check all possible spell affects instead of only the
|
||
|
first two (an oversight from when mag_affects was changed from 2
|
||
|
affects to an arbitrary number). Found by Daniel Burke.
|
||
|
|
||
|
-- shop.c, shop.h: Moved 3 arrays from shop.h to shop.c so that shop.h can be
|
||
|
multiply included if necessary. Suggested by Anil Mahajan.
|
||
|
|
||
|
-- act.wizard.c:do_advance(): Changed to show the diminishment message to
|
||
|
the victim instead of the imp. Found by glennmc@ccsi.com.
|
||
|
|
||
|
-- act.wizard.c:do_stat_character(): Added error checking to aff->type
|
||
|
array indexing to prevent crashes. Suggested by Anil Mahajan.
|
||
|
|
||
|
-- act.offensive.c:check_killer(): Using 'murder' automatically sets your
|
||
|
KILLER flag (if pk is not allowed), even if you miss the first hit.
|
||
|
Suggested by Alex Fletcher <furry@circlemud.org>.
|
||
|
|
||
|
-- magic.c:mag_points(): Added update_pos to the end to correctly upgrade
|
||
|
(or downgrade) the position of your victim after healing. Found by
|
||
|
Johan Dustler.
|
||
|
|
||
|
-- act.wizard.c:do_set(): Broke this monster into two functions, which
|
||
|
makes it easier to read and plugs the 'set file' memory leak.
|
||
|
|
||
|
-- spells.c:create_water(): Only remove the name from the drink container
|
||
|
if it wasn't previously empty. Prevents permanent keywords from being
|
||
|
removed. Found by Eric Green.
|
||
|
|
||
|
-- fight.c:group_gain(): Made the max possible exp gain when killing
|
||
|
a player equal to 2/3 the max_exp_loss. This prevents illegal exp
|
||
|
creation on pk muds. Found by Apua Cesar de Miranda Paquola
|
||
|
<apua@dcc.unicamp.br> and Dirani (spharion@dcc.unicamp.br).
|
||
|
|
||
|
-- fight.c:damage(): Cleaned up code, fixed similar bug to prevent
|
||
|
exp gain by bleeding to death.
|
||
|
|
||
|
CHANGED: You no longer gain xp when you're damaging yourself.
|
||
|
|
||
|
-- shop.h; shop.c:trade_with(): Clarified the error message given to
|
||
|
people attempting to sell a worthless item to a shop. Submitted by
|
||
|
Chris Epler <cepler@circlemud.org>.
|
||
|
|
||
|
-- act.wizard.c, do_dc(): If you try to disconnect a God you can't see,
|
||
|
you are given "No such connection" to hide the presence of the God.
|
||
|
Suggested by Fred Herbert <herb8590@swampfox.fmarion.edu>.
|
||
|
|
||
|
-- act.wizard.c, do_gecho(): Added delete_doubledollar() to prevent
|
||
|
$$'s on gechos. Suggested by Jestyr Saaven <jestyr7@the-hermes.net>.
|
||
|
|
||
|
-- act.wizard.c, do_show(): Changed 'show godrooms' to traverse the world
|
||
|
print rooms marked GODROOM instead of printing rooms in a particular zone
|
||
|
number. Suggested by Jestyr Saaven <jestyr7@the-hermes.net>.
|
||
|
|
||
|
-- act.wizard.c, do_stat_room(): Changed to display the zone's vnum, not
|
||
|
rnum. Found by Jay Vanderwood <infoteq@dragon.azstarnet.com>
|
||
|
|
||
|
-- Tried to use the typedefs mob_rnum, mob_vnum, room_rnum, room_vnum,
|
||
|
obj_rnum and obj_vnum consistently throughout the code. Don't know
|
||
|
if I found them all, but here's hoping...
|
||
|
|
||
|
-- fight.c:damage() - Added die() after an "attempt to damage a corpse",
|
||
|
so if someone does manage to get into the POS_DEAD state, they'll
|
||
|
die for real. Suggested by root <root@cthulhu.dorm.umd.edu>.
|
||
|
|
||
|
-- ban.c:Read_Invalid_List() - Changed so that names are read with one
|
||
|
pass through the file instead of two.
|
||
|
|
||
|
-- act.item.c:perform_drop_gold() - Changed hide_invis from FALSE to TRUE
|
||
|
on act() so room observers cannot see invis people dropping gold; changed
|
||
|
to be consistent with item dropping which already works this way.
|
||
|
Suggested by Chris Epler <cepler@circlemud.org>
|
||
|
|
||
|
-- fight.c:damage() - Changed handling of AFF_SANCTUARY so that damage
|
||
|
is only cut in half if it is 2 or more (i.e. to prevent 1 from turning
|
||
|
into 0). Indirectly suggested by dodger@WPI.EDU (DoDGeR) who reported:
|
||
|
"If you bash a sanct'ed mob, you always see the failure message because
|
||
|
the sanct turns the damage from 1 to 0 and that tells skill_message to
|
||
|
print the miss message."
|
||
|
|
||
|
-- autorun.pl: Made part of the standard distribution (Perl version of
|
||
|
autorun), by D. Hall of Vi'Rage Studios
|
||
|
|
||
|
-- Updated FAQ and PORTING documents
|
||
|
|
||
|
-- Made many changes to configure.in and regenerated 'configure' script
|
||
|
with most recent version of autoconf (2.12). configure now checks
|
||
|
which libc functions and system calls are correctly prototyped, and
|
||
|
only prototypes those functions that aren't. Also, it doesn't include
|
||
|
the malloc, nsl, socket, and crypt libraries unless those functions
|
||
|
are missing from libc. This solves problems that autoconf was having
|
||
|
with IRIX, where it would use lsocket and lnsl, unnecessarily generating
|
||
|
linker warnings when those libraries would shadow libc functions. On
|
||
|
the other hand, this will cause a problem on OS's where a dummy
|
||
|
crypt() is shadowed by a real crypt in libcrypt. Future releases may
|
||
|
check crypt() to see if it actually works.
|
||
|
|
||
|
-- constants.c: changed experience and title tables to be functions
|
||
|
returning values instead of arrays, to avoid crashes when newbie imps
|
||
|
try to add levels by changing the LVL_xx constants without extending
|
||
|
the arrays appropriately. SYSERR message is generated to indicate
|
||
|
incorrectly set up xp tables.
|
||
|
|
||
|
-- comm.c, various functions - Made some changes to make porting to other
|
||
|
platforms easier; introduced the CIRCLE_UNIX constant.
|
||
|
|
||
|
-- db.c, various functions: tried to make the parser a bit better at
|
||
|
reporting error messages (and not crashing.. ugh.)
|
||
|
|
||
|
-- Various files: replaced ">> 2" with "/ 4". I can be a real idiot
|
||
|
sometimes.
|
||
|
|
||
|
-- Added preliminary Amiga support with the help of Jack Patton and
|
||
|
Steffen Haeuser.
|
||
|
|
||
|
-- act.wizard.c:do_dc() and structs.h:descriptor_data -- Added a
|
||
|
"close_me" flag to descriptor_data that dc uses to indicate a descriptor
|
||
|
should be killed off; just having dc() call close_socket() crashes if
|
||
|
you're disconnecting the person below you in the descriptor list.
|
||
|
|
||
|
-- The script I use to pack up Circle into a tar and zip file was changed
|
||
|
to add token files to all empty directories to work around buggy unzip
|
||
|
programs that don't bother creating empty directories.
|
||
|
|
||
|
-- act.other.c:do_display(): Now complains about unknown arguments.
|
||
|
|
||
|
-- act.wizard.c:do_shutdown(); db.h: Added the constants FASTBOOT_FILE,
|
||
|
KILLSCRIPT_FILE, and PAUSE_FILE to the header file, and used them
|
||
|
instead of the literals in the code.
|
||
|
|
||
|
-- olc.c:do_olc(): Fixed the warning given by gcc. Just FYI, (for whoever
|
||
|
"Y"ou are), I left that warning in on purpose, sort of as a subtle
|
||
|
reminder that OLC is not done. However I finally decided to change it
|
||
|
after the 10,000th "bug report".
|
||
|
|
||
|
-- Gave the utilities their own Makefile (Makefile.in, actually; Makefile
|
||
|
is generated by configure)
|
||
|
|
||
|
******** Patchlevel 13 ***************************************************
|
||
|
|
||
|
11/4/97
|
||
|
|
||
|
-- gg - magic.c: mag_summons(): Fixed animate dead and clone.
|
||
|
spell_parser.c:mag_assign_spells(): Added animate dead.
|
||
|
utils.h:IS_CORPSE(): Defined.
|
||
|
|
||
|
-- gg - spec_assign.c:ASSIGNMOB(): Changed the redundant real_mobile() call.
|
||
|
|
||
|
-- gg - mail.c:write_to_file(): Fixed problem where mail file would be left
|
||
|
open if the filepos was not a multiple of BLOCK_SIZE.
|
||
|
|
||
|
-- gg - castle.c:assign_kings_castle(): Fixed a memory problem where we
|
||
|
would be writing to mob_index[-1].func if a mobile did not exist.
|
||
|
This is most noticeable in mini-mud mode.
|
||
|
|
||
|
-- gg - utils.h:CAN_SEE_OBJ(): Fixed loophole where lower immortals can
|
||
|
'stat' items of invisible immortals and see their name if they are
|
||
|
online. This also follows the line of thinking that if you can't
|
||
|
see the person, you can't see the objects they have either. Also
|
||
|
fixes doing a 'where' on objects to see if a 'someone' shows up
|
||
|
to detect higher level invisible immortals. Reported on the
|
||
|
CircleMUD mailing list.
|
||
|
|
||
|
-- gg - interpreter.c:one_argument(): Can now handle a NULL pointer.
|
||
|
|
||
|
-- gg - handler.c:obj_to_char()/obj_from_char(): Do not set the PLR_CRASH
|
||
|
flag on mobiles or they are flagged MOB_STAYZONE when given objects.
|
||
|
Reported on the CircleMUD mailing list.
|
||
|
|
||
|
-- gg - mudpasswd.c/showplay.c/purgeplay.c: Abort if the pfile is a different
|
||
|
size than we expect, as per the main mud code.
|
||
|
|
||
|
-- gg - act.comm.c:is_tell_ok(): Added.
|
||
|
act.comm.c:ACMD(do_reply)/ACMD(do_tell): Modified to use is_tell_ok()
|
||
|
to prevent replies while writing or to PRF_NOTELL people.
|
||
|
|
||
|
-- gg - graph.c:ACMD(do_track): Don't bother to find_first_step() if the
|
||
|
player failed their track skill anyway. This avoids removing the
|
||
|
ROOM_BFS mark from every room and searching for the victim even if
|
||
|
they will not be successful later.
|
||
|
|
||
|
-- gg - utils.c:get_line(): Set the buffer to NULL if there wasn't anything
|
||
|
read in. Fixes a problem reported by Andrew Helm <ashe@iglou.com>.
|
||
|
|
||
|
-- gg - mail.c: Changed 'return 0;' to 'return NULL;' where appropriate.
|
||
|
mail.c: Changed 'no_mail = 1;' to 'no_mail = TRUE;'.
|
||
|
|
||
|
-- gg - act.movement.c:ACMD(do_move): Allow changing the position of the
|
||
|
movement commands. Only do this if you do not use the guildguard
|
||
|
special procedure or anything else with IS_MOVE() because they
|
||
|
will break, badly.
|
||
|
|
||
|
-- gg - interpreter.h:IS_MOVE: Had hard coded directions, fixed.
|
||
|
This is still broken with regard to moving the directions around.
|
||
|
|
||
|
-- gg - everything: Replace IS_SET macro with appropriate xxx_FLAGGED ones.
|
||
|
Also introduced OBJVAL/OBJWEAR/EXIT _FLAGGED macros.
|
||
|
|
||
|
-- gg - utils.c:log()/mudlog(): Removed day of week as it is unnecessary.
|
||
|
|
||
|
-- gg - spec_procs.c/limits.c: Changed to use IS_CORPSE().
|
||
|
|
||
|
-- gg - act.item.c:perform_remove(): Can no longer remove cursed equipment.
|
||
|
|
||
|
-- gg - comm.c:main(): Initialize dummy_mob to all 0's just in case...
|
||
|
|
||
|
11/5/97
|
||
|
|
||
|
-- gg - everything: Now has a customizable logging file for people using
|
||
|
Windows 95. The default is still to standard error, see config.c
|
||
|
to change it to a file.
|
||
|
|
||
|
-- gg - config.c/limits.c: New variables, idle_time_rent, idle_max_level,
|
||
|
and idle_void for customizable timeout renting. Suggested by
|
||
|
Rasdan <rasdan@PEAK.ORG>.
|
||
|
|
||
|
-- gg - everything: Seek and destroy mission for << and >> where it should
|
||
|
logically be * and / (ie: Not doing bitvector work).
|
||
|
|
||
|
-- gg - handler.c:affect_modify(): A suggestion for class and level added.
|
||
|
|
||
|
-- gg - everything: Made language C++ friendly. Also adjusted 'const'
|
||
|
keywords in constants.c for correct linking.
|
||
|
|
||
|
-- gg - interpreter.c: Removed old 'extern ... titles[]'.
|
||
|
|
||
|
-- gg - class.c/magic.c:saving_throws[][][]: Moved to class.c.
|
||
|
|
||
|
11/14/97
|
||
|
|
||
|
-- gg - Changed all \n\r to \r\n to abide by the telnet specification.
|
||
|
(Original patch by John Evans.)
|
||
|
|
||
|
11/16/97
|
||
|
|
||
|
-- gg - comm.c: touch() and remove() KILLSCRIPT_FILE to prevent the
|
||
|
problem with many CircleMUD instances trying to run over and
|
||
|
over and over and over...
|
||
|
|
||
|
11/18/96
|
||
|
|
||
|
-- gg - Merged in preliminary Macintosh support by Dean Takemori
|
||
|
(dean@uhheph.phys.hawaii.edu)
|
||
|
|
||
|
-- gg - comm.c: A large number of the system dependent includes are
|
||
|
already accessible via HAVE_blah_blah defines in sysdep.h so
|
||
|
I have commented them out for possible removal later to make
|
||
|
things look much less complicated. If things break due to
|
||
|
this, fix the conf.h file for that OS.
|
||
|
|
||
|
-- gg - comm.c: set_sndbuf(): Fixed undefined reference problem by
|
||
|
moving the #if...#endif inside the function which will
|
||
|
reduce to 'return 0;' if we don't need the function.
|
||
|
|
||
|
-- gg - comm.c: process_output()/write_to_descriptor(): These
|
||
|
functions are really ugly. Is there a EAGAIN in Macintosh?
|
||
|
If not, we could #define EAGAIN to EDEADLK for Macintosh and
|
||
|
use the existing Unix code...
|
||
|
|
||
|
-- gg - Forgot to include the ! history patch but I updated the
|
||
|
TODO list a few days ago anyway...duh.
|
||
|
|
||
|
-- gg - class.c: Saving throws are now a function just like experience.
|
||
|
|
||
|
-- gg - class.c: Thaco chart is now a function also.
|
||
|
|
||
|
11/19/97
|
||
|
|
||
|
-- gg - interpreter.h: IS_MOVE(): Fixed, moving directions should now
|
||
|
theoretically be safe although not tested in practice.
|
||
|
|
||
|
11/21/97
|
||
|
|
||
|
-- gg - Changed all those d->connected to STATE(d). Also removed the value
|
||
|
dependent hack of !d->connected in favor of STATE(d) == CON_PLAYING.
|
||
|
|
||
|
12/18/97
|
||
|
|
||
|
-- gg - Changed mudlog() to simply use log() when writing to the log file.
|
||
|
|
||
|
-- gg - Makefile: Removed /home/jelson/cxref/ from cxref path. Might I
|
||
|
recommend 'make cxref' simply create the listing and then a separate
|
||
|
'make cxref-install' for updating the Documentation Project page?
|
||
|
This would be of more use to other people. :)
|
||
|
|
||
|
-- gg - Replaced d->close_me hack with CON_DISCONNECT.
|
||
|
|
||
|
12/27/97
|
||
|
|
||
|
-- gg - Merged in Borland compiler changes.
|
||
|
spells.c: Removed non-existent cha_app_type extern.
|
||
|
|
||
|
-- gg - sysdep.h: New #define SLASH for directory separator. Will cause
|
||
|
awful looking paths ("lib"SLASH"etc"SLASH"players") but needed for
|
||
|
Macintoshes which use a : instead.
|
||
|
|
||
|
-- gg - Fixed 'return; break;' pairs pointed out by kingmundi@hotmail.com
|
||
|
|
||
|
-- gg - class.c:find_class_bitvector: Fixed a bug where the number constants
|
||
|
for magic user, warrior, cleric, and thief could be rearranged causing
|
||
|
the who/users class listing to be wrong.
|
||
|
|
||
|
12/29/97
|
||
|
|
||
|
-- gg - db.c:clear_object: worn_on initialized to -1 by suggestion of
|
||
|
Daniel W. Burke <dwb@IX.NETCOM.COM>.
|
||
|
|
||
|
12/30/97
|
||
|
|
||
|
-- gg - constants.c and elsewhere: Formerly constant structures changed in
|
||
|
C++ modifications are now back to constant with a 'cpp_extern'
|
||
|
keyword which is 'extern' in C++ and '' in C. (It gives warnings.)
|
||
|
|
||
|
-- gg - objsave.c: Fixed two implicit void * conversions to gen_receptionist.
|
||
|
|
||
|
-- gg - comm.c: new_descriptor: 'i' changed to 'unsigned int' because of
|
||
|
signed warnings.
|
||
|
|
||
|
-- gg - act.item.c: do_wear: Initialized 'where' to -1 to avoid spurious
|
||
|
warnings from g++.
|
||
|
|
||
|
-- gg - mail.c: postmaster: Casted 'me' variable to avoid implicit
|
||
|
conversion from a void * which g++ gripes about.
|
||
|
|
||
|
12/31/97
|
||
|
|
||
|
-- gg - utils.c: core_dump_unix: Function to dump a core file on UNIX platforms
|
||
|
but continue to run the MUD. Basic idea from Erwin S. Andreasen.
|
||
|
|
||
|
1/4/98
|
||
|
|
||
|
-- gg - utils.h: GET_ROOM_VNUM: New macro to retrieve the vnum of a player
|
||
|
without worrying about accessing world[-1].number or messy ?: code.
|
||
|
We should do this for the rest of the room_data variables.
|
||
|
|
||
|
-- gg - Added variable argument log() function and fixed up quite a few
|
||
|
log statements to take advantage of the new flexibility.
|
||
|
|
||
|
-- gg - db.c mostly: Since we have a variable argument log() function now, all
|
||
|
those fprintf's can go away.
|
||
|
|
||
|
-- gg - structs.h: Added new #define for CircleMUD version to make it easier
|
||
|
for add-on packages to be used with a variety of CircleMUD patchlevels.
|
||
|
|
||
|
-- gg - Added lots of 'extern int top_of_world;' around to compensate for
|
||
|
GET_ROOM_VNUM macro doing bounds checking.
|
||
|
|
||
|
-- gg - utils.c: number: Added message if someone uses it wrong.
|
||
|
|
||
|
-- gg - comm.c: process_input: Fixed a minor annoyance in that using '! x'
|
||
|
didn't make that your new default '!' command.
|
||
|
|
||
|
-- gg - Fixed some 'exit(0);' statements which should be 'exit(1);'
|
||
|
|
||
|
1/5/98
|
||
|
|
||
|
-- gg - utils.c: Forgot to __attribute__ basic_mud_log() for type-checking.
|
||
|
|
||
|
-- gg - sysdep.h: #ifdef for __GNUC__ to eliminate __attribute__ for those
|
||
|
not using gcc.
|
||
|
|
||
|
-- gg - sysdep.h: Oops, forgot to put an argument for __attribute__...
|
||
|
|
||
|
1/13/98
|
||
|
|
||
|
-- gg - structs.h: I misspelled CIRCLEMUD_VERSION...duh.
|
||
|
|
||
|
-- gg - db.c/utils.h: Removed dummy_mob, saving 324 bytes (at least on i586).
|
||
|
NOTE: This will cause all sorts of evil things to happen because the
|
||
|
existing code assumes ch->player_specials exists. It is the most
|
||
|
effective method of getting rid of the mob hack though.
|
||
|
|
||
|
-- gg - utils.h: Could have sworn I already changed IS_AFFECTED->AFF_FLAGGED...
|
||
|
|
||
|
-- gg - limits.c: Inconsistent mob regeneration changed to take poison into
|
||
|
account for all cases (h/m/v).
|
||
|
|
||
|
-- gg - limits.c/act.item.c: Mobs can no longer use GET_COND() so drink,
|
||
|
eat, and regeneration now avoid them. This is actually better.
|
||
|
|
||
|
-- gg - utils.h: CAN_SEE macro fixed to not use GET_INVIS_LEVEL on mobs.
|
||
|
|
||
|
1/14/98
|
||
|
|
||
|
-- gg - Fixed a bunch of warnings GCC 2.8.0 now emits with -Wall. Those
|
||
|
include ambiguous 'else' statements (ones that should have { or }
|
||
|
to distinguish) and when main() doesn't return 'int.'
|
||
|
|
||
|
1/16/98
|
||
|
|
||
|
-- gg - interpreter.c/ban.c: nanny()/Valid_Name(): Fixed the long-standing
|
||
|
Diku bug where you could create two characters with the same name by
|
||
|
proceeding one step at a time in two different sessions.
|
||
|
|
||
|
1/20/98
|
||
|
|
||
|
-- gg - Changed 'restrict' to 'circle_restrict' to fix some problem with
|
||
|
it being a reserved word for people. (No problems here...)
|
||
|
|
||
|
-- gg - testing/: Created for projects of interest to future stock CircleMUDs
|
||
|
which will eventually be included and may be of interest to others.
|
||
|
Current project will be semaphore locking...
|
||
|
|
||
|
1/25/98 - Denver beat Green Bay, 13-year football conference reign is over.
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat: Chris Jacobson <fear@ATHENET.NET> decided that
|
||
|
the / and % in '/ 3600) % 60' were reversed.
|
||
|
|
||
|
-- gg - spells.c: spell_locate_object(): Added a note that the keyword
|
||
|
handling is broken. Unfortunately the only way to fix it would
|
||
|
be to enable the passing of strings around the spell parser.
|
||
|
Spotted by: BOGWALDL@MALA.BC.CA.
|
||
|
|
||
|
-- gg - Might as well document this so we can call this a feature. If you
|
||
|
are using a FreeBSD machine and you are using MD5 passwords then
|
||
|
any character with a name longer than 5 letters can log in with any
|
||
|
password. The solution is to either turn off MD5 passwords or
|
||
|
increase MAX_PWD_LENGTH to 20 (and wipe your pfile in the process).
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat(): Last logon not correctly displayed.
|
||
|
Noticed by Angus Mezick <angus@EDGIL.CCMAIL.COMPUSERVE.COM>
|
||
|
|
||
|
-- gg - spec_procs.c: magic_user(): Andrey Fidrya <andrey@ALEX-UA.COM>
|
||
|
noticed that the special procedure may target people not in the
|
||
|
same room.
|
||
|
|
||
|
1/26/98
|
||
|
|
||
|
-- gg - structs.h: Changed CIRCLEMUD_VERSION to hex to let us (possibly)
|
||
|
do bitvector work on it later.
|
||
|
|
||
|
-- gg - handler.c: unequip_char(): Log message should be 'NOWHERE when
|
||
|
UNequipping char', previously missing the 'UN'. Reported by
|
||
|
Akuma/Chris Baggett/DOOMer <doomer@BAYOU.COM>.
|
||
|
|
||
|
1/28/98
|
||
|
|
||
|
-- gg - db.c: clear_char(): ch->nr was not being initialized but many checks
|
||
|
are based on mobs being 'nr > -1'. This check included PC
|
||
|
characters where the 'nr' was left 0.
|
||
|
|
||
|
-- gg - comm.c: main()/sanity_check()/heartbeat(): Added function to check
|
||
|
every 30 seconds that a magic number planted during main() is still
|
||
|
at the end of the buffers buf, buf1, buf2, arg. Also has an
|
||
|
optional statistics toggle in the function.
|
||
|
|
||
|
-- gg - utils.h: Should make the time related #define's configurable, at
|
||
|
the current time, changing those constants doesn't change the
|
||
|
functions that read them. (act.informative.c and utils.c)
|
||
|
|
||
|
1/30/98
|
||
|
|
||
|
-- gg - structs.h: Fixed 'internel' typo.
|
||
|
|
||
|
2/8/98
|
||
|
|
||
|
-- gg - comm.c:1068: warning: passing `unsigned int *' as argument 3 of
|
||
|
`accept(int, sockaddr *, int *)' changes signedness. This is
|
||
|
annoying, Linux has it unsigned, Solaris has it signed.
|
||
|
|
||
|
-- gg - db.h: Decided the 'SLASH' idea was ugly. Now we have LIB_MISC
|
||
|
("misc/"), LIB_ETC ("etc/"), and family. Note that I have only
|
||
|
tested this on Unix...Macintosh should work but Amiga I need
|
||
|
some help with.
|
||
|
|
||
|
-- gg - utils.c: get_filename(): Removed redundant 'break;'
|
||
|
Needs 'db.h' now.
|
||
|
|
||
|
2/19/98
|
||
|
|
||
|
-- gg - db.c: index_boot(): Fixed a bug with not closing a file.
|
||
|
|
||
|
2/20/98
|
||
|
|
||
|
-- gg - mobact.c: remember(): Took John Evans' suggestion to change
|
||
|
the level check into a PRF_NOHASSLE check. It would be good
|
||
|
to identify other places this should be changed.
|
||
|
|
||
|
-- gg - act.wizard.c/act.informative.c/spells.c/house.c/objsave.c/spec_procs.c
|
||
|
Fixed hopefully all of the 'sprintf(buf, "%s...", buf, ...);'
|
||
|
constructs that the Borland C++ compiler does not like.
|
||
|
|
||
|
-- gg - act.comm.c: perform_tell(): We cannot get the id number of a mob
|
||
|
any longer so don't save it for the last tell pointer.
|
||
|
|
||
|
-- gg - comm.c: game_loop(): d->wait no longer keeps going negative forever.
|
||
|
|
||
|
2/24/98
|
||
|
|
||
|
-- gg - Fixed a bug whereby prompts and aliases crashed while switched.
|
||
|
|
||
|
-- gg - comm.c: main(): Print the version in the boot logs.
|
||
|
|
||
|
-- gg - utils.h: PLR_FLAGS() and MOB_FLAGS() changed to check for the correct
|
||
|
user. (ie: PC using PLR_FLAGS and NPC's using MOB_FLAGS).
|
||
|
db.c: Changed to use REAL_MOB_FLAGS() because we'll get spurious
|
||
|
warnings before the IS_NPC bit is actually loaded.
|
||
|
|
||
|
-- gg - act.comm.c: do_reply(): Mobs cannot use GET_IDNUM().
|
||
|
|
||
|
2/25/98
|
||
|
|
||
|
-- gg - act.other.c: do_wimpy(): Mobs cannot use 'wimp_level' variable.
|
||
|
|
||
|
-- gg - db.c: 'dummy_mob' reinstated, now with a compile time toggle.
|
||
|
|
||
|
-- gg - utils.h: Removed IS_NPC checks from xxx_FLAGGED as they are done
|
||
|
by xxx_FLAGS now.
|
||
|
|
||
|
2/27/98
|
||
|
|
||
|
-- gg - utils.h: We now check for (and gripe about) player specials.
|
||
|
db.c: dummy_mob now mandatory again, no crashes, and they get fixed.
|
||
|
db.c: Fixed SET_SKILL ;
|
||
|
screen.h: Mobs do not use color.
|
||
|
utils.h: CAN_SEE: Was using PRF_FLAGGED on mobiles.
|
||
|
|
||
|
-- gg - spell_parser.c: Cris Jacobin <jacobin@bellatlantic.net> pointed out
|
||
|
I forgot to add TAR_OBJ_EQUIP to 'remove curse'.
|
||
|
|
||
|
-- gg - act.comm.c: do_say(): Mobs don't use PRF_FLAGGED.
|
||
|
|
||
|
-- gg - act.wizard.c: do_purge(): Should use CON_CLOSE since there will not
|
||
|
be a player in the game at the time.
|
||
|
|
||
|
-- gg - Makefile.in: utils.c should depend on db.h (LIB_TEXT, LIB_WORLD, etc
|
||
|
in get_filename)
|
||
|
|
||
|
-- gg - db.h: LIB_OBJS changed to SUF_OBJS for 'suffix' since that is what it
|
||
|
is used as. Also created SUF_TEXT for E-Text system.
|
||
|
|
||
|
2/28/98
|
||
|
|
||
|
-- gg - act.wizard.c: do_purge(): Need to NULL the character also.
|
||
|
|
||
|
3/1/98
|
||
|
|
||
|
-- gg - limits.c: check_idling(): When we do an extract_char(), we have to
|
||
|
NULL out the descriptor's character pointer to prevent lossage later
|
||
|
in close_socket(). We could NULL in free_char() though...
|
||
|
|
||
|
-- gg - objsave.c: Crash_listrent(): Rob Baumstark <shirak@CONNECT.AB.CA>
|
||
|
reported that large rent files can crash the MUD with a buffer
|
||
|
overflow.
|
||
|
|
||
|
-- gg - objsave.c: Crash_load(): Now counts objects in file for logging.
|
||
|
|
||
|
-- gg - act.other.c: do_save(): Explicit 'save' commands by PC's are
|
||
|
disabled if 'auto_save' is set to YES. This prevents item duplication
|
||
|
via coordinated saves and system crashes.
|
||
|
|
||
|
3/2/98
|
||
|
|
||
|
-- gg - act.informative.c: look_at_room(): Removed (long) cast.
|
||
|
|
||
|
-- gg - utils.h: GET_ROOM_VNUM(): Changed to use real number instead of
|
||
|
character pointer and used throughout the code. Facilitated many
|
||
|
ch->in_room => IN_ROOM(ch) changes.
|
||
|
|
||
|
-- gg - act.movement.c: Needs 'top_of_world' extern now.
|
||
|
|
||
|
3/3/98
|
||
|
|
||
|
-- gg - utils.c/elsewhere: core_dump(): Extended to be used instead of
|
||
|
assert(). Now we'll get core dumps and continue running on Unix
|
||
|
or log a message and (optionally) continue running elsewhere also.
|
||
|
Many 'assert()' statements changed to if...core_dump() tests.
|
||
|
|
||
|
3/4/98
|
||
|
|
||
|
-- gg - comm.c: make_prompt()/process_output(): Mobs were using PRF_FLAGGED.
|
||
|
act.informative.c: look_at_room()/do_score(): Ditto.
|
||
|
|
||
|
-- gg - graph.c: do_track(): Mobs cannot use 'track' command. If you want
|
||
|
them to track things, use 'hunt_victim()'.
|
||
|
|
||
|
-- gg - modify.c: string_add(): Tilde killing made compile time option
|
||
|
since I just realized nothing in stock CircleMUD cares. :)
|
||
|
Feel free to substitute your own method. (such as hide/show_tilde())
|
||
|
|
||
|
-- gg - mail.c: General hacking and lots of new comments.
|
||
|
|
||
|
-- gg - shop.c: boot_the_shops(): Remove (byte) cast as it was reported to
|
||
|
cause problems/crashes.
|
||
|
|
||
|
-- gg - act.comm.c: is_tell_ok(): Was using PRF_FLAGGED on mobs.
|
||
|
perform_tell(): Ditto.
|
||
|
|
||
|
3/14/98
|
||
|
|
||
|
-- gg - act.offensive.c: do_rescue(): Added a \r\n to the 'only true warriors'
|
||
|
message as pointed out by Daniel Koepke <dkoepke@california.com>
|
||
|
|
||
|
3/16/98
|
||
|
|
||
|
-- gg - act.comm.c: perform_tell(): Also don't update ID number when a mob tells
|
||
|
you something.
|
||
|
|
||
|
-- gg - db.c: Thought I already added that fclose(index); ....
|
||
|
|
||
|
3/20/98
|
||
|
|
||
|
-- gg - limits.c: check_idling(): Doh, ch->desc->character = NULL was in
|
||
|
the wrong spot. :)
|
||
|
|
||
|
-- gg - Used IS_[class] macros throughout. Nitpicked by Edward Glamkowski.
|
||
|
|
||
|
-- gg - act.movement.c/graph.c: Check for fighting before and in perform_move().
|
||
|
Suggested by Angus Mezick.
|
||
|
|
||
|
-- gg - Removed 'extern' statements for non-existent variables. Pointed out
|
||
|
by Chris Powell.
|
||
|
|
||
|
-- gg - act.informative.c: do_toggle(): Added a \r\n to end of string as
|
||
|
suggested by Joachim Pileborg.
|
||
|
|
||
|
-- gg - modify.c: show_string(): Use any_one_arg() instead of one_argument
|
||
|
since we're looking for one letter and don't want to ignore fill
|
||
|
words if they happen to type it. Suggested by Andrey Fidrya.
|
||
|
|
||
|
-- gg - objsave.c: Two places didn't check for bank gold but everywhere else
|
||
|
does. Pointed out by Andrey Fidrya.
|
||
|
|
||
|
-- gg - act.movement.c: do_simple_move(): Mike Schlagenhauf pointed out
|
||
|
that gods and mortals can walk into godrooms. (>= GRGOD rooms)
|
||
|
|
||
|
3/30/98
|
||
|
|
||
|
-- gg - shop.c: ok_damage_shopkeeper(): Julian Fong reported that we could
|
||
|
potentially reference [-1] if we have a non-prototyped mobile.
|
||
|
|
||
|
-- gg - Removed redundant declarations from everything.
|
||
|
|
||
|
-- gg - Removed all the nested 'extern' declarations.
|
||
|
|
||
|
4/5/98
|
||
|
|
||
|
-- gg - structs.h/utils.h: CIRCLEMUD_VERSION changed to really be hex
|
||
|
and now has a helper macro VERSION().
|
||
|
|
||
|
5/13/98
|
||
|
|
||
|
-- gg - utils.h: Chris Powell correctly pointed out over a month ago
|
||
|
that CAN_SEE_OBJ_CARRIER should use 'sub' and not 'ch'.
|
||
|
|
||
|
5/27/98
|
||
|
|
||
|
-- gg - act.wizard.c: do_set(): Added 'age' to "set."
|
||
|
|
||
|
******** Patchlevel 13a ***************************************************
|
||
|
|
||
|
6/4/98
|
||
|
|
||
|
-- gg - shop.c: Extraneous log() statement was missed during sprintf()+log()
|
||
|
conversions.
|
||
|
|
||
|
-- gg - comm.c: reap(): Added to take care of fork() with core_dump_unix().
|
||
|
|
||
|
-- gg - utils.h: CHECK_PLAYER_SPECIAL(): Allow it to be toggled off.
|
||
|
|
||
|
******** Patchlevel 14 ***************************************************
|
||
|
|
||
|
6/5/98
|
||
|
|
||
|
-- gg - graph.c: do_track(): Might get into infinite loop if in room with
|
||
|
no exits and skill check failed. Fixed to try 10 times.
|
||
|
|
||
|
-- gg - comm.c: Handle the delete key in addition to backspace. Mailed in
|
||
|
by David A. Goldstein.
|
||
|
|
||
|
-- gg - comm.c: In function `act':
|
||
|
comm.c:1892: warning: declaration of `sleep' shadows global declaration
|
||
|
|
||
|
6/6/98
|
||
|
|
||
|
-- gg - spec_procs.c, act.comm.c, just about everything:
|
||
|
Evaluated 'static' variables and added some 'const.'
|
||
|
|
||
|
6/13/98 (Saturday)
|
||
|
|
||
|
-- gg - Added Acorn RiscOS support from Gareth Duncan
|
||
|
(garethduncan@argonet.co.uk).
|
||
|
|
||
|
-- gg - utils.c: mudlog(): Matched prototype and function. The change was
|
||
|
due to compiler warnings.
|
||
|
|
||
|
-- gg - sysdep.h: Removed SLASH from here as it's in db.h already.
|
||
|
|
||
|
-- gg - Makefile.in: Added a LIBS variable for command-line override.
|
||
|
|
||
|
-- gg - Added prototypes for every function.
|
||
|
|
||
|
-- gg - castle.c: Worked around three warnings when using g++.
|
||
|
|
||
|
-- gg - db.c: store_to_char(): "When you 'reply' after entering the game
|
||
|
before anyone tells to you, the reply results in telling to a mob."
|
||
|
Found by Eric Green and Stefan Wasilewski.
|
||
|
|
||
|
-- gg - class.c: init_spell_levels(): 'Poison' spell wasn't assigned.
|
||
|
Found by Chris Epler <cepler@ucsee.eecs.berkeley.edu>
|
||
|
|
||
|
-- gg - act.item.c: perform_give_gold(): Fixed the pluralization.
|
||
|
Found by Alex <3raf7@qlink.queensu.ca>
|
||
|
|
||
|
-- gg - Eric Green <ejg3@cornell.edu> suggested some buffers needed to
|
||
|
be larger to handle the possible inputs.
|
||
|
|
||
|
-- gg - ban.c/house.c: Cleaned up non-existent file messages.
|
||
|
|
||
|
6/15/98
|
||
|
|
||
|
-- gg - act.informative.c: perform_immortal_where(): Patched to prevent
|
||
|
players from doing a 'where' to see the title of a dark room.
|
||
|
|
||
|
6/16/98
|
||
|
|
||
|
-- gg - act.offensive.c: do_bash(): Eric Green (ejg3@cornell.edu) pointed
|
||
|
out that we could bash someone not in the room and that a failed
|
||
|
bash still makes the person sit.
|
||
|
|
||
|
-- gg - structs.h: Added a notice for FreeBSD users with MD5 passwords.
|
||
|
Jeremy's autoconf test for the bug will be better, of course.
|
||
|
|
||
|
-- gg - constants.c: color_liquid[]: Added a \n for sprinttype.
|
||
|
|
||
|
-- gg - act.other.c: do_save(): Cleaned up comments and now gives message
|
||
|
if auto_save is enabled.
|
||
|
|
||
|
-- gg - handler.c: char_to_room(): Fixed a long standing bug that people
|
||
|
are still considered fighting until the next violence pulse when
|
||
|
they leave the room. Most visible when trying to goto and walk.
|
||
|
|
||
|
-- gg - fight.c: damage(): Clay Hardin (clay@accessus.net) reported that
|
||
|
some people can autoflee with negative hit points. Fixed.
|
||
|
|
||
|
-- gg - act.wizard.c: do_set(): Fixed to not attempt char_from_room()
|
||
|
on player in NOWHERE on advice of Eric Green.
|
||
|
|
||
|
-- gg - comm.c: close_socket(): Fix a memory leak if a person writing a
|
||
|
note is disconnected, also by Eric Green.
|
||
|
|
||
|
-- gg - mail.c: read_delete(): Fixed to not cause a crash on dumb sprintf()'s
|
||
|
that crash on a NULL pointer. From: Krautz Thomas
|
||
|
<krautzt@leyla.rzpool.tu-cottbus.de>
|
||
|
|
||
|
-- gg - magic.c: mag_unaffects(): Don't output 'no effect' message when
|
||
|
casting heal due to blindness unaffect.
|
||
|
spell_parser.c: mag_assign_spells(): Heal isn't an affect spell.
|
||
|
|
||
|
-- gg - comm.c: Borland and Microsoft use different headers. (Joy!)
|
||
|
|
||
|
-- gg - class.c: Added support for 'siteok_everyone' flag.
|
||
|
config.c: Added 'siteok_everyone' flag, see config.c for explanation.
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat_object(): Comment on basis of invisibility.
|
||
|
interpreter.c: perform_dupe_check(): Comment on things to do.
|
||
|
utils.h: CAN_SEE_OBJ_CARRIER(): Close up final loophole.
|
||
|
|
||
|
-- gg - spec_procs.c: Remove unused 'struct social_type'
|
||
|
|
||
|
-- gg - interpreter.c: nanny(): Fixed final loophole in player duplication.
|
||
|
|
||
|
-- gg - act.offensive.c: do_flee(): Here's a great bug, no one _ever_ lost
|
||
|
experience for fleeing because they stopped fighting before the
|
||
|
check to see if they were fighting...
|
||
|
|
||
|
-- gg - act.offensive.c: Remove restriction of CLASS_WARRIOR from skills.
|
||
|
Now depends only on if they have the skill or not.
|
||
|
|
||
|
-- gg - act.offensive.c: do_assist(): Hit the enemy the person you're
|
||
|
helping is, not the first person in the list.
|
||
|
|
||
|
-- gg - act.movement.c: find_door(): Fixed a hard-coded "close" in message.
|
||
|
|
||
|
-- gg - act.offensive.c: do_bash(): Fixed the 'bash-in-peaceful-room' bug.
|
||
|
act.other.c: do_steal(): Similiar bug here.
|
||
|
|
||
|
-- gg - act.item.c: find_eq_pos(): \n added to prevent explicit wearing
|
||
|
on reserved spots.
|
||
|
|
||
|
-- gg - Enabled the 'teleport' spell.
|
||
|
|
||
|
-- gg - spell_parser.c: mag_assign_spells(): 'clone' is self-only.
|
||
|
The flags were previously contradictory.
|
||
|
|
||
|
-- gg - utils.h: GET_MOB_SPEC(): Fixed the () order.
|
||
|
|
||
|
-- gg - Removed unreachable code in various files.
|
||
|
|
||
|
6/18/98
|
||
|
|
||
|
-- gg - Check out the bug archive. http://bugs.circlemud.org
|
||
|
|
||
|
-- gg - Fixed up all of the 'aggregate return' warnings.
|
||
|
|
||
|
-- gg - modify.c: show_string(): Anil Mahajan <amahajan@proxicom.com>
|
||
|
spotted a potential (but unlikely) buffer overflow.
|
||
|
|
||
|
6/20/98
|
||
|
|
||
|
-- gg - boards.c: Cleaned up malloc() calls into CREATE(). Created a
|
||
|
sort ordering define, defaulting to the historic order. Fixed
|
||
|
bug #19 from Julian Fong.
|
||
|
utils.c: core_dump(): Assorted cleanups, combining core_dump_unix()
|
||
|
and core_dump_other() into one function.
|
||
|
sysdep.h: Updated systems for core_dump_() cleanup.
|
||
|
utils.h: Updated core_dump() prototypes.
|
||
|
|
||
|
6/21/98
|
||
|
|
||
|
-- gg - boards.c: Fixed <UNDEF> printing. Created House_list_guests() since
|
||
|
code was duplicated in two places.
|
||
|
|
||
|
-- gg - act.offensive.c: do_kick(): Same check to make sure the person is
|
||
|
still in the room as do_bash now has.
|
||
|
|
||
|
-- gg - Fixed even more sprintf(buf, "%s ...", buf, ...) constructs.
|
||
|
|
||
|
-- gg - damage() changed to return an integer so we know if the target was
|
||
|
hit, if they died, or how hard they were actually hit.
|
||
|
|
||
|
-- gg - boards.c: Board_display_msg(): Fixed 'read 2.mail' bug when in
|
||
|
front of a board.
|
||
|
|
||
|
-- gg - boards.c: Revamped code to pass around the board's obj_data pointer.
|
||
|
Now allows boards to be referred to as other things. Suggested by
|
||
|
Andrew Hynek <rift@flex.net> Also made 'truncate to 80' comment
|
||
|
fit the code. (0-79 = 80, so 80 should be NUL, not 81.)
|
||
|
|
||
|
-- gg - db.c: boot_db(): House loading moved to before zone reset so the
|
||
|
object limits work correctly.
|
||
|
|
||
|
-- gg - act.wizard.c: do_show() extended to use page_string().
|
||
|
|
||
|
-- gg - cnf/configure.in: Added 'less' and 'most' to pager search.
|
||
|
A brief 'autoconf tutorial' pointer would be appreciated.
|
||
|
|
||
|
-- gg - db.c: Fixed the '2 aliases per help record' bug. See the file
|
||
|
for credit information. Also added an 'informative' log about
|
||
|
the number and size of data structures created sans strings. I
|
||
|
do note that the numbers don't agree with the 'show stats.'
|
||
|
Perhaps a deeper investigation is in order...
|
||
|
|
||
|
-- gg - config.c/act.wizard.c: New variable 'load_into_inventory'.
|
||
|
You should be able to guess what it does.
|
||
|
|
||
|
=======
|
||
|
6/29/98
|
||
|
|
||
|
-- JE - README.*, doc/README.*: Documentation updated. README file
|
||
|
was cleaned up; compilation instructions for all platforms were
|
||
|
moved into a README.XXX file in the doc directory. The old
|
||
|
README.WIN, which actually had instructions for MSVC, was renamed
|
||
|
README.MSVC. README.GNU-WIN32 was added from David Goldstein.
|
||
|
README.WIN now simply directs people to look into one of those
|
||
|
files. README.MAC is still missing.
|
||
|
|
||
|
-- JE - ChangeLog: Fixed a small error in an earlier ChangeLog
|
||
|
entry that described pl12 improvements in networking code.
|
||
|
|
||
|
-- JE - src/[mM]akefile.bcc - Changed name from makefile.bcc to
|
||
|
Makefile.bcc to match the other Makefiles.
|
||
|
|
||
|
-- JE - cnf/configure.in - Changed to add -Wno-char-subscripts to the
|
||
|
gcc command-line if we're using gcc and gcc recognizes the option.
|
||
|
The newer GCCs complain about the standard library's islower(),
|
||
|
isupper(), etc., on some machines, such as Solaris.
|
||
|
|
||
|
-- JE - src/comm.c, cnf/configure.in, src/sysdep.h - Changed autoconf to
|
||
|
detect whether we have inet_aton and/or inet_addr; added prototypes
|
||
|
for those functions in sysdep.h if we have the functions and they're
|
||
|
not prototyped; and added support in comm.c to bind to a specific
|
||
|
IP address (instead of all IP addresses) on a multihomed host.
|
||
|
|
||
|
-- JE - src/db.c: Improved parsing of database files and added more
|
||
|
meaningful error reporting in some places.
|
||
|
|
||
|
-- JE - cnf/configure.in, src/comm.c, src/sysdep.h: Added arpa/inet.h to the
|
||
|
list of header files we check for and include.
|
||
|
|
||
|
-- JE - src/comm.c: Removed "#ifdef SO_SNDBUF" where it wasn't needed.
|
||
|
|
||
|
-- JE - cnf/configure.in: Fixed a longstanding bug in the -cckr detection,
|
||
|
and a similar bug in the recently added -Wno-char-subscripts
|
||
|
detection; the flags would not be set correctly if configure
|
||
|
was ever rerun (i.e., if values were read from the cache).
|
||
|
|
||
|
6/30/98
|
||
|
|
||
|
-- JE - cnf/configure.in, configure: We now only use -Wno-char-subscripts
|
||
|
if we are using gcc, we get warnings without it, and gcc accepts it.
|
||
|
Bug #73 in bug database.
|
||
|
|
||
|
-- JE - src/comm.c: Fixed a bug in IP address binding - we need to clear
|
||
|
the sockaddr_in structure with memset() before using it.
|
||
|
|
||
|
-- JE - src/comm.c, src/sysdep.h, cnf/configure.in, configure: Changed
|
||
|
the code in comm.c to use inet_ntoa() for changing numeric IP
|
||
|
addresses into ASCII instead of printing it manually using
|
||
|
shifts and sprintf(). Changed autoconf scripts to detect
|
||
|
whether or not inet_ntoa() needs to be prototyped.
|
||
|
|
||
|
-- gg - comm.c: write_to_descriptor(): Cleaned up various platform support.
|
||
|
comm.c: Removed headers commented out in bpl13.
|
||
|
comm.c: process_input(): General platform cleanup.
|
||
|
|
||
|
-- gg - comm.c: write_to_descriptor(): Jeremy made something up for this
|
||
|
also which I like better. I've tweaked my previous process_input()
|
||
|
changes to fit the same idea, but they were pretty close already.
|
||
|
|
||
|
-- JE - cnf/configure.in - Removed the -cckr check from configure because
|
||
|
it seems to break compilation on IRIX's cc (bundled) compiler,
|
||
|
which is what it was put in to fix many years ago.
|
||
|
|
||
|
-- JE - src/comm.c - Broke up write_to_descriptor() into two functions
|
||
|
so that platform-dependent pieces would be isolated.
|
||
|
|
||
|
7/1/98
|
||
|
|
||
|
-- JE - src/comm.c - Further bug fixes in socket handling code.
|
||
|
|
||
|
-- JE - src/conf.h.*, src/Makefile.win, src/sysdep.h, src/comm.c,
|
||
|
doc/README.MSVC -- I updated Win 95/NT compatibility. The idea
|
||
|
now is that *all* Windows-based compilers (MSVC, Borland, and
|
||
|
Watcom) should share the same conf.h.win, but they each have their
|
||
|
own Makefile. The CIRCLE_MSVC and CIRCLE_BORLAND constants were
|
||
|
removed in favor of a single CIRCLE_WINDOWS constant; we use
|
||
|
Borland's builtin __BORLANDC__ to detect Borland compilation.
|
||
|
Makefile.win was renamed Makefile.msvc to differentiate it from
|
||
|
Makefile.bcc. README.MSVC updated appropriately.
|
||
|
|
||
|
-- JE - src/comm.c: Changed perform_socket_read and perform_socket_write
|
||
|
to use ssize_t and size_t again, as George originally suggested.
|
||
|
|
||
|
-- JE - doc/README.*: More changes to documentation for Windows users.
|
||
|
|
||
|
7/2/98
|
||
|
|
||
|
-- ae - FAQ: updated the FAQ version distributed with CircleMUD.
|
||
|
|
||
|
-- ae - lib/world/obj/15.obj: Corrected some flags and some edescs.
|
||
|
|
||
|
-- gg - comm.c: main(): Now use fdopen() instead of explicit assignment
|
||
|
of 'stderr' to 'logfile'. This should work fine elsewhere because:
|
||
|
"The fdopen function conforms to IEEE Std1003.1-1988 (``POSIX.1'')."
|
||
|
|
||
|
-- gg - comm.c: getrusage(): Use RUSAGE_SELF instead of 0. Suggested by
|
||
|
Christian Loth <sg618lo@unidui.uni-duisburg.de>
|
||
|
|
||
|
3 July 1998
|
||
|
|
||
|
-- JE - src/comm.c, src/sysdep.h: We only prototype the getrlimit()/
|
||
|
setrlimit() functions if we appear to have those functions
|
||
|
available. Fixes half of Bug #79.
|
||
|
|
||
|
-- JE - src/comm.c, src/sysdep.h: Changed logfile opening to use the
|
||
|
POSIX-defined STDERR_FILENO instead of a magic number (2).
|
||
|
Changed sysdep.h to use the magic number if the POSIX def'n
|
||
|
is missing for some reason.
|
||
|
|
||
|
-- JE - Released patchlevel 14.
|
||
|
|
||
|
******** Patchlevel 15 ***************************************************
|
||
|
|
||
|
7/3/98
|
||
|
|
||
|
-- gg - constants.c: Incremented string version number.
|
||
|
structs.h: Incremented #define version number.
|
||
|
|
||
|
-- gg - Patch for arbitrary bitvector size changes from Christian Loth
|
||
|
<sg618lo@unidui.uni-duisburg.de> included. (bitvector_t)
|
||
|
|
||
|
-- gg - structs.h: Sector flying and underwater reversed to match constants.c
|
||
|
|
||
|
7/5/98
|
||
|
|
||
|
-- gg - comm.c: new_descriptor(): Yep, 'i' should be signed.
|
||
|
|
||
|
7/29/98
|
||
|
|
||
|
-- gg - Replaced 'return x;' with 'return (x);' to be consistent.
|
||
|
Patch by Trevor Man <tman@dial.pipex.com>. Reverse of what
|
||
|
I had hoped, but ah well. :)
|
||
|
|
||
|
8/6/98
|
||
|
|
||
|
-- gg - act.item.c: search_block triggers on \n, use \r instead.
|
||
|
|
||
|
8/24/98
|
||
|
|
||
|
-- gg - sysdep.h/Makefile.lcc/conf.h.lcc: LCC compiler support added by
|
||
|
Eric Jones <fpicard@mindless.com>. I'll see if there is a
|
||
|
__BORLANDC__-like constant we can use to get rid of conf.h.lcc...
|
||
|
|
||
|
-- gg - comm.c: "d. hall" <dhall@OOI.NET> sent a patch to change timeadd()
|
||
|
and timediff() to not use static variables like we wanted before.
|
||
|
|
||
|
-- gg - util/shopconv.c: Given a dummy basic_mud_log() to take care of
|
||
|
undefined reference since some macros use it now.
|
||
|
|
||
|
-- gg - act.other.c: do_steal(): Yaroslav Berezovsky aka Morgion//RMUD found
|
||
|
a bug where the victim had to be able to see an object for the thief
|
||
|
to steal it...
|
||
|
|
||
|
8/25/98
|
||
|
|
||
|
-- gg - AutoEQ from Burkhard Knopf <burkhard.knopf@informatik.tu-clausthal.de>
|
||
|
comm.c: init_game(): Save everyone before exiting.
|
||
|
handler.c: invalid_align(): New function.
|
||
|
handler.c: equip_char(): Use invalid_align().
|
||
|
handler.c: invalid_align(): prototype.
|
||
|
interpreter.c: nanny(): Place character in room before equipping.
|
||
|
objsave.c: Obj_to_store()/Obj_from_store()/Crash_save(): Modified
|
||
|
to include location arguments.
|
||
|
objsave.c: auto_equip(): New function, sanity checks eq positions.
|
||
|
objsave.c: Crash_listrent(): Also show rent locations.
|
||
|
objsave.c: Crash_load(): Huge block of code to handle equipping.
|
||
|
objsave.c: Crash_extract_norents_from_equipped(): New function.
|
||
|
structs.h: obj_file_elem: 'location' added. (Sort of, it's pending
|
||
|
approval.)
|
||
|
|
||
|
-- gg - act.comm.c: do_gen_comm(): Use AWAKE() macro. From
|
||
|
Richard Glover <majik@pyramid.net>
|
||
|
|
||
|
-- gg - act.item.c: Curse containers if you put a cursed object in them.
|
||
|
|
||
|
-- gg - comm.c: main(): Added help text for '-h' option.
|
||
|
|
||
|
-- gg - act.informative.c: do_time(): Simplified by suggestion from
|
||
|
Andrew Jones <andjones@mci2000.com>
|
||
|
|
||
|
-- gg - constants.c/comm.c: Uh, 'version' used to crash. :)
|
||
|
|
||
|
-- gg - act.comm.c: do_spec_comm(): Removed extra \r\n from act().
|
||
|
|
||
|
-- gg - act.movement.c: has_boat(): Del <caminturn@EARTHLINK.NET> suggested
|
||
|
immortals should get to walk on water. Now gods can walk on water
|
||
|
but guest immortals (LVL_IMMORT) still need boats.
|
||
|
|
||
|
8/26/98
|
||
|
|
||
|
-- gg - Changed 'struct alias' to 'struct alias_data' since a Windows 95
|
||
|
compiler gripes that it has a member of the same name.
|
||
|
|
||
|
-- gg - autorun: Don't sleep if we're going to die anyway.
|
||
|
|
||
|
-- gg - db.c: Disable zone commands which will endlessly error.
|
||
|
|
||
|
8/28/98
|
||
|
|
||
|
-- gg - Removed 'extern int top_of_world;' everywhere.
|
||
|
db.h: Included extern for top_of_world here instead.
|
||
|
(Should fix some of the Windows 'integral size mismatch' warnings.)
|
||
|
|
||
|
-- gg - act.other.c: do_save(): Allow gods to save even if we're in
|
||
|
automatic saving. Immortals (31) still cannot by default.
|
||
|
|
||
|
-- gg - comm.c: DFLT_IP/DFLT_DIR/LOGNAME/help: Some extern declarations
|
||
|
cleaned up to be what they should.
|
||
|
|
||
|
-- gg - comm.c: main(): Reworked to avoid implicit 'stderr' usage and
|
||
|
allow an argument for log file to redirect to.
|
||
|
|
||
|
-- gg - comm.c/comm.h: send_to_room(): Changed to room_rnum.
|
||
|
|
||
|
-- gg - structs.h: obj_file_elem: Add a few spares since we're going to
|
||
|
change the structure anyway.
|
||
|
|
||
|
-- gg - comm.c: process_input(): Output command we find from history.
|
||
|
From Akuma the Raging Coder.
|
||
|
|
||
|
-- gg - interpreter.c/utils.h: IS_NPC changes from idea by Yaroslav
|
||
|
Berezovsky <escogido@elnet.msk.ru> To be completed later though.
|
||
|
|
||
|
8/29/98
|
||
|
|
||
|
-- gg - act.wizard.c: do_show(): 'show snoop'
|
||
|
|
||
|
-- gg - shop.c: 'buy 3' now possible and doesn't break 'buy 5 3',
|
||
|
'buy 5 #3', or 'buy #3'.
|
||
|
|
||
|
9/3/98
|
||
|
|
||
|
-- gg - db.c: index_boot(): prefix set to NULL to prevent spurious warning
|
||
|
from egcs 1.1. (Headache prevention.)
|
||
|
|
||
|
9/7/98
|
||
|
|
||
|
-- gg - act.wizard.c: do_set(): age: ch<->vict.
|
||
|
|
||
|
9/9/98
|
||
|
|
||
|
-- gg - modify.c: string_write()/smash_tilde(): Got fed up with many
|
||
|
places in the code (and external packages) manually setting up
|
||
|
the writing code so I created string_write() to hide that.
|
||
|
smash_tilde() envelopes previous code in string_add() in a way
|
||
|
to be compatible with other codebases.
|
||
|
|
||
|
-- gg - mail.c: postmaster_send_mail(): Converted the final malloc() in
|
||
|
the code to use CREATE(), and converted to string_write() also.
|
||
|
|
||
|
-- gg - boards.c: Board_write_message(): Changed to string_write().
|
||
|
|
||
|
-- gg - Makefile.lcc: Update from Eric Jones <fpicard@mindless.com>.
|
||
|
|
||
|
-- gg - macrun.pl: New from Dean Takemori <dean@UHHEPH.PHYS.HAWAII.EDU>
|
||
|
in case you have a Macintosh with Perl.
|
||
|
|
||
|
-- gg - act.informative.c: do_toggle(): Added holylight/nohassle/roomflags
|
||
|
for immortals, from Del Minturn <caminturn@EARTHLINK.NET>.
|
||
|
|
||
|
9/12/98
|
||
|
|
||
|
-- gg - act.comm.c: do_write(): Now uses string_write() interface.
|
||
|
olc.c: olc_string(): Ditto.
|
||
|
|
||
|
-- gg - db.c: check_object()/check_object_spell_number()/
|
||
|
check_object_spell_level(): Beginnings of object verification.
|
||
|
This caught about 7 objects with bad spell numbers, names, or levels.
|
||
|
|
||
|
-- gg - modify.c: string_write(): Modified to allow generic data to be
|
||
|
passed through later. The improved editor could use this to send
|
||
|
the 'old' buffer for instance.
|
||
|
|
||
|
-- gg - spell_parser.c: spello(): Report spells with invalid names.
|
||
|
|
||
|
-- gg - spell_parser.c: skill_name(): Minor cosmetic touchup.
|
||
|
|
||
|
-- gg - spell_parser.c: mag_objectmagic(): Wands with an area effect or
|
||
|
mass spell don't need to be pointed at anything.
|
||
|
|
||
|
9/15/98
|
||
|
|
||
|
-- gg - utils.c: get_line(): Faster, cleaner, and most importantly, easier
|
||
|
to read.
|
||
|
|
||
|
9/20/98
|
||
|
|
||
|
-- gg - utils.c: str_cmp()/strn_cmp(): Now gracefully handle a NULL pointer
|
||
|
and I also took the opportunity to make them look cleaner.
|
||
|
utils.c: basic_mud_log()/mudlog()/get_filename(): Should be able to
|
||
|
handle a NULL pointer now.
|
||
|
|
||
|
-- gg - utils.h: IS_NPC(): MOB_ISNPC is back, for now.
|
||
|
|
||
|
-- gg - Added the long-awaited alias saving to file support courtesy of
|
||
|
Jeremy Hess and Chad Thompson. Directories added in lib/ also.
|
||
|
|
||
|
-- gg - comm.c: main(): Think I heard of a report where fdopen() didn't
|
||
|
work under Windows so I added a little note there for people.
|
||
|
|
||
|
9/21/98
|
||
|
|
||
|
-- gg - magic.c: mag_unaffects(): Fixed cosmetic bug (of mine) whereby the
|
||
|
"your vision returns" message was shown when you weren't blind.
|
||
|
|
||
|
-- gg - spell_parser.c: call_magic(): Fixed to return -1 when a target
|
||
|
dies, so that mag_objectmagic() can correctly exit instead of
|
||
|
casting another spell from a scroll at a stale target.
|
||
|
|
||
|
-- gg - utils.h: WAIT_STATE(): Needed "do { xxx } while(0)".
|
||
|
|
||
|
-- gg - act.offensive.c: do_bash(): Few fixes for NPC's and wimpy mode.
|
||
|
|
||
|
-- gg - spells.c: spell_enchant_weapon(): It is a bad thing to enchant a
|
||
|
weapon that you are currently wielding. Since I think it makes
|
||
|
more sense to just not be able to do that than jump through hoops
|
||
|
with equipping, I've remove the TAR_OBJ_EQUIP flag from it.
|
||
|
|
||
|
-- gg - comm.c: perform_act(), act.informative.c: list_one_char(),
|
||
|
interpreter.c: command_interpreter(): All changed with IS_NPC()
|
||
|
fixes from Andrey Fidrya <andrey@ALEX-UA.COM>
|
||
|
|
||
|
-- gg - magic.c: mag_affects(): Don't allow strength if we already have
|
||
|
100% strength add.
|
||
|
|
||
|
-- gg - act.other.c: do_steal(): Easy but not automatic stealing from
|
||
|
sleeping people.
|
||
|
|
||
|
-- gg - comm.c: setup_log(): Handle all the log() nasties.
|
||
|
|
||
|
-- gg - sysdep.h: Check for STDOUT_FILENO too.
|
||
|
|
||
|
9/27/98
|
||
|
|
||
|
-- gg - objsave.c/structs.h: Enable autoeq on USE_AUTOEQ definition.
|
||
|
|
||
|
-- gg - act.item.c: Duplicated 'extern obj_proto;'
|
||
|
|
||
|
10/1/98
|
||
|
|
||
|
-- gg - utils.h: VALID_RNUM(): New macro made from common code in
|
||
|
GET_ROOM_VNUM() and GET_ROOM_SPEC().
|
||
|
utils.h: GET_ROOM_VNUM(): Needs (room_vnum) cast for MS VC++ 5.
|
||
|
|
||
|
-- gg - comm.c: 'port' should be an unsigned short integer.
|
||
|
config.c: DFLT_PORT changed to ush_int too.
|
||
|
|
||
|
-- gg - act.wizard.c: do_at(): location/original_loc should be room_rnum.
|
||
|
act.wizard.c: perform_set(): New room_rnum variable for case 35.
|
||
|
|
||
|
-- gg - db.c: reset_zone(): Couple casts to hush up Microsoft Visual C++.
|
||
|
There isn't another way.
|
||
|
|
||
|
-- gg - house.c: hcontrol_destroy_house(): real_atrium/real_house converted
|
||
|
to room_rnum variables. The atoi() result casted to room_vnum.
|
||
|
house.c: hcontrol_pay_house(): atoi() result, ditto.
|
||
|
|
||
|
-- gg - shop.h: 'keeper' variable changed to mob_rnum and comment fixed.
|
||
|
It is saved on disk as a vnum but changed in boot_the_shops() to
|
||
|
be a real number.
|
||
|
|
||
|
-- gg - spec_procs.c: pet_shops(): 'pet_room' is a room_rnum now.
|
||
|
spells.c: spell_teleport(): 'to_room' is a room_rnum now.
|
||
|
|
||
|
-- gg - Even more xxx_rnum/xxx_vnum changes, to the real_xxx() functions.
|
||
|
|
||
|
-- gg - db.c: check_object_spell_level(): Note that it is a bad idea to
|
||
|
assign an area or mass spell to a staff. It is not overridden,
|
||
|
just warned about.
|
||
|
|
||
|
10/3/98
|
||
|
|
||
|
-- gg - act.movement.c: do_stand(): Player may still be fighting at this
|
||
|
point so we should set them POS_FIGHTING if so.
|
||
|
Reported by Jon Barrett <mixtli@SINFO.NET>.
|
||
|
|
||
|
-- gg - act.wizard.c: do_switch(): Don't permit people under Greater God
|
||
|
to switch into mobs in god rooms or houses.
|
||
|
|
||
|
-- gg - Assorted skills now have new IS_NPC and GET_SKILL checks.
|
||
|
|
||
|
10/5/98
|
||
|
|
||
|
-- gg - spec_assign.c: Fixed up mob|room|obj_v|rnum problems in ASSIGNMOB,
|
||
|
ASSIGNROOM, ASSIGNOBJ.
|
||
|
castle.c: block_way(): Fixed up room_rnum problem.
|
||
|
olc.c: do_olc(): Ditto.
|
||
|
|
||
|
-- gg - act.wizard.c: room_rnum things fixed and use skill_name() now in
|
||
|
do_stat_character().
|
||
|
|
||
|
-- gg - db.c: check_object_spell_number(): Disabled the check for an area/mass
|
||
|
spell on a staff because the bug has been fixed.
|
||
|
|
||
|
-- gg - spell_parser.c: mag_objectmagic(): Fixed the bug where a victim
|
||
|
dying in the middle of a staff spell caused a crash.
|
||
|
|
||
|
-- gg - Merged new spell routine changes that get rid of spells[] in favor
|
||
|
of spell_info[].name. Also removed dead code from db.c.
|
||
|
|
||
|
10/7/98
|
||
|
|
||
|
-- gg - db.c: check_object_spell(): Another magic niggle, the spells don't
|
||
|
have names in syntax check mode.
|
||
|
|
||
|
-- gg - Merged a bunch of sh_int/int -> *_[rv]num changes from
|
||
|
Bryan Britt <beltane@beltane.com>
|
||
|
|
||
|
-- gg - More little logging changes. Sometimes I really hate portability. :P
|
||
|
|
||
|
-- gg - house.c/db.c: g++ found some mismatched prototypes.
|
||
|
|
||
|
10/8/98
|
||
|
|
||
|
-- gg - graph.c: Assorted room_rnum fixes.
|
||
|
|
||
|
10/10/98
|
||
|
|
||
|
-- gg - cnf/configure.in: Added checks for "remove" and "strerror".
|
||
|
sysdep.h, conf.h.in: NEED_REMOVE_PROTO and NEED_STRERROR_PROTO added.
|
||
|
|
||
|
-- gg - act.social.c act.other.c ban.c e boards.c comm.c db.c fight.c
|
||
|
graph.c house.c objsave.c shop.c: Updated to make sure all
|
||
|
perror() and log() calls have SYSERR where appropriate.
|
||
|
|
||
|
10/12/98
|
||
|
|
||
|
-- gg - comm.c: Updated some 'const' usage in act() and related functions.
|
||
|
|
||
|
10/13/98
|
||
|
|
||
|
-- gg - Massive minor changes to the code to eradicate some (quite accurate)
|
||
|
warning messages from Borland C++ sent by Mundi King <kingmundi@yahoo.com>
|
||
|
|
||
|
-- gg - utils.h/utils.c: CAP() is now a function instead of macro to eliminate a
|
||
|
"statement with no effect" warning when not using the return value.
|
||
|
|
||
|
-- gg - utils.c: int_to_short(): Sneak around the Microsoft Visual C++ warnings
|
||
|
if there is no other way to avoid it.
|
||
|
|
||
|
-- gg - comm.c: Socket errors beyond our control are flagged as a WARNING in the
|
||
|
same manner as bugs in the code are flagged SYSERR.
|
||
|
|
||
|
-- gg - shop.h/shop.c: Fixed the bug causing 'keeper' in the shop structure to
|
||
|
be an int.
|
||
|
|
||
|
-- gg - db.c/db.h: More int/sh_int cleanups with int_to_short(). Including changes
|
||
|
to zone_data and top_of_zone_table.
|
||
|
|
||
|
-- gg - Even more Microsoft Visual C++ warning fixes. Warnings sent in by
|
||
|
OmnousMan@aol.com and Sean Daley <sdaley@bbnplanet.com>.
|
||
|
|
||
|
-- gg - castle.c: Major cleanup of appearance.
|
||
|
|
||
|
-- gg - cnf/configure.in, cnf/aclocal.m4, configure: New directives to check for
|
||
|
'struct in_addr' and an unsafe crypt() function with only 10 characters.
|
||
|
|
||
|
-- gg - structs.h: Code to check for an unsafe password length of 10.
|
||
|
sysdep.h: Code to accommodate systems with no 'struct in_addr'
|
||
|
|
||
|
10/16/98
|
||
|
|
||
|
-- gg - comm.c: nonblock(): Use 'unsigned long' for Windows ioctlsocket().
|
||
|
|
||
|
-- gg - comm.c: open_log(): Use "easy" method for GNU C and MetroWerks (no fdopen).
|
||
|
|
||
|
-- gg - db.c: More int_to_short() for MSVC.
|
||
|
magic.c: Some variable fixups for warnings, mob_vnum and obj_vnum;
|
||
|
|
||
|
-- gg - objsave.c: Crash_delete_file(): s/unlink/remove/
|
||
|
|
||
|
-- gg - comm.c: Also check for WSAEINTR as Andrew Helm <ashe@iglou.com> suggests.
|
||
|
|
||
|
-- gg - sysdep.h: Mundi King <kingmundi@yahoo.com> gave me some #pragma's to
|
||
|
disable warnings in Borland C++, how quaint. Also had to give an isascii()
|
||
|
macro for MetroWerks since they couldn't add one line to their headers.
|
||
|
Also took the opportunity to clean up the "Who are we?" error message into
|
||
|
something a bit more descript.
|
||
|
|
||
|
10/21/98
|
||
|
|
||
|
-- gg - db.c, config.c: Load GREETINGS from a file instead of config.c.
|
||
|
See lib/text/greetings.
|
||
|
|
||
|
-- gg - castle.c: Fixed a few short int warnings.
|
||
|
|
||
|
-- gg - utils.c: prune_crlf(): Fixes up GREETINGS to look right.
|
||
|
|
||
|
10/23/98
|
||
|
|
||
|
-- gg - Thanks to Francis Hotchkiss <fhotch@buffnet.net> for testing the
|
||
|
FreeBSD configure changes. (The test does work.)
|
||
|
|
||
|
10/27/98
|
||
|
|
||
|
-- gg - act.wizard.c, class.c, limits.c: Changed advance_level() to not
|
||
|
print the advancement message so the calling functions can do so
|
||
|
without spamming the system logs and online wizards.
|
||
|
|
||
|
-- gg - act.informative.c: look_at_target(): "look 2.obj_with_extra_desc"
|
||
|
bug fixed.
|
||
|
|
||
|
-- gg - comm.c: close_socket(): Andrey Fidrya <andrey@ALEX-UA.COM> pointed
|
||
|
out we could have a player special called on a mobile.
|
||
|
|
||
|
-- gg - act.wizard.c: do_purge(): mudlog() required a GET_INVIS_LEV check.
|
||
|
|
||
|
-- gg - act.comm.c: do_tell(): Only allow immortals to "tell" to a mobile
|
||
|
to prevent player abuses.
|
||
|
|
||
|
-- gg - act.item.c: Multi-give/drop/donate/junk/put/get.
|
||
|
|
||
|
10/28/98
|
||
|
|
||
|
-- gg - alias.c, db.c: Fix a couple '%d' warnings, hopefully.
|
||
|
|
||
|
-- gg - modify.c: show_string(): Fix a warning on 64-bit platforms with
|
||
|
casting a pointer to an integer.
|
||
|
|
||
|
-- gg - utils.h: Better IS_NPC check added, though still commented out
|
||
|
in favor of the old, faithful one.
|
||
|
|
||
|
-- gg - act.item.c: do_drop(): Fixed a bug WRT junking objects. 'amount'
|
||
|
was re-used inadvertently.
|
||
|
|
||
|
-- gg - doc/README.BORLAND: It's actually helpful now.
|
||
|
|
||
|
-- gg - db.c: create_entry(), init_char(): Need to check for replacing an
|
||
|
old character in the player table.
|
||
|
|
||
|
11/2/98
|
||
|
|
||
|
-- gg - comm.c: get_max_players(): "random guess" was missing a ;
|
||
|
From: Josh McBeth <tiberius@ac.net>
|
||
|
|
||
|
-- gg - limits.c: Del <caminturn@EARTHLINK.NET> pointed out that I
|
||
|
forgot to make sure someone levelled before printing message. :)
|
||
|
|
||
|
11/9/98
|
||
|
|
||
|
-- gg - db.c: Duh, get_id_by_name() doesn't return player table array
|
||
|
index, so now get_ptable_by_name does.
|
||
|
|
||
|
11/15/98
|
||
|
|
||
|
-- gg - objsave.c: update_obj_file(): Don't update empty names.
|
||
|
|
||
|
11/22/98
|
||
|
|
||
|
-- gg - class.c: do_start(): Don't need to set_title() the person because
|
||
|
they have already had it done by init_char(). Found by
|
||
|
"Andrey Fidrya" <andrey@alex-ua.com>
|
||
|
|
||
|
11/23/98 -- Hereby proclaimed Rick Glover <magik@thegrid.net> bug report day.
|
||
|
-- All of this day's bug fixes are from him.
|
||
|
|
||
|
-- gg - spell_parser.c: mag_objectmagic(): Remove superfluous '!= NULL'
|
||
|
from action description check on suggestion.
|
||
|
|
||
|
-- gg - act.informative.c: list_obj_to_char(): We don't initialize a variable
|
||
|
on the declaration line but do it on the next line down. I'm glad
|
||
|
I'm not the only picky person around here. :)
|
||
|
|
||
|
-- gg - act.informative.c: do_score(): Redundant IS_NPC() checks removed.
|
||
|
|
||
|
-- gg - act.item.c: get_check_money(): We had bad grammar.
|
||
|
|
||
|
-- gg - act.item.c: do_drop(): Mixed up 'amount' and 'multi' in a sprintf()
|
||
|
during the multiple object changes.
|
||
|
|
||
|
-- gg - Massive act() -> send_to_char() search and replace.
|
||
|
|
||
|
-- gg - act.offensive.c: do_backstab(): WAIT_STATE() added.
|
||
|
|
||
|
-- gg - act.wizard.c: do_show(): 'player' updated to use "buf + strlen(buf)".
|
||
|
|
||
|
-- gg - boards.c: He also pointed out a 'board.h' typo.
|
||
|
|
||
|
-- gg - He also noticed 'r_*_start_room' used 'sh_int' which prompted me
|
||
|
to search and replace many other instances of 'sh_int' misuse too.
|
||
|
|
||
|
-- gg - db.c: index_boot(): He found a redundant 'break' after 'exit()'.
|
||
|
|
||
|
-- gg - magic.c: mag_areas(): Didn't pass 'level' variable handed to us
|
||
|
to mag_damage().
|
||
|
|
||
|
-- gg - magic.c: mag_points(): Variables compressed to same line.
|
||
|
|
||
|
-- gg - db.h: LIB_OBJS removed, it wasn't used.
|
||
|
|
||
|
11/24/98
|
||
|
|
||
|
-- gg - db.c, act.informative.c: Removed 'extern spells[]'. Thanks to RG.
|
||
|
|
||
|
-- gg - modify.c: do_skillset(): Spacing fixed when skills are skipped. From RG.
|
||
|
|
||
|
-- gg - mobact.c: mobile_activity(): Charmed/blinded mobs can't help. From RG.
|
||
|
|
||
|
-- gg - act.offensive.c: do_backstab(): Aware mobs aren't when asleep. From RG.
|
||
|
|
||
|
-- gg - shop.c: evaluate_expression(): Remove isalpha() to allow '(' first.
|
||
|
shop.c: evaluate_operation(): &&/|| fixed to always pop both values.
|
||
|
Thanks to Lubos Lunak <l.lunak@email.cz> for finding these.
|
||
|
|
||
|
12/1/98
|
||
|
|
||
|
-- gg - ChangeLog: Ran it through ispell while avoiding gratuitous changes.
|
||
|
|
||
|
12/2/98
|
||
|
|
||
|
-- gg - utils.h: RG noted we had prototypes for {mana,hit,move}_limit but
|
||
|
removed the functions.
|
||
|
|
||
|
-- gg - class.c: do_start(): We really do need the set_title() or newbies
|
||
|
start out with the level 0 title.
|
||
|
|
||
|
12/10/98
|
||
|
|
||
|
-- gg - utils.c, utils.h: {mana,hit,move}_limit() don't exist and ush_int
|
||
|
to int conversion in core_dump_real().
|
||
|
|
||
|
-- gg - act.comm.c: do_page(): Extra \r\n removed from sprintf(), by RG.
|
||
|
|
||
|
-- gg - act.social.c: fread_action(): is really local, by RG.
|
||
|
|
||
|
-- gg - boards.c: Typo fixes and some spacing additions, by RG.
|
||
|
|
||
|
-- gg - castle.c: Some act() -> send_to_char() where appropriate, by RG.
|
||
|
spec_procs.c: Ditto.
|
||
|
|
||
|
-- gg - config.c: Some variables changed sh_int -> room_Xnum.
|
||
|
|
||
|
-- gg - db.h: save_char() prototype sh_int fixes and LIB_OBJS removed.
|
||
|
|
||
|
-- gg - house.c: More room_Xnum fixes, by RG I believe.
|
||
|
|
||
|
-- gg - interpreter.c: More room_Xnum fixes.
|
||
|
|
||
|
-- gg - mobact.c: mobile_activity(): Blind and charmed mobs shouldn't
|
||
|
be helping in attacks. By Rick Glover.
|
||
|
|
||
|
12/15/98 - It's not a Y2k problem, I'll just write out 2000 afterwards. :P
|
||
|
|
||
|
-- gg - act.item.c: Merged more act() -> send_to_char() fixes. Also fixed
|
||
|
the '\n' in the wear list. Lastly, revamped get_check_money() to
|
||
|
be plurally correct.
|
||
|
|
||
|
-- gg - act.movement.c: has_boat(): Fixed return parenthesis.
|
||
|
do_doorcmd(): Removed extra \r\n.
|
||
|
do_stand(): More act() -> send_to_char() changes merged in from RG.
|
||
|
|
||
|
-- gg - act.offensive.c: do_backstab(): Sleeping mobs aren't "aware," and
|
||
|
added delay to prevent abuse.
|
||
|
do_kick(): Use new function compute_armor_class().
|
||
|
|
||
|
-- gg - act.other.c: do_quit(): RG suggested removal of 'save_room.' More
|
||
|
act() -> send_to_char() fixes in the code.
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat_character(): RG noted that dexterity isn't
|
||
|
factored into armor class, fixed.
|
||
|
do_show(): He also noted we need "buf + strlen(buf)" here.
|
||
|
|
||
|
-- gg - db.c: sh_int/*_?num fixes.
|
||
|
|
||
|
-- gg - fight.c: compute_armor_class(), compute_thaco(): New functions.
|
||
|
death_cry(): Use send_to_room instead of act() hackery.
|
||
|
hit(): Don't use weapon damage values if it isn't a weapon, from RG.
|
||
|
Also more act() -> send_to_char() fixes.
|
||
|
|
||
|
-- gg - handler.c: act() -> send_to_char() fixes.
|
||
|
|
||
|
-- gg - magic.c: mag_savingthrow(): Took idea for modifier value to be
|
||
|
added, from Edward J Glamkowski <eglamkowski@angelfire.com>.
|
||
|
Callers changed throughout.
|
||
|
|
||
|
-- gg - modify.c: do_skillset(): Screen spacing of skills fixed on
|
||
|
suggestion by Rick Glover <magik@thegrid.net>.
|
||
|
|
||
|
-- gg - objsave.c: Crash_save(): Reversed order of item saving to fix
|
||
|
bug that made auto equipment not work. Also minor touchups.
|
||
|
Rent problem reported by Rick Glover.
|
||
|
|
||
|
-- gg - shop.c: evaluate_operation(): Lubos Lunak <l.lunak@email.cz>
|
||
|
found that the stack was messed up by compiler short-circuiting.
|
||
|
Also changed isalpha() check to allow a ( first.
|
||
|
|
||
|
-- gg - spell_parser.c: More act() -> send_to_char() fixes.
|
||
|
|
||
|
-- gg - act.informative.c: act() -> send_to_char() fixes and some old
|
||
|
now-gone externs removed.
|
||
|
do_score(): Cleaned up unneeded IS_NPC() checks, by RG.
|
||
|
|
||
|
-- gg - comm.c: Cleaned up buffer checking code.
|
||
|
write_to_output(): Moved strlen() to avoid wasted time.
|
||
|
|
||
|
12/16/98
|
||
|
|
||
|
-- gg - act.informative.c: do_diagnose(): Superfluous 'return' removed
|
||
|
as suggested by Rick Glover.
|
||
|
|
||
|
1/8/99
|
||
|
|
||
|
-- gg - act.other.c, config.c, graph.c, interpreter.c, interpreter.h:
|
||
|
TRACK_THROUGH_DOORS the #define has become 'track_through_doors'
|
||
|
the runtime changeable integer in config.c. VALID_EDGE() also
|
||
|
went over the brink of readability and became a function.
|
||
|
|
||
|
1/12/99
|
||
|
|
||
|
-- gg - fight.c: Fixed up compute_armor_class() to not divide since only
|
||
|
one place cares about the internal value.
|
||
|
|
||
|
1/13/99 - Wednesday
|
||
|
|
||
|
-- gg - sysdep.h: Great, now winsock1/winsock2 conflict in Borland. What
|
||
|
a pain. Jodi Goddard <jodig@netcom.ca> was the first to mail me
|
||
|
the correct definitions to test for it.
|
||
|
|
||
|
1/15/99
|
||
|
|
||
|
-- gg - fight.c: compute_armor_class() should add dex_app * 10 since the
|
||
|
old code divided first, then added the modifier.
|
||
|
|
||
|
1/24/99
|
||
|
|
||
|
-- gg - util/listrent.c, util/split.c: Rick Glover pointed out a few \n\r's.
|
||
|
|
||
|
-- gg - castle.c: King Welmar's movements needed ASCII adjustments.
|
||
|
|
||
|
1/25/99
|
||
|
|
||
|
-- gg - handler.c: generic_find() needs to NULL the arguments _first_ in case
|
||
|
our argument only has a fill word. Fixes crash reported by Rick
|
||
|
Glover that I couldn't originally reproduce.
|
||
|
act.item.c: do_get(), do_put(): Use one_argument() instead of half_chop
|
||
|
to allow for fill words.
|
||
|
|
||
|
1/29/99
|
||
|
|
||
|
-- gg - act.comm.c: Some more act() -> send_to_char() from Rick Glover.
|
||
|
|
||
|
2/2/99
|
||
|
|
||
|
-- gg - Got rid of int_to_short() in favor of a #pragma to disable the warning.
|
||
|
|
||
|
2/16/99
|
||
|
|
||
|
-- gg - First batch of Rick Glover bug reports.
|
||
|
Makefile.in
|
||
|
OBJFILES and CXREF_FILES sorted, alias.o moved alphabetically.
|
||
|
act.informative.c
|
||
|
do_gen_ps(): Added log() for unhandled case.
|
||
|
act.item.c
|
||
|
do_pour(): Removed superfluous 'return;' at end.
|
||
|
act.movement.c
|
||
|
Bitvectorized NEED_xxx #define's to be more obvious.
|
||
|
do_leave(): Use OUTSIDE().
|
||
|
do_wake(): Use AWAKE().
|
||
|
act.other.c
|
||
|
do_steal(): Use two_arguments().
|
||
|
do_wimpy(): Removed superfluous 'return;'.
|
||
|
act.wizard.c
|
||
|
perform_set(): Prevent only freezing self, not thawing self.
|
||
|
class.c
|
||
|
level_exp(): Log the bad level in the report.
|
||
|
comm.c
|
||
|
'extern' variables extricated from the global variables.
|
||
|
shop.c, shop.h
|
||
|
'producing' is now an obj_vnum.
|
||
|
spells.h
|
||
|
TAR_xxx defines bitvectorized instead of numbers.
|
||
|
|
||
|
3/4/99
|
||
|
|
||
|
-- gg - comm.c, structs.h, utils.h: PjD noticed that repeatedly reconnecting
|
||
|
to a MUD would cause the wait state counter to be reset. Thus it
|
||
|
has been merged with the mob counter.
|
||
|
|
||
|
-- gg - act.other.c: do_split(): Fixes from Christian Loth to not lose
|
||
|
money and fix the accounting among a group. Untested but looks ok.
|
||
|
|
||
|
-- gg - spell_parser.c: say_spell(): King Mundi proposed fix so that the
|
||
|
MUD doesn't go into infinite spastic loop upon unknown substring.
|
||
|
|
||
|
-- gg - objsave.c: Crash_load(): "Andrey Fidrya" <andrey@alex-ua.com> sent
|
||
|
in a fix for potentially empty rent files.
|
||
|
|
||
|
-- gg - Usual batch of Rick Glover reports:
|
||
|
structs.h
|
||
|
room_data: 'zone' should be zone_rnum.
|
||
|
index_data 'vnum' should be a 'sh_int' type.
|
||
|
act.item.c
|
||
|
'the $o' changed to '$p' for better clarity.
|
||
|
act.wizard.c
|
||
|
do_force: Mobs are now immortal subordinate.
|
||
|
do_set: height/weight; "sex" set type is much less
|
||
|
complicated with search_block now.
|
||
|
constants.c
|
||
|
Lowercased genders[] for do_set to work ok.
|
||
|
comm.c
|
||
|
make_prompt: buffer length fixed to track
|
||
|
MAX_PROMPT_LENGTH changes.
|
||
|
db.c
|
||
|
read_mobile: Should have WARNING tag on log() message,
|
||
|
because while not a SYSERR, it is sort of bad.
|
||
|
handler.c
|
||
|
affected_by_spell: Fixed up comment.
|
||
|
objsave.c
|
||
|
gen_receptionist: HSHH() for "she"
|
||
|
interpreter.c
|
||
|
Remove AFF_GROUP flag in addition to PLR_WRITING, etc.
|
||
|
|
||
|
-- gg - class.c: levels(): Sean Daley <sdaley@bbnplanet.com> noticed
|
||
|
I forgot _every_ 'break;' in the switch() block. :)
|
||
|
|
||
|
3/5/99
|
||
|
|
||
|
-- gg - Desmond Daignault <Desmond_Daignault@amrcorp.com> sent in a
|
||
|
fixing up get_char_room_vis and get_char_vis like I wanted,
|
||
|
to be consistent with get_player_vis. The old function still
|
||
|
exists, it's just not used except by get_char_vis.
|
||
|
|
||
|
3/10/99
|
||
|
|
||
|
-- gg - Rick Glover found some old CRIMEOK references in magic.c
|
||
|
|
||
|
******** Patchlevel 16 ***************************************************
|
||
|
|
||
|
3/17/99
|
||
|
|
||
|
-- gg - constants.c: Version string updated to bpl16.
|
||
|
structs.h: Preprocessor version number updated to bpl16.
|
||
|
|
||
|
-- gg - First person to find a stupid bug award goes to Rick Glover
|
||
|
who noticed do_say and do_gsay are missing \r\n.
|
||
|
|
||
|
-- gg - Wonder how no one noticed that 'sleep' spell sends its message
|
||
|
to the caster instead.... Found by RG.
|
||
|
|
||
|
-- gg - 'prompt none' gave the help message. Found by RG.
|
||
|
|
||
|
-- gg - act.other.c: do_quit(): Revert previous change because of
|
||
|
extract_char() behavior.
|
||
|
|
||
|
3/26/99
|
||
|
|
||
|
-- gg - Added README.MSVC6. We don't have Microsoft Visual C++ 6 so
|
||
|
we cannot confirm the accuracy of anything contained therein.
|
||
|
|
||
|
4/11/99
|
||
|
|
||
|
-- gg - Fixed typo '-P0' to '-P-' in Makefile.bcc.
|
||
|
|
||
|
4/16/99
|
||
|
|
||
|
-- gg - modify.c: string_add(): Fix Obiwan error in maxstr handling.
|
||
|
It no longer accepts 10 characters & NUL for a 10 character limit.
|
||
|
|
||
|
5/1/99
|
||
|
|
||
|
-- gg - act.wizard.c: do_show(): case 3: Check for NUL value.
|
||
|
|
||
|
-- gg - structs.h: mob_rnum nr;
|
||
|
|
||
|
5/3/99
|
||
|
|
||
|
-- gg - comm.c: Last usage of d->connected replaced with STATE(d)
|
||
|
|
||
|
-- gg - fight.c: damage(): Don't divine rescue people who can't flee.
|
||
|
Previously could result in being rescued after death because
|
||
|
then !FIGHTING() is true even though do_flee() failed.
|
||
|
|
||
|
-- gg - sysdep.h: Yet another useless (to us in this case) MSVC warning.
|
||
|
|
||
|
-- gg - comm.c: echo_off(): Fixed RFC compliance issue noted by
|
||
|
Matthew Bell <mbell1@ilstu.edu>
|
||
|
|
||
|
5/4/99
|
||
|
|
||
|
-- gg - act.social.c: boot_social_messages(): More sanity checks to make
|
||
|
sure we don't stomp memory.
|
||
|
|
||
|
5/9/99
|
||
|
|
||
|
-- gg - util/delobjs.c: Change unlink() to remove().
|
||
|
|
||
|
-- gg - shop.c, mobact.c, fight.c, class.c, spec_procs.c: Use constants.h
|
||
|
|
||
|
-- gg - objsave.c: Removed unused str_app[] extern.
|
||
|
|
||
|
-- gg - db.h: CIRCLE_VMS path declarations.
|
||
|
|
||
|
-- gg - house.c: Fixed Obj_from_store() C++ linkage problem.
|
||
|
|
||
|
-- gg - interpreter.h: Make cmd_info[] extern match declaration.
|
||
|
|
||
|
-- gg - constants.h: Remove 'const' from int arrays to fix C++ linkage.
|
||
|
|
||
|
5/10/99
|
||
|
|
||
|
-- gg - act.item.c, act.other.c: Use constants.h for more things.
|
||
|
From the VMS guy again. See README.VMS.
|
||
|
|
||
|
-- gg - comm.c: New circle_sleep() function and various VMS fixes.
|
||
|
|
||
|
5/18/99
|
||
|
|
||
|
-- gg - comm.c, config.c: s/MAX_PLAYERS/max_playing/ since the DEC
|
||
|
C compiler confuses it with 'max_playing' also.
|
||
|
|
||
|
5/26/99
|
||
|
|
||
|
-- gg - circle.com, mud_utils.com, autorun.com: New utilities for
|
||
|
running CircleMUD on VMS from Robert Alan Byer. Before
|
||
|
people ask, these are _not_ DOS executable files.
|
||
|
|
||
|
-- gg - act.other.c: do_practice(): NPC's cannot practice.
|
||
|
|
||
|
-- gg - comm.c: game_loop(): Made output_ready() to appease VMS.
|
||
|
|
||
|
-- gg - utils.c: mudlog() cleaned up and no longer tries to get colors
|
||
|
from a mobile.
|
||
|
|
||
|
-- gg - vms_decls.h: New file, containing declarations the
|
||
|
operating system should have provided.
|
||
|
|
||
|
-- gg - shop.c: top_shop is now array-based intead of counting-based.
|
||
|
|
||
|
5/28/99
|
||
|
|
||
|
-- gg - Couple more VMS changes. Also made accept_arg_t since everyone
|
||
|
seems to differ on this variable's signedness.
|
||
|
|
||
|
5/29/99
|
||
|
|
||
|
-- gg - objsave.c: Crash_listrent(): Was overwriting beginning of
|
||
|
information string with later information.
|
||
|
|
||
|
6/3/99
|
||
|
|
||
|
-- gg - act.wizard.c: do_vnum(): Use half_chop() to allow fillwords.
|
||
|
From Rick Glover.
|
||
|
|
||
|
-- gg - db.c: check_object(): Bitvector and drink container checks.
|
||
|
|
||
|
-- gg - act.informative.c: do_score(): Plurality problem.
|
||
|
|
||
|
6/6/99
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat_character(): Remove gender special case.
|
||
|
This will have the side-effect of lowercasing the result, but
|
||
|
the simplicity is preferred here.
|
||
|
|
||
|
6/11/99
|
||
|
|
||
|
-- JE - README.CYGWIN - incorporated new version from David Goldstein
|
||
|
|
||
|
7/4/99
|
||
|
|
||
|
-- gg - comm.c: close_socket(): Check for IS_NPC() before PLR_MAILING.
|
||
|
|
||
|
-- gg - db.c: Don't re-file_to_string_alloc() anything currently in
|
||
|
use by the pager. It's the least impact change. From
|
||
|
Andrey Fidrya <andrey@ALEX-UA.COM>
|
||
|
|
||
|
-- gg - limits.c: Autowiz support for Windows from
|
||
|
Julian Buckley <s348266@student.uq.edu.au>
|
||
|
|
||
|
-- gg - modify.c: string_add(): Yet another fix to make the buffer
|
||
|
limits safe. From Andrey Fidrya <andrey@ALEX-UA.COM>.
|
||
|
|
||
|
-- gg - objsave.c: Crash_extract_norents_from_equipped():
|
||
|
Um, duh. Helps to use functions. :) Spotted by
|
||
|
Andrey Fidrya <andrey@ALEX-UA.COM>.
|
||
|
|
||
|
7/10/99
|
||
|
|
||
|
-- gg - spell_parser.c: ACMD(do_cast): Equipped objects should
|
||
|
be 'what' and not 'who' in the message.
|
||
|
|
||
|
-- gg - Merged latest set of changes for VMS.
|
||
|
doc/README.VMS: Update from author.
|
||
|
descrip.mms, vms_circlemud_gcc.opt, vms_gnuc.h: Removed.
|
||
|
build_circlemud.com: Almost a 'Makefile' for VMS.
|
||
|
comm.c: gettimeofday(): Removed VMS version, it now has it.
|
||
|
game_loop(): Removed output_ready() special case.
|
||
|
circle_sleep(): Removed special case for VMS.
|
||
|
sysdep.h: output_ready() removed. 'vms_gnuc.h' removed.
|
||
|
|
||
|
8/01/99
|
||
|
|
||
|
-- dk - Dropped in support for socklen_t, which is in the latest POSIX
|
||
|
drafts and glibc2, to replace the accept_arg_t kludge. Please
|
||
|
verify the veracity of the changes to the OS dependent conf.h.*
|
||
|
files. Any platform using glibc2 or that has socklen_t won't
|
||
|
compile correctly using those settings. Platforms using the
|
||
|
'configure' script should autodetect and work properly, although
|
||
|
my system is libc5 based, so it's untested.
|
||
|
|
||
|
8/4/99
|
||
|
|
||
|
-- gg - doc/README.AMIGA: New update.
|
||
|
|
||
|
8/28/99
|
||
|
|
||
|
-- gg - act.item.c: Fixed 'junk 83467534657834 coins' bug.
|
||
|
|
||
|
-- gg - Released patchlevel 16.
|
||
|
|
||
|
******** Patchlevel 17 ***************************************************
|
||
|
|
||
|
8/28/99
|
||
|
|
||
|
-- gg - constants.c, structs.h: Welcome to bpl17.
|
||
|
|
||
|
-- gg - interpreter.c: Todd A. Laycock <tlaycoc@orion.it.luc.edu> noted
|
||
|
that we don't actually use ACMD(do_rent) anywhere, nor do we
|
||
|
even have one.
|
||
|
|
||
|
12/14/99
|
||
|
|
||
|
-- gg - act.wizard.c, spec_assign,c: Fix '< top_of_world' from
|
||
|
Andrey Fidrya <andrey@ALEX-UA.COM>
|
||
|
|
||
|
-- gg - modify.c: string_add(): Del <caminturn@EARTHLINK.NET>
|
||
|
noticed a missing \r\n if people overflowed max_str on
|
||
|
the first line.
|
||
|
|
||
|
12/17/99
|
||
|
|
||
|
-- gg - comm.c: perform_act(): "Bob Castillo" <castillo7@hotmail.com>
|
||
|
noticed that illegal act() codes crash the MUD. Oops.
|
||
|
Fortunately, it only occurs due to lib/misc/socials or
|
||
|
aedit (the social editor) as user input is escaped to prevent
|
||
|
any act() codes at all.
|
||
|
|
||
|
-- gg - act.informative.c: look_at_char(): Mob names aren't
|
||
|
capitalized due to \r\n prepended.
|
||
|
db.c: is_empty(): Crashes on NOWHERE and prevented
|
||
|
success by immortals.
|
||
|
act.wizard.c: do_return(): When disconnecting someone
|
||
|
upon return, make sure to not trash our own connection.
|
||
|
act.wizard.c: do_dc(): Needed to fix a case when
|
||
|
disconnecting people not in the game.
|
||
|
All spotted by "Andrey Fidrya" <andrey@alex-ua.com>
|
||
|
|
||
|
12/31/1999
|
||
|
|
||
|
-- dk - ChangeLog dates are now Y2K compliant! And just in the nick of
|
||
|
time! Thanks to all the COBOL hackers that brushed off their
|
||
|
cobwebs and worked around the clock to fix it.
|
||
|
|
||
|
01/01/2000
|
||
|
|
||
|
-- dk - Happy New Year and Ante-Millennium.
|
||
|
|
||
|
|
||
|
01/14/2000
|
||
|
|
||
|
-- dk - comm.c: Changed some 'int's to 'socket_t's. That's what it's
|
||
|
there for, so that's what we'll use it for. (Why didn't anyone
|
||
|
else notice this?! Bizarre.)
|
||
|
|
||
|
1/20/2000 -- See, I told you.
|
||
|
|
||
|
-- gg - house.c: Removed a lot of '< 0' == 'NOWHERE' assumptions.
|
||
|
|
||
|
-- gg - comm.c: Having a $ as the last character on the line
|
||
|
could do bad things since bpl4. Found by Bob
|
||
|
Castillo <castillo7@HOTMAIL.COM>.
|
||
|
|
||
|
1/23/2000
|
||
|
|
||
|
-- gg - house.c: Removed a lot of '>= 0' != 'NOWHERE' assumptions.
|
||
|
Del <caminturn@EARTHLINK.NET> noticed I missed those.
|
||
|
|
||
|
-- gg - comm.c: process_input(): Fixed the fact we write too much
|
||
|
to memory in the input buffer. Found by Bob Castillo
|
||
|
since it's much more noticeable in an unsigned variable.
|
||
|
|
||
|
-- gg - comm.c: echo_on(): We don't need NAOFFD or NAOCRD, they
|
||
|
cause us problems, and others don't use them either.
|
||
|
|
||
|
-- gg - db.c: file_to_string_alloc(): 'using' is a keyword in C++.
|
||
|
|
||
|
-- gg - Batch of Rick Glover reports:
|
||
|
act.comm.c: do_spec_comm(): Use switch instead of if..else.
|
||
|
db.c: count_alias_records(): Don't count empty aliases.
|
||
|
parse_object(): in_room=NOWHERE is superfluous.
|
||
|
interpreter.c: nanny(): CON_CLOSE is possible.
|
||
|
|
||
|
-- gg - Released patchlevel 17.
|
||
|
|
||
|
******** Patchlevel 18 ***************************************************
|
||
|
|
||
|
1/23/2000
|
||
|
|
||
|
-- gg - constants.c/structs.h: Welcome to bpl18.
|
||
|
|
||
|
-- gg - Makefile.lcc: Remove some constants I have to change every patch.
|
||
|
|
||
|
-- gg - doc/README.CYGWIN: bpl17 -> bpl18
|
||
|
|
||
|
7/3/2000
|
||
|
|
||
|
-- gg - doc/license.doc: Add copyright information that seems lacking
|
||
|
elsewhere.
|
||
|
|
||
|
-- gg - build_circlemud.com: Update from author.
|
||
|
|
||
|
-- gg - utils.h: -1 => NOBODY/NOWHERE/NOTHING cleanups.
|
||
|
|
||
|
-- gg - spells.c: spell_teleport(): No teleporting into ROOM_GODROOM.
|
||
|
|
||
|
-- gg - spec_procs.c: Restrict pets to NPCs.
|
||
|
|
||
|
-- gg - interpreter.c: is_abbrev(): s/returnss/returns/
|
||
|
|
||
|
-- gg - handler.c: affect_join(): Keep 'next' pointer for extracted
|
||
|
objects in list.
|
||
|
|
||
|
-- gg - act.wizard.c: perform_immort_invis(): Remove redundant
|
||
|
IS_NPC check.
|
||
|
|
||
|
-- gg - utils.c: basic_mud_log(): Cancel message if stream hasn't
|
||
|
been initialized.
|
||
|
|
||
|
7/7/2000
|
||
|
|
||
|
-- gg - utils.c: mudlog(): log(var) => log("%s", var); to avoid
|
||
|
interpreting %% codes.
|
||
|
|
||
|
-- gg - db.c: parse_object(): Print the offending character.
|
||
|
check_object(): Drink aliases should last now. The code
|
||
|
to remove the aliases shouldn't care where it is, though.
|
||
|
|
||
|
-- gg - act.item.c: name_from_drinkcon()/name_to_drinkcon():
|
||
|
Much more intelligent support for removing/adding the
|
||
|
drink name to containers.
|
||
|
|
||
|
-- gg - lib/world/obj/0.obj: An extra ~ escaped the removal of
|
||
|
object #99.
|
||
|
|
||
|
10/27/2000
|
||
|
|
||
|
-- ae - act.informative.c: Fixed do_time() with the fix submitted by Nate
|
||
|
Winters <wintersn@HOTMAIL.COM> that corrected the output on the 11th,
|
||
|
12th, and 13th of a month (it used to output '11st', '12nd', and
|
||
|
'13rd'. Not so good really.
|
||
|
|
||
|
11/3/2000
|
||
|
|
||
|
-- gg - shop.c: Del <caminturn@earthlink.net> noted the
|
||
|
'show shop' header was at the bottom of pages.
|
||
|
|
||
|
-- gg - utils.c: get_line(): "Andrey Fidrya" <andrey@alex-ua.com>
|
||
|
has files without a \n on the last line.
|
||
|
|
||
|
11/15/2000
|
||
|
|
||
|
-- gg - act.other.c: do_quit: !GET_INVIS_LEV is redundant.
|
||
|
|
||
|
9/18/2000
|
||
|
|
||
|
-- ae - comm.c: Added in $u and $U act() codes to perform_act(). These allow
|
||
|
the user to uppercase the first letter of the previous ($u) or next
|
||
|
($U) word. For example, from the social for 'snarl':
|
||
|
$n snarls angrily at $N. $e$u seems incapable of controlling $mself.
|
||
|
$n snarls viciously at you. $U$s self-control seems to have gone bananas.
|
||
|
In the old style, these would have come out as:
|
||
|
George snarls angrily at Daniel. he seems incapable of controlling himself.
|
||
|
George snarls angrily at you. his self-control seems to have gone bananas.
|
||
|
In the new, we get:
|
||
|
George snarls angrily at Daniel. He seems incapable of controlling himself.
|
||
|
George snarls angrily at you. His self-control seems to have gone bananas.
|
||
|
This comes a little bit closer to proper sentence output and looks
|
||
|
much nicer to boot.
|
||
|
|
||
|
12/07/2000
|
||
|
|
||
|
-- ae - Removed some 'offensive' language from act.item.c and magic.c.
|
||
|
|
||
|
1/17/2001
|
||
|
|
||
|
-- gg - db.c: load_zones(): More accurate counting based in part
|
||
|
on suggestions by Rick Glover. Also added SYSERR.
|
||
|
|
||
|
-- gg - act.offensive.c: do_order(): No "order followers". Based
|
||
|
on reports from Andrey Fidrya. We'll need similar fixes
|
||
|
for other areas and can turn it back on then.
|
||
|
|
||
|
-- gg - db.c: file_to_string(): Check for empty files or we corrupt
|
||
|
memory. From "Bob Castillo" <castillo7@hotmail.com>. Also
|
||
|
took care of duplicated feof() test.
|
||
|
|
||
|
1/25/2001
|
||
|
|
||
|
-- gg - spells.h, magic.c, spell_parser.c, constants.h, constants.c:
|
||
|
spell_wear_off_msg[] died. It moved to spell_info[] and I
|
||
|
fixed 3 mispelings in the process. (That was on purpose.)
|
||
|
|
||
|
-- gg - Makefile.in: magic.c depends on constants.h
|
||
|
|
||
|
-- gg - comm.h: Move PAGE_(WIDTH|LENGTH) from modify.c for computations
|
||
|
using page_string(). Needed by the shop code.
|
||
|
|
||
|
-- gg - mobact.c: Fixed MOB_AGGR and MOB_AGGR_TO_ALIGN logic. Any
|
||
|
aggressive mobs also aggressive_to_alignment weren't properly
|
||
|
attacking everybody, just the alignment.
|
||
|
|
||
|
-- gg - objsave.c: Crash_load(): Plurality.
|
||
|
|
||
|
-- gg - structs.h: Formatting and comment adjustment on CON_ and MOB_.
|
||
|
|
||
|
-- gg - comm.c: close_socket(): Make "closing link" message accurate.
|
||
|
|
||
|
-- gg - generic_find(): Fix for '2.bread' with one on the ground and
|
||
|
one in your inventory.
|
||
|
|
||
|
-- ae - spec_procs.c: Added a CAN_SEE() check into npc_steal() to stop mobs
|
||
|
with the thief special from stealing from people that they can't even
|
||
|
see. Reported by Vladimir Prelovac <tomcat@galeb.etf.bg.ac.yu>
|
||
|
|
||
|
1/26/2001
|
||
|
|
||
|
-- ae - act.other.c: Shifted the checking for duping into extract_char(). I
|
||
|
was toying and discovered that renting out skips all of the dup checks
|
||
|
that we had in and so does dieing. Whoops. Also, we were setting the
|
||
|
state of the descriptor to CON_DISCONNECT when that state is used
|
||
|
everywhere else for players that have the state of CON_PLAYING, so I
|
||
|
changed that to CON_CLOSE. (also note 'handler.c')
|
||
|
|
||
|
2/18/2001
|
||
|
|
||
|
-- gg - comm.c: perform_socket_read(): Handle ECONNRESET by booting
|
||
|
the person as we do for a 0 length read.
|
||
|
|
||
|
3/4/2001
|
||
|
|
||
|
-- gg - db.c, db.h: fread_string(): Doesn't modify 'error'.
|
||
|
|
||
|
-- gg - util/shopconv.c: fread_string(): Fix horrible buffer overrun
|
||
|
as well as making the return codes not pretend to be ok.
|
||
|
|
||
|
-- gg - shop.c: read_shop_message(): Fix think-o on fread_string's
|
||
|
string parameter.
|
||
|
|
||
|
-- gg - handler.c: get_obj_vis(): Make sure 'number' isn't NULL.
|
||
|
extract_char(): Extensively rearranged.
|
||
|
|
||
|
-- gg - handler.c: get_obj_vis(): Really support numbering.
|
||
|
|
||
|
-- gg - act.wizard.c: find_target_room(): Cleanup and extend to
|
||
|
find location of objects worn or carried.
|
||
|
|
||
|
-- gg - db.c: load_zones(): Skip first 3 lines to avoid mistaking
|
||
|
zone name for a command.
|
||
|
|
||
|
-- gg - boards.c: init_boards(): -1 => NOTHING
|
||
|
|
||
|
-- gg - comm.c: game_loop(): Use RL_SEC more.
|
||
|
heartbeat(): More PULSE_* constants.
|
||
|
|
||
|
-- gg - structs.h: PULSE_* constants, OPT_USEC explanation.
|
||
|
|
||
|
-- gg - handler.c: extract_char(): Should only be one switch
|
||
|
target, abort on finding it. Also adjusted comment.
|
||
|
|
||
|
3/10/2001
|
||
|
|
||
|
-- gg - class.c: invalid_class(): Reformatted so people
|
||
|
can actually read it.
|
||
|
|
||
|
-- gg - utils.h: ANA/SANA: No 'Y'. (Compare to 'AN')
|
||
|
From: Peter Ajamian <peter@pajamian.dhs.org>
|
||
|
|
||
|
3/18/2001
|
||
|
|
||
|
-- gg - handler.[ch], structs.h, comm.c, act.offensive.c,
|
||
|
fight.c: New delayed extraction sequence to avoid
|
||
|
dangling pointer crashes.
|
||
|
|
||
|
-- gg - Released patchlevel 18.
|
||
|
|
||
|
******** Patchlevel 19 ***************************************************
|
||
|
|
||
|
3/18/2001
|
||
|
|
||
|
-- gg - constants.c, structs.h, Makefile.lcc, doc/README.CYGWIN:
|
||
|
Welcome to bpl19.
|
||
|
|
||
|
5/1/2001
|
||
|
|
||
|
-- ae - Changed some '256' notes to READ_SIZE (db.c) or MAX_INPUT_LENGTH
|
||
|
(mail.c and handler.c). These are to keep the consistency across
|
||
|
functions, etc.
|
||
|
|
||
|
-- ae - act.item.c: Removed a check for too many objects from the beginning
|
||
|
of do_get(). As pointed out by Vladimir Prelovac
|
||
|
<tomcat@galeb.etf.bg.ac.yu>,
|
||
|
1. If there isn't anything to get you still get that message
|
||
|
2. The check is already made at the appropriate time in all the other
|
||
|
functions that do_get() calls (in can_take_obj()).
|
||
|
|
||
|
-- ae - constants.c: We forgot the string for the NOTDEADYET flags. Oops.
|
||
|
Added in 'DEAD' (with comments) for completeness.
|
||
|
|
||
|
5/8/2001
|
||
|
|
||
|
-- ae - Makefile.in: Modified makefile (and added htmlheaders/footers) to
|
||
|
allow for cxref data creation more readily.
|
||
|
|
||
|
5/9/2001
|
||
|
|
||
|
-- ae - Del submitted a 'bug' (wording problem) with a chunk in
|
||
|
act.movement.c that has to do with ROOM_TUNNEL. There are two
|
||
|
options for fixing it, so I chose the middle ground: adding a
|
||
|
config variable for it to config.c. This variable (tunnel_size)
|
||
|
indicates how large the tunnel is and defaults to 2.
|
||
|
|
||
|
5/10/2001
|
||
|
|
||
|
-- ae - act.wizard.c: Added in code to remove holylight, syslog, and
|
||
|
nohassle when wiz+ are demoted below level 31 with do_advance().
|
||
|
|
||
|
-- ae - fight.c: If we don't have a fight message to send (ie, suffering,
|
||
|
poison, etc), then don't send the colours, and don't try to send
|
||
|
the message that we don't have. Reported by Andrey Fidrya
|
||
|
<andrey@alex-ua.com>
|
||
|
|
||
|
-- ae - db.c: This fixes a possible overflow problem in pfiles by truncating
|
||
|
the description if it is too long. Reported by Andrey Fidrya
|
||
|
<andrey@alex-ua.com>
|
||
|
|
||
|
-- ae - We had a reference to SKILL_PUNCH (#136), but in the base code,
|
||
|
'punch' is an action, not a skill. Not only that, but we don't
|
||
|
even reference it in the lib/ anywhere. (spells.h, spell_parser.c)
|
||
|
|
||
|
5/16/2001
|
||
|
|
||
|
-- ae - coding.doc: Added in a section 4 (special procedures) that was
|
||
|
submitted to us ages ago by Luis Pedro Passos Carvalho
|
||
|
<lpcarvalho@SONAE.PT>. Unfortunately, due to problems with the CDP,
|
||
|
it languished. We just have to remember to keep the text when we
|
||
|
get the CDP up and running again.
|
||
|
|
||
|
5/18/2001
|
||
|
|
||
|
-- gg - Global: IS_OBJ_STAT -> OBJ_FLAGGED for consistency with
|
||
|
MOB_FLAGGED and OBJ_FLAGGED.
|
||
|
|
||
|
-- gg - Global: Moved a bunch of global variables to db.h.
|
||
|
|
||
|
-- gg - act.informative.c, db.c, handler.c, interpreter.c, mobact.c,
|
||
|
random.c: Remove 'register' keyword, let the compiler figure
|
||
|
out what is best.
|
||
|
|
||
|
-- gg - castle.c: Fix "zones are 100 rooms" assumption.
|
||
|
|
||
|
-- gg - class.c: Fix trailing comma in prac_params[].
|
||
|
From: Del <caminturn@earthlink.net>
|
||
|
|
||
|
-- gg - constants.c: Fix "the Day of the Great Gods" capitalization.
|
||
|
From: Carlos Myers <dhstranger@hotmail.com>
|
||
|
|
||
|
-- gg - mail.c: scan_file(): Mail file is binary, open as such.
|
||
|
From: Marc Lank <mesa@enia.net>
|
||
|
|
||
|
-- gg - interpeter.c: ACMD(do_info) and ACMD(do_offer) don't exist.
|
||
|
From: Del <caminturn@earthlink.net>
|
||
|
|
||
|
-- gg - magic.c: mag_points(): Rename 'hit' to 'healing' to avoid
|
||
|
the function named hit().
|
||
|
|
||
|
-- gg - shop.c: Added missing read_shop_message() declaration.
|
||
|
|
||
|
-- gg - shop.h: Removed unused GET_OBJ_NUM() macro.
|
||
|
|
||
|
-- gg - utils.h: Remove IF_STR(), make OBJWEAR_FLAGGED use the
|
||
|
GET_OBJ_WEAR information.
|
||
|
|
||
|
-- gg - act.item.c: Removed superfluous '*next_obj'. (See the
|
||
|
function variable declaration section.)
|
||
|
|
||
|
-- gg - act.wizard.c, db.c, db.h: Removed the stupid
|
||
|
"zone number * 100 = starting room" assumptions.
|
||
|
|
||
|
||| ----- ----- ----- NOTE ----- ----- ----- NOTE ----- ----- ----- |||
|
||
|
|
||
|
This now means you can have zones spanning anywhere, including over
|
||
|
each other. You can have zone #5 going from room 1354 to 2139.
|
||
|
That doesn't prevent zone #10 from going from 936 to 1734. We DO
|
||
|
NOT check for overlap. Why? Because it can be useful. No longer
|
||
|
are you restrained to having a zone repopulate when no one is in
|
||
|
the whole place, now you can do room by room (up to the limit of
|
||
|
32,767 zones) for some places within a zone. In short, you no
|
||
|
longer have to think of a "zone" in the same way any longer. Now
|
||
|
it's simply a collection of loading commands for mobs/objs when a
|
||
|
timer fires and/or no one is in it.
|
||
|
|
||
|
||| ----- ----- ----- NOTE ----- ----- ----- NOTE ----- ----- ----- |||
|
||
|
|
||
|
-- gg - castle.c: Fixed zone*100 assumptions.
|
||
|
db.c: Added real_zone() for castle changes.
|
||
|
Changed -1's in real_mobile and real_object appropriately.
|
||
|
|
||
|
-- gg - comm.c: close_socket(): Move NULL assignment up to fix mobile switching
|
||
|
problem upon disconnection. (The switched into mobile still "busy" even
|
||
|
though you reconnect after a drop.)
|
||
|
|
||
|
-- gg - comm.h: USING_LARGE/USING_SMALL: Not used, removed.
|
||
|
|
||
|
-- ae - zone file update: The zone files were all updated to suit the top
|
||
|
and bottom indicators put into the code.
|
||
|
|
||
|
-- gg - db.c: load_zones(): See warning:
|
||
|
|
||
|
///// WARNING \\\\\
|
||
|
The powers-that-be decided to change the format of the zone files
|
||
|
to be more reasonable with the 'bottom room' number.
|
||
|
|
||
|
TopRoom Lifespan ResetMode => BottomRoom TopRoom Lifespan ResetMode
|
||
|
|
||
|
Stock zones will be updated but you will need to change your own
|
||
|
zones by hand or your MUD will error out and not restart.
|
||
|
\\\\\ WARNING /////
|
||
|
|
||
|
-- gg - graph.c: VALID_EDGE prototype.
|
||
|
|
||
|
-- gg - act.informative.c, constants.c, constants.h: where[] -> wear_where[]
|
||
|
|
||
|
5/22/2001
|
||
|
|
||
|
-- ae - class.c: changed 'return 1', and 'return 0' to 'return TRUE' and
|
||
|
'return FALSE' respectively. This brings it into the same context
|
||
|
as some of the other similar functions.
|
||
|
|
||
|
5/23/2001
|
||
|
|
||
|
-- gg - act.item.c, act.wizard.c, handler.c, handler.h: Fix missing number
|
||
|
(5.Y) support for equipment due to generic_find() fix.
|
||
|
|
||
|
6/14/2001
|
||
|
|
||
|
-- gg - utils.c: dice(): Use number().
|
||
|
number(): Add rand() comment.
|
||
|
|
||
|
-- gg - comm.c: init_game(): Save the MUD time on shutdown.
|
||
|
db.c: reset_time(): Load beginning time from lib/etc/time.
|
||
|
db.h: TIME_FILE: "lib/etc/time"
|
||
|
utils.c: mud_time_to_secs(): New.
|
||
|
|
||
|
-- gg - db.c: interpret_espec()/parse_espec(): Finalize behavior
|
||
|
of Boolean options. (i.e., don't crash)
|
||
|
|
||
|
-- gg - db.c: parse_mobile(): Clear MOB_NOTDEADYET flag on load.
|
||
|
|
||
|
-- gg - act.informative.c: sort_commands(): YUCK! Removed the
|
||
|
wacky sorted command structure in favor of a new
|
||
|
one both smaller and more to the point. Also
|
||
|
killed YetAnotherBubbleSort(tm) in the process.
|
||
|
ACMD(do_commands): Your brain will no longer stare at
|
||
|
the 'if' statement and go 'Duh?'. Also fixed an
|
||
|
extra \r\n pair on even multiples of 7.
|
||
|
|
||
|
-- gg - act.offensive.c: ACMD(do_order): Del <caminturn@EARTHLINK.NET>
|
||
|
spotted an apparent left-over from Diku, 'org_room'.
|
||
|
Other than 'order followers cast 'teleport' leader',
|
||
|
I'm not sure what it was supposed to do...but it's
|
||
|
gone now.
|
||
|
|
||
|
-- gg - boards.c: Board_display_msg()/Board_remove_msg(): Use
|
||
|
!is_number instead of !isdigit to prevent commands
|
||
|
like 'remove 2.ring' from affecting the messages on
|
||
|
a board instead.
|
||
|
|
||
|
-- gg - objsave.c: Crash_idlesave(): Make the GET_EQ() loop match
|
||
|
the one in Crash_crashsave(), instead of saving the
|
||
|
first object in your inventory for every object you
|
||
|
currently had equipped.
|
||
|
|
||
|
-- gg - db.c: parse_simple_mob(), parse_mobile(), parse_object():
|
||
|
Use more macros wherever already defined for them.
|
||
|
|
||
|
-- gg - objsave.c: Crash_delete_crashfile(), Crash_clean_file(),
|
||
|
Crash_listrent(): If we can't read the rent_info
|
||
|
information, punt early before we use garbage.
|
||
|
Also fixed yet another '> -1' => NOTHING issue.
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat(): 'stat file character' isn't on
|
||
|
the character list; use extract_char_final().
|
||
|
|
||
|
-- gg - act.informative.c: do_examine(): Fix not being able to
|
||
|
examine the inside of a 2.foo container.
|
||
|
|
||
|
-- gg - handler.c: extract_pending_chars(): O(n^2) -> O(n)
|
||
|
|
||
|
6/25/2001
|
||
|
|
||
|
-- ae - handler.c: we forgot to add GET_CHA to affect_total(), noted
|
||
|
by Del <caminturn@earthlink.net>.
|
||
|
|
||
|
-- ae - autorun: Peter Ajamian submitted a new autorun that is much more
|
||
|
configurable and robust. Information on it is contained
|
||
|
autorun.README and the old autorun is still available as
|
||
|
autorun.sh
|
||
|
|
||
|
6/26/2001
|
||
|
|
||
|
-- ae - db.c: Changed the order of the available zone commands in
|
||
|
load_zone() to match the order of the switch statement
|
||
|
in reset_zone(). This makes it easier to double check
|
||
|
the lists against one another. Also added a comment to
|
||
|
each location pointing out that additions need to be made
|
||
|
to both locations if a new zone command is added.
|
||
|
|
||
|
6/27/2001
|
||
|
|
||
|
-- ae - act.wizard.c, class.c: Todd Laycock <tlaycoc@orion.it.luc.edu>
|
||
|
pointed out that with some 'careful' use of the advance
|
||
|
command at the wrong time, people could end up snooping
|
||
|
those of a higher level, and possibly introduce a nice
|
||
|
little 'snoop loop'. The addition of a 'snoop_check()'
|
||
|
routine that checks for higher/equal levels of snoopers
|
||
|
or snoop_bys and stops snooping if this is found was
|
||
|
introduced and is called from advance_level().
|
||
|
|
||
|
-- ae - shop.c: Rick Glover <riglover@phjw.com> pointed out that the code
|
||
|
in shopping_list() would rarely (if ever) give the correct
|
||
|
results if someone was listing for an object and none were
|
||
|
found. This code chunk got rewritten and a check for any
|
||
|
objects found was added.
|
||
|
|
||
|
-- ae - *.c: Reformatted code to match what we do elsewhere (ie rather
|
||
|
than 'struct blah * data', we generally use
|
||
|
'struct blah *data'.
|
||
|
|
||
|
-- ae - modify.c: Peter Ajamian <peter@pajamian.dhs.org> submitted a patch
|
||
|
that would fix the occasional strange behaviour of the
|
||
|
prompt sometimes overwrites the last line of paged text in
|
||
|
compact mode.
|
||
|
|
||
|
-- ae - mail.c: The postmaster will no longer allow you to send mail to
|
||
|
deleted characters. This is done with a check called
|
||
|
mail_recip_ok() which loads the character (if he exists) and
|
||
|
checks for the PLR_DELETED flag. Other checks can be added
|
||
|
as desired. Noted by Bob Castillo <castillo7@hotmail.com>
|
||
|
|
||
|
-- ae - handler.c: Andrey Fidrya <andrey@alex-ua.com> pointed out that
|
||
|
while we check to ensure that a mob's prey is still in
|
||
|
the world, that memory has the potential to be reassigned
|
||
|
when the prey leaves the world. As such, in the
|
||
|
extract_char_final() routine, we scan the world for those
|
||
|
hunting the char being extracted and stop the hunt.
|
||
|
|
||
|
-- ae - act.wizard.c: In the continuing series of bugs reported by
|
||
|
Andrey Fidrya <andrey@alex-ua.com>, 'stat file <char>'
|
||
|
(when done on a player in-game) will turf his objsave
|
||
|
file. Anyhow, the pfile should be the same as the in-game
|
||
|
character regardless, so we may as well just stat the
|
||
|
character and avoid the rent eating problem entirely.
|
||
|
|
||
|
7/1/2001 -- gcc 3.0 warning day. Part 1.
|
||
|
|
||
|
-- gg - act.informative.c: Prototype sort_commands_helper.
|
||
|
|
||
|
-- gg - comm.c: main(); db.c: parse_room(), fread_string():
|
||
|
Fix bad usages of variable argument functions.
|
||
|
|
||
|
-- gg - act.informative.c: do_users(): Fix up 'format' usage so it's more
|
||
|
concise and gcc can check the arguments to sprintf().
|
||
|
|
||
|
-- gg - ChangeLog: Fix bpl12 being released twice.
|
||
|
|
||
|
-- gg - ban.c: do_ban(): Change to allow gcc to check arguments to
|
||
|
variable argument functions.
|
||
|
|
||
|
-- gg - comm.c, utils.h: Move mud_time_to_secs() prototype.
|
||
|
|
||
|
7/11/2001
|
||
|
|
||
|
-- gg - comm.c: Must not ever do function calls from an interrupt
|
||
|
handler without making sure every function they call are
|
||
|
reentrant. Think of the server as multi-threaded for it.
|
||
|
|
||
|
7/24/2001
|
||
|
|
||
|
-- gg - db.c: Remove useless 'rec_count' increment.
|
||
|
|
||
|
7/26/2001
|
||
|
|
||
|
-- gg - handler.c: extract_pending_chars(): Avoid free()'d memory
|
||
|
when a chain of people die.
|
||
|
|
||
|
-- gg - comm.c, db.c: Save MUD time every 30 minutes and at
|
||
|
shutdown using save_mud_time().
|
||
|
|
||
|
8/2/2001
|
||
|
|
||
|
-- gg - comm.c: new_descriptor(): Useless memset() removed.
|
||
|
|
||
|
8/14/2001
|
||
|
|
||
|
-- gg - act.informative.c: show_obj_to_char(): Die! Die! Die!
|
||
|
All callers updated to new SHOW_OBJ_{LONG,SHORT,ACTION}
|
||
|
mode parameters.
|
||
|
show_obj_modifiers(): Split out of show_obj_to_char()
|
||
|
for stuff like "(invisible)" and "humming sound."
|
||
|
act.comm.c, structs.h: MAX_NOTE_LENGTH moved.
|
||
|
|
||
|
-- gg - Released patchlevel 19.
|
||
|
|
||
|
******** Patchlevel 20 ***************************************************
|
||
|
|
||
|
8/29/2001
|
||
|
|
||
|
-- gg - src/Makefile.lcc, doc/README.CYGWIN, src/structs.h: bpl19 -> bpl20
|
||
|
|
||
|
-- gg - src/structs.h: shop_rnum, shop_vnum
|
||
|
|
||
|
-- gg - fight.c: compute_thaco(): New function split out of hit().
|
||
|
General: Gratuitous () removal.
|
||
|
hit(): Made hit/miss logic easier to follow.
|
||
|
|
||
|
-- gg - act.informative.c, act.item.c, act.other.c, act.wizard.c, class.c,
|
||
|
db.c, limits.c, objsave.c, olc.c, shop.c, spec_procs.c, utils.c:
|
||
|
Remove redundant casts.
|
||
|
|
||
|
-- gg - shop.c: Clean up buffer sizes, use NULL and '\0' where
|
||
|
appropriate, redundant cast removal, remove
|
||
|
gratuitous parentheses.
|
||
|
|
||
|
-- gg - General: SPECIAL() and ACMD() generally assume their argument is
|
||
|
writable and MAX_INPUT_LENGTH large so give an empty
|
||
|
temporary buffer to scribble on.
|
||
|
|
||
|
-- gg - act.wizard.c: Prototype snoop_check().
|
||
|
mail.c: Prototype mail_recip_ok(), merge two 'local functions'
|
||
|
sections, 'const char *name' for mail_recip_ok().
|
||
|
db.c, db.h: load_char(): 'const char *name'
|
||
|
interpreter.c, interpreter.h: find_name(): 'const char *name'
|
||
|
|
||
|
9/13/2001
|
||
|
|
||
|
-- ae - world/mob/186.mob: mob #18610 had a flag problem -- too many flags
|
||
|
that didn't exist. Reported by Vladimir Nano
|
||
|
<nano.vladimir@slsp.sk>
|
||
|
|
||
|
-- gg - shop.c: shopping_buy(): sprintf -> strcpy.
|
||
|
|
||
|
-- gg - db.c: check_bitvector_names(): New, checks for invalid bits set.
|
||
|
check_objects(): Use check_bitvector_names().
|
||
|
parse_mobile(): Check bitvectors loaded.
|
||
|
Various: More GET_OBJ_* macros.
|
||
|
constants.c: Count number of array entries for later checking.
|
||
|
|
||
|
10/1/2001 -- George's e-mail backlog clearing day.
|
||
|
|
||
|
-- gg - act.wizard.c: do_restore(): Don't set the skills of a do_restore'd
|
||
|
mobile. Noted by Albert Brauneis <Dajawu36@aol.com>.
|
||
|
|
||
|
-- gg - db.c: file_to_string_alloc(): Be nicer when trying to load text
|
||
|
files that people are reading. Idea from Peter Ajamian.
|
||
|
|
||
|
-- gg - handler.c: create_money(): Don't be so repetitive. At least until
|
||
|
a variable argument strdup() function exists. Suggested by
|
||
|
Axiem j'Terre <axiem@SWBELL.NET>.
|
||
|
|
||
|
-- gg - act.movement.c: do_doorcmd(): Do SET/REMOVE instead of TOGGLE to
|
||
|
avoid exacerbating any unsynchronized door problem. Suggested by
|
||
|
Del <caminturn@earthlink.net>.
|
||
|
|
||
|
-- gg - Everywhere: xxx->in_room => IN_ROOM(xxx)
|
||
|
|
||
|
-- gg - class.c: title_female(): Extra implementor level removed as noted
|
||
|
by Julian Buckley.
|
||
|
|
||
|
-- gg - interpreter.c: nanny(): Remove extra echo_on(). Noted by
|
||
|
Del <caminturn@earthlink.net>
|
||
|
|
||
|
10/15/2001
|
||
|
|
||
|
-- gg - shop.c: ok_damage_shopkeeper(): Charmed shopkeepers aren't attack
|
||
|
exempt. Set the shopkeeper MOB_NOCHARM if you don't want it in
|
||
|
that situation in the first place.
|
||
|
|
||
|
-- gg - spells.c: spell_charm(): Charisma-based spell duration.
|
||
|
|
||
|
-- gg - mobact.c: mobile_activity(): Check charmed follower limits and
|
||
|
"leash" any mobiles with memory based on master's charisma.
|
||
|
|
||
|
10/20/2001
|
||
|
|
||
|
-- gg - mobact.c: Fix check to make sure we have a 'snarl' social.
|
||
|
|
||
|
-- gg - spec_procs.c: Reformatting. Change 0/1 to FALSE/TRUE.
|
||
|
snake(): Fix poison frequency bug.
|
||
|
cityguard(): Charisma modifications. Chris Epler's idea.
|
||
|
|
||
|
10/21/2001
|
||
|
|
||
|
-- gg - lib/world/{obj,zon}/: Various extraneous spaces, ~, and $ removed.
|
||
|
|
||
|
11/12/2001
|
||
|
|
||
|
-- ae - lib/world/shop/: Changed the shops from using hard-coded values for
|
||
|
the item types to using the existing support for keywords.
|
||
|
Also added a small (and dirty) conversion script written by
|
||
|
gg to convert homegrown shops. (shop-convert.pl)
|
||
|
|
||
|
11/14/2001
|
||
|
|
||
|
-- ae - lib/world/shop: 30.shp, 54.shp: Removed Uncle Juan's shop (3008).
|
||
|
He still exists in the mob file (3008) and the items he sold
|
||
|
still exist (3012, 3013, 3014), but his shop and room (3056)
|
||
|
don't. Fixed an erroneous room in shop 5433, it had the wrong
|
||
|
room listed therein.
|
||
|
|
||
|
-- gg - db.c: file_to_string_alloc(): Check showstr_count, not showstr_vector.
|
||
|
modify.c: show_string(): NULL showstr_vector after free().
|
||
|
|
||
|
-- gg - shop.c, shop.h: shop->in_room should be room_vnum, not room_rnum.
|
||
|
Stupid mixing of terminology!
|
||
|
shop.c: ok_shop_room(): 'room' is a room_vnum.
|
||
|
|
||
|
11/15/2001
|
||
|
|
||
|
-- ae - shop.c: SHOP_FUNC() in shopkeeper special should call the function
|
||
|
with argument (which is passed to it), not 'arg' (which is a
|
||
|
global, and as such, going away). Reported by Rich Paret
|
||
|
<rparet@adero.com>.
|
||
|
|
||
|
-- ae - act.wizard.c: snoop_check() assumes a link exists. It shouldn't.
|
||
|
Reported by Kras Kresh <kras_kresh@hotmail.com>.
|
||
|
|
||
|
11/24/2001
|
||
|
|
||
|
-- gg - sysdep.h: New configurable CIRCLE_GNU_LIBC_MEMORY_TRACK.
|
||
|
comm.c: main(): Call 'mtrace()' if C_G_L_M_T (see above) is on.
|
||
|
Call destroy_db() when finished.
|
||
|
db.c: free_extra_descriptions(), destroy_db(): New.
|
||
|
reset_zone(), free_obj(): Some NOTHING/NOWHERE/NOBODY fixes.
|
||
|
free_obj(): Use free_extra_descriptions().
|
||
|
db.h: Prototype free_extra_descriptions(), destroy_db().
|
||
|
shop.h: destroy_shops(): New.
|
||
|
|
||
|
11/26/2001
|
||
|
|
||
|
-- gg - comm.c, mail.h, spells.h, structs.h, utils.h: Minor quibble;
|
||
|
negative numbers are actually unary expressions.
|
||
|
|
||
|
11/30/2001
|
||
|
|
||
|
-- ae - act.wizard.c: do_advance() had a ch and victim reversed in a flag
|
||
|
check. Oops. Reported by Patrick O'Laughlin
|
||
|
<pmolaughlin@home.com>
|
||
|
|
||
|
12/4/2001
|
||
|
|
||
|
-- gg - act.item.c: name_from_drinkcon();
|
||
|
act.movement.c: ok_pick();
|
||
|
act.wizard.c: do_at(), do_goto(), do_teleport(), do_stat_object(),
|
||
|
do_load(), do_vstat(), do_zreset(), perform_set();
|
||
|
db.c: check_start_rooms(), read_mobile(), read_object();
|
||
|
graph.c: find_first_step();
|
||
|
handler.c: char_to_room(), obj_to_room(), extract_obj(),
|
||
|
extract_char_final();
|
||
|
objsave.c: Obj_from_store();
|
||
|
olc.c: do_olc();
|
||
|
shop.c: shop_producing(), list_all_shops(), list_detailed_shop();
|
||
|
spec_assign.c: ASSIGNMOB(), ASSIGNOBJ(), ASSIGNROOM();
|
||
|
utils.h: various macros;
|
||
|
Final (?) batch of NOBODY/NOWHERE/NOTHING changes.
|
||
|
|
||
|
-- gg - db.h: Export "top_of_*" variables.
|
||
|
|
||
|
12/10/2001
|
||
|
|
||
|
-- ae - spec_procs.c: magic_user() special tried to cast SLEEP in combat.
|
||
|
SLEEP cannot be cast in combat -- changed this to POISON
|
||
|
instead. Reported by Jason Ziegler <imaginaryfish@yahoo.com>
|
||
|
limits.c, config.c: gain_exp() has a user definable bit of
|
||
|
behaviour to stop mortals from levelling up to immort level
|
||
|
if the mud admin desires. The default behaviour is to allow
|
||
|
this. Enough people asked how to do this so it got added.
|
||
|
|
||
|
12/11/2001
|
||
|
|
||
|
-- ae - 25.obj: Fixed some keys that were demarked as food. Doh.
|
||
|
Reported by The Arrow <arrow@pileborg.org>
|
||
|
|
||
|
1/2/2002
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat(): Actually use the 'name' variable.
|
||
|
Reported by <arrow@pileborg.org>.
|
||
|
|
||
|
-- gg - utils.c: number(): Duh, messed up the comment by accidently swapping
|
||
|
the 'from' and 'to' variables. Must've been late.
|
||
|
Noted by Juliano Ravasi Ferraz <jferraz@linkway.com.br>.
|
||
|
|
||
|
1/10/2002
|
||
|
|
||
|
-- gg - db.c: renum_zone_table(): Better explanation of what it does, also
|
||
|
noting some assumptions it makes. Fixed to use room_rnum
|
||
|
instead of just 'int'.
|
||
|
|
||
|
-- gg - utils.c: room_is_dark(): New, from the old IS_DARK() macro.
|
||
|
utils.h: Change IS_DARK; tweak some bounds checking on macros.
|
||
|
|
||
|
-- gg - act.social.c: free_social_messages(): New.
|
||
|
ban.c: Free_Invalid_List(): New.
|
||
|
boards.c: Board_clear_all(), Board_clear_board(): New.
|
||
|
boards.h: Prototyping the above.
|
||
|
comm.c: main(): Big list of other memory to free on shutdown.
|
||
|
db.c: free_text_files(), free_player_index(), free_help(): New.
|
||
|
do_reboot(): Use free_help().
|
||
|
db.h: Prototype the above three new functions.
|
||
|
fight.c: free_messages(), free_messages_type(): New.
|
||
|
mail.c: clear_free_list(): New.
|
||
|
|
||
|
-- gg - castle.c: castle_mob_spec(): New.
|
||
|
assign_kings_castle(): Use castle_mob_spec().
|
||
|
castle_virtual(): Use correct NOWHERE/NOTHING/NOBODY.
|
||
|
|
||
|
-- gg - shop.c: read_type_list(): Handle end markers a little better.
|
||
|
|
||
|
-- gg - castle.c: block_way(): room_vnum not room_rnum.
|
||
|
From Juliano Ravasi Ferraz <jferraz@linkway.com.br>.
|
||
|
|
||
|
1/13/2002
|
||
|
|
||
|
-- gg - utils.c: get_line(): Handle \r in case the C library doesn't.
|
||
|
Fixes running under Cygwin which doesn't remove it.
|
||
|
From Patrick Dughi <dughi@imaxx.net>.
|
||
|
|
||
|
-- gg - structs.h: Move toward unsigned index variables. Leave it as a
|
||
|
configuration option, defaulting to signed, for now.
|
||
|
|
||
|
-- gg - act.wizard.c: do_purge(): Properly destroy equipment with
|
||
|
delayed extraction behavior. From
|
||
|
Juliano Ravasi Ferraz <jferraz@linkway.com.br>.
|
||
|
|
||
|
-- gg - handler.c: extract_char(): Must remember the link-challenged.
|
||
|
|
||
|
-- gg - act.other.c, act.wizard.c, class.c, comm.c, db.c, db.h, handler.c,
|
||
|
interpreter.c, limits.c, objsave.c: No longer twiddle the load
|
||
|
room in save_char(), nor pass it as a parameter. Any place
|
||
|
needing to change it use GET_LOADROOM. It's cleared upon login
|
||
|
to prevent it from sticking around forever, unless PLR_LOADROOM
|
||
|
is set. From Juliano Ravasi Ferraz <jferraz@linkway.com.br>.
|
||
|
|
||
|
1/14/2002
|
||
|
|
||
|
-- ae - doc: Added the new pdf versions of the documents that have outdated
|
||
|
all of the prior text files. With this patch level, most of
|
||
|
the documents are (unfortunately) only available in PDF
|
||
|
format, but with Patch Level 21, they will be available in
|
||
|
text and html also.
|
||
|
|
||
|
1/15/2002
|
||
|
|
||
|
-- gg - db.c: parse_simple_mob(): Format correct number (3) of arguments.
|
||
|
From Juliano Ravasi Ferraz <jferraz@linkway.com.br>.
|
||
|
|
||
|
-- gg - act.wizard.c: do_teleport(): Stupid logic inversion fixed. This
|
||
|
was introduced in an earlier change this patchlevel.
|
||
|
|
||
|
-- gg - act.wizard.c: do_load(): 'mob_vnum r_num'...? Fixed. Another
|
||
|
inter-patchlevel fix.
|
||
|
|
||
|
-- gg - act.wizard.c: do_purge(): When clearing objects from characters,
|
||
|
also clear the ground afterwards.
|
||
|
|
||
|
-- gg - ban.c: Free_Invalid_List();
|
||
|
db.c: free_text_files(), free_help(), free_player_index():
|
||
|
Make usable even when not shutting down.
|
||
|
|
||
|
-- gg - act.informative.c: print_object_location();
|
||
|
objsave.c: Crash_is_unrentable():
|
||
|
'[<>]=? NOWHERE' is a nonsensical comparison.
|
||
|
|
||
|
-- gg - shop.c: destroy_shops(): Make usable without shutdown.
|
||
|
|
||
|
-- gg - Released patchlevel 20.
|
||
|
|
||
|
******** Patchlevel 21 ***************************************************
|
||
|
|
||
|
1/6/2002
|
||
|
|
||
|
-- gg - Makefile.lcc, structs.h: bpl20 -> bpl21
|
||
|
README.CYGWIN: Reword to avoid changes every patchlevel.
|
||
|
|
||
|
-- gg - db.c: Remove write-only variable 'top_of_p_file'.
|
||
|
From Juliano Ravasi Ferraz <jferraz@linkway.com.br>.
|
||
|
|
||
|
-- gg - licheck: Last-minute file rename broke printing license.
|
||
|
|
||
|
1/27/2002
|
||
|
|
||
|
-- gg - act.other.c, act.wizard.c, ban.c, class.c, comm.c, db.c, fight.c,
|
||
|
house.c, interpreter.c, limits.c, modify.c, objsave.c,
|
||
|
spells.c, utils.c, utils.h: Variable argument mudlog().
|
||
|
|
||
|
-- gg - comm.c, comm.h, handler.c, interpreter.c, modify.c: Replace
|
||
|
SEND_TO_Q with varargs write_to_output().
|
||
|
|
||
|
-- gg - utils.c: strlcpy(): New.
|
||
|
sprintbit(), sprinttype(): 'length' parameter.
|
||
|
|
||
|
-- gg - castle.c: tim(), tom(), dickndavid(): Use 'argument', not 'arg'.
|
||
|
|
||
|
-- gg - utils.c, utils.h, configure.in: Add proper autoconf support for
|
||
|
strdup and strlcpy.
|
||
|
|
||
|
-- gg - sysdep.h, utils.c, utils.h: Do autoconf checks for str(n)casecmp
|
||
|
and str(n)icmp.
|
||
|
|
||
|
-- gg - s/str_dup/strdup/ -- it's now an autoconf check.
|
||
|
|
||
|
-- gg - Variable argument send_to_char().
|
||
|
comm.c: Remove sanity_check().
|
||
|
|
||
|
1/31/2002
|
||
|
|
||
|
-- gg - sysdep.h, conf.h.in: Added autoconf check for mcheck.h.
|
||
|
|
||
|
-- gg - structs.h: Remove unused 'last_direction' from mob_special_data.
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - structs.h: Make mob_special_data.attack_type a byte.
|
||
|
act.wizard.c: Cast attack_type to integer for array access.
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - act.movement.c act.wizard.c comm.c handler.c magic.c,
|
||
|
spec_procs.c spells.c utils.c: Remove redundant prototypes.
|
||
|
|
||
|
-- gg - class.c, fight.c, objsave.c, shop.c: Added some casts for
|
||
|
C++ warnings, some of which I think I removed recently..
|
||
|
|
||
|
-- gg - act.movement.c: do_doorcmd(): Since LOCK_DOOR is no longer
|
||
|
a toggle and does what it says, lockpicking needed a
|
||
|
new TOGGLE_LOCK macro to work properly. (Unless you
|
||
|
always wanted to pick the lock locked, that is.)
|
||
|
|
||
|
-- gg - structs.h: 'struct index_data' needs to use the *_vnum types.
|
||
|
From: Anton Graham <bladehawke@amaesing.com>
|
||
|
|
||
|
-- gg - spec_procs.c: SPECIAL(dump): Use SCMD_DROP for do_drop() call.
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - interpreter.c: find_name() and get_ptable_by_name() did the
|
||
|
same thing. Delete find_name() as it doesn't relate
|
||
|
to other functions as much.
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
db.c: get_{ptable,id}_by_name(): Don't use one_argument since
|
||
|
names don't have whitespace anyway.
|
||
|
|
||
|
-- gg - db.h: Remove 'arg', 'buf', 'buf1', and 'buf2' global buffers.
|
||
|
|
||
|
-- gg - fight.c: death_cry(), damage();
|
||
|
spells.c: spell_locate_object():
|
||
|
->in_room to IN_ROOM()
|
||
|
|
||
|
-- gg - act.wizard.c: do_restore(): Allow people to restore themselves.
|
||
|
That's what I get for changing my mind at the last minute
|
||
|
for '>=' instead of '>'.
|
||
|
|
||
|
-- gg - perl -i -pe 's/([^_])number\(/$1rand_number\(/g;' *.[ch]
|
||
|
Renamed number() to rand_number() to avoid shadowing variables
|
||
|
and also avoid a BSD function reportedly with that name.
|
||
|
|
||
|
-- gg - Fixed -Wshadow warnings, most having to do with 'index'.
|
||
|
|
||
|
2/15/2002
|
||
|
|
||
|
-- gg - act.movement.c: Removed unused DOOR_LOCK macro.
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - interpreter.c: special(): Delayed extraction can result in dead
|
||
|
mobiles during special procedure check so avoid anyone
|
||
|
to be removed.
|
||
|
From: Welcor <welcor@DUNE.NET>
|
||
|
fight.c: perform_violence(): Likewise.
|
||
|
|
||
|
2/20/2002
|
||
|
|
||
|
-- gg - comm.c: vwrite_to_output(): Fix sign/unsign warning.
|
||
|
write_to_descriptor(): Not worth using varargs here.
|
||
|
comm.h: Update write_to_descriptor() prototype.
|
||
|
|
||
|
3/3/2002
|
||
|
|
||
|
-- gg - act.item.c: give_find_vict(): Use skip_spaces().
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - fight.c: make_corpse(): Fix odd test. "A || (!A && B)"
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - act.item.c: do_put(): Remove extra-dimensional bags.
|
||
|
From: Juliano Ravasi Ferraz <jferraz@linkway.com.br>
|
||
|
|
||
|
-- gg - utils.h: Fixed unused OBJAFF_FLAGGED.
|
||
|
From: "Kras Kresh" <kras_kresh@hotmail.com>
|
||
|
|
||
|
-- gg - shop.c: Give discounts (or price-inflation) based on charisma.
|
||
|
|
||
|
-- gg - act.wizard.c: do_advance(): Run autowiz when demoting gods.
|
||
|
class.c: do_start(): Reset max hit/mana/move but don't reset playtime.
|
||
|
db.c: init_char(): Use macros for more structure accesses. Don't set
|
||
|
hit/mana/move for characters here, but do set them for the
|
||
|
first character (implementor). Also comment the height/weight
|
||
|
values better.
|
||
|
limits.c: check_autowiz(): Rename to run_autowiz() and change to run
|
||
|
instead of test.
|
||
|
gain_exp(), gain_exp_regardless(): check_autowiz -> run_autowiz.
|
||
|
|
||
|
3/20/2002
|
||
|
|
||
|
-- gg - cnf/aclocal.m4: Use 'official' method of a 3rd argument to AC_DEFINE()
|
||
|
to generate autoheader hints instead of a local hack to
|
||
|
autoheader itself.
|
||
|
cnf/configure.in: Add checks for more functions, more prototypes, and
|
||
|
mcheck.h.
|
||
|
|
||
|
-- gg - conf.h.in: Regenerated due to AC_CHECK_PROTO changes.
|
||
|
|
||
|
-- gg - act.wizard.c: do_stat_character(): Adjusted formatting of output.
|
||
|
|
||
|
-- gg - alias.c: write_aliases(), write_aliases(); objsave.c: Add buffer
|
||
|
length argument to get_filename().
|
||
|
read_aliases(): Error-check fscanf() results. Avoids infinite loop
|
||
|
while sucking down memory.
|
||
|
utils.c: get_filename(): Need a buffer length argument to write
|
||
|
proper amount.
|
||
|
utils.h: get_filename() prototype adjustment.
|
||
|
|
||
|
-- gg - structs.h: title_type is no longer used.
|
||
|
|
||
|
4/9/2002
|
||
|
|
||
|
-- gg - castle.c: king_welmar(), castle_twin_proc();
|
||
|
comm.c: process_output();
|
||
|
db.c: parse_room(), char_to_store(), fread_string(), file_to_string();
|
||
|
handler.c: create_money();
|
||
|
shop.c: shopping_buy();
|
||
|
spec_procs.c: mayor(), puff();
|
||
|
utils.c: mudlog():
|
||
|
String buffer size assumption comments.
|
||
|
|
||
|
-- gg - configure: Regenerated from configure.in
|
||
|
|
||
|
-- gg - act.informative.c: show_obj_to_char(): Might as well use snprintf().
|
||
|
db.c: global: Remove unused spell_info[] extern;
|
||
|
load_help(): Avoid help entry overflows.
|
||
|
shop.c: evaluate_expression(): Increase 'name' buffer size.
|
||
|
act.item.c: name_from_drinkcon();
|
||
|
act.wizard.c: perform_set();
|
||
|
ban.c: load_banned(), do_ban();
|
||
|
comm.c: make_prompt(), new_descriptor(), perform_subst();
|
||
|
db.c: save_char();
|
||
|
interpreter.c: nanny();
|
||
|
mail.c: store_mail();
|
||
|
mobact.c: aggressive_mob_on_a_leash();
|
||
|
modify.c: show_string();
|
||
|
shop.c: evaluate_expression(), shopping_list();
|
||
|
spec_procs.c: cityguard();
|
||
|
spell_parser.c: say_spell(), find_skill_num();
|
||
|
spells.h: struct spell_info_type;
|
||
|
utils.c: strlcpy():
|
||
|
String buffer size comments.
|
||
|
|
||
|
-- gg - class.c; spec_procs.c: guild_guard(); structs.h: Fix use of integers
|
||
|
for room virtual numbers in guild_info[] array.
|
||
|
From: Edward J Glamkowski <eglamkowski@ANGELFIRE.COM>
|
||
|
class.c: find_class_bitvector();
|
||
|
act.informative.c: do_who(), do_users():
|
||
|
Make find_class_bitvector() use parse_class() and loop itself.
|
||
|
Partially from: Edward J Glamkowski <eglamkowski@ANGELFIRE.COM>
|
||
|
|
||
|
-- gg - comm.c: make_prompt(): People with 'disp none' need prompt[]
|
||
|
cleared first.
|
||
|
|
||
|
-- gg - utils.c: mudlog(): Fixed parenthesis lost in reformatting.
|
||
|
From: kras_kresh@hotmail.com
|
||
|
|
||
|
4/15/2002
|
||
|
|
||
|
-- gg - Makefile.in, conf.h.in, sysdep.h: Check for snprintf().
|
||
|
bsd-snprintf.c, bsd-snprintf.h: BSD-licensed replacements for
|
||
|
snprintf() and vsnprintf() for platforms lacking them.
|
||
|
cnf/configure.in: HAVE_(V)SNPRINTF checks.
|
||
|
configure: Regenerated.
|
||
|
|
||
|
******** Patchlevel 22 ***************************************************
|
||
|
|
||
|
4/30/2002
|
||
|
|
||
|
-- gg - Makefile.lcc, structs.h, constants.c: bpl21 -> bpl22
|
||
|
|
||
|
-- gg - class.c: level_exp(): Fixed thief experience progression to be
|
||
|
less jumpy. Old: 10k 20k 30k 70k.
|
||
|
|
||
|
-- gg - boards.c: find_board(): Check immortals' inventories for boards
|
||
|
so they can carry them around. Requires the config.c
|
||
|
setting 'load_into_inventory = YES' to actually be useful.
|
||
|
|
||
|
5/1/2002
|
||
|
|
||
|
-- gg - shop.c: assign_the_shopkeepers(): Avoid assigning 'shop_keeper'
|
||
|
special procedure to SHOP_FUNC().
|
||
|
From: "Kras Kresh" <kras_kresh@hotmail.com>
|
||
|
|
||
|
-- gg - act.movement.c: ok_pick(): Actually use dex_app_skill[].p_locks.
|
||
|
From: Edward J Glamkowski <eglamkowski@ANGELFIRE.COM>
|
||
|
|
||
|
-- gg - objsave.c: gen_receptionist(): Make random actions work again.
|
||
|
From: "Kras Kresh" <kras_kresh@hotmail.com>
|
||
|
|
||
|
-- gg - house.c: House_list_guests(): Print out when all guests listed
|
||
|
are actually deleted instead of leaving empty "Guests:".
|
||
|
From: "Bob Castillo" <castillo7@hotmail.com>
|
||
|
|
||
|
5/2/2002
|
||
|
|
||
|
-- gg - handler.c: affect_total(): Bring affect_total() in line with
|
||
|
do_set()'s handling of godly statistics.
|
||
|
From: Edward J Glamkowski <eglamkowski@ANGELFIRE.COM>
|
||
|
|
||
|
5/3/2002
|
||
|
|
||
|
-- ae - act.informative.c: do_weather(): added info on the actual numbers
|
||
|
for god+.
|
||
|
From: Edward J Glamkowski <eglamkowski@ANGELFIRE.COM>
|
||
|
|
||
|
5/17/2002
|
||
|
|
||
|
-- gg - utils.c, utils.h: get_filename(): 'name' should be 'const char *'.
|
||
|
|
||
|
-- gg - interpreter.c: nanny(): Remove aliases upon self-delete.
|
||
|
alias.c: delete_aliases(): New.
|
||
|
|
||
|
-- gg - conf.h.win: Updated to new 'configure' checks.
|
||
|
sysdep.h: Aliases for (v)snprintf and MAX_PATH for Windows.
|
||
|
|
||
|
5/19/2002
|
||
|
|
||
|
-- ae - building.tex: corrected the order of UNDERWATER and FLYING sector
|
||
|
types. From: nano.vladimir@slsp.sk
|
||
|
|
||
|
-- ae - shop.c: list_detailed_shop(): A few \r\n markers were missing in the
|
||
|
output, specifically before the Shopkeeper:, Buys:, and
|
||
|
Buy at: lines.
|
||
|
From: Edward J Glamkowski <eglamkowski@ANGELFIRE.COM>
|
||
|
|
||
|
6/13/2002
|
||
|
|
||
|
-- gg - doc/coding.doc: Beginnings of Chapter 2.
|
||
|
|
||
|
6/17/2002
|
||
|
|
||
|
-- gg - doc/coding.doc: Sections 2.2.1 (partial) and 2.2.3. Some additions
|
||
|
to section 2.4.5. Also ran it through ispell.
|
||
|
|
||
|
6/21/2002
|
||
|
|
||
|
-- gg - doc/coding.doc: Finish (?) section 2.4. Add TODO list.
|
||
|
|
||
|
-- gg - doc/coding.doc: Finish section 2.2.2.
|
||
|
|
||
|
-- gg - handler.h: Remove prototypes for non-existant functions:
|
||
|
get_obj, get_obj_in_list, Crash_get_filename.
|
||
|
|
||
|
-- gg - comm.h: Remove prototype for non-existant function: perform_to_all.
|
||
|
|
||
|
6/24/2002
|
||
|
|
||
|
-- gg - doc/coding.doc: Finish section 2.2.1.
|
||
|
|
||
|
6/25/2002
|
||
|
|
||
|
-- gg - doc/coding.doc: Finish sections 3.6 and 3.7.
|
||
|
|
||
|
6/28/2002
|
||
|
|
||
|
-- gg - act.informative.c: look_at_room(): Use '%s' format for rooms.
|
||
|
|
||
|
-- gg - act.informative.c: list_one_char(): Missed a '+1' when converting
|
||
|
UPPER() usage. Found by Ken Ray <kenr86@HOTMAIL.COM>.
|
||
|
|
||
|
9/06/2002
|
||
|
|
||
|
-- ae - building.tex: Fixed a double "action bitvector" description (the
|
||
|
second was a typo for "affection bitvector").
|
||
|
From Ken Ray <kenr86@hotmail.com>
|
||
|
|
||
|
-- ae - 30.obj: Changed the sdesc of #3003 (firebreather) to 'bottle'.
|
||
|
From Ken Ray <kenr86@hotmail.com>
|
||
|
|
||
|
-- ae - Various READMEs: Changed 'circle30bpl12' to be generic, and fixed some
|
||
|
small typos. From Julian Buckley <caniffe@caniffe.net>
|
||
|
|
||
|
9/25/2002
|
||
|
|
||
|
-- gg - act.other.c: do_display(); structs.h: Auto-prompt display.
|
||
|
|
||
|
-- gg - act.wizard.c: do_wiznet(): Add missing "%s" formats in send_to_char().
|
||
|
|
||
|
-- gg - boards.c: Board_remove_msg(): Clear orphaned board message when
|
||
|
shifting the list down. Caused free() problems on shutdown.
|
||
|
|
||
|
-- gg - comm.c: make_prompt(): Reorganization to make adding bits easier.
|
||
|
|
||
|
-- gg - act.comm.c: do_gen_comm(): Missing \r\n at end of message.
|
||
|
From: "Thomas Arp" <t_arp@stofanet.dk>
|
||
|
|
||
|
-- gg - act.item.c: perform_put(): Don't allow cursed items to be put into
|
||
|
a container not in the character's inventory.
|
||
|
|
||
|
-- gg - comm.c: affect_update() is in magic.c, not spells.c
|
||
|
From: Mathew Earle Reuther <graymere@zipcon.net>
|
||
|
|
||
|
-- gg - act.other.c: do_gen_tog(): Add 'bitvector_t' comment on variable.
|
||
|
From: Mike Stilson <mike@VELGARIAN.SYTES.NET>
|
||
|
|
||
|
-- gg - act.other.c: do_quit(): Fix load room setting to virtual.
|
||
|
From: "The Fungi" <fungi@yuggoth.org>
|
||
|
|
||
|
-- gg - shop.c: list_detailed_shop(): Fix '>= 0' check to be '!= NOBODY'.
|
||
|
From: "The Fungi" <fungi@yuggoth.org>
|
||
|
|
||
|
-- gg - act.informative.c: do_where(); act.wizard.c: do_show();
|
||
|
spec_procs.c: list_skills(); utils.c: sprintbit():
|
||
|
'nlen' should be 'int', to check return value of snprintf().
|
||
|
From: Thomas Arp <t_arp@STOFANET.DK>
|
||
|
|
||
|
-- gg - shop.c: customer_string(): Loop reorganized to be cleaner and
|
||
|
remove a pointless use of strlcpy().
|
||
|
|
||
|
10/03/2002
|
||
|
|
||
|
-- gg - interpreter.c: perform_dupe_check(): Make immortals that have switched
|
||
|
into disconnected mortal bodies do a return instead of being
|
||
|
disconnected. Noted by: "Kras Kresh" <kras_kresh@hotmail.com>
|
||
|
|
||
|
-- gg - magic.c: mag_unaffects(): Make SPELL_HEAL special-case into a generic
|
||
|
solution instead.
|
||
|
|
||
|
-- gg - interpreter.c: nanny(): Destroy d->character if player answers 'N' to
|
||
|
"Did I get that right?" prompt. There may be lingering
|
||
|
information from a deleted character.
|
||
|
From: "Kras Kresh" <kras_kresh@hotmail.com>
|
||
|
|
||
|
-- gg - shop.c: shopping_list(): Only display "none of those found" message
|
||
|
if actually asked to search for an object.
|
||
|
From: "Ken Ray" <kenr86@hotmail.com>
|
||
|
|
||
|
-- gg - comm.c: game_loop(): Change handling of process_output() and
|
||
|
->has_prompt.
|
||
|
vwrite_to_output(): Truncate text to fit on overflow instead
|
||
|
of throwing it away.
|
||
|
write_to_descriptor(): Return number of bytes written.
|
||
|
process_output(): Keep data on socket write block.
|
||
|
|
||
|
******** CircleMUD 3.1 ***************************************************
|
||
|
|
||
|
11/15/2002
|
||
|
|
||
|
-- gg - comm.c: echo_on(), echo_off(): "%s" format strings, though not
|
||
|
necessary.
|
||
|
make_prompt(): Revert changeset #1.115.
|
||
|
process_output(): Cast 'result' to avoid unsigned warnings.
|
||
|
|
||
|
-- gg - structs.h: Force 'byte' to signed char. Some platforms use
|
||
|
an unsigned char by default.
|
||
|
|
||
|
-- gg - limits.c: gain_condition(): Cosmetic return -> break change.
|
||
|
|
||
|
-- gg - lib/text/credits: Added Alex Fletcher, George Greer, and Daniel
|
||
|
Koepke. Changed jelson@ address to cdev@.
|
||
|
|
||
|
-- gg - shop.h: Make it more obvious the WILL_* #define values are
|
||
|
bitvectors and not simply counting.
|
||
|
From: Carlton Colter <carlton@COLTER.COM>
|
||
|
|
||
|
-- gg - comm.c: process_output(): Correctly switch to large buffer
|
||
|
when text would just barely fit in the small buffer
|
||
|
then forget to change.
|
||
|
From: Yoram Harmelin <yoram.harmelin@ema.fr>
|
||
|
|
||
|
-- gg - cnf/configure.in, cnf/aclocal.m4: Added -fno-builtin detection
|
||
|
to fix prototype testing. Functions such as bzero(),
|
||
|
printf(), and fprintf() were receiving false negatives.
|
||
|
configure: Regenerated.
|
||
|
|
||
|
11/17/2002
|
||
|
|
||
|
-- gg - utils.h: Make TOGGLE_BIT "x^=y" instead of "x=x^y" to avoid
|
||
|
a VC++ warning.
|
||
|
|
||
|
-- gg - house.c: House_delete_file(): Make 'vnum' a 'room_vnum' type.
|
||
|
|
||
|
-- gg - castle.c: castle_mob_spec(): Use 'mob_vnum' type.
|
||
|
|
||
|
-- ae - Updated docs, and added coding.tex/coding.pdf
|
||
|
|
||
|
-- gg - autorun, autorun.cmd, autorun.pl, autorun.sh: Remove '3.0'
|
||
|
version number, to avoid needing to update it.
|
||
|
|
||
|
-- gg - Makefile.lcc, constants.c, structs.h: bpl22 -> 3.1
|
||
|
|
||
|
-- gg - Makefile.amiga, Makefile.arc, Makefile.in, Makefile.lcc, Makefile.msvc,
|
||
|
Makefile.os2, Smakefile, magic.c, structs.h, Makefile.in:
|
||
|
Remove '3.0' version numbers to avoid updates.
|
||
|
|
||
|
-- gg - util/Makefile.in: Remove '3.0' version numbers to avoid updates.
|
||
|
|
||
|
-- gg - lib/world/README: Remove '3.0' version numbers to avoid updates.
|
||
|
|
||
|
-- gg - lib/text/greetings, lib/text/imotd: Change 3.0 to 3.1.
|
||
|
|
||
|
-- gg - doc/README-NOW: Deleted.
|
||
|
|
||
|
-- gg - doc/README.AMIGA, doc/README.ARC, doc/README.BORLAND, doc/README.CYGWIN,
|
||
|
doc/README.MSVC4, doc/README.MSVC5, doc/README.MSVC6,
|
||
|
doc/README.OS2, doc/README.UNIX, doc/README.VMS,
|
||
|
doc/README.WATCOM, doc/README.WIN: Remove '3.0' version numbers
|
||
|
to avoid updates.
|